Metro: Last Light Redux
Metro: Last Light Redux

Metro: Last Light Redux

264
in-game
Data taken from Steam
GOG
Historical low for GOG:
Amazon Luna
Open in GOG
DRM Free
Historical low for DRM Free:
There are currently no deals for this platform
Epic Games Store
Historical low for Epic Games Store:
Geforce NOW
Open in Epic Games
There are currently no deals for this platform

Free
Epic Games Store



Free
Epic Games Store



Free
GOG


Metro Redux Launch Trailer ES
Metro Redux - Uncovered ES
Metro Redux Trailer
Metro: Last Light Redux
Metro: Last Light Redux
Metro: Last Light Redux
Metro: Last Light Redux
Metro: Last Light Redux
It is the year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
87%
18,179 reviews
15,944
2,235
11.3 hours played
Written 1 month and 2 days ago

The stealth was done WAY better than 2033 and the story was amazing. 10/10 game
12.2 hours played
Written 18 days ago

Great story, awesome gameplay, beautiful graphics. However, ran into a lot of issues with the game freezing the entire pc due to windows 11. Had to do a ot of troubleshooting to get to the end albeit with little issues once figured out but since it wasnt configured then my only recommendation based on others feedback is to buy gog versio that has a more stable setup. Buyer beware.
26.6 hours played
Written 13 days ago

Metro: Last Light Redux is a masterclass in immersive storytelling, environmental design, and post-apocalyptic survival. As the enhanced and definitive version of the 2013 sequel to Metro 2033, this Redux edition refines the original game’s visuals, performance, and mechanics, while preserving the hauntingly atmospheric journey through the devastated ruins of Moscow’s underground metro system. Built on the foundations of Dmitry Glukhovsky’s novels, Last Light Redux is both a chilling narrative experience and a competent shooter that rarely compromises its tone in favor of action spectacle. Set in the year 2034, just one year after the events of Metro 2033, the game places you once again in the role of Artyom, a young soldier haunted by the decisions he made during the previous game’s climax. The world remains bleak and irradiated; life clings to the subterranean corridors of the Metro, where factions vie for control and mutated horrors roam the dark. The game balances human conflict and supernatural elements with a grim elegance. As Artyom searches for redemption—and a path forward for humanity—he uncovers conspiracies, wrestles with guilt, and grapples with the moral complexities of survival. Narrative is where Last Light Redux truly shines. It presents a linear, tightly scripted experience that feels more focused than its predecessor, yet it doesn’t shy away from quiet, introspective moments. Whether it's the desperate whispers of Metro citizens, the subtle melancholy of abandoned stations, or the philosophical musings from Artyom’s internal monologues, the world feels deeply lived-in. Unlike many post-apocalyptic shooters, the game doesn’t rely solely on spectacle—it thrives on tension, atmosphere, and slow-burn storytelling. Choices made throughout the game subtly influence its ending, adding emotional weight to the journey without pulling you out of the experience with overt branching paths. Gameplay is a blend of stealth, exploration, and combat, all of which are improved in the Redux version. Gunplay feels tighter and more responsive, thanks to engine refinements from Metro: Last Light's original release. The Redux edition also brings the “Survival” and “Spartan” gameplay modes from Metro 2033 Redux, allowing players to customize the experience: whether they want slow, resource-starved realism or more action-oriented pacing. Stealth mechanics have been overhauled, with clearer indicators and more flexible AI, making sneaking a viable (and often preferable) option. The scarcity of ammunition and the constant need to manage filters, light sources, and weapon degradation keeps tension high, especially in the Survival mode. Visually, Last Light Redux is striking, even years after its initial release. The improved lighting, textures, and environmental detail bring the grim beauty of the Metro to life—whether you’re trudging through waterlogged tunnels, navigating ruined cityscapes under a toxic sky, or silently listening to echoes in a haunted station. The use of light and shadow is particularly effective, creating genuine moments of fear and wonder. Sound design is equally immersive: the eerie creaks of old infrastructure, distant growls of mutants, muffled gas mask breathing, and the quiet ambient music work together to maintain a feeling of constant unease and immersion. However, the game isn’t without flaws. While its linear design makes for a tightly controlled narrative, it does limit replayability and exploration when compared to more open-world shooters. Some enemy AI behavior can feel inconsistent, and human enemies in particular can veer between overly perceptive and comically unaware. The morality system, though more subtle than in other games, can still feel opaque—making it unclear what actions influence the game's multiple endings. Despite these minor issues, none of them detract significantly from the overall impact of the experience. Metro: Last Light Redux is not simply a shooter—it’s an evocative journey through a broken world filled with broken people, haunted memories, and a fragile hope for redemption. It excels in crafting a believable world and then immersing you in it completely, wrapping its survival mechanics and stealth gameplay in layers of emotion, tension, and philosophical weight. For newcomers, the Redux edition is the best way to experience this chapter of the Metro saga, while returning players will find the refinements and enhancements worth revisiting. It’s a gripping, moody, and unforgettable trek through humanity’s last shadows—and a benchmark for atmospheric storytelling in games. Rating: 9/10
20.7 hours played
Written 19 days ago

