DARK SOULS™ III
DARK SOULS™ III

DARK SOULS™ III

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DS3_Kingdom Fall (EN-PEGI)
DS3 _ The Movie (EN-PEGI)
DS3 - True Colors (EN-PEGI)
Dark Souls III - Pre-Order trailer (EN-PEGI)
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
DARK SOULS™ III
Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!
Developed by:
Published by:
Bandai Namco Entertainment
Release Date:

Steam
Latest Patch:

Steam

ELDEN RING
ELDEN RING
From 30,59€
Sekiro™: Shadows Die Twice - GOTY Edition
Sekiro™: Shadows Die Twice - GOTY Edition
Not in Sale
DARK SOULS™: REMASTERED
DARK SOULS™: REMASTERED
From 30,77€
ELDEN RING Shadow of the Erdtree
ELDEN RING Shadow of the Erdtree
From 31,63€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
94%
101,508 reviews
95,436
6,072
238.4 hours played
Written 25 days ago

[MAY CONTAIN VAGUE SPOILERS?] I will never forget my first playthrough of Dark Souls III. It was the darkest time of my entire life. Numb and burdened with profound, abyssal grief, I embarked upon this spiritual pilgrimage of a game, seeking some kind of strength, for loss had left me devoid of it. I arose from the grave as mere ash, frail and sorrowful, yet feeling empty. Before me stood the decomposing carcass of a kingdom desperately yearning to wither away. This once vibrant, sunlit world, was now restless, pale and cold as a corpse. It was stagnant, seemingly unable to die. There's a tragic beauty in that, which circumstance had forced me to appreciate, many months before I picked up this game. Even so, I understood the necessity of its eternal rest all too well. Throughout this perillous journey of mine, each battle won, each foe beheaded, brought me comfort, more than anything. To allow a weak, tormented being finally rest in peace, after having suffered through an age of mental and physical agony, is as utterly cathartic, as it is heartbreaking. Then, at the end of it all, after so many hours, I unsheathed my sword for the last time. This battle and what followed after it, was the emotional climax of my first playthrough. After the final blow, I stood for a while, gazing at the fiery skies above, reminding me of the ouroboric nature of it all. I wanted to let this rotting world fade into the darkness that once birthed it and, determined, I did so. Those still lingering and those long departed would, finally, be at peace. So will I, in time. There is just something so brutally devastating about understanding the trauma that keeping the flame alive would cause, but, despite that, still wishing for its embers to persist, because of the warmth and comfort they have always provided. The fading of the fire, though, will not bring forth death, but instead, a mere change; the grand transformation of the world and its inhabitants into a different, new state of being. That's life. Resisting change, on the other hand, which in this case is resisting and fearing the dark, is stagnancy, lack of life, death. When the credits rolled and that somber music started playing, tears fell. They didn't stop for quite a while. The specific ending I got really spoke to me, having lost what's now long gone and learning to accept reality and live with it. I found so many parallels between the fear of the age of darkness, the fading of the fire and what I've gone through. My journey in Dark Souls III has left me marked and will haunt me for a long, long time. It helped me grieve, let go and acknowledge the strength deep within me, which is something I will need going forward. Some times, after all the intense battles, when that piercing silence would sink in and I'd gaze upon all the ruins and the castles, this game was like a warm hug. Lastly, regarding the art, the enviroments, the boss designs, the music, the armors, the weapons, the gameplay and the characters, I loved it all and I had such a blast. It was so fun. I write this review after just 100% completing the game. It's rather emotional, but Dark Souls III means so much to me and... I wanted to share that.
22.3 hours played
Written 10 days ago

hardly halfway through the game and its already the best soulsborne game Ive ever played
93.6 hours played
Written 4 days ago

