Total War: WARHAMMER
Total War: WARHAMMER

Total War: WARHAMMER

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What is Total War: WARHAMMER PEGI ENG
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Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Total War: WARHAMMER
Addictive turn-based empire-building with colossal, real-time battles, all set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power.
Developed by:
CREATIVE ASSEMBLYFeral Interactive (Linux)Feral Interactive (Mac)
Published by:
Feral Interactive (Linux)Feral Interactive (Mac)
Release Date:

Steam
Latest Patch:

Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
82%
18,099 reviews
14,879
3,220
25.2 hours played
Written 19 days ago

This game disables sleepiness "Just one more battle" And then it's already morning Help
73.1 hours played
Written 24 days ago

this will be a yes, BUT...... It's a solid, fun game. BUT: 1) the loading times are obscene. 2) the DLCs are so many and too expensive. 3) the tutorial is in the 3rd installment of the game?! To summarize: Only buy if you have a plenty of SSD space, aren't bothered by missing half the content, and are good with youtube videos for tutorial
79.4 hours played
Written 17 days ago

Very bare bones game without the DLC, in general I thought that this was a good start to the Warhammer franchise with CA jumping into fantasy for the first time so credit where credit is due. However it's all downhill from there. Get this game for the experience but stop yourself from going any further.
15.0 hours played
Written 8 days ago

Amazing Game by itself, I just have gripes about the way CA is handling the pricing and DLC. I'm not sure why it's still sixty bucks, the same price as both warhammer 2 and 3, despite almost being ten years old. I also don't like how you have to have Warhammer 1 to get Mortal Empires, despite the fact that we now have IMmortal Empires. It screams greed to me. CA make the game 20 bucks pls it's been ten years almost no one is playing Warhammer 1 as a standalone game at this point.
86.0 hours played
Written 26 days ago

Why is it soooooooo good? Because finally you have no population talking to your war and the WAR here IS ETERNAL. And it is done amazingly well in so many details. Plus its first Total War with magic, flying creatures and epic heroes. Yes! If you are into Warhammer then even more reasons to buy it. You get to pick from a long list of unique races and can even choose a flavor by picking a sort of a faction (Like: “We are the true Von Carsteins”). You can plan and build and put armies together. You get to play nice big battles, lay siege to castles in the best way that there is. Battles are gorgeous. You can pause them, slow down, speed them up, zoom options, nice waypoint system, formations, morale (undead have a mechanic with constant decomposition instead), it has it all and is balanced. If you have an upper hand in numbers you can go for autobattles. After trying your master tactician genius and winning otherwise lost battles (with fraction of calculated loses) you will find out that even though it is Total War, it’s stupid waste of time not to go for Autoresolve sometimes. You save a lot of real life time. You might have problems with a mechanic or two, just because there are so many, they are not well described. You might need a longer learning curve to really master it all and not have to wonder how it is possible that AI has done this or that? You might need a mod or two to tweak the universe. And it is worth it. I played it again this year after many years. I had to tune it a bit to limit AI from spitting new heroes at the speed of toys from a China factory. As it started to show also in the treasury. When there are bugs going about your empire that each require 600-900 gold to crush, you will run into empty pockets soon. And now I played for the last time. Time to put it on a shelf. My nail in the coffin was Norsca armor piercing axe throwing Elite cavalry unit that fired while retreating, even when they arrived as very tired to the battlefield they were still too fast even for flyers. I had problems catching them even though I tried various maneuvers or traps to get them. Still after I won defending the newly conquered settlement those bastards simply popped up on the map with minimum units, but alive. Surrounded by some randomly spawned trash. Then I looked at it and said to myself, I had enough. There are better things to do with my time. A word of advice, if possible, have a reserve second army that will be reconstructing the city, because it will take your soldiers to repopulate it, so you are weakened for a few turns until your army refreshes. And after a few days I decided to give it another try. All the positive recollections drew me to this time trap again :) . I played and played until the end. After I squashed the new ultimate Chaoss invasion I finally went for the main objective. What a satisfaction, almost like… Graphics are excellent, even a year ago. All the factions have everything spot on. To the smallest details, like units clothing with emblems, or other details, structures, development of region as you build stuff in region, up to the pictures about events. Sounds and music are great. Voice acting is spot on, sometimes I had chills going down my spine. Story and objectives are too, as well as comments. Mechanics for building cities are as we are used to in this series. You get some unique resources that you can base your kingdom on. You discover for ex. special steel, you construct recruitment buildings there and start churning new armies for replacements from there from now on, etc. Diplomacy can be used in a good and meaningful way. Heroes are great, they have uniqueness about them. They get optional objectives to develop new abilities, to get stronger. Generals are done exactly as one would expect. Skills are really complementing the faction play style, as well as research. Another level to plan upon. There is a lot of detail and exactly the details are the driver to the EXTRAORDINARY destination. Wow what a ride! If you are either a strategist, or Warhammer enthusiast and you haven't tried any Total Warhammers so far, you have to treat yourselves. Pick a faction, play a campaign for at least a 100 hours. There are so many factions to choose from and they are really unique in many ways. Man, I loved the game. Even with few of its flaws it is a masterpiece. Kudos to the developers. Only one concern. Shame that they don’t include tweaks to style more your game universe, like some rules, or to switch on off certain mechanics, that to some are really disturbing. Too bad you have to go thru modding community for that.
23.3 hours played
Written 12 days ago

