Crime Simulator
Crime Simulator

Crime Simulator

832
in-game
Data taken from Steam
Crime Simulator - Official Trailer
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
Crime Simulator
You’re out of jail, but the debt isn’t gone. Sneak, steal, and break into houses solo or in 4-player co-op. Use lockpicks, sleeping gas, and brute force to complete jobs, outsmart security, and make enough money before time runs out. Will you pay back what you owe, or lose everything?
Developed by:
Published by:
Release Date:

Steam

Thief Simulator 2
Thief Simulator 2
From 9,39€
Crime Simulator: Playgrounds
Crime Simulator: Playgrounds
From 0,99€

Ultimate Fishing® Simulator
Has been in:
• 1 bundle (Humble Bundle)
Ultimate Fishing® Simulator
From 1,99€
Thief Simulator 2
Thief Simulator 2
From 9,39€
Electrician Simulator
Has been in:
• 3 bundles
• 1 subscription (Prime Gaming)
Electrician Simulator
From 2,03€
Bakery Simulator
Has been in:
• 2 bundles (Fanatical)
Bakery Simulator
From 0,60€

House Flipper
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 4 bundles
• 1 subscription (Humble Choice)
House Flipper
From 2,45€ and with a PC Game Pass subscription
Car Mechanic Simulator 2018
Has been in:
• 1 bundle (Humble Bundle)
• 1 free (Epic Games Store)
Car Mechanic Simulator 2018
From 1,95€
Thief Simulator
Has been in:
• 1 bundle (Jingle Jam)
Thief Simulator
From 1,95€
Car Mechanic Simulator 2021
Available in:
• 1 subscription (PC Game Pass)
Car Mechanic Simulator 2021
From 6,86€ and with a PC Game Pass subscription
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
78%
185 reviews
146
39
0.9 hours played
Written 9 days ago

As it currently stands, just a much worse version of Thief simulator; not every game has to be Lethal Company. Also very much not a Simulator. For it's premise its remakably unfun and is only a good heist sim in the sense that it heists the players out of ~15€.
0.9 hours played
Written 9 days ago

If I wanted to play R.E.P.O. or Lethal Company I would just play these. There´s not need for Crime Simulator to market itself as a Simulator. In every aspect significantly inferior to Thief Simulator 2. You can´t spy on people, figure out their routine by yourself with obervation tools. Instead you pay 25$ for a tip and I quote: "Pattern is completely randomized but she likes to sleep". No gameplay involved in that. I want to reiterate: THIS IS NOT A SIMULATOR, it´s a Lethal Company/Repo re-skin but the evil monsters are the police who can shoot a taser from over 20m away and can outrun you because you have limited stamina and they don´t. Playing hide and seek has nothing to do with strategy or planning.The devs are playing the real Crime Simulator by stealing 15$ out of my PayPal account. Refunded of course. Edit: Bought Thief Sim 2. It´s amazing. Abandon Crime Simulator, and update that other game. That´s worth investing in.
19.5 hours played
Written 9 days ago

Very Fun game enjoy it a lot, really wish there was a free roam ish mode added though, not a big fan of feeling like I am rushed or timed to complete a quota, or possibly play free roam after completing quota.
34.1 hours played
Written 9 days ago

It's a good game, you get 3 days to steal your way through to reach your quota. The moment you reached it, you will get a new higher quota, if you do not manage to reach it, you will be "dealt with" by snipers but keep all of your skills, furniture and 75% of your money for the next run. [strike]Why did I refund it? It's because of the 6AM timer, while I was playing the time went red once it reached 5AM, I want to take my time stealing and doing crime stuff, I am really bad with Time restraints.[/strike]
1.3 hours played
Written 9 days ago

Game has potential, lets put it that way. This is by NO means a simulator. This is more akin to R.E.P.O, with the running around like Payday with the UI mechanics of Phasmophobia - without the violence. You had to meet a quota that is due every few days - don't do it, you fail - balance your loot income out with buying tools, furniture, what have you. You even have optional side missions, item requests, etc., to pad out your methods of income and increase income efficiency. The maps are also quite nice - it isn't some single building raid, but you're spawned on a large town/block and you can freely burglar multiple properties. Each has their own tenants, patrols, cameras, so forth. It is physically impossible to obtain all the possible loot within the given timeframe as a single player; and possibly not even as a duo. Even the first map has hundreds of loot items. My current issues with the state of the game are thusly; - This isn't a legit simulator. This is too arcade-y and may mislead people. - Let the in-game rounds go longer! Or be able to adjust the time crunch. Sometimes it can take a solo player an entire night to learn a single home's patrols, cameras, etc., and bam - its 5 AM. - AI/NPCs need a liiiiittle bit more time to bake and updating. The game isn't really hard, and it isn't super easy either. It is just their current behavior mechanics make it a predictible patrol stealth game more than anything. - Need more maps... More maps. Like... More. It's a fun game to kill some time; but it'll take a handful of patches, map additions, and tweaking to see its wings fully start to fly. Has potential.
12.7 hours played
Written 9 days ago

