Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos

Rogue Heroes: Ruins of Tasos

40
in-game
Data taken from Steam
Steam
Historical low for Steam:
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playsum
about an hour ago
90%
1,69€
gamebillet
55 minutes ago
89%
1,76€
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Druids and Dungeons Launch Trailer
Rogue Heroes Launch Trailer
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes: Ruins of Tasos
Rogue Heroes is a topdown, roguelite adventure game inspired by the Zelda franchise. Play solo or team up with your friends to combat procedurally generated dungeons and take down the evil Titans that threaten to overwhelm the land of Tasos!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Hell Let Loose
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 1 bundle (Humble Bundle)
• 1 free (Epic Games Store)
• 1 subscription (Humble Choice)
Hell Let Loose
From 21,15€ and with a PC Game Pass subscription
Overcooked! 2
Available in:
• 2 subscriptions
Has been in:
• 2 bundles
• 1 free (Epic Games Store)
• 2 subscriptions
Overcooked! 2
From 4,78€ and in 2 subscriptions
Golf With Your Friends
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 5 bundles
• 2 subscriptions
Golf With Your Friends
From 3,78€ and with a PC Game Pass subscription
Blasphemous
Has been in:
• 5 bundles
• 2 subscriptions
Blasphemous
From 5,24€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
80%
1,421 reviews
1,141
280
30.0 hours played
Written 22 days ago

this thing keeps crashing no matter what I do. This is literally the only game this happens with
40.5 hours played
Written 23 days ago

I REALLY wanted to like this one. I think 40 hours is long enough for me to say I gave it a chance. Ultimately, it's just another drop in the ocean of games that fail to meet their potential due to major design issues. Here, the glaring design flaw is that it sends you all over the world for quests but doesn't give you any way to track them. Some of the quests in the Main Quest chain are literally hidden as well, if you don't explore you won't be able to find them, which means you won't be able to get certain items, which means your progress will stall. The actual gameplay is fun but frankly MANY of the design choices are just plain trash. One step forward, ten back. This is one of those games you'll put aside, then years later you'll think 'Oh this looks fun, why didn't I ever finish it!' - but before too long you're the shellshocked soldier meme thinking 'oh god I remember now'. The big draw for me was that I got to make my own character, something strangely missing from most other Zelda-likes. But the crappy quest design paired with the lack of a quest log stops me from enjoying this game. Imagine I ask you to remember where a certain mousehole is, and I give you a street name. I didn't say the mousehole was in that street. Instead, I let you waste your time because you were busy making logical assumptions while I was being a time-wasting jackass. That's what playing this game feels like. Oh it gets better (by which I mean worse) 'You've got the Beehive, now you have to find the Bear'. Sweet, now is the bear somewhere that makes sense, or did the dev cruelly put it in some nonsensical location that CLEARLY only exists to pad out the game's runtime? 20 Hours of gameplay, but 15 of them are spent backtracking because of the devs perverse twisted sense of fair play. I would be VERY surprised to find out that the devs of this game are sociable outgoing people and not massive misanthropes. The issue isn't that it's a Metroid-like rogue-lite. The issue is that it's trying to do Metroid-like rogue-lite stuff without understanding that curiosity and wonder are FAR better player motivators than frustration and annoyance. This should not need to be explained to those who want to make games for a living, and yet so few of them seem to understand it. Ruins of Tasos - aptly initialised 'ROT' - is the video game version of clickbait thumbnails: It technically delivers, but only in the most obnoxious time-wastey way possible. --------------------------------- It runs, that's one star. The gfx/sounds are decent, there's another star. This is one of most graphically charming games I've ever played, so I'll give it another star for that. Every single *other* star I'd like to give the game is undone by an annoyance related to that aspect/mechanic. Over and over and over and over again. For me, trying to enjoy this game was like trying to catch all the glitter someone threw at a fan. There's no other way to describe it. Any joy I had was fleeting, soon to be ruined by the next crappy design choice. This became so commonplace I began to question if the game itself was a meta-commentary on the complacency of modern gamers. That's obviously tinfoil-adjacent nonsense, but the point remains: The only guarantee this game offered me was 'more annoyance'. The idea of uninstalling it sparks more joy than the game itself ever did. I award this game 3 stars out of a possible 10.
5.8 hours played
Written 22 days ago

Multiplayer worked flawlessly for me, it's an old school co-op rpg but you can also play solo. It is fun but the townbuilding is a bit barebones.
15.1 hours played
Written 20 days ago

game is broken and the walkthroughs all conflict with one another.
2.1 hours played
Written 14 days ago

Picked this up during a Steam sale for $1.99 and honestly? Absolute steal. I grabbed it to play online with a friend, and we’ve been having a blast. It’s a fun little roguelite with charming visuals and solid mechanics that really scratch that classic Zelda itch. The roguelite progression feels super satisfying, especially since it’s brutal early on. But once you start leveling up and unlocking upgrades, the grind pays off, and it’s rewarding to see your character get stronger. There’s a good sense of progression that keeps you wanting “just one more run.” What really stood out for us was the multiplayer design. The camera system is surprisingly smart, it zooms out when you and your teammate wander too far from each other, which helps keep the pace moving instead of locking players to the same area. Teamwork mechanics feel meaningful too, not just tacked on. You actually rely on each other, which adds a nice layer of strategy. If you're looking for something to shake up your co-op routine and you're burnt out on the usual party games, this is a refreshing change. Highly recommend giving it a shot, especially if it’s on sale. Totally worth it.
27.1 hours played
Written 16 days ago

I had fun with this game. Initially unsure what to expect, I started off playing co-op with my 5 year old, he did ok but didn't enjoy the rogue-like aspect of dying often, but did enjoy upgrades. Be He lost interest and I finished it solo. It's a fun Zelda-like and worth a purchase on sale. I found the difficulty curve a bit off, very difficult to start with, levelled off pretty quickly once I figured out combat, and then not a lot bothered me for a lot of the game. Id prefer a more consistent feeling of challenge, but I understand the rogue-like aspect mostly means you end up a bit overpowered.
34.6 hours played
Written 1 month and 1 day ago

What a great take on old rpg from the 90s. For people that loved playing through those old games.
23.6 hours played
Written 28 days ago

you have to buy this 2 euros is a steal this game took the best of a link to the past and made a masterpiece
29.3 hours played
Written 9 days ago

The game is simple and Zelda like, its kinda short, once you get the hang of it, it will be easy. i recomended it for its nostalgia value.
0.1 hours played
Written 18 days ago

Game keeps crashing on launch..
45.3 hours played
Written 14 days ago

fun and easy to pick up
18.5 hours played
Written 16 days ago

cool game got it at a 90% sale
0.4 hours played
Written 18 days ago

why does the loading part crash
15.1 hours played
Written 11 days ago

loved this game!
21.1 hours played
Written 4 days ago

Controller >>
8.4 hours played
Written 28 days ago

goated find
15.3 hours played
Written 10 days ago

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