Cult of the Lamb
Cult of the Lamb

Cult of the Lamb

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Unholy Alliance Trailer
Cult of the Lamb Sins of the Flesh
Cult of the Lamb - Launch Trailer
Cult of the Lamb
Cult of the Lamb
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Cult of the Lamb
Cult of the Lamb
Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
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Release Date:

Steam
Latest Patch:

Steam
GOG


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
96%
50,970 reviews
49,048
1,922
110.6 hours played
Written 27 days ago

Get it. Just get it. Great story and great art, it's a masterpiece.
4.0 hours played
Written 23 days ago

Incredible art, awesome music, and satisfying simple mechanics. I got this game thinking it would be like Hades but why am I lowkey finding it more difficult to play </3..... I love doing whatever to my cult members. I wish there was an online co-op option though. I have to play with a friend at their place if I want to pick up the game
92.4 hours played
Written 13 days ago

The core concept is fun, yes. But I cannot in good faith recommend a game with such little replayability and lack of content in general. If you're a fast player or just good at Dungeon Crawler-esque games in general you'll find yourself blazing through the game's main story. It took me 3 days with 1-2 hour play sessions to beat it. If this was a $8-$12 game (EG Terraria, which has arguably tens of hours of content on a first time playthrough) I would give a thumbs up but for the price of $30 CAD I cannot recommend it. If you want to buy it, get it onsale
18.9 hours played
Written 23 days ago

The game is alright but tries to do too much without much depth. The rogue-light crusades are always similar without many changes, the bosses always feel very similar and so do the enemies. The different areas are also always the same. The cult itself is also just light base-building. It's okay, nothing deep. The later builds just give your already-placed structures upgrades. There is no real danger or interaction with it either. Taking care of the followers always feels like a chore, it's just plain annoying. You really feel like you are a mother of 20 children. There isn't any real automation to it and they always complain. Their quests are plain and tedious. The different locations you can visit are also quite boring. You can fish and gamble I guess, that's something. This game is just not for me.
16.5 hours played
Written 10 days ago

I held off on getting this for a long time because the combat, which I thought was the core of the game, didn't look that good. Well, I was right that the combat isn't good, but I was wrong that it was the core of the game. The core of the game is the progression system. You level up your cult, you level up your cultists, you level up your buildings, you level up your crown, you even level up your level ups (tarot upgrades). It's all very well done and satisfying, and when you match that to fantastic art direction, side activities (farming, fishing, playing cards, and a whole lot of other stuff), you end up with something between isaac, rimworld, and stardew valley that comes together nicely. Check it out.
61.8 hours played
Written 21 days ago

Late game achievement hunting can get a little bit tedious, make sure you take full advantage of every mechanic from early on! Engaging combat system, awesome art style. Super chill, great for the price, would recommend!
80.3 hours played
Written 22 days ago

depending on how you play it theres 10 games shoved into one and i only payed base price. definately worth it. you can make up to 5 cults at a time and i personally use that for genres of decoration. i do recommend you make sure all your spouces are poly. there were a lot of fights at my last wedding
31.6 hours played
Written 12 days ago

Excellent game. Screenshots really don't do it justice. Probably looking at a 10-15 hour game if you try to optimize and blast through, I got approximately 25 hours playing at my own pace. The game is fun, the story presents itself as simple, mechanics are straightforward. Other developers should look at this as an example of what a simple experience can present as a product. For a comparative example, it has a similar pacing and theme to stardew valley, graphics are akin to paper mario on crack, combat is simple to pick up with hack-n-slash mechanics and toward the end presents bullet-hell mechanics on easy mode. I really can't emphasize enough how simplicity makes this game engaging and approachable. Also, you eat psychedelic mushrooms and sacrifice forest creatures to please demonic entities... It's dark themes could somehow almost* pass as family friendly. Truly a great mixture of artistic expression and solid game design.
7.5 hours played
Written 25 days ago