I really wanted to like this game and it could get a lot better. I know the dev is active and listens to the community, so theres hope. Unfortunately, I have to agree with some other folks for the moment. The lethal company/REPO aspect to this is not fun and basically impossible to meet quote with very limited skills, tools and the value of items being so low.. along with having basically no money to buy anything. Thief sim 2 was great at what it is. This could be too, it doesnt need to co opt ideas from other games. Crime takes time and planning too so the time limit is unfun. Also crime. More crime exists than just stealing things. Knocking people out is a crime, but smacking someone with a bat 5+ times does nothing? I hope there are incoming patchs to address some of the issues me and other are seeing. Edit: Endless mode helps, but thief sim 2 is still just so much better. Playing the exact same content over and over again for minimal gain isnt my idea of fun.
7.1 hours played
Written 9 days ago

I don't understand how a demo was significantly more polished than the final product. NPCs can literally see you through walls. NPCs will see you crossing a street doing nothing and will then decide to call the police on you for no reason. Cops will randomly just be called on you when you've not done anything, random disconnects occur, skill leaflets are consumed on single use vs the demo where it was two uses, making multiplayer a bit more annoying. The demo was perfect, there was no reason to make any of these changes to make the game harder. It was enjoyable how it was.
17.0 hours played
Written 9 days ago

Great game, I honestly don't understand peoples complaining about it not being a game where you simulate crime, cause I'm pretty sure that stealing and knocking people out is a crime... Otherwise regarding the game, I've only played in duo yet but I haven't encountered any bugs, I would like more progression where we can upgrades tools and etc just so I have something else to farm with everything around, having more skill as well or certain gear you can equip to give you faster lock picking skill or quieter movement, etc etc. This game have a lots of potential and for a single dev, I'd say that I'm impress. I recommend this 100%
64.9 hours played
Written 9 days ago

I actually liked this game but every game has flaws. What I wish this game would be better at [to help the game shift into a place where I feel should end up] 1. Have home owner info be accurate. if someone likes to sleep have him/her sleep more than any other home owner in the game. 2. be able to use your middle mouse button to build up a profile of the home owners overtime. Perhaps allow this function to be limited in use or be behind a skill. 3. Expand the tutorial to explain other aspects of the game, golden cards, that it's supposed to be a rogue-like etc. 4. remove stamina bar. or make the cops slower/ not one hit kill you. 5. If you don't adjust the cops don't make them remove our inventory of gear. [especially on casual] 6. have an explanation of what skills do so we know if we want to use them [some are more obvious than others but there's a few that're blind chances] 7. Add hiding spots to the game. for example wardrobes, under the bed, etc. That way if nothing else gets nerfed with the cops we still get a fighting chance. That way you're slowly rising from a nobody to a mastermind. these are just some of the changes or features I'd like to see implemented.
0.9 hours played
Written 9 days ago

Says a lot that the Demo was a better version of the game, the full game is honestly just so much worse to the point where they tried making it something else and now u alert a cop and instantly get shot and die in one shot. its got a Phasmophobia vibe with the missions now. and aa open world free roam isnt even in it now its awful
6.5 hours played
Written 9 days ago

edit. the dev has done alot with the last few updates which fixes the issues i had with the game. the free mode is a nice bonus. thanks for working on the balance issues and making this more fun overall.
7.1 hours played
Written 9 days ago

Kinda fun, but I wish that money was more promient where you can only get cash via the cut. Which seems to be confusing wayyy more confusing than it acutally should be. On top of that the items and the fun stuff is WAYYY too expensive.
5.3 hours played
Written 8 days ago

Changing review just due to how active this guy is, actually listens to peoples issues and literally 2 updates for tweaks n such already addressing a lot of the major issues What a legend! Dont think i have seen a fix for npc and cops yet but will see in time as this guy doesnt seem to sleep!
31.1 hours played
Written 8 days ago

So a few things this game is more like a rouge lite then thief simulator 2. So you have a time limit and 3 days to fill each qouta which increases every time you complete it or if you fail they take you out and you start over from day one. I am enjoying this game so far. To me the time limit moves way to quickly or I feel it needs to more days to complete the tasks. The prices are very high on items you lose on death/wear out and have to replace. The ones that are 1k to over 2k that you already don't get alot of credit to use per run. Even with upgrades you can unlock per run it can drain you very quickly of funds. To me I don't see the time limit going away because it's part of the game buy maybe having 5 days to complete instead of 3 would help and the cost of items being halved especially if you lose them on death or there limited use would definitely help. Still enjoying this game and I plan on playing more. Thief simulator 2 was still better and this game will never beat it for me but hopefully over time the game gets more enjoyable then frustrating. Especially when playing solo.
17.9 hours played
Written 8 days ago

