Idle Shapes
Idle Shapes

Idle Shapes

0
in-game
Data taken from Steam
Steam
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Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle Shapes
Idle game with simple mechanics and addictive gameplay. Buy upgrades and use prestige system to reach the final goal. Every upgrade matters, every prestige purchase is important. No endless goals and infinite boring gameplay. Just pure fun and reachable goals.
Developed by:
PaulArt
Published by:
PaulArt
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
80%
10 reviews
8
2
238.6 hours played
Written 1 month and 15 days ago

I recommend this game as long as you understand that it isn't a hands-off idler. The developer doesn't provide a FAQ or manual, so if you like completing achievements like I do, it either takes a little exploring to understand Idle Shapes' design. There are a couple cycles you repeat where you collect shapes, unlock different shapes, prestige bonuses, and multipliers, with one of the cycles nested within the other. The result is that you can restart and keep your unlocked shapes presetige bonuses, which will help your progress toward finishing the game. Once you finish the game (by collecting a million of the special prestige shape), you then can restart what I would call the larger of the two cycles and retain a permanent, stackable global multiplier. If you want to get all achievements, you'll anticipate restarting the inner cycle many, many times, while the main cycle that gives you the global multipliers will need to be finished maybe a dozen times. It's very slow progression the first time through, but the mutlipliers make the progression very fast after beating the game 3 or 4 times. Once you unlock the Autopick ability during each cycle, the game switches to become more of an idler until the next reset, and I think that's where the name becomes fitting.
1.3 hours played
Written 2 months ago

Collect shapes to spend on upgrades to unlock meta progression do this for like ever and you can get the last achievements.