While there's certainly an audience for this game - it just didn't click with me. The game pulls a lot of references from various other games that makes the game-play feel a little bit like you've played it before. The art style, narrative, and world building is unique but the mechanics makes it feel like a re-skin of other games. That being said it's definitely worth giving a try if you enjoy the art style!
9.6 hours played
Written 26 days ago

visually and thematically this game is stellar. However, I found the game to be incredibly boring gameplay wise. The combat isn't very deep which isn't an issue but a lot of the upgrades and cards feel like just slight number changes and don't really do anything considering the health of enemies also scales with dungeon so weapon choice doesn't matter outside of the gun which you unlock so late in the game that it might as well not even exist. The base mechanic also doesn't feel very rewarding to engage in aside from the basic daily "sermons" and the "followers" have very few interactions meaning that aside from being sick you aren't missing much from just only focusing on the boring combat. This left me to just speed through the game to see the end.
77.5 hours played
Written 24 days ago

Cult of the Lamb is a very fun experience if you are going to purchase the game to enjoy your first play through. I would not recommend this game to someone who enjoys pursuing post-game content. This game has one of the most dreadful post-games than any other games I have played. Sin is one of the the worst features forcing you to play the game for a crazy amount of time to achieve all of the sin related achievements. Also I played this game on the hardest difficulty and while I like that it makes dungeons and bosses much harder, making followers lose faith and die faster is a very poor decision. That doesn't increase the difficulty of the game it just creates more tedious chores of you having to go fetch more followers to attempt to enjoy the game more. Basically this game is fun for one play through and for completing purgatory, outside this the game is just a chore simulator and a test of how many meaningless tasks you will do for your followers.
115.7 hours played
Written 13 days ago

Cute artstyle, eargasming soundtrack, great lore AND noob-friendly gameplay (imortal option)? Sign me in
9.5 hours played
Written 16 days ago

Great game! Growing a cult is quite fun even more if you lay down some souls to the god of rocknroll. Runs great on arch linux btw!
22.5 hours played
Written 1 day and 3 hours ago

Хорошая игра с прекрасным сеттингом. Roguelike составляющая похуже, чем Animal Crossing Simulator, но вполне себе неплохо играется.
4.2 hours played
Written 6 days ago

this game is great (i have played it fully before on the switch but wanted a try on computer, i personally prefer it here as the achievements are actually saving which is very important to me lol),, i definitely recommend playing this, i really enjoy every aspect of this game; - the fighting is really fun, there's a good variety of weapons you could get and the monsters you fight all have different mechanics which is very cool. - there's a lot you can do with your cult: lots of different rituals, you can name them all anything you want which is funny (and name the cult itself too), there's lots of decorations for the area so you can make it look as chaotic as you want - the story is very very good!! :D
11.0 hours played
Written 8 days ago

Insert something witty here. Get the game, reasons. Why not? 2 hours you don't like it, refund. As a devout atheist, I approve of this game!
18.0 hours played
Written 8 days ago

This game is so addictive, it has amazing gameplay and art!
88.1 hours played
Written 12 days ago

This game is amazing! I genuinely can't stop playing it. I get attached to some of my followers, but that is great because it adds drama. I highly recommend this game.
114.5 hours played
Written 15 days ago

I especially love the style of the game. It’s 2D but the vibe it gives off is just so good. I was the first one who compared it to Don’t Starve Together and I was thrilled when they dropped that collab DLC. The early moments of the game flow super fast and it’s incredibly engaging. I’m a huge fan of village building games and getting to do that while being a sweet but totally insane little lamb is such a treat. The first few hours fly by like water and developing your cult feels so satisfying. Sometimes though it drives me crazy. The animals you rescue end up asking for the most disgusting food (yes, poop meals) and you will actually do it don’t even ask how bad it gets 😂 My biggest tip is to stock up on mushrooms and try to keep everything under control especially as your followers grow. It gets chaotic, they start fighting or randomly get angry. And honestly, sometimes you’ll feel like a parent of 18–20 babies they’re always eating, pooping everywhere, and you’re constantly cleaning up after them. The game has its weird moments, but hey… that’s part of the charm, right? 😅 If you ever played Village Life on Facebook and liked it, this game feels very similar. With the latest update followers can even breed, so you’re even more involved now. There’s more interaction and yes, even marriage is possible. Cult of the Lamb is honestly one of my favorite games and I hope it gets even better in terms of gameplay, visuals and music. Love Cult of the Lamb! 🖤🐑
16.5 hours played
Written 15 days ago