(A análise contém alguns spoilers! Não consegui escreve-la sem) Dark Souls 3 é o retorno triunfal da série após a mancada que foi Dark 2. Dessa vez, a FromSoftware resolveu jogar seguro e encerrar a saga com dignidade, e, na minha opinião, conseguiu com sucesso. O jogo é recheado de fan service para quem acompanhou o primeiro Dark Souls. Majula sai e volta Firelink Shrine. Anor Londo está de volta. Siegward de Catarina. Havel, o Ferreiro Gigante, e até mesmo Gwyndolin, sim, ele sobreviveu e está sendo consumido vivo por Aldrich, o Devorador de Deuses! Até o chefe final é uma homenagem direta ao primeiro jogo e aos próprios jogadores. Simplesmente genial. Na parte técnica, o jogo entrega tudo: gráficos dignos da geração, trilha sonora fantástica e chefes memoráveis. Uma coisa que pode decepcionar os mais hardcores: Para mim Dark Souls 3 é SoulsLike mais facil que a From Software fez. Embora mais facil que os outros jogos ainda é um jogo bem desafiador principalmente para quem quer fazer o 100%. O único ponto que não ficou perfeito mais que a From conseguiu entregar de maneira satisfatoria era a conexão de mundo que Dark Souls 1 e Bloodbonne fazia tão bem. Em DS3 existem sim conexões, você consegue ver as outras áreas no horizonte, mas não é a mesma coisa que descer de elevador da Catedral em Undead Parish direto para Firelink Shrine, ou subir a torre de Darkroot Garden para sair em Undead Burg. Essa sensação de mundo interligado está infinitamente melhor que Dark Souls 2, mas longe do que era em DS1. No fim, Dark Souls 3 é tudo o que um fã da série poderia esperar para encerrá-la com chave de ouro. Praise the Sun, uma última vez!
35.2 hours played
Written 19 hours ago

this game is absolutely phenomenal but $80 CDN is way too much for a 9-year-old game that takes around 30 hours for the maingame; especially during the steam summer sale. please put the games on sale or lower the prices, it's unfair to overcharge newcomers to this genre who paid $80 for ER, $40 for SOTE and another $50 for nightreign.
40.9 hours played
Written 15 days ago

the quintessential dark souls experience. a boatload of fan service to ds1 players, and the best QoL in the dark souls series. for my money, the best, most streamlined souls experience on PC. if you want to get into fromsoft games, this is the perfect starting place.
117.6 hours played
Written 5 days ago

不论你欲往何方,伊鲁席尔永在月傍;不论你身处何处,伊鲁席尔仍是故乡。 黑魂三我心里永远的白月光,六七年过去了,配乐和boss战的设计仍然是我心里的top 1。从初见到中间隔了很多年没有接着打,到去年重新捡起来再到今年真的白金真的拖了很久很久,今年终于也在亚诺尔隆德长阶上变成了无情的耳朵收割机,光荣成为暗月疯子!算是终于给这个游戏画上句号叻。打完二三周目终于不会在地下监牢和墓地迷路了,终于会在boss战里丝滑秒切武器和戒指了,甚至学会了一点速通路线。每次打完沙力万还是会在暗月坐堂的窗口眺望古龙顶,想象葛温德林悄悄地在这里怀念兄长,每次见到洋葱骑士都会忍不住心里默默和他一起念倒背如流地台词,打街舞队的时候还是忍不住把CG最后不死队的礼仪看完。黑魂三讲述的是一场双王子对传火命运的反抗的故事,最后的最后如果再选一次,我也会选择灭火。 黑魂三里喜欢的boss战数不胜数,米宝的动作模组和配乐打起来真的狠狠享受,和黑古达老师过招也是拳拳到肉的过瘾,盖尔爷爷大开大合的招式和多阶段持久战打下来很刺激,无名,双王子和薪王与葛温的命运交织全都藏在boss战的背景变奏里了。另外很值得提的是老贼一直以来都很厉害的女性boss设计,黑魂三里的舞娘还有修女的演出堪称惊艳,初见的时候虽然瑟瑟发抖但是忍不住赞叹很美很诡异。 总而言之,黑魂三YYDS。
34.7 hours played
Written 19 hours ago

