1.3 hours played
Written 3 years ago
[h1][b]Imbalanced Agent[/b][/h1]
TL:DR- Not really worth your money or time. Buy it or skip it if you want.
Undercover Agent is a pretty imbalanced game, at least for the first 1-3 stages. The game basically designs it so that you'll probably lose your first encounter and have to re-edit your deck accordingly. While that is, in some ways, good design that forces you to stay on your toes and adjust to the current challenge, nobody likes to lose(except masochists).
[h1]The Gameplay[/h1]
As you progress or lose to one of the six stages, you unlock more cards that grant more options, as well as permanently buffing your stats for that battle, making it easier to construct your deck for the next challenge. Some cards are completely useless(namely stun grenade and taser), as they ruin the flow of your deck.
The flow of battle is simply these 7 steps below:
1) Draw 2 cards, regain 2 SP(+1 with SP Plus that you get at the end of the game)
2) Use any Energize cards first, then Stimulant cards you have. Use defense if necessary.
3) Once you have ~10 SP, unleash as many Gun or Attack cards that you might have
4) Use health, defense, or attack plus as you get them.
5) Never let your SP fall below 2(5 on stage 5 and 6)
6) End your turns without using cards sometimes, use stimulant if you have 1 or more paralysis in your hand.
7) Gun and Missile everything.
Following the steps above, you can probably beat the game with relative ease, though card draws play a heavy part in the game. There [i]WILL[/i] be some turns where you need/want defense cards, but only get gun/attack/energize cards, and vice-versa.
[h1]The Sound+Visuals[/h1]
Aside from that, Undercover Agent uses royalty free/stock assets from various game engines. You'll have heard every single BGM, and every single Sound Effect in the game in other games, if you regularly play any indie RPG using RPGmaker, wolfRPGeditor, Unity, etc. The only unique asset(s) are the protagonist, the defeat CGs, and the protagonist's voice.
[h1]Gameplay Duration[/h1]
The game's short, only having 6 CGs, with like 3-4 variants for each CG(totaling 24 or so), so you're not getting much out of it if you're playing it purely for the H. You'll probably get all the achievements within 40 minutes to 100 minutes, the game isn't that difficult, and it only requires you to beat the game to get everything.
[h1]The Verdict[/h1]
Feel free to skip this game. I played and beat it in a little over an hour, and the game costs less than $8 USD, which is less than minimum wage for working 1 hour, so the game's """fairly""" priced.
Other than that, not really worth the time or effort.
This game deserves a 3/10, no greater than 4/10.
If you're playing for the H content included in the free DLC, save yourself some time and look up the CGs on your local Image Board or something.