It has everything you can think of for a cult. The people, the followers, the gods you slay, and even the compound to maintain. I would recommend getting the DLC for the full pentagram experience.
33.9 hours played
Written 16 days ago

Game's fun and looks great. For a rogue lite I actually like the fact that runs are short (unlike some games in which a run can go up to 90 minutes). Second thing I like is that it's both hard enough for me to enjoy and easy enough for my girlfriend to also have fun. I think, as far as rogue lites go, this might be one of the best examples of a simple concept done right for almost everyone. Easily recommended.
39.5 hours played
Written 16 days ago

some of the base maintenance is a pain even at max level i played the game on max difficulty the entire time and the combat was always engaging and fun 8.5/10
68.3 hours played
Written 17 days ago

This game has such a unique and charming art style—adorably cute with just the right touch of spooky. Managing and upgrading your cult is genuinely the most enjoyable part, and interacting with your followers adds a lot of personality and fun. The combat is also engaging, and even better when you can play with a friend. However, my biggest issue is with the final stretch of the game. Having to replay all four maps just to unlock the final boss felt repetitive. I really wish the developers had taken a different approach there. Still, aside from that one frustration, the game is a fantastic experience overall. Solid 8/10!
70.4 hours played
Written 28 days ago

Peak gameplay. Not only are the bosses grotesquely cool, but your cult members are cute.
39.7 hours played
Written 13 days ago

It's a great game, super stylish and I loved both equally important parts of the game - the management and upgrades part, as well as dungeon battles. There's nothing too extraordinary in terms of gameplay, but the theme and the art that wraps it up gives it an extra interesting glow. The gameplay itself is still quite cool, bosses are challenging but not too hardcore. I loved the humor as well ^_^
20.6 hours played
Written 1 day and 20 hours ago

As someone to loves roguelikes/roguelites and owns many of them, this game is top tier. The fighting mechanics are simple to learn and the item pool is not overwhelming. The enemies and boss fights telegraph pretty clearly and completing these fights are achievable. What really stands out is the community building of the cult and the home base. This part is what makes this game go from a pretty average AA rougelite to a top tier, genre leading game. The mechanics of building the cult and the community they live in continually build on itself and goes deeper. Of note, this never felt overwhelming. There is a plethora of content here and it can be a little deceiving at first. Defeating all the main bosses is only the start of the game, just you wait! Truly a great experience, so much so that I am aiming for achievement completion. Wish me luck!
6.4 hours played
Written 20 days ago

Some of the hit boxes and animations are shocking. Certain bosses can have no attack animation yet have their attack still linger.
28.5 hours played
Written 23 days ago