Total War: WARHAMMER on Steam offers an expansive and richly detailed blend of grand strategy and real-time tactics set within the dark and fantastical universe of Warhammer Fantasy Battles. From the moment players begin their journey, they are immersed in a beautifully crafted world teeming with mythical creatures, legendary armies, and intricate lore. The game’s visual design is stunning, combining lush landscapes, detailed character models, and atmospheric effects that evoke the gritty and epic tone of Warhammer’s universe. The UI strikes a balance between accessibility and depth, allowing newcomers to grasp core mechanics while providing seasoned players with the tools to execute complex strategies. The core gameplay intertwines turn-based empire management with real-time battles that are both visually spectacular and tactically demanding. In the campaign mode, players choose from a roster of factions, each with unique units, strengths, and narrative arcs. Managing cities, armies, diplomacy, and resources requires strategic foresight and adaptability, as alliances shift and enemies lurk around every corner. The campaign map itself is sprawling and detailed, encouraging exploration, expansion, and conquest. The game rewards strategic planning and careful deployment of forces, emphasizing the importance of terrain, unit composition, and timing to achieve victory. Decision-making is nuanced, with choices about diplomacy, trade, and military expansion often having significant consequences that ripple through the game world. The real-time battles are the heart of Total War: WARHAMMER, offering a visceral and engaging tactical experience. Players command vast armies composed of infantry, cavalry, artillery, and monstrous units, each with distinct abilities and tactical considerations. The battles are visually impressive, featuring dynamic animations and spell effects that bring the chaos of war to life. Positioning, flanking, and timing are critical, and the game’s mechanics reward clever tactics and adaptability. The AI opponents are challenging, often employing varied strategies that keep engagements fresh and unpredictable. Multiplayer battles add another layer of excitement, allowing players to test their skills against others and showcase their strategic prowess on a global stage. One of the most compelling aspects of Total War: WARHAMMER is the depth of faction differentiation. Each race—be it the savage Orcs, the noble High Elves, the corrupt Skaven, or the undead Vampire Counts—offers a distinct playstyle, units, and strategic considerations. This variety encourages multiple playthroughs and experimentation, as players can explore different approaches to conquest and diplomacy. The game also includes a robust modding community, which extends the lifespan and customization options, allowing for new factions, units, and gameplay tweaks that keep the experience fresh over time. The lore and narrative are woven seamlessly into gameplay, providing a sense of epic storytelling as factions vie for dominance in a universe filled with ancient conflicts and mythical power. Despite its many strengths, Total War: WARHAMMER can be quite demanding in terms of system resources, especially during large battles or extended campaign turns. The complexity of managing multiple aspects simultaneously can also be overwhelming for new players, though the game offers tutorials and tooltips that help ease the learning curve. Occasionally, the AI may make questionable strategic decisions, and there can be moments of frustration when certain campaigns or battles feel unbalanced or overly reliant on specific tactics. Nonetheless, these minor issues do not detract significantly from the overall experience, which remains a magnificent blend of strategic depth, tactical combat, and immersive storytelling. Overall, Total War: WARHAMMER on Steam is a masterful representation of the franchise, delivering a grand, immersive, and endlessly replayable experience that appeals to fans of fantasy, strategy, and tactical warfare alike. Rating: 8/10
1.4 hours played
Written 10 days ago