The Dark Souls Franchise is miserable, only actually fun to an extremely Niche group of people who are batshit crazy, I truly believe that all of the Dark Souls games are equally as shit, sure the bosses may be cool to look at but in this game alone they're some of the most poorly designed and rushed Ai to ever touch a Souls-like game. The designs of Bosses will look beautiful like with an absolute glow when you look at them, and then their boss arena's will all mirror eachother and carry the same gray tone. It's not just the look of the boss arenas, the format is horrendous in 7/10 of the Bosses. Dancer, and Lorian are some of the poorest designs in the game forcing you to spam space bar instead of actually being able to come up with a technique to attack the boss in a fun manner.
806.2 hours played
Written 8 days ago

There isn't a more Dark Souls way to end it's franchise by representing it the same way of what The End of The Age of Fire does: Mangled remnants from every age and every land (or games) in one place - all destroyed, broken, tired of existing... A perfect ending to the franchise. And my favorite game ever, probably. It's a shame that Nightreign removes the rest of these beloved characters in sake of hype. Perhaps the Age of Fire will never end. "Every age is tainted by the greed of man", after all.
243.8 hours played
Written 6 days ago

my very first fromsoftware game, i'm ashamed to admit i originally played it cause someone i liked did, but we grew apart and stopped talking. i have to thank her for it though cause i fell in love with the damn game. i started playing dark souls 3 on my own a little around the same time i started playing ultrakill, not to randomly insert an unrelated game here but the time i started playing both games was when i was learning to be more patient when it comes to learning, i never could bother sitting through a video analyzing boss attacks or cheese strats to make any encounter easier so i just sorta kept banging my head on a wall till i made it crack. i refused to play anything except for the most basic ass sword and shield with knight armor. i love the game for its challenge, and i love it for its atmosphere,. dark souls 3 seems to be a lot of everyone's starting point into the series and i think its pretty good for it, the game is a lot more linear in design compared to the older titles and the massive world that is elden ring, it can be a little overwhelming and make you feel lost at times, dark souls 3 to me doesnt really fall into that same issue, its as straightforward as it could be i think. the other games from fromsoft, especially dark souls 1 are in their own sort of bubbles, like they have their own way of approaching how the game should be and i think thats really charming rather than each game being the exact same but with more stuff. its a lot to talk about all the little things i love about it, especially since other reviews do a really good job at it. all my reviews are more of me rambling about my experiences with the games anyway. the game is amazing at conveying this feeling of perseverance overcoming literally any obstacle, and that rewarding feeling doesnt just come from beating a boss, but watching yourself grow in both your own person and your skills, that feeling you get seeing yourself dodge an attack you saw coming or handle a boss well on your first time without any preperation aside from everything you've learnt in the past is almost addicting. its an amazing game that part of an amazing series thats the reason why fromsoftware is such a strong name in the gaming space now.its almost life changing, just uh, maybe wait for a sale though.
16.0 hours played
Written 11 hours ago

Yeah, everyone knows Dark Souls is meant to be very hard, but it also has many funny parkour jumping moments, and tons of cool gear and little secrets to find! If you like Diablo and Final Fantasy, or good RPG's in general, you need to give this game a try! All of the Dark Souls games are super fun to play with a friend! Watch hours of time melt away :) P.S. Learn to laugh when you die, and take a break from the game when you need one!
328.3 hours played
Written 1 day ago

Dark Souls 3 is a masterpiece of challenging, rewarding gameplay! The atmosphere is hauntingly beautiful, with intricate world design and lore that pulls you in deep. Combat is tight, demanding skill and strategy, while the bosses are epic, heart-pounding tests of perseverance. Each victory feels earned, and the sense of accomplishment is unmatched. The multiplayer adds thrilling depth, from co-op to invasions. FromSoftware nailed it, DS3 is a must-play for anyone craving a true gaming adventure. Highly recommended!
39.8 hours played
Written 4 days ago

Came here after Elden Ring got too easy and I lost interest. Thought I needed a real challenge. DS3 heard that and curb-stomped me in the tutorial. No Spirit Ashes, no horse, just pain. Bosses don’t wait, checkpoints are stingy, and every hallway is a trap. 10/10, suffering has never been so refined.
51.2 hours played
Written 7 days ago

