1.9 hours played
Written 10 days ago
I don't know why it feels like this game was made for 3rd edition WH40k enjoyers. I don't know why it always has to be Blood Angels. I don't know why I can't get to play a WH40k game that gives me the kind of options the original DoW game did.
Anyway, aside from that... gameplay. The game feels slow and a bit confusing in what it means. The symbols aren't really clear and the details of firing are messy at best. So it's not very clear, and for a game with a lot of units, and an option to speed it up, it continuously stops the speed up boost in order to have you watch an Overwatch, or strangely slow it down while another unit is moving at the same time for some reason. It won't just run fast. At its normal speed it is incredibly annoyingly slow-paced. Then there's things like the AI in certain missions. Ah, yes, I took the bunker - now I must kill all the tyranid reinforcements. I'll sit on overwatch for 5 turns wondering where they are, then scout to find out they are going about 1 square a turn and despoiling the ground around themselves at a snail's pace instead of coming up to me.
There's not much to say about graphics or music, those are as expected of a WH40k game. The animations are goofy sometimes, especially in the armory. The voices feel stale and poorly rehearsed from some units, and can get very tiring when heard more than once. Which you will in a battle.
Overall? I don't think so. I mean, if the base game were more than just BA and Tyranids, maybe. Like, if I had 4 army options instead of 2, then okay, I could get over the VAs and the AI and the speed (maybe) of action, but BA are perhaps the most tiresome chapter, and they keep showing up in games and media just like the blueberries (Ultramarines) instead of some chapter without comically over-the-top personalities.
I'm not trying to hate on the game because of their choice of chapter, though. Everyone has a preferred flavor of super soldiers. I'm in the "not recommended" because of the speed, mechanics, voice acting, unclear definitions, and nonsensical missions and AI handling.
Also, for those of you who say it's "the tabletop game except on the computer" take it from a competitive WH40k player... it's not even close. The models are similar. Spacing, terrain, numbers, equipment, abilities, etc, etc... nothing like it.