2.9 hours played
Written 1 month and 14 days ago
The Game is fun and cute. its in the same genre as vampire survivors. survive the giant hoards of enemies in this case girls by saying No to there heartfelt and wild affection. In the pursuit to confess your love to the only girl for you.
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Music
First of all the music is great just in general and the start menu music specifically is a banger.
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The Good
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The gameplay and premise are both cute and fun. I really enjoyed my experience the whole way through the game.
Every character portrait was cute. In fact both the pixel art and character artwork where really spot on throughout my near 100% play through.
But I'd count it a crying shame if the first few available builds localised English translation is lost to time or updated out of existence. If it could be preserved in some form (possibly in game) because personally it added a lot to my experience. Specifically i found it unintentionally hysterical in a very charming poorly translated sort of way. But honestly its only funny because of the stark contrast of the absolutely amazing charm and polish of the gameplay, art, and music which where all obviously lovingly crafted and the absolutely atrocious text box fails and poor translation to English in the cutscenes and story in parts. that all culminate in a truly unforgettably fond memory.
The Bad
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When i played there where a couple crashes i think it was about 4-5 in my 6 hours of playtime. most in gameplay, 1 in boot, and 1 while sharing the hilarious cutscenes with my sister in the Library-Movie/Cutscene section
During cutscenes text flowed of screen and over the text box becoming unreadable.
There also was some frame drops like the game went into slowmo. But only when there was a lot of enemies on screen.
Lastly when i beat the final level during the ending cut scene before the credits. The text had suddenly switched from English to Japanese between the previous cutscene and final one. So i went and pressed esc-config-change language and switched it back to English and it booted me from the cutscene to the main menu and it didn't count my successful run. No rewards for winning and no unlock of the cutscene in the Cutscene library section.
But even with the current bad which is specifically within the first 2 weeks of release in the early builds. I firmly believe later updates will address any of the issues i brought up and even if they hypothetically aren't resolved. I'd still highly recommend this game, because its hard to make a game feel special even to one person and they've sure won my heart.
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My Play Time
which included a near 100% save which was. All lvl's cleared, and almost max optional upgrades unlocked, and nearly all scavenged items found, and nearly all possible skills unlocked. took roughly 6 hours
Final thoughts
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I loved my time with "Sorry Survivor" I believe whole heartedly that the dev's did a fantastic job. and it's well worth the money and time. and I'll definitely come back to unlock those currently unreleased endings/cutscenes?
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Current playtime of time of review is inaccurate