I don't ever want to see another silver knight again. 10/10 game, all trophies turned my soul dark
67.0 hours played
Written 8 days ago

Super good if you are into dark fantasy RPGs and difficult games. One of the best game I've experienced.
40.1 hours played
Written 13 days ago

Obviously a must play. Beginner friendly as well and works amazing as an introductory souls-game
330.1 hours played
Written 10 days ago

Dark souls III is by no means creatively the best game, nor is It really the most fun to explore, but I genuinely love this game with all my heart regardless. The artistic direction of this game is masterful, the soundtrack and sound design even to this day I remember, and I'm really attached to this game because I played this game a whole lot when I was much younger. Originally I played on playstation 4 and I was a scrub child who took days to get past each boss, but with each victory I would start jumping around like a hooligan. I haven't changed my playstyle from this game ever since, knight with sword and shield while looking like a tired old man. I will never forget beating the soul of cinder when I was young, I never went hollow and don't you dare go hollow too.
24.0 hours played
Written 18 days ago

very good game, 7/10. Not as good as Elden Ring, but still great!!!
26.8 hours played
Written 3 days ago

Easy Game. You just need to walk, attack, dodge, back stab, and repeat. Sounds easy, right? 😊 Just play and your life will change. 💀
39.1 hours played
Written 29 days ago

An amazing experience, and a substantial improvement over the previous games. What else to say?
27.2 hours played
Written 3 days ago

The peak of the Souls Trilogy. The dlcs are short but have some of the best boss fights in the game. Great ending to the Souls series
39.7 hours played
Written 27 days ago

I remember wen my friend recommended DS1 in highschool so that we could play together. I still remember I spent about 3 hours thinking soft humanities were ur skill points and you lose them if u lose that blood stain. I didn't level up in those 3hrs. Now I am here, and these games are my favourite things not just in gaming, but in life. To sum it all up tho: Is ok, recommend.
104.8 hours played
Written 23 days ago

Invaders are genuinely the saddest, MOST stimulus deprived basement dwellers i've ever had the displeasure of dealing with in what should be a single player game. these fuckers will literally kill an afk player or run broken character builds with cheese strats just to get the W. What is even the point in playing like that fr? XD
65.4 hours played
Written 22 days ago

Dark Souls III Review – A Masterclass in Boss Battles and World Design, Hampered by Tedious Covenant Farming FromSoftware’s Dark Souls III stands as a towering achievement in the action RPG genre, delivering some of the most breathtaking and memorable boss encounters in gaming history. With a hauntingly beautiful world that's intricately interconnected, this final chapter of the Dark Souls trilogy is nothing short of a masterclass in level design. However, while the game soars in its moment-to-moment gameplay, its covenant farming system remains a frustrating, outdated blemish on an otherwise stellar experience. Boss Fights – Brutal, Beautiful, and Unforgettable The bosses of Dark Souls III are nothing less than iconic. Each one is a carefully crafted dance of timing, reflexes, and strategy. From the melancholy grandeur of the Abyss Watchers to the sheer spectacle and emotional weight of the Nameless King, these encounters are more than just fights—they’re storytelling moments, environmental puzzles, and combat gauntlets rolled into one. What truly elevates the boss design is how diverse and thematically rich each encounter is. There’s always a sense of purpose behind every battle, whether it's the tragic lore of Sister Friede or the climactic showdown with the Soul of Cinder, which acts as a love letter to the entire series. Level Design – Dark Fantasy at Its Finest The world of Dark Souls III is a twisted, decaying labyrinth that constantly surprises and rewards the observant player. Each zone is packed with shortcuts, secrets, and environmental storytelling that makes exploring a constant thrill. From the gothic spires of Lothric Castle to the ashen remains of the Kiln of the First Flame, the game’s levels feel alive—though often drenched in death. The interconnectedness of some areas recalls the brilliance of the original Dark Souls, with verticality and hidden paths encouraging you to think spatially. It's this architectural genius that makes even the most punishing areas a joy to explore (and eventually conquer). Covenant Farming – A Tedious Grind That Breaks the Pace Unfortunately, Dark Souls III falters when it comes to covenant farming, which is required for a handful of achievements and cosmetic rewards. While covenants are a cool idea—tying into PvP, co-op, and roleplay—the execution is clunky and often punishing for solo players. Farming items like Vertebra Shackles, Wolf's Blood Swordgrass, or Proof of Concord Kept is an exercise in RNG-heavy tedium that can take longer than an entire playthrough. The drop rates are abysmally low, and the lack of alternative methods (especially in offline mode) makes it a maddening chore for completionists. It feels like an outdated grind in an otherwise forward-thinking game. Verdict Despite the covenant farming issues, Dark Souls III remains a monumental achievement. It refines and evolves the Souls formula with precision, delivering unforgettable boss fights and immersive world-building at a level few games can match. If you can look past the RNG-heavy endgame grind, you’ll find one of the finest action RPGs ever made—a dark, challenging, and deeply rewarding journey worth every step. Rating: 9.5/10
183.6 hours played
Written 2 hours ago