Игре присущи все те же недостатки, что и первой части (речь о Redux версиях): устаревшая графика, коридорность, явно просматривается заскриптованность противников. Управление привычное, что позволяет немедленно влиться в игровой процесс. Однако теперь огромным плюсом является то, что на сей раз сюжет вышел на новый уровень. Пусть он и полон клише, но добро скроен и весьма динамичен (хватает и твистов), что мгновенно повышает интерес к происходящему. Понравился плавный переход от первой части ко второй. а также большее погружение в историю мира Метро и персонально Артёма. Атмосфера на 100%! Из минусов, пожалуй, лишь не слишком удачно добавленная романтичная линия: она выглядит куце и инородно даже не поминая Ведьмака. В общем по окончании игры вспоминается лишь удовольствие от проведённого времени. К слову, основная кампания стала длиннее - примерно 15 часов, в самый раз, чтобы не успеть заскучать. Ах да, есть ещё доп. миссии/главы, часть из которых достаточно интересна как сама по себе (уровень со стелсом), так и в качестве дополнения к сюжету (пролог от лица Анны).
50.0 hours played
Written 11 days ago

---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
13.9 hours played
Written 11 days ago

Amazing game!! Just another great Metro game in the series. I jumped on the opportunity to play this game right after I finished Metro 2033 REDUX. I also highly recommend playing the REDUX version of this game as it just improves the experience so much more over the original. Similar to my review for 2033, this game takes everything I love about the first game and adds EVEN MORE on top of it. There's more variance in the enemy types, you get to explore more locations, and characters are even more fleshed out. I feel the main story of this one was slightly weaker than the first, but I still LOVED IT. This game and series is a must play! Can't wait to play Metro Exodus!
19.4 hours played
Written 12 days ago

I just completed all the endings. It was tedious for me as I am an impatient player, especially for the Good ending. Although it causes me frustration, it help me to appreciate the game even more. The story is also really good, its also fairly optimize. Now I will play the first metro game before the exodus so I could also see the good ending.
11.9 hours played
Written 14 days ago

jesus christ the stealth in this game is so fucking bad it would be ok if you weren't penalized by a totally hidden """moral""" system that will lock you out of the good/cannon ending for killing the guys that want to put a bullet in your head. can't hide or move bodies (????), enemies can see you through fucking walls if your "in the light" detector is on, if you so much as walk normally (not crouchwalk) enemies detect you from 3 rooms away this same system relies on non-cutscene NPC dialogues that misfire, fail to fire, get cut off if an enemy so much as sneezes all of this while not having a manual save system, instead using arbitrary "checkpoints". so if you fuck a stealth, due to mistake or more often than not stupid buggy videogame AI nonsense, it's back to the start of the level for you! and you have to restart the level instead of adapting and going loud, because fuck you if you want thhe canon ending :)
20.8 hours played
Written 15 days ago

