1.2 hours played
Written 24 days ago
[h2] Rating: ⭐ out of ⭐⭐⭐⭐⭐ [/h2] [b]
( 1 out of 5 – [u]Beyond Disappointed[/u] ) [/b]
[h3] Let me preface this by saying: [/h3]
[i] I don’t write game reviews. Ever. I usually just play, move on, and keep my peace.But [u] this[/u]? It dragged me to a point of such [b] profound disappointment [/b] - I couldn’t stand here and not say anything.[/i]
[i]I love story-driven indie games. I crave emotional narratives wrapped in gorgeous visuals. And with a game developer like this - so poetic, so full of promise, the bar was automatically set high. Too high. In fact, the bar was launched straight “To the Moon.” And then this game… dropped it straight into the core of the Earth.[/i]
[i] I gave it the benefit of the doubt. I finished the whole thing, hoping it would redeem itself. To my utter dismay, [b]it never did.[/b] [/i]
[h3] Gameplay Breakdown [/h3] (if you can call it that):
[list]
[*] 70% Unskippable, meandering (forced watch) cut-scenes
[*] 20% Flashbacks that feel like filler
[*] 5% faceless or shadow-looking NPCs
[*] 3% random moving trees
[*] 2% speech bubble for a "?" or an "!"
—————————————
[*] [b]100% [u] Draining, Empty, and Forgettable[/u] [/b]
[/list]
✧˚ ༘ ⋆。˚ ☽˚。⋆ ✧˚ ༘ ⋆。˚ ☽˚。⋆ ✧˚ ༘ ⋆。˚ ☽˚。⋆ ✧˚ ༘ ⋆。˚ ☽˚。⋆
[i] This isn’t a slow-burn. [b]It’s a creative coma.[/b] [/i]
✧˚ ༘ ⋆。˚ ☽˚。⋆ ✧˚ ༘ ⋆。˚ ☽˚。⋆ ✧˚ ༘ ⋆。˚ ☽˚。⋆ ✧˚ ༘ ⋆。˚ ☽˚。⋆
[h3] Pros [/h3] (if we’re desperate):
[olist]
[*] It functions.
[*] Pretty visuals.
[*] Supporting an indie game developer is noble.
[*] Might help you sleep. (Or rage-clean your room out of frustration.)
[/olist]
[h3] Cons [/h3] (Let’s get real):
[olist]
[*] [i]Snail-like Pacing[/i] – Every scene drags on like it’s allergic to progress.
[*] [i]Pretentious Writing[/i] – It tries to be poetic but ends up embarrassingly shallow.
[*] [i]No Real Gameplay[/i] – Interaction is nearly nonexistent.
[*] [i]Emotionally Void[/b] – Not a single scene stirred any real feeling.
[*] [i]Predictable Plot[/i] – Saw every “reveal” from a mile away.
[*] [i]Shallow Characters[/i] – No development, no connection, no care.
[*] [i]Looks Nice, Feels Empty[/i] – Style over substance to the extreme.
[*] [i]Stress-Inducing Boredom[/i] – I literally stress-ate halfway through just to feel something.
[*] [i]Leaves You Worse Off[/i] – Less hope. More crumbs. A vacant stare into the distance.
[/olist]
[h3] Burning Questions, Answered Coldly: [/h3]
[list]
[*] Worth the money? [b]No[/b]
[*] Worth the time? [i] [b]No[/b] — not even during a blackout.[/i]
[*] Story-rich? [i]Story-[b]flat.[/b] [/i]
[*] Emotional impact? [i]Only if you count [b] regret.[/b] [/i]
[*] Should I get a refund? [b] 100% yes. [/b]
[*] Any joyful moment? [i]Only [b]when the end credits rolled[/b] and realised I was free.[/i]
[/list]
[h3] Final Words: [/h3]
[i]I gave this game every chance to move me. I waited. I hoped. I finished it. But [b]all it gave me in return was a hollow experience[/b] buried under dreamy music and flowery nonsense. This isn’t a hidden gem. It’s [b]a shiny shell with nothing inside[/b].[/i]
[i]You have another game "To The Moon" But instead, I got a [b]crater of disappointment[/b] with this, and a pile of snacks I didn’t mean to eat.[/i]
[b] [u]Avoid it. You deserve better.[/u] [/b]