Better than 2 but still not really as good as DS1 or Demon's Souls. A great adventure for the first time and very fun when the game's design isn't just having an enemy multihit you to death instantly for not dodge rolling constantly. Like you can tell they were fully into the "We make hard games" thing rather than just making a game that 's challenging but still open to different gameplay styles. You kind of have to swear fealty to the rollspam and parrying at times. It does however have a lot of cool items you can use in conjunction to make different solutions to bosses, which was my favorite part of the game. Overall I like how it feels and the level design is interesting, but I am not a fan of how the enemies are designed combatwise compared to the earlier titles. Too many multihits, just put all that power in one attack and stop being annoying.
18.6 hours played
Written 13 hours ago

The music, the bosses the story, everything about this game is amazing.
77.7 hours played
Written 17 hours ago

This game overtook my life on xbox, and I'm happy to let it do it again on pc.
252.7 hours played
Written 18 hours ago

This was my dream game when i was in school, i have no money & pc yet… just some really old & crappy laptop. I kept watching some gameplay & pvp in YT, and everyday thinking & planning what build i wanna do & what challenge run i wanna try when i finally can play the game Long story short, I finally can play it even with barely playable FPS, around 20-30ish with lowest settings. But the joy of finally experience this masterpiece after the long of anticipation makes me don’t care about anything else other than enjoying every second of the playtime A couple years ago FromSoftware released their latest games like Sekiro, Armored Core VI & Elden Ring. And last month they just released Elden Ring Nightreign. Sadly my pc is not beefy enough to play those. So, i will keep playing this masterpiece while saving up cash for upgrading the pc to cope with the sadness of being left behind & not being able to play their latest games yet…
782.9 hours played
Written 19 hours ago

Truly, one of the games of all time. (and honestly- one of my favorite games of all time.) Challenging yes, but not unfair. An amazing experience solo, definitely watered down if you run it multiplayer for PVE~ PVP was (is? do people still pvp?) 10/10 too. Loved Arena fights and "sunbro" defense missions to help others fight off invaders. Sadly, no cloud save tho. RIP all my characters...
37.9 hours played
Written 20 hours ago

beating the game felt good but nameless king camera first phase stinks
99.0 hours played
Written 1 day and 9 hours ago

One of the best games of all time even in 2025. DS3 is a classic and a staple that I think every PC gamer should try at some point. Both DLCs are super worth it too. The grinding for the platinum trophy is pretty rough though, even though the PvP servers are still very active and fun.
120.0 hours played
Written 1 day and 16 hours ago

its a fun rpg and very hard but fun plus the dlcs are cool as fuck
59.8 hours played
Written 1 day and 18 hours ago