Great game but it does come with its fair share of pros and cons. Pros -Beautiful game considering its 11 years old. -The world feels like its own character in the game. It feels alive with its own pulse. -The game ran smooth with no hiccups. -Load times are quick. -The controls felt great and in fact they felt better than they do in Exodus. -The game itself doesn't feel repetitive and formulaic. -The pacing of the story feels just right. -The length of the levels feels good. You don't feel your getting cheated out of more game or being imposed on with too much game. -The writing is top notch. Everything from all the lore packed in to the lucid or ethereal sequences as a story telling tool, chefs kiss. Cons -While the gun play is good the weapons are inconsistent. Sometimes it takes a few shots to down an enemy other times it takes a full magazine to down the same type of enemy. I personally can forgive that but what I won't forgive is a head shot not doing jack s**t. -You often don't feel like you don't have enough ammunition. Because of this the ammo pool feels insufficient. While they are cons its on brand considering this is a post apocalyptic waste land. -The save system is my biggest complaint about this game. This game will save you at the worst disadvantages. NO AMMO, NO FILTERS. They could have at least had a quick save/load feature to avoid stranding your character in certain peril. On the other side of that is it creates a need to think about exploration as a means to survive by finding extra ammunition/filters that you desperately need but also something that could doom you if you find nothing of use. -The fact that we don't get enough screen time with specific characters is a crime. There is never an excuse for poor character development. Conclusion Even with all its flaws I would still recommend this game to anyone that is a fan of the survival horror genre as it scratches that very itch even though its marketed an action game. The games pros far out weigh its cons and is worth actually putting up with the short comings.
9.0 hours played
Written 16 days ago

This was my first metro game, I got it during the summer sale. Really good story. Fun campaign with a good variety of shooting and stealth sections. Very appropriate campaign length. I had a lot of fun playing this game. I'm now a fan of this franchise, and I will be playing the other games.
20.7 hours played
Written 16 days ago

Despite being similar to 2033 in term of graphic and gameplay, Metro last light is far better with a more engaging story
33.4 hours played
Written 17 days ago

Stunning visuals and immersive audio. A must play for any survival/stealth shooter fans. Gun play is extremely heavy and emphasizes precision. I recommend playing on Survival + Ranger difficulty at some point to really immerse yourself in the unforgiving journey as Artyom. Nothing really beats the stress of running out of filters, ammo or med-kits and having to rely on 2 throwing knives. The DLC missions are pretty cool too, doing Kshatriya blind was amazing. However, the game is pretty short, took me 6 hours first run. I could bet later runs took slightly less since I had generally way more knowledge how each encounter would go and some of the missions are just straight dialogue and/or cut-scene simulators. Lastly, some big cons were having frequent freezes, crashes and corrupted saves. A quick Steam restart did magic and for corrupted saves the game has chapter select so you're not really losing too much progress. Game Overall 8/10, definitely would recommend this Saga as a whole.
8.0 hours played
Written 18 days ago

idiotic moral system. im not going to listen or eavesdrop on random conversations just for the good ending
10.6 hours played
Written 19 days ago

Absolute classic everyone needs to at least give this game a try. Ive been addicted to this game and just cant stop playing. Combat, Story and the gamemodes really gives the game the atmosphere of a post apocalyptic wasteland and this is just a masterclass of gaming architecture. does include some frustrating moments but you'll get used to it 9/10
7.5 hours played
Written 19 days ago

Sadly more of the same as the prior game. Art direction is on point but that's about it. Sound design is still stuck in the freeware quality from early 2000s. Another couple of nonsensical action sequences triggered by NPCs that don't make any sense but are there for the Call of Duty cool factor, ruining the game's main theme. The best moments of the game, similar to how 2033 plays, is when you're just traversing around and NOTHING is happening because you can at least imagine something lurking around and feel the supposed tension but therein lies the problem - you learn that nothing unscripted ever happens in this game. As soon as any fight breaks out you mow down such ridiculous numbers of enemies to the point you're starting to wonder if the waves will ever end. When a scripted event / cutscence starts you know the game's on autopilot so you might as well take your hands off the keyboard. It’s like the devs built a haunting world and then got bored, so they shoved in slow-mo cutscenes mixed in with horde shootouts. A huge miss.
49.3 hours played
Written 20 days ago

