

CONERU -DIMENSION GIRL-
2
in-game
Data taken from Steam
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Embark on a 2D action date with the dimension-girl, Coneru! This time, your date plan is to fend off the mysterious alien group "Hateful Fruit Company" invading Shinjuku City!
Developed by:
Published by:
Release Date:

Categories
The categories have been assigned by the developers on Steam
Tags
Tags have been assigned by users on Steam
METALLIC CHILD

From 14,99€
ARIA CHRONICLE

From 7,49€
Last Light

From 9,30€
PROJECT TACHYON

Not in Sale
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
99%
26 reviews
26
0
7.4 hours played
Written 29 days ago
Eating junk food, beating up strangers, and talking to cute people. I went in blind and was pleasantly surprised to be on a date.
Even though the platforming is quite simple, I have fun because of the different Coneru beams. I never know what Coneru's mood will bring.
I am quite excited to hear Metro Mew's song. The visuals are unique and beautiful. I love the side scrolling text and 3D environment. The enemies are cute and so is the crow.
It works well with the Steam Deck. For those like me who have trouble reading the main menu options:
•Play
-> resume
-> start new game
•Options
-> sound
-> language
-> return to main menu
•Exit
3.6 hours played
Written 29 days ago
The game is very wholesome. Reminds me to Mischief Makers, RockmanX and the music a bit of Kirby. Runs perfect on Archlinux (and probably on Steam Deck too).
5.4 hours played
Written 29 days ago
I stumbled across this game in the coming soon section on Steam and upon seeing the design of the main character, I had to play the demo.
A generic 3D henchman robot with a 2D sprite magical girl superimposed over the top is such a unique and weird combination I kind of just had to see how it worked for myself.
And it does work. Wonderfully well.
The way the animations sync up is phenomenal. And the gameplay gives both of the characters personalities a chance to shine. With the big robot Socrates pummeling stuff with simple but effective combos and Coneru summoning all manner of things from Shurikens and Black Holes to Emojis and Bowling Balls.
Even though it can seem a bit repetitive, the game never gives you a chance to get bored.
Constantly leveling up, unlocking new skills, mechanics or things for Coneru to summon every time it seems to start slowing down.
The game itself is also pretty funny. With a story that feels like it's ripped straight out of a Saturday morning cartoon.
The level designs get longer and more difficult as the game progresses, with the later levels becoming veritable gauntlets. Labyrinths full of tough enemies, spiked walls and swinging hammers. But if you eat enough sweets, you power up and gain the ability to completely bulldoze everything.
The huge maze? You can just smash your own path through it. That tough looking platforming segment? You can now double jump clean over it. That huge row of enemies? Shoulder tackle them and watch them all satisfyingly bounce off your screen or into the distance.
It's so fun, you start rationing the donuts so when you find a spot you really want to demolish you can.
Which is easy to do because everything is cleanly marked out on your map.
It feels like one of those games, where you picked it up on a whim because it's cheap and looked super interesting, but nobody had ever heard of it. Only for it to become some insane cult classic in 10 years time worth hundreds of dollars per copy because everyone wants it in their collection. Like Boktai, Tombi! or Solatorobo.
Wouldn't have felt out of place on the DS, with the Vtuber avatar chatting away on the bottom screen while you hack and slash away on the top one.
Definitely check this one out, at the very least play the demo.
5.2 hours played
Written 28 days ago
After playing through the game, I don't think its worth the price but it is still a fun game. The controls are tight and responsive. The art is great and the voices are perfectly suited for the game. The way you unlocked more abilities for Coneru was done pretty well and fit the theme of going 'on a date'. However, the issues I have with the game are with the story which then ties in to the rest of the issues.
---SPOILERS AHEAD---
It's a platforming game so I didn't have any big expectations on story however, the story feels like it's used to justify reusing the same 4 levels and bosses (except the 3rd loop which has an extra boss) with slight modifications. I was hoping for something more involved with Coneru, Socrates, the Hate Fruit Company and the rest of the cast besides a 'time loop' which resets every time you reach the big boss. You never really leave the city so this game doesn't feel like it has much substance.