Easily my favorite Fromsoft game. Perfect story and end to the Dark Souls series. Even if the game didn't have an amazing background, the gameplay itself would make up for it. For some reason, Elden Ring fans will come to this game, barely try it, and just say that ER is better. Don't get me wrong, I love ER with a passion and I still do not know if I like it more than DS3. Just please buy this game, it will change the way you see the Dark Souls games.
16.4 hours played
Written 1 day and 22 hours ago

fuck gank fights and teleporting dogs but the game is cool
43.8 hours played
Written 2 days ago

great game but all the npcs dying with me having no clue how to save them kinda sucked. firelink had never felt lonelier
11.5 hours played
Written 2 days ago

Great music, themes, areas, bosses and the DLC's just get better
20.4 hours played
Written 2 days ago

the most violent job interview ever, involving murder, lots of death, and the boss pulling out the Mc Ball-Twist 5000 on you as it gets to 1 hit
16.0 hours played
Written 2 days ago

I didn't get it - I came to DS3 after playing Elden Ring recently and Bloodborne when that first released years ago. I LOVED both of those games and was sure I was going to love this - I didn't, it felt so different and challenging in ways I didn't expect that it quickly got the better of me and I gave up. Blamed the game for being too challenging and just moved on to playing other things. Then I saw a video on YouTube called "Dark Souls 3 will save you" (Or something like that, it's worth the watch) - I came back to the game, did the tutorial area and felt confident. Then the challenge kicked in, I was dying, over and over but something had clicked - I'm playing it wrong, instead of trying to rush through each dungeon and just MAKE IT TO THE NEXT BONFIRE - I was taking it room by room, clearing, learning and improving as I went, getting more confident in my build and enjoying the game so much more. I still die, plenty... But each death is something to learn from, not a moment to give up, but to move forward, learn attack patterns, learn when to be aggressive and when to be defensive. I learned most importantly, to slow down. It's not about rushing and hoping that you will just about make it, it's about learning how to dominate an area, how to be better - Dark Souls 3 is IMO, the most challenging FromSoft game I've played (I know people say Sekiro is a whole different beast - That's downloaded ready to be played at a later date) - It's methodical, aggressive and requires plenty of patience and practice. But that's the hook that keeps me thinking about it when I'm not playing it, keeps me dying to get some time to jump on my PC and work my way forward. It's beautiful and I'm so thankful I gave it another shot, it's worth every penny it cost, and every second you put into it. Truth be told, I probably still don't 100% get the game, there's so much more to learn. But I wholeheartedly endorse that experience and recommend this game to EVERYONE. I know I'm late to the party and this game has been out for a while, but as someone who is on their first playthrough of the game, maybe this might be of some use to someone who's deciding whether to play or not. Play this game, it's gaming at it's absolute finest.
45.8 hours played
Written 2 days ago

[h1] Coming Out the Closet [/h1] When I first entered this game I thought I didn't enjoy being [i] [b] pounded [/b] [/i] into walls. Now many hours later I realized it my favourite feeling to ever exist! Thank you FROMSOFT for teaching me about my love for being [i] [b] pounded [/b] [/i] in the back... aggressively! Please continue with this in the future, I am hoping for some more [i] [b] pounding [/b] [/i]!
171.0 hours played
Written 2 days ago

Dark Souls 3 is an amazing game because it masterfully combines challenging gameplay, intricate world-building, and deep lore to create an unforgettable experience. Its combat system is tight and rewarding, demanding skill and patience while offering a strong sense of accomplishment with each victory. The interconnected world design, full of hidden secrets and environmental storytelling, encourages exploration and rewards curiosity. Artistically, the game is stunning, with hauntingly beautiful environments and memorable enemy designs that contribute to a uniquely dark and immersive atmosphere. Add in a rich narrative hidden beneath the surface, and Dark Souls 3 becomes more than just a game—it’s a journey that players remember long after the final boss falls. So do you have what it takes to become the lord of ember or the one who silences the flame?
274.9 hours played
Written 2 days ago

The one that started it all for me. I'm now 100% all souls-borne-ring games, except for Dark Souls II and Sekiro which I'm currently fixing.
96.3 hours played
Written 2 days ago

