2,603.5 hours played
Written 24 days ago
Elite: Dangerous is a simulator: it simulates the Milky Way galaxy (shared by players) on a 1:1 scale, and it simulates space ships flying through said galaxy, commandeered by you.
Let me start by saying Elite: Dangerous isn't for everyone, but also lots of people just never realize this might well be for them. It has a pretty steep learning curve and it doesn't hold your hand or gently guide you, although there are training missions, and the game starts with a decent tutorial that covers some of the most important aspects of the game. But not everything. A lot (and I mean a LOT) is left for you to discover. This doesn't have to be a show stopper: there are excellent fan-made tools that add to the game, and there is lots of information that can help you understand the game.
Another aspect that can be a deal-breaker is the lack of a campaign. Once you've finished the tutorials, the game kicks you out of the nest and releases you into the wild. But it expects nothing from you. You can sit at the a bar for the rest of eternity if you like. Elite won't stop you, and it won't judge you. You have to make your own game, pick your own path and do whatever sounds like fun to you. There's a good variety of game play loops to spend time on. There are lots of goals that you can set for yourself, but you must set them because the game will not, just like you will never be that one hero that saved the galaxy.
There are several reasons why I love Elite: Dangerous myself. For one, it doesn't ask anything of me, and I can set a pace for myself. Any pace is a good pace. Also, it can be incredibly pretty.
I like to play the cockpit parts of the game in VR, which is one of the most incredible experiences I've had in VR. It's also just fun to fly a ship, in the same way it can be fun to drive and operate a car.
BTW, you can visit the supermassive black hole at the center of the Milky Way.