Cult of the Lamb is a bold, genre-blending experience that manages to be both adorably charming and deeply sinister in equal measure. Developed by Massive Monster and published by Devolver Digital, this indie darling effortlessly fuses roguelike dungeon crawling with cult management simulation, all wrapped in a strikingly stylized aesthetic that juxtaposes cute animal characters with dark, occult themes. The result is a surprisingly deep and addictive gameplay loop that challenges players to build and maintain their own cult while simultaneously battling monstrous gods and their minions in procedurally generated arenas. It’s a rare game that embraces contradiction—violent and sweet, strategic and chaotic—and comes out the other side as something truly special. The core premise is as bizarre as it is compelling: you are a lamb resurrected by a mysterious, chained deity known as "The One Who Waits," tasked with forming a cult in their name. What begins as a desperate fight for survival quickly evolves into a power fantasy, as you gather followers, construct a thriving commune, and carry out rituals that range from the benevolent to the blasphemous. This duality is central to Cult of the Lamb’s appeal—players are constantly shifting between caring for their loyal flock and delving into brutal, fast-paced combat sequences. The dungeon crawling aspect is classic roguelike fare, but it’s polished and tight. Each run is a brief, action-packed affair where you fight through randomized rooms, collect resources, and unlock new weapons, curses (spells), and relics that can drastically change your approach to battle. The combat is snappy and satisfying, with a good variety of weapons and abilities to suit different playstyles. Boss fights are creatively designed, posing a real challenge without feeling unfair, and each major region has a distinct visual and mechanical identity that keeps exploration fresh. Between excursions, you return to your cult base—a constantly evolving settlement that you must manage and expand. Here, Cult of the Lamb morphs into a resource and community management sim. You’ll build structures, assign tasks to followers, farm, cook, conduct sermons, and perform rituals. These can be morally ambiguous, such as sacrificing a follower for greater power or reanimating their corpse to serve again. While this system may initially seem simple, it grows increasingly complex and rewarding, as you unlock new doctrines, manage faith levels, and prevent dissent within your flock. The game cleverly uses light survival mechanics—food, cleanliness, and sickness—to keep you engaged in the upkeep of your cult, ensuring that downtime between combat runs is never dull. Aesthetically, Cult of the Lamb is a triumph. Its hand-drawn 2D art, layered over 3D environments, creates a visually rich world that’s both playful and haunting. The characters are irresistibly cute, even when they're vomiting from food poisoning or being sacrificed in a blood-soaked ritual. This contrast is where the game finds its unique identity—a sugary exterior masking a delightfully evil heart. The sound design and music complement the tone perfectly, with eerie melodies, distorted chants, and upbeat tracks that evolve as your cult grows in size and power. Narratively, the game keeps things relatively minimal, focusing on atmosphere and emergent storytelling through follower interactions and world-building. However, the mythos surrounding the Old Gods, the Lamb, and the mysterious force behind your resurrection is intriguingly presented, giving just enough to maintain interest without overwhelming the player with lore. The real story is the one you create through choices: who you promote, who you punish, and how you rule. If there’s a critique to be made, it’s that some systems, particularly in late-game cult management, can start to feel repetitive or grindy. Once you've optimized your base and maxed out follower upgrades, there’s slightly less incentive to continue expanding. Additionally, the random nature of roguelike runs can occasionally feel punishing if you’re dealt a poor combination of weapons and curses, though this is mitigated by the game’s relatively short run times and generous progression systems. In conclusion, Cult of the Lamb is a captivating and refreshingly original title that excels in both its mechanics and its thematic ambition. Its seamless blend of action, strategy, and dark humor offers a rare kind of gaming experience—one that is as satisfying to play as it is entertaining to behold. Whether you're in it for the smooth combat, the base-building, or the sheer joy of commanding a legion of wide-eyed woodland cultists, this game offers a devilishly delightful time. Praise the Lamb. Rating: 10/10
142.5 hours played
Written 6 days ago

should have done a review for this game much much much earlier . . . this is one of the most fun games I have ever played. Amazing storyline, beautiful graphics, just a lovable game overall. The concept of the game and story is really what makes it. I have achieved 100% Cult of the Lamb and I can't wait for new content to drop. Believe it or not, even more is coming to this game; despite the amount of time they're spending to develop it, but they also work on a few other titles so it is understandable. I recommend this game to anybody that likes bullet hell, cultist, and even design type games. I spent hours just designing my base. This is definitely a must play
48.5 hours played
Written 11 days ago

this was SUPER fun to 100%, I found it pretty easy and straight forward but ive heard others struggle with it but theres a few things you can change in game that will make everything easy af. The best thing about this game is the music hands down (RIP River boy<3) I have it in a playlist and Ive listened to it so much after completing the game, its one of the best soundtracks Ive heard for a game!!! The game is soooo funny. I'm obsessed with anything hell, succubusy that type of thing and yes I named my cult succubus sauce and yes I made them do all the most f'd up stuff you could of picked and I loved every second of it :) I really hope they make another game like this in the future cause it will be an insta buy!! Also the art style is so cute for what kind of game it is which makes doing stuff even more f'd up imo lol
77.4 hours played
Written 2 days ago

Incredible music, art, and atmosphere with a fun gameplay loop. Praise the Lamb :)
11.9 hours played
Written 5 days ago

It's a great game. The tutorial section is dense, and you have a lot of choices to make blind. If you like the 2 first hours I advise to restart the game after beating the first boss, I did it and a lot of the systems were more clear and I could make better choice. The art direction is absolutely fantastic. Great modern psychedelic art (during your playthrough you meet a magic mushroom cult).
16.6 hours played
Written 5 days ago