This is gonna be a long review but for those who dont wanna read the whole review or dont get any spoilers here is a short version: Dark Souls III is for me a perfect game. I think you could even argue that it is better than Elden Ring which is my favourite game of all time. It has a ton of great bosses also optional and many cool regions and in most parts perfect level design. It can be a bit frustrating like all souls like but thats part of the deal. But nonetheless it is a clear 10/10. Long Version: FYI I now almost got 100 hrs, all achievements and 3 playthroughs. The aspects that i really like about this game are: The graphics still are in such a good shape now 9 years after release. Even some games today would be more than happy if they got these graphics. For me its always the amazing cutscenes. There is also so much variaton between the regions. For me personally Irithyll, the Cathedral of the Deep and the Archdragon Peak are espacially brilliant. And i am always surprised how many different enemy types are in ds3. In each region its totally different. The vibe and music also have to be mentioned. And of course it would be a crime to not mention the detail. So many fcking secret routes and stuff it really is phenomenal. Bossranking: Probably the best part in DS3 are the bosses and to appreciate them i did a little ranking. I take this really serious so there are four criteria: Arena(6) + Looks(6) + Lore(6) + Gameplay(8) = 24 max points And there is always a quick note. Remember this is very subjective and dont be sad if your fav boss is in dead last, you're just wrong than kiddo. (Lore is mostly rated on the cutscenes or other things the bosses do. the rest should be obvious) Nr. A. L. L G. ALL 25. 2 3 1 0 06 = 0,25 Yhorm the Giant 24. 1 4 0 2 07 = 0,29 Old Demon King 23. 1 1 3 2 07 = 0,29 Spears of the Church 22. 3 3 0 2 08 = 0,33 Deacons of the Deep 21. 3 5 1 0 09 = 0,38 Ancient Wyvern 20. 3 2 0 4 09 = 0,38 Gravetender Champion &Wolf 19. 2 3 1 3 09 = 0,38 Crystal Sage 18. 4 4 1 1 10 = 0,42 Curse-rottet Greatwood 17. 1 5 1 3 10 = 0,42 Demons (Ringed City) 16. 3 2 2 4 11 = 0,46 Iudex Gundyr 15. 2 3 3 5 13 = 0,54 Vordt of the Boreal Valley 14. 2 4 4 4 14 = 0,58 High Lord Wolnir 13. 3 3 2 6 14 = 0,58 Champion Gundyr 12. 3 6 4 2 15 = 0,63 Darkeater Midir 11. 3 6 2 4 15 = 0,63 Aldrich, Devourer of Gods 10. 2 5 5 5 17 = 0,71 Oceiros, the Consumed King 09. 2 6 5 5 18 = 0,75 The Abyss Watchers 08. 4 6 2 6 18 = 0,75 Pontiff Sulyvahn 07. 4 5 4 6 19 = 0,79 Dragonslayer Armour 06. 4 6 4 5 19 = 0,79 Soul of Cinder 05. 3 6 5 7 21 = 0,88 Dancer of the Boreal Valley 04. 2 6 6 7 21 = 0,88 Sister Friede 03. 3 5 6 8 22 = 0,92 Lothric princes 02. 4 6 6 6 22 = 0,92 Nameless King 01. 4 6 6 8 24 = 1,00 Slave Knight Gael 25. Yhorm the Giant: (the first time it might be fun and the hits are kinda satisfying but after the first time its kust boring, his attacks dont even change in the second phase really and predictible) 24. Old Demon King: (there are many similar enemies all around and not that spectacular, his attacks are also not the best, though i gotta say they kinda stole a lot for rykard here: the arena, the skull fly attack) 23. Crystal Sage: (much spamming but cool idea wtih illusions but for me as a bit colorblind and dumb its not so easy to track her down) 22. Spears of the Church: (NPC boss not much to explain) 21. Deacons of the Deep: (very random and boring, there are two ways this fight is gonna go: you get clapped or you gonna clap them ez) 20. Ancient Wyvern: (the kill is satisfying but thats all, its so frustrating dying on the way up when you climb that goddamn ladder) 19. Gravetender Champion & Wolf: (kill 5 wolves, a NPC and a big wolf where you can defeat a weaker version before, honostly it lacks so hard of creativity) 18. Curse-Rottet Greatwood: (you always hit wood and dont really see what he is doing) 17. Demons (Ringed City): (nice fight but duos isnt the best) 16. Iudex Gundyr: (solid first tutorial boss) 15. Vordt of the Boreal Valley: (more solid boss but doesnt reinvent the wheel) 14. High Lord Wolnir: (cool jumscare and idea but on 2nd run its just annoying when you die of the mist) 13. Champion Gundyr: (very good moveset but why no real 2nd phase) 12. Darkeater Midir: (honostly very annoying, bridge part is nice idea but long bossrun, also in the arena its a long boss run with dumb attacks like breath attacks under him which is always the thing about dragons: you cant really escape them) 11. Aldrich, Devourer of Gods: (he looks cool but the fight in general is a bit lame) 10. Oceiros, The Consumed King: (such cool dialogue and fun fight) 9. The Abyss Watchers: (great fight, cutscenes and vibe) 8. Pontiff Sulyvahn: (what a perfect fight but no cutscene) 7. Dragonslayer Armour: (not very special fight but it feels so damn good, idk why but the flying things are unnecessary) 6. Soul of Cinder: (satisfying end fight and brilliant music, not challenging unfortunatelly, i did it first try in every run) 5. Dancer of the Boreal Valley: (the movement is so smooth and the twist that you fight in that place) 4. Sister Friede: (Almost perfect but the second phase can be a bit annoying, best cutscenes in game: "FRIIIEDEEEE") 3. Lothric Princes: (i really like this fight, because they used the tp mecanic really well and it feels epic) 2. Nameless King: (Iconic, though i gotta say his first phase is a bit dumb, with the dragon breath attack below him and always hitting the small hitbox of the dragon head) 1. Slave Knight Gael: (Perfect arena that for sure influenced radahn, perfect looks, perfect cutscenes and lore and of course perfect gameplay with such a fun and fair but also tough fight) DLCs: Of course the DLCs are something different, genius and definitly worth buying. ASHES OF ARIANDEL: the starting area is a bit frustrating with way too less bonfires and a frustrating tower but the legacy dungeon part is so good. With cool shortcuts like the tree felling and the way up the village is a perfect part. But you cant deny the "cool" vibe. also dont forget the entrance to the dlc which is also nice. i think if it werent for the bosses i would like this dlc more than ringed city RINGED CITY: here its also the starting area i dont really like that much with the butterfly spamming. But the second part is way better with this swampy area, much stuff to explore and great shortcuts. And the cutscene when you first see the ringed city, is so gooooood Over all : It was perfect down to the last minute detail. Perfect. 10/10 and must play.
31.4 hours played
Written 2 days ago

