0.0 hours played
Written 1 month and 7 days ago
I REALLY wanted to like this DLC and since the dev has been working on the game for so long purchasing this feel justified, if not for supporting the devs. Sadly though, the contents brought in the game from this DLC is frustrating. There are a lot of things that I feel is necessary to be changed.
1. If you start from the earliest date (1930) you will be forced to suffer using extremely slow vehicles early on to do your building projects. As the year progressed things will get easier and by the time you reach ~1935 or so things will be much better. EXCEPT a few extremely important roles like the harvester and dumper. The dumpers you get are all small capacity and you will get used to seeing a very long line of dumpers queueing on your gravel loading facility. The soviet also won't have any harvesters whatsoever, so you're stuck using human labor for harvesting purposes, severely limiting your freedom in placing the farmlands. Due to this, some maps (like the empty asian map) becomes outright hardcore survival challenge since you will not be able to easily build roads that connects both western and soviet.
2. The cars and stuffs in the middle of those years are horrid. I've been playing until ~1943-ish and I've been stuck with all the vehicles that I got before 1935. Since all the vehicles are so slow I'm expecting rapid improvements with the technologies but NOPE! Honestly it's a disappointment and despite the advertising it felt more like I'm buying 1930s expansion, because frankly there's barely anything new introduced for the 1940s and 50s era. Because of this you're stuck with waiting for the better times to arrive.
3. The older buildings that are introduced in this new DLC honestly looks really great in my opinion. They look more classical and the government buildings tend to look grander with the bricks, greek-style pillars, and all that fancy decors that reflect the times. HOWEVER, they tend to be worse in "performance" compared to the modern ones, like smaller garage capacity, fewer staffs, etc. Because of this, the beautiful buildings become permanently obsolete once you reach the vanilla timelines. THAT, IMO, is a horrid game design. Some of them are terminally bad, like the stone quarries will not have any aggregate conveyor capability (eventho you still have access to aggregate conveyors...). At the very least I'm expecting that we should be able to refurbish the old buildings to have similar capabilities to the modern ones.