CLUNKY!!!!!!! Mantling is clunky and you cannot jump over small objects as the collision is off. Forget opening doors/drawers softly as 90% of the time it SLAMS them back shut alerting the neighbors who seem to have a COP in their pocket ready to trap you in a corner and beat you to death. TLDR skill issue or sh*t controls?
1.6 hours played
Written 8 days ago

My only experience comes from playing multiplayer Game is pretty good, NPC's and Police are a lil op, as NPC's tend to call the police on you, and phase through walls / lock you inside places, so you cant do anything about it Not a fan of the quota system if you mess up and don't hit the quota, it's game over, which feels a bit too much especially for multiplayer. Game would be actual gold if quota system didn't exist.
0.7 hours played
Written 8 days ago

They took this game the opposite direction from all the others. I own all the thief sim games and they do not compare. you cant open world explore like you used to. you cant go do what ever you want one mess up makes you lose everything. the multiplayer is awesome but there isn't a story to play into or things to grind for it ends up feeling like a mission game with one mission that never changes. I with they made a thief simulator 3 with multiplayer. would not recommend if you want something like the old thief simulators. but if you're into the Repo games then you might like it/\.
9.1 hours played
Written 8 days ago

after playing Thief Simulator 2 this is an incredibly disappointing game, everything that is in this game is in Thief Simulator 2 but better.
14.4 hours played
Written 9 days ago

I for one completely agree with Keatrix I don't get the people complaining about this. Is it like REPO and Lethal company. Yes, yes it is while also expanding on the various aspects of Thief Simulator and Crime Sim Playgrounds. Its made by a solo Dev, doing their best to listen to the community and make it as best for them as they can. Its gonna be a slow process integrating things super in depth from the other games if they choose to take it that way. I for one am having a blast. Picking it right back up from the playtest, where I was devastated that it ended when it did. All in all, this is a great game and has great potential. I have only played solo so far, but plan to play coop with my friend soon. I can only imagine that its gonna be that much more of a blast with friends.
23.0 hours played
Written 9 days ago

Pretty fun with friends. Great for loot goblins. Demo was fun and game has enough content for lots of hours. It's pretty worth it
19.9 hours played
Written 9 days ago

Cool concept that you collect points after you loose, and you can unlock more items; making it easier.
10.6 hours played
Written 9 days ago

The negative comments are weird it is theft sim - with co-op! The hate sounds like a bunch of D riding if you ask me - Great game 8/10 Crime Sim - Will Rob Again!
0.7 hours played
Written 9 days ago

I'm a bit dissappointed that the game went the friendslop way of Lethal Company/REPO. The previous games I liked for the chill aspect of taking your time to case joints and being able to advance at your own pace. Putting Simulator in the title comes with some expectations and coming from 2 games that did this well made this game a diservice. I don't like timers, I don't like the "working shift" gameplay cycle they implemented and I certainly dislike the lack of a free roam mode to explore and discover everything, organically, on your own; like the two previous games did. And it's a shame, because in the few minutes I've played, I liked the new lockpicking minigames and I saw some new equipment and improvements on TS2's already good mechanics. I just wish this would have been Thief Sim 3. I won't refund because I like the dev and I want to support his solo endeavours; but I'd like for him to consider maybe an alternate game mode for the players like me that expected something else.
4.9 hours played
Written 9 days ago

get caught lose everything and don't even get to restart the day if you mess up. Can't wait for it to be modded or nerfed in some ways.
38.4 hours played
Written 9 days ago

The demo alone was a blast, the full game is even better! Well worth every penny! Especially fun with friends. ♥
5.7 hours played
Written 9 days ago

I really wanted to like this game, but currently it feels like a steep downgrade from Thief Sim 2. Holding off on a refund hoping it gets better.
51.2 hours played
Written 9 days ago

ignore the reviews, this game is awesome. What thief simulator's predecessor should be
10.4 hours played
Written 9 days ago

Why are people hating on this game? Because you need to learn how to avoid the NPC's? Having a blast playing the game - btw we have doubled or even tripled our quota every day with stocking our warehouse with items.... we are not struggling to play this game at all.
6.0 hours played
Written 9 days ago

If "Phasmophobia meets R.E.P.O. meets Thief Sim" sounds appealing to you, you should check this out.
1.1 hours played
Written 8 days ago