Amaizing game Enjoy a lot, but there is some bugs in the game , with good ending. after regina lvl game gets bug and you cant do knock out. But there is way around, just try dont kill humans as much as you can, get as much morally points as you can , and dont kill Pavel and Lesnitsky. Finally i get all Achievements 100%
8.4 hours played
Written 23 days ago

Great atmospheric game with lots of stealth and shooter action.
12.9 hours played
Written 23 days ago

Another atmospheric masterpiece Artyom's second adventure is even better than the original masterpiece metro 2033 Pros- Amazing world building and atmosphere Good combat and stealth Great story and characters Replay value with multiple game modes and endings Near perfect game Cons- Too short want more
9.2 hours played
Written 23 days ago

Decent follow up to the first game. You get to experience more of life in the motherland with added explosions in this one. Book connection is more leaning for 2034, but it is still strongly tied to 2033 as well. Great follow-up game for fans of Metro series, from which mainly the ones who read the books (2033 and 2034) or played the first game.
9.6 hours played
Written 23 days ago

I enjoyed this as much as 2033. What I definitely liked was that you are pretty much literally playing the same game. Like, same UI, very small time jump, same characters. I like the familiarity. Again, the story is great, ties in nicely. I won't knock the game for the same issues, but it did suffer from the same stuff I mentioned in my 2033 review. Also, I know it's a short game, but the whole thing with Anna felt very very rushed, and it was hard to gauge her as a character and more, a love interest. I've heard it's way better in exodus, but I feel if the game was maybe about 15-20 hours long for the story, they could've done more and I would've loved to see it played that way. I did play a few of those bonus missions. They're cool, and a nice addition, I just played more for story and I'll be moving onto the next game now. I say, 8/10.
34.8 hours played
Written 24 days ago

Played on Linux Metro Last Light Redux is a sequel to Metro 2033 Redux. Set after the bad ending of the first game, you play once again as Artyom. Like the first game, the game is based on the Metro book franchise, and the pacing and gameplay actions and decisions reflect the way Artyom describes and is described in the book. It is slow, and has a heavy emphasis on the narrative and stealthier approach to the gameplay. However, the game does feature very good FPS action if you decide to go on that route. Metro Last Light is, in my view, a better game compared to the first game, both in the story and gameplay departments. Because you do not need to be introduced to the setting of the Metro universe, you get to see more of the world and the characters, how your actions in the first game carry consequences in this second game, and a more in depth perspective on the Dark Ones. 9/10 would gladly shoot nazis again.
34.4 hours played
Written 26 days ago

Great sequel and follow up to the first one. I bought it when it was on sale after getting the first one for free. It has a lot more human enemy levels as the story is pretty much about a brewing war between nazis and communist, but the mutant sections are still great, tho mostly far in between.
26.7 hours played
Written 28 days ago

Played and completed the game, with a partial second playthrough. Compared to Metro 2033 Redux, this entry leans more toward action and shooter mechanics than the mystery-driven, horror-tinged atmosphere of the first. But that shift in tone was a welcome change for me. The game looks even better visually, with smoother mechanics, upgraded gunplay, and a more refined feel overall. It kept what made Metro great, its dense, immersive world and oppressive atmosphere, but expanded the scope. The worldbuilding gets stronger here, with broader narrative arcs and a longer runtime. I found myself more deeply pulled into the setting, with the post-apocalyptic metro system continuing to feel alive and immersive. While the increased action slightly reduced the eerie tension of 2033, the trade-off is worthwhile in the form of more engaging combat and satisfying progression. I played the Redux version, which enhances the already strong presentation. The pacing is solid throughout