Starting at the 2nd phase, the difficulty starts to ramp up quick. There are more stage hazards, bosses have more HP and hit harder, enemy placement becomes cheap and hidden behind foreground environments. Furthermore, the last phase of the story made it so if you were to die, you restart at the very first level of that phase. Losing your power-ups, money and what weapon you had so you have to find them again. You keep your warps but you'll be at a weakened state. You then either: have to run through the levels to get your power-ups again or: go straight to the last boss and fight at base stats. This just feels like massive padding to add time to the game through levels you've already played through twice over.
Regardless, I had fun playing the game. Coneru is very cute and her in-game quips are enough to justify buying the game, However, with really only 4 levels and 6 bosses repeated 3 times, I don't think the game is worth it's current price of $25.99 CAD (20% off right now for $20.75). I'd say pick up the game on sale if it was about $15 dollars.
5.0 hours played
Written 26 days ago
HEADS UP: If you die on Phase 3 Kizam or Pliton. Hit "From the Title Screen" to get sent to back before the fight. You will lose your drinks but if you have cash you can rebuy some. If you hit "From the Otukimi Lab", you will return to the very first level of the Phase and have to recollect any weapons, money, and lighting rods. You keep the checkpoints but still have to refight every boss to get back to HYDO. Only do this if your build is very weak.
Outside of this dumb choice, Coneru is a neato little game, short but full of love. You can tell there was care and the game is full of charm. The controls are responsive and movement feels good and intuitive. Runrun mode unironicallly hits all the dopemine triggers. Combat and killing enemies feels great, the grunt enemies even have some personality and are fun to beat up. There's some jankness when they are on top of you but it is nothing major. The Beams are also a blast to play around with. Aesthetics are good all around. Great music, sound, voices, It's all fine.
The levels are also well done and even though we have to repeat them multiple times for the sake of the plot. I think they are all different and appealing and the game changes enough to make replaying on a huge drag(at least until you hit From the Otukimi Lab). My favorite is probably Psycho Road(the invisible block verticle stage) and even the teleporter stages kept growing on me with each passing.
20 USD might be a hard sale for some especially if you're one of those dollar = hour types. I would say around 10-15 USD is a solid worth for me.
1.7 hours played
Written 29 days ago
i've been looking forward to this game's release for a long time, and i’m definitely not disappointed. everything is a pleasure to experience from the gameplay, graphics, concept art, and illustrations, to the lore, music, and interface. It's genuinely satisfying to play, a very confortable universe to game in.
each character, even the side ones, are all well-designed and well-written nothing is left out.
i 100% recommend it. huge kudos to the devs amazing job!!!
7.0 hours played
Written 14 days ago
This game exceeds expectations.
Although Coneru is a short game, its presentation is impeccable.
The gameplay seems a little difficult to understand at first because it looks like a mix of Metroidvania, Ninja Gaiden and Sonic games where you have a game that moves very fast and requires a certain level of exploration, you will end up getting used to checking the map and planning routes that will provide you with all the power-ups.
The soundtrack and voice acting is superb. Most of the characters are voiced by famous Japanese VAs, from Konomi Kohara (Shamiko, Arona and Roxy) to Norio Wakamoto.
Finally, the combination of Socrates and Coneru and the interaction they have during the game and comments are funny and cute at the same time. An excellent pair to listen to all day or at least during the 7 hours of gameplay.
A game that will really make you long for more and look forward to the next ones.
6.5 hours played
Written 23 days ago
Strange little linear-ish action adventure game with a myriad of unique elements and a neon-soaked, cheerful aesthetic that's very pleasing! The characters are really cute, and Coneru's Vtuber-esque banter while you play the game is very endearing. Things get a little repetitive at times and I got stuck once, but this is pretty good overall, even if there's more style here than substance. You go through the same areas repeatedly and enemies and bosses rarely require thought to take down, making things a bit mindless, but it's still good fun.
4.6 hours played
Written 28 days ago
This is one of those wacky, weird games that's just enjoyable and fun.
Music slaps as well.
It put a smile on my face all the way through 10/10.
5.1 hours played
Written 29 days ago
Fun action packed game!
Nice music and sound effects!
Coneru is very cute!
Metro Mew is in the game!
0.6 hours played
Written 28 days ago
Who needs games with dating sim mechanics when the game IS the date? This title is off-beat, funny, enjoyable, and most of all Coneru is extremely kawaii. Tight controls and catchy music are also a plus.