not as good as dark souls remastered but its still pretty good
37.2 hours played
Written 3 days ago

It's a classic. It's also not for every player, and you've gotta be dedicated to play. But it is really fun.
13.3 hours played
Written 3 days ago

This game is probably one of my favorite dark souls games. I can genuinely see myself playing through this game several times.
19.3 hours played
Written 4 days ago

i liked everything about this game and i recommend it to others. i remembered to be polite and followed the rules and guidelines. i love darksoulthree <3
40.3 hours played
Written 4 days ago

The best dark souls game and one of the best games of all time. I recommend playing Dark Souls 1 before this as it helps understand the lore behind this game.
29.0 hours played
Written 4 days ago

This is my first souls like coming from games like the witcher. the combat is really fun and easy to learn but hard to master, is it a fast. also the art style is on point, has wonderful architecture, music and character design.
120.8 hours played
Written 4 days ago

Fun game about doors that don't open from this side and contraptions that don't move, and the side quest of becoming the lord of cinder was alright ig
23.4 hours played
Written 5 days ago

absolutely recommend it an absolute masterpiece with a bunch of replayability and content cant wait for the dlc. and the bosses are top tier
5.6 hours played
Written 5 days ago

This game makes you want to quit but the feeling after beating a boss makes you feel just good enough to barely stay to the end. 100% worth it.