So never played any of the warhammer games. Just bought this and the first thing that pops up is the launcher that shows all the games that you dont own... along with warhammer in the center. To me that should have been a sign. So I start the game and since there is no instructions or where to start hints I just click on the first option I see. What pops up is a steam page where they want to to buy some more DLC... I go back click on the next option to play and boom, more things they want me to buy. Ive NEVER played a game that has more hidden paywall/DLC crap in it. DOnt waste your time on this game or company. I will never buy anything this company makes again. Its great if you are super rich like all the other people who gave a good review of this game, but not all of us are. When we buy something we dont want loads of ads in our game
1.1 hours played
Written 14 days ago

If you're a fan of classic Total War games and interested in Warhammer itself, don't let them trick you - this is still a giga shit game. It also has a gazillion pricey DLCs that unlock content already in the game (even this game itself is a DLC for TW:WH2 and 3). And the UI is just an abomination. Go try Total War: Medieval II with mods instead.
7.8 hours played
Written 20 days ago

This is a weird one to talk about; it's the first of the Total Warhammer games, and its focus is definitely on the more mundane and troop-oriented factions, rather than the magic/monsters/heroes that later entries in the series lean towards - even with all the DLC for this game bought and installed, the vampires are still the only faction that have their main strength as something other than big lines of recruited troops and/or war machines. Which, on the one hand, makes it a bit of an oddity to get as a fantasy Total War game, given that there are now others which do more with the magic-and-monsters side of it. On the other hand - this is probably the best Total War I've personally played when it comes to having fun with melee infantry. There are just enough stats and counters mechanics involved that your melee infantry are more than generic blobs used to shut down missile infantry and soak cavalry charges, without the counter system going completely into scissors-paper-rock territory. So if you're just buying this one to play on its own, that would be the stand-out feature. Melee combat that only rarely devolves into 'big blob of nondescript figures slowly chewing away at itself'. Well-positioned infantry units can punch through enemy lines and get flanks, it's so good. As a trade-off, there are flying units which necessitated some changes to siege battles that weren't completely figured out in this instalment, so they're not fantastic. Still OK - but more like a field battle that has a small obstacle running through it than a real castle-storming, in most cases. On the gripping hand - if you're buying this for the base factions to unlock in the other Total Warhammers, I'd say go for it. There's a reason the Empire and the Greenskins were two of the four factions CA chose to start their series with - they've got a really nice, varied unit roster that can do a range of different things decently well out of the box. Empire tends to be better at range with their artillery, Greenskins are better in melee with their orcs and monsters - but those are more guidelines than hard-and-fast rules like you get with other factions. Dwarfs and Bretonnia are also great; the vampires are awesome and do a nice amount of stuff out of the box, although if you're coming in from tabletop - their corpse cart and mortis engine are both part of a paid DLC, so their ability to run infantry with this base game alone is a bit hampered (they still get their super spellcasters and giant monster units though, plus the black coach, which certainly looks more iconic even if it's not as core of a unit on tabletop). Thankfully, CA didn't do that again; any DLC units after that tended to be niche specialist stuff rather than core for certain gameplay styles (except the Skaven for game 2 - but it's Skaven, their whole thing is having a million different specialists. What're you going to do?)
181.4 hours played
Written 25 days ago

The best strategy game out there, no comparison. It's not even close. From top down tactics to real time strategy battles, TW Warhammer is the ONLY strategy game you need to be playing, a true masterpiece.
228.3 hours played
Written 28 days ago

I rate this as S-tier. Just below Total Warhammer 2. Mind this was the first game to come out. So, the base game has some peculiarities with the interface, and the like. Most people buy this to unlock the Old World races (The Empire, Brettonia, Vampire Counts, Dwarfs, Greenskins, Chaos, Norsca), in Immortal Empires. But, since the races are real classics, it's well worth it.
9.6 hours played
Written 5 days ago

Crashes all the time. I don't think it works on newer hardware. I have reviewed the performance of all hardware, reinstalled windows and reinstalled the game, by itself. It still crashes often (like every battle). I would suggest that the game has not been maintained over time. If true that would be very poor, to be still selling something that no longer works. this producer is off my list.
41.7 hours played
Written 19 days ago

Great place to start if you are looking to get into Total War: Warhammer.
3.6 hours played
Written 20 days ago