6.7 hours played
Written 23 days ago
She really said run-run mode then run all over the place...
8.3 hours played
Written 6 days ago
Very fun, a good gradual difficulty curve and fun dialogue with quirky characters.
5.6 hours played
Written 15 days ago
Not bad! A cute little action/platformer with some rougelite elements sprinkled in. Not that difficult, but not braindead either. OST was one of the highlights for me, though I wish there was more music. But what is there is really catchy. Only real gripes are the kind of wonky hitboxes on enemies sometimes and the story felt kind of incomplete. But if you want nice little action game to spend a day on, then it's not too bad.
7.5 hours played
Written 18 days ago
Cute? Yes. Fun 2D side scroller? Also yes. But would I recommend this game? Not 100%, unfortunately.
The game is what you'd expect from a Japanese game - a character that is always present on the UI, absolute nonsense ridiculous stuff (Would you like to send a big giant moon into the enemy? Or shoot crying uoh emojis at the enemy? You can do both), the game starting on Japanese language instead of detecting your system language and change it automatically (at least there is not that many barriers you have to go to change the language, it's just a minor inconvenience that the game starts off in a language you don't understand), and stat grinding, which I'll talk more later.
Why can't I recommend this game 100%? The game is rather short in terms of content - you have about 4 maps worth of platforming and exploration before the game sends you back at the start and play the same maps again. It gets very repetitive after a while; although the devs did make the maps a little bit different in which you encounter stronger, more dangerous enemies, a different approach to platforming than before, and level hazards are now almost everywhere on the map. The game also gets significantly harder in late-game, and if you feel like the game is a little too hard at that point, you are given the option to restart from map 1 with all your money and weapons stripped away, with the intention to go back at some upgrade nodes, get some stat boosts, get a better or a different weapon, then challenge the last point you struggle before again. This is where the usual stat grind you see in Japanese games kick in - there are no difficulty options so either you suck it up and challenge the boss as is, or go back grind some stats to make the boss easier. You don't keep health consumables if you wish to restart a boss battle so you fight the boss underprepared than before. The only saving grace is warp points are preserved so you can jump straight to the boss if you don't want to grind for stat boosts.
I enjoy my time spent on this game, which is the only thing that is keeping the positive review from me. I don't find this game to be worth it at full price. Pick this up during a sale.
5.3 hours played
Written 21 days ago
I've spent more time listening to the first stage bgm than actually playing the game
6.1 hours played
Written 25 days ago
Cute and wholesome game, made me smile! Short but sweet! The references made me smile too.
Coneru is extremely cute, and I absolutely adore the synced animations she has with Socrates!!
Overall, this game has amazing vibes and you can feel the soul and love put into it, but I would say the current price point does not justify the gameplay/length for most people, as I feel the mechanics are relatively basic compared to most games at that price range.
I absolutely adore the characters and wish it had more of them, and hope the soundtrack comes out at some point, because it's such a bop.
I hope to see more of Conerates!
5.0 hours played
Written 28 days ago
I haven't had this much fun in a game for SO LONG!!!
Loving this a lot! It never feels repetitive even though [spoiler] it's a time loop! [/spoiler]
All the beam attacks are so unique and cool to play around. The way each of them makes you play differently really makes me want to keep playing and trying attack combos!
Also the level design is great, you can move around wherever you want and the skills you unlock only makes this even more enjoyable as you go!
Other games need this kind of whimsy and creative overflow to it!
Please try this game!!!!!
7.3 hours played
Written 20 days ago
Just coneru, Donuts and run-run
8.3 hours played
Written 29 days ago
coneru-chan is cute but also there's performance issues on the mothership stage in the first reset on an RTX 4070. my OS is kubuntu linux and im playing using proton 9.0-4
1.9 hours played
Written 26 days ago
Shooting a crying emoji beam when Coneru inside me wtf this is just peak say no more T o T
2.5 hours played
Written 29 days ago
good game
but where's my cloud save?????
1.4 hours played
Written 27 days ago
Coneru a cute
3.4 hours played
Written 12 days ago
Coneru a cute
9.7 hours played
Written 12 days ago
10/10
6.8 hours played
Written 13 days ago
DONUTSSSSS~