Feels like a downgrade from Thief Simulator. Not as enjoyable.
5.5 hours played
Written 9 days ago

(doing this mid heist) best crime sim game ive played. been following it since the demo dropped.
0.9 hours played
Written 9 days ago

its not what i expected i was hoping for more of a thief sim experience
18.4 hours played
Written 8 days ago

Fantastic game for the price, game play loop is short but fun and has meta progression. Great time with buds or solo. Can't wait to see where the devs take it. Highly recommend 7.5/10 will play again
4.7 hours played
Written 8 days ago

I played the demo a good amount and I don't quite understand the negative reviews comparing it to lethal company. This game obviously does take inspiration from the format with the quota system but this game allows for permanent progression via base upgrades and character leveling. I would say it plays more like a roguelite. Some mechanics could definitely use some balancing hut overall it is a fun time with friends. I look forward to future updates and content.
15.6 hours played
Written 8 days ago

Great game and has a fun gameloop, played many hours in the playtest and i believe i will play many more in the full version
31.4 hours played
Written 9 days ago

Great game with lethal company / REPO gameplay, Its the type of game that you need to keep on playing to unlock more progress. Most of the negative reviews seem unfair. That being said it is a different type of game compared to the Devs other games and i think people thought that this game would follow on from their previous games.
40.6 hours played
Written 9 days ago

Have "finished" the game once, entirely solo, on the normal difficulty. So my review is going to be based on that experience. This game is just a must buy if you just love being a loot goblin and sneaking around people. The game is fairly casual, and can be a very fun and chill experience with friends. It can also be made much harder as well, so the difficulty is elastic, thus suitable for both try harding and just messing around. Edit - I am really shocked by people saying this is just a reskin version of Thief sim. THAT IS THE POINT, this is a co op version of Thief sim lol. If you loved Thief Sim 1/2, and loved REPO for the CoOp looting, this is the perfect game for you To me this game is very similar to REPO, but in a much more "sandbox" styled gameplay. Excited to see how the game will grow with future updates. The big drawback from my side would be the item breaking system. Yes, the repair table can negate that issue, but personally, this system can be finetuned so it only affects a very limited number of items, and in limited ways. Also, some of the furniture and stuff can be made a lot cheaper, to avoid needless grind. I also wish we aren't forced to choose a random upgrade each time we level up our world, and could unlock the zip ties and other useful stuff as early as possible Considering that pro and master mode exist, I would def make the normal difficulty a bit more easier, and a few quality of life fixes like Sprint toggle, cheaper items in lower difficulties etc.
10.3 hours played
Written 9 days ago

Definitely not a bad game. Little bit of a skill curve, but easy to hit quota once you figure it out!
43.7 hours played
Written 9 days ago

Wacky multiplayer thief simulator. The shift from Crime sim playground in the original demo to this crime simulator "lethal like" version was a little jarring, but it's still a fun experience especially with friends. Solo dev is still actively working on it and has already made multiple quality of life changes since release based on player feedback. Note to those worried about the quota, you can literally just choose endless mode, which removes time restrictions and the quota. It allows you to play at your own pace if you just want a multiplayer thief sim without quotas
45.8 hours played
Written 9 days ago

After Prolog (now it's Crime Sumulator: Playgrounds), Demo and Playtest's I still love it <3 EDIT: Still playing and it's getting even better when you make progress <3 EDIT.2: After finishing game for first time I can tell you that you will play the game more than once as it's not over and all you can find/explore. Game is set to play it again and again with developing your character to become master of crime! Just finish game and you will know what does it mean ❤️
14.9 hours played
Written 8 days ago

Very fun! Love the idea of CO-OP for a thief type game! Would recommend
7.9 hours played
Written 9 days ago

Started breaking into houses with a friend of mine... put my 2 weeks notice in at my day job..
1.2 hours played
Written 9 days ago

I played thief sim 2 had no time limit but this game does I do NOT like that it's a no for me 4 out of 10
0.7 hours played
Written 9 days ago

Санина Не работает с РФ айпишником, только через впн
23.0 hours played
Written 9 days ago

the game is worth the money
21.5 hours played
Written 9 days ago

"Get the hell outta here !" "You're no match for me!" "Where are my pills?" "I need a cat" "Stay away from me!" They need to have a schedule like in thief simulator, they're always home.
98.5 hours played
Written 9 days ago

Really puts things into perspective. Edit: Pro mode is a bit frustrating. Cops spot you behind buildings, can shoot you through buildings and very difficult to hide from.
5.3 hours played
Written 9 days ago

DOING THIS MID HIEST FUN GAME
19.9 hours played
Written 8 days ago

do crime, sell crime, profit