Ghost Town
Ghost Town

Ghost Town

15
in-game
Data taken from Steam
This game can only be run with a virtual reality device.
Steam
Historical low for Steam:
Open in Steam
There are currently no deals for this platform
Ghost Town - Gameplay Trailer
Ghost Town - Announce Trailer
Ghost Town
Ghost Town
Ghost Town
Ghost Town
Ghost Town
Ghost Town
Ghost Town is a single player VR puzzle-adventure from the makers of The Room. London, 1983. Edith Penrose is a ghost hunter, busy exorcising her way through the city's restless spirits. But after her brother goes missing Edith must draw upon her wits & supernatural talents to unravel the mystery.
Developed by:
Published by:
Release Date:

Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
96%
56 reviews
54
2
5.4 hours played
Written 8 days ago

I have completed the game. The game is good, but it's still a Quest port with the many limitations of mobile/phone gpus, like having only one animated npc present at once. Thus locations are small, often barren, and most objects cannot be interacted with (limited physics - compared to Room VR, Ghost Town has no physics for cloth movement and wind). On the more positive side and compared to the Quest 2/3 standalone version it's a fine game with many greatly enhanced textures, effects (like smoke and fog) and some realtime lighting and many dynamic shadows. The enhancements are so profound that if you have the Quest version already, you'll surely want to upgrade to this premium version instead. The PCVR version is 30GB according to the devs compared to 13GB for the Quest standalone version. I've uploaded some screenshots with comments here: https://steamcommunity.com/profiles/76561197970329732/screenshots/?appid=2496180 All screenshots show Index res 300% (=27 million pixels per frame combining both eyes) with in-game maxed graphics settings. I'm using an RTX 3090 with Index at 80 Hz, and although I'm getting 80 fps many places, I have activated motion smoothing in case of more demanding locations. Controls are fine, you can pick up the flashlight with whatever hand you'll like. There's smooth and snap turning, teleport and full locomotion etc. Locomotion is locked to the left controller. There is no finger tracking for Index controllers, but Index controllers are fully recognized by the game. Puzzles aren't too hard and generally much easier than Room VR, in fact some puzzles are so easy that these are close to making the game feel like a walking simulator. The story is weak: you're looking for a missing brother and work like some kind of ghostbuster. Note that this game is no horror game, it's a simple adventure game with some spooky and occult content. I would have appreciated better physics and more object interactivity, and much harder puzzles. Npcs do look great, especially with the high-res textures and dynamic shadows, but are constantly placed behind some sort of barricade, so for some strange reason devs keep you from getting very close to npcs. The sum of all parts do provide a polished and enjoyable experience though, my rating is 6.5/10 - especially due to the very poor second half of the game and the ending - it all felt too rushed and repetitive. The game is also very short - I took 5 hours, but I'm slow - I bet many can complete the game in 3-4 hours. The game has no/little replay value. Btw, in another Steam review this game was described as GOTY 2025, but I'd currently reserve such considerations for The Midnight Walk and Arken Age instead. Also my rating of Room VR would still be 10/10 - but Room VR is very special for the amazing atmosphere, and much better puzzles and gameplay. Ghost Town is a fine game, but it's far from the same level of quality for both story and puzzles as the PCVR version of Room VR. The House of Da Vinci VR and especially The 7th Guest VR also have better stories and more demanding puzzles than Ghost Town.
1.2 hours played
Written 8 days ago

Ghost Town is easily one of my favorite VR experiences. From the moment I stepped into its haunting world, I was completely drawn in by the atmosphere. The developers have created an environment that feels both eerie and immersive, making every moment feel alive with detail and tension. The puzzles are another highlight — challenging without being frustrating, and always rewarding to solve. Each one feels thoughtfully designed to fit the theme and setting. Honestly, I love every aspect of this game. The visuals, sound design, gameplay mechanics, and the sense of exploration all come together in a way that makes Ghost Town a standout title. Highly recommended for anyone who enjoys atmospheric VR adventures! Here is my gameplay video - https://youtu.be/A6Ia43cWV2g
2.0 hours played
Written 8 days ago

Its a game with amazing atmosphere, graphics and realy good puzzles. Love it A+++++
1.4 hours played
Written 8 days ago

I just had my first session in this game (I played the first two chapters) and I really enjoyed it. The graphics are gorgeous, the mechanics / puzzles are fun and the story is intriguing. Can't wait to get back into the game and unravel the story :D