I've followed this series the better part of a decade and given CA a very long time to work out all the bugs before jumping in. Felt like at least WH1 had to be polished by now, right? The first couple sessions I put into any game are entirely focused on configuring graphics, keybinds, etc., the way Total Biscuit taught us. Unfortunately keybinding this game quickly leads to a still unaddressed bug that erases all keyboard keybinds. Everything. May as well just unplug it. (It's well-documented and easy to confirm if you want to Google it.) Yeah, there's more troubleshooting I could do, but I already tried some to little avail; my time's worth more than that. Can't recommend. Rumor has it there's some gamers that play with default keybinds, but personally I can't wrap my mind around that.
560.3 hours played
Written 9 days ago

Da fan della serie, non posso non fare una recensione su questo titolo anche se è passato quasi un decennio. Il sogno fantasy che ha cambiato per sempre la saga. Quando Warhammer TW uscì nel 2016, fu molto più di un semplice spin off. Fu una rivoluzione. Per la prima volta, la saga storica per eccellenza si tuffava a capofitto nel fantasy e lo faceva con coraggio, visione e una cura incredibile per il materiale originale. Dimenticatevi fanterie disciplinate e guerre napoleoniche. Qui ci sono: Grandi spade, draghi e maghi. Orchi che urlano e ridono mentre caricano. Vampiri che si rialzano dopo esser stati uccisi. Nani incazzati con molti conti da saldare. Il gioco è un omaggio totale all’universo Warhammer Fantasy Battles, con fazioni uniche non solo nell’estetica, ma anche nel gameplay. Gli Orchi accumulano "WAAAGH!", l’Impero è una nazione ibrida da tenere in piedi con mille equilibri, i Nani sono testardi ma micidiali, i Conti Vampiro... semplicemente inquietanti. Il sistema di battaglie in tempo reale resta uno dei più epici mai realizzati dalla serie, ma è nella mappa strategica che si vede il salto quindi riti, corruzione, magie, eroi leggendari e unità che ti porti dietro come un esercito personale. Ogni fazione è un gioco a sé. Visivamente, il gioco è ancora oggi splendido. Gli effetti magici, le animazioni delle creature, i dettagli delle unità e ogni battaglia è un dipinto in movimento, spesso accompagnato da colonne sonore potenti ed epiche. Certo, con il tempo TW: Warhammer II e III lo hanno superato in scala, raffinatezza e contenuti. Ma il primo Warhammer resta il cuore, la base. Il momento in cui Total War ha aperto la porta a qualcosa di più grande. Warhammer 1 ha avuto il coraggio di abbandonare la realtà storica e tuffarsi in un mondo oscuro e vibrante, rispettando e valorizzando l’eredità di Games Workshop. Ancora oggi, è un'esperienza imperdibile per ogni fan del fantasy e della strategia. Il primo passo di una trilogia leggendaria. E ancora oggi, un titolo straordinario.
58.8 hours played
Written 11 days ago

this is the most awesome gmae EVER there are monsters and vampires and dwarfes and you can build giant amries and battle the whole world
98.3 hours played
Written 11 days ago

it good but you canut cuntrolet stem tank
38.4 hours played
Written 13 days ago

good game but get repetitive after a while
20.6 hours played
Written 15 days ago

another great total war game
32.9 hours played
Written 4 days ago

Add a frame limiting option to your games
22.2 hours played
Written 20 days ago

I'm terrible at this game but loved this game.
34.5 hours played
Written 18 days ago

The good stuff.
21.2 hours played
Written 3 days ago

yes get it on sale
19.3 hours played
Written 7 days ago

TOP game
11.9 hours played
Written 9 days ago

good game
1.4 hours played
Written 10 days ago

Great game!
47.2 hours played
Written 14 days ago

Total DLC Hammer.
25.9 hours played
Written 19 days ago

Lots of fun
47.8 hours played
Written 20 days ago

One Of My Favourite Games.
136.0 hours played
Written 1 day and 21 hours ago

eats my time in a good way
107.9 hours played
Written 12 days ago

i like some fun good
37.0 hours played
Written 13 days ago

Juegazo
10.6 hours played
Written 10 days ago

Awesome.
56.2 hours played
Written 16 days ago

Peak Total War.
48.5 hours played
Written 19 days ago

Epic
14.5 hours played
Written 12 days ago

Goated Warhammer
69.7 hours played
Written 28 days ago

great game
4.8 hours played
Written 12 days ago

good
39.0 hours played
Written 27 days ago

Hail Sigmar