This game is a visual feast, and a feast for the ears, and a feast of vibes... you get the idea. I was eating this all up. It's a beautiful roguelike/lite (idk the difference but I'm having great fun).
9.9 hours played
Written 15 hours ago

Very cute game, pretty fun, doesn't take too much skill and dying isn't too bad of a deal. There are lots of fun little things to discover and work towards, and its always nice to build up your cult and also go out and fight and hunt for achievements too.
16.1 hours played
Written 1 day and 21 hours ago

As a "Hard to immpres Gamer" its realy hard to catch my attention on Tycoon/less violent games that i can play for a whole day because i actully get very sick if i dont see violence/Gore in games but this one catches my peferences very well. I can only recomend it. note: The story is very good and i love it plus the "Voice acting" is very Cute and funny.
47.3 hours played
Written 1 day and 23 hours ago

I love this game so much. :) Genuinely play it, if you like bullet-hell games, boy does this make that pretty. Oh! Also the cult management is awesome, this is also a game where you might just leave the difficulty on a low setting and enjoy the followers and their antics! :D
88.4 hours played
Written 2 days ago

Just your average wholesome game with cute little animals... [spoiler]🩸 S A C R I F I C E 🩸[/spoiler]
20.5 hours played
Written 2 days ago

The Good: I love to have my little followers. I named them all after body parts. Femur, Liver, Gallbladder. It eventually got to the point where I can't play this game in public anymore. The dungeons aren't too difficult. I usually don't play combat-heavy games, but this one's not too difficult, I just spam the attack button. I think I've only died once and I only have the final boss left to defeat. The story is also pretty okay. I don't really focus on it too much, but it is present and it does seem to drive the game forward. The Bad: Why did my baby run away from me? I loved Little Liver. Why did she leave me? Also I do not like the fishing in multiplayer. You both have to catch a fish at the same time? Really, that's it. The Ugly?: I think the art is pretty cute. I like all the variations for the followers and I think the whole thing is very cohesive. I would recommend this game for people who like community management and don't mind a little dungeon crawling.
6.4 hours played
Written 2 days ago

an Amazing game! both for survival, creativity and battles! i recommend all reading this to try
49.5 hours played
Written 3 days ago

I tell these little freaks to eat shit and die, then they actually do. Good game
5.1 hours played
Written 3 days ago

The game itself is good but the co-op workaround is horrible. If you use a controller and touch the keyboard, all inputs cease to work. Wished they made a legitimate co-mode mode.
40.0 hours played
Written 3 days ago

very good and fun. I like doing cult mass suicide roll play with my gf in coop mode.
30.8 hours played
Written 3 days ago

My follower begged me to feed him poop. I made him a plate of poop. He was happy... That's good right? I did good right? Face many such deep philosophical questions and many more in cult of the lamb Play the game
36.0 hours played
Written 3 days ago

This game is fantastic. I was a bit worried about the fighting aspect of it because I am not usually great at fighting games, but this game builds on the skills needed to win. The followers are adorable and the game is nice and cozy. You can spend hours just relaxing at your cult or spend time exploring the battles and other areas of the game. It is perfect.
80.8 hours played
Written 4 days ago

Rare case of a game being (almost) perfect for me. Base building, combat, dungeon runs, cute art and music, and some crazy plots (looking at you followers wanting to eat poop lol). Worth it 10000%.
17.7 hours played
Written 4 days ago

very fun game to sink some hours into. New things are brought into the game over time helping keep it from getting stale
62.5 hours played
Written 5 days ago

I reallly love this game but sadly it started to crash a lot in those days.And it also may be a problem about my laptop but still this problem has showed up 3-2 days ago.If anyone knows a solutuon please tell me
36.3 hours played
Written 5 days ago

Game is a bit boring cause to much time is spent on your village. Additonally they broke my save file and im not able to attack anymore. On a fresh save it works.
16.9 hours played
Written 5 days ago

the gunplay feels really good, and the levelling system is well thought out.
65.8 hours played
Written 5 days ago

Both the roguelike element in the crusades and the base-building in the cult are masterfully done, and the artwork and music are some of the cutest darn things i've seen on steam. There's also lots of lore and disturbing elements that are extremely well executed. 10/10, absolutely my favorite game in my library