AMID EVIL
AMID EVIL

AMID EVIL

24
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Black Labyrinth Release Trailer
Launch Trailer Redux
AMID EVIL RTX FEATURES
AMID EVIL
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AMID EVIL
A retro FPS for the ages! Once branded a HERETIC. Now YOU have been chosen as our champion! Reclaim our sacred weapons. Take back our ancient lands. If you can stand... AMID EVIL.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


ULTRAKILL
Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 5 bundles
ULTRAKILL
From 16,07€ and with a Amazon Luna + subscription
DUSK
Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 11 bundles
DUSK
From 7,79€ and with a Amazon Luna + subscription
FAITH: The Unholy Trinity
Has been in:
• 2 bundles (Fanatical)
FAITH: The Unholy Trinity
From 4,75€
Gloomwood
Has been in:
• 2 bundles (Humble Bundle)
Gloomwood
From 14,61€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
94%
5,160 reviews
4,871
289
10.1 hours played
Written 27 days ago

Bought this game forever ago and never touched it because "lol magic, gimme a shotgun" because I'm really stupid Finally gave it a shot, game kicks ass
55.0 hours played
Written 20 days ago

Anytime I think about this game for a semi-prolonged amount of time I immediately reinstall it and play through the whole thing again. I genuinely think I've played through it more times than any other game ever. For people wanting good gameplay, this is such a tightly made "shooter" (feels weird to call it that when there are no guns, but mechanically that's what your basically doing) that I honestly feel like it gets cut short by the end, despite being a perfectly substantial campaign (especially with the excellent DLC, whether you play it before or after), I'm just having that good of a time! I have never felt a more satisfying melee weapon in an fps than the Axe in this game (okay, the literal JoJo reference fists in the DLC are more fun, but other than the incredible soul mode I'm pretty sure its identical to the axe in speed/rhythm/damage). Every play through I find myself primarily using a different weapon and thinking "huh, this is way more useful than I realized", as of writing the most recent one was the Staff of the Azure Orb, but I'm sure this will happen with every weapon soon enough lol! If you're anything like me, and love strange and unique fantasy settings, oh boy will you be drowning in just that. This is such an alien and fascinating world that I wish I could learn more about it beyond what the in-game lore blurbs give you. You'll notice enemies wielding weapons similar to the ones you do, like the Whisper's Edge or Star of Torment, but they're just something a little off or different that implies so much. Not to mention the environments that leave me postulating just what they may have looked like before "The Evil" spread its influence. Oh yeah, and the main antagonist being the pure embodiment of straight up "Evil" is delightfully simple and fun! There is not a single traditional fantasy creature to be seen, no elves or dwarves, everything is unique to itself (besides the literal dragon in the DLC, but like... c'mon). Not that I dislike traditional fantasy creatures/races, far from it! It's just so inspiring to see something so fresh and unique, it almost reminds me of the Dark Crystal in that way. And that is some insanely high praise coming from me. There are also plenty of cool trippy visuals, especially in the last section of the base game. You can play most of the worlds/chapters in whatever order you want, though I personally would save Arcane Expanse (aka, the best chapter) for last before you enter the true final world. Every world has its own unique set of enemies, which incredibly aren't just reskins of previous enemies (except for a few enemies in Astral Equinox and Solar Solstice which are pretty similar, but that's literally the joke, and a good one at that). It always manages to refresh itself, which on a first play through is definitely impressive. There are memorable moments in each world too, like the first time one of those f**kass tiki heads appear lol! Its also just straight up gorgeous. Everything is semi-subtly pixelated in such a way that you kinda forget that it even has "retro-style" graphics for a moment when you really get in the zone. Then the blocky enemies show up and you remember very fast, but that's not a bad thing at all! Enemy designs are cool as hell. A lot of them are variations on "dude in sick ass armor", but I love dudes in sick ass armor so that's a compliment. The colors and lighting are gorgeous, which build onto the excellent environmental design to really give an incredible aesthetic that is unique to each world, but consistent as a full product. Basically, its a very good game. I'd love a sequel, but honestly anything that builds upon what they did here would be incredibly satisfying and I'd be eager to play! Buy this game and its DLC if you have any interest in "Boomer Shooters"! If you are disappointed something is wrong with you!
10.2 hours played
Written 17 hours ago

This game is an extremely fun boomer shooter. It features great gameplay, lots of different weapons and fun boss fights. The DLC is also pretty awesome, especially the end fight. Buy it on sale.
3.7 hours played
Written 12 days ago

Really enjoyable boomer shooter. No daft mechanics, just as you might remember shooters of the 90s with some extra polish, and Polish (probably). It's very much, hit the switch, find the key, move on, with spawns of enemies in between. Some light puzzling, and secret areas. The lack of a high jump means these are found the good old fashioned way, by taking the path less trodden, not bumping into walls pushing 'use', or completing feats of parkour. The weapons add a level of interest, beyond just the slaying, but they're a bit underwhelming early on. That aside, it's chapter based, with a central hub. The lighting, effects and music are all excellent. Yeah, I like it.
3.1 hours played
Written 13 days ago

I saw this game on my recommendations and thought, why not give it a shot. This was one of my best purchases yet and I love it!!!
5.7 hours played
Written 16 days ago

AMID EVIL is a brutal throwback to classic 90s FPS games, channeling the glory of titles like Doom and Heretic with updated graphics, fast-paced combat, and an all-powerful arsenal. You play as a mysterious warrior battling through realms full of grotesque enemies and bizarre landscapes. It’s chaotic, it’s violent, and the music slaps you in the face like a hard dose of adrenaline. But, as you descend deeper into these hellish realms, there’s a creeping, almost unsettling feeling that starts to build. Maybe this game isn’t just about shooting demons after all. Maybe, like the Manson Family, there's something much darker lurking beneath the surface. In AMID EVIL, you’re facing off against various creatures that seem to spawn from pure chaos—demons, sorcerers, and otherworldly horrors. You’re armed with an arsenal of magic-infused weapons, from explosive projectiles to ethereal blades. It’s a classic fantasy setting: an ancient evil rising again, and only you, the lone hero, can stop it. But here's where it gets… strange. As you blast your way through these surreal landscapes, you can’t help but think of how the Manson Family—those lost, manipulated souls—followed Charles Manson in the same way you’re following the twisted narrative of this game. Manson convinced his followers to destroy, to annihilate, in the name of some warped ideology, just as you’re on a mission to eradicate pure evil in this chaotic world. Both stories are full of violence, destruction, and—the promise of a greater purpose. Manson’s followers believed they were part of a revolution, convinced that the “Helter Skelter” race war was inevitable, that they had a role to play in an apocalyptic showdown. And while you’re ripping through the hordes of monsters in AMID EVIL, it starts to feel like there’s a similar blind devotion in your actions. Are you the righteous hero, or just another pawn in a greater, more destructive narrative? Much like how Manson’s followers believed they were acting for a “greater good,” you too might start questioning what exactly you're fighting for. Are you really saving the world, or are you just perpetuating an endless cycle of destruction? Take a moment to think about the game's soundtrack—it’s heavy, thrumming, and intense. It’s easy to get lost in the music, carried along by the pounding beats, urging you to keep moving forward, keep firing. But that sense of relentless forward momentum is eerily similar to how Manson’s followers were urged to stay in motion, to never stop, and to commit horrific acts as a way to fulfill their twisted vision of the future. The more you play, the more you realize: AMID EVIL isn't just about fighting monsters. It’s about the inevitability of violence. You’re always pushing forward, fighting, shooting, and annihilating—just like Manson’s followers did, driven by a sense of false righteousness that led them to kill without remorse. Now, let’s talk weapons. From the powerful Void Cannon to the Piercing Bow, your weapons are sleek and fantastical, designed to obliterate anything that crosses your path. In a twisted parallel to the Manson Family’s arsenal of mind control, these weapons give you immense power over your environment, making you feel godlike as you wipe out waves of enemies. But as powerful as these weapons are, are you in control, or is the game (like Manson’s twisted ideology) controlling you? Every shot you fire, every spell you cast, starts to feel like a choice you didn’t consciously make. It’s as though the power is guiding you to destruction, much like Manson guided his followers, convinced they were part of a greater, inevitable movement, all while leading them to their tragic end. One of the key elements of AMID EVIL is the worldbuilding—the game is divided into unique realms, each with its own horrors. You’ll explore desolate landscapes full of grotesque architecture and demonic enemies. Every step feels like a descent into madness, a journey into a world where everything is broken and twisted. In the same way, the Manson Family descended into a world of twisted ideals, led by their “leader” who convinced them that they were meant to fulfill some apocalyptic role. Every kill you make in AMID EVIL might just feel like one more small step down a dark path—just like the Manson Family thought they were cleansing the world, when in reality, they were perpetuating a cycle of violence and insanity. Speaking of twisted ideals, there’s the question of the villain in AMID EVIL—the “ancient evil” you’re fighting to stop. Much like the Manson Family’s warped view of the world, the evil forces in the game are an embodiment of chaos and destruction. They’re not just fighting for the sake of fighting—they believe they’re acting on something bigger, something cosmic. And, to them, it makes perfect sense. Much like Manson’s delusional rhetoric, these villains in AMID EVIL have created a narrative in their minds that justifies their actions—no matter how monstrous. But you, as the hero, can’t help but wonder: are you really any different? In your blind pursuit of victory, are you also caught in an endless spiral of violence, justifying every act of destruction with the idea that you’re fighting for the greater good? And, finally, let’s talk about the tragic end of the Manson Family. After all the chaos, bloodshed, and mind games, it ended in devastation. The Manson Family’s violent spree only led to their eventual capture, and their lives were shattered. AMID EVIL, too, might have you questioning whether you’re on a path that ends in victory—or if your role in this world of endless violence is nothing more than a futile attempt to destroy an evil that may be just as much a part of you as the world you’re trying to save. What happens when the game ends? Do you really “win,” or have you just added another layer of destruction to a never-ending cycle?
47.0 hours played
Written 23 days ago

Arguably one of the better known boomer shooters of the last half-decade along with Dusk, Amid Evil brings the tried and true run-and-gun formula of the 90's classics into a vivid, colorful dark fantasy world. In this sense, you could sort of say it is the successor to the original Heretic. Weapon-wise, everything is simple: there are 7 weapons, most of which behave in ways that players of the OG Doom will be deeply familiar with. The visuals and map design in this game are truly stunning--you've got to appreciate the time and effort it must have taken to create these. The levels are long (around 45 minutes each on average), but none felt repetitive or like they were overstaying their welcome. The soundtrack is mostly dark ambient--a bit too soft for my personal preference, but it definitely fits well with the vibe the game aims to create. If I had one criticism--althout it was never a problem for me personally--is that I could see how veteran boomer shooter players may find the game too easy. I played on the hidden Evil difficulty--the equivalent of Nightmare in many games--after finding the first couple of levels way too easy on the hard difficulty. On this highest difficulty, I still breezed through episodes 1-3 (dying so few times, I had to go to the menu on a couple of occasions to make sure I was actually playing on Evil). Difficulty stepped up noticeably in episode 4, and the game became a real but manageable challenge in episodes 5-7. To put this into perspective, the Nightmare difficulty in most games is unplayable for the average player. Here, I'd say Evil was the equivalent of the regular hard mode in other games. Overall, if you're into boomer shooters, then definitely get this game. You're unlikely to be disappointed.
23.9 hours played
Written 28 days ago

Amid Evil is a pretty fun Boomer Shooter with a medieval setting. It is New Blood Interactive's Hexen.
13.6 hours played
Written 2 days ago

One of better retro shooters out there. Great art, fluid movement, cool weapons, what do you need more? Play this one and dlc, cutting guys with shields using scythe never gets old.
4.4 hours played
Written 11 days ago

Imagine if Heretic and Quake had a baby. That is Amid Evil with a fantastic soundtrack, difficult but fair enemy and level design with some gorgeous art style decisions that make it breathtaking and very budget pc friendly. I'm bad at it but that hasn't stopped me from loving every second. If you like boomer shooters, get this game.
11.8 hours played
Written 12 days ago

Super cool dark fantasy-themed FPS in the vein of old-school classics like Hexen or Quake, but with enough personality and character to keep it from being derivative. Has a unique art style (and a really satisfying sound design,) that blends modern and retro sensibilities together. The only downside is that in the 8 hours that I have played, I have NOT come across any cool skeletons. (We'll see though--I haven't finished all of the DLC episodes, yet.)
2.3 hours played
Written 16 days ago

Doom Guy before Guns were invented :
7.4 hours played
Written 27 days ago

Fantasy weapons are cool
14.3 hours played
Written 23 days ago

I can't believe this isn't Heretic Edit: Stunned by the 4 final stages, very impressive design there!
7.9 hours played
Written 13 days ago

she give my astral orbs her celestial claw till i unleash soul power??
48.2 hours played
Written 19 days ago

Great game, really makes you feel like you are amid it
3.3 hours played
Written 18 days ago

Ultrakill but worse tbh
14.5 hours played
Written 5 days ago

Better than rdr2
9.0 hours played
Written 18 days ago

Love it
0.9 hours played
Written 21 days ago

WHERE DO I GO
31.2 hours played
Written 18 days ago

Most fun I have had in a long time
20.4 hours played
Written 26 days ago

Rocking like 1997!
5.0 hours played
Written 12 days ago

Medieval UltraKill
6.4 hours played
Written 2 days ago

💡⋆˙𓍊₊ ⊹˚✨💡🌟𓍙 awesomeness game 💡⋆˙𓍊₊ ⊹˚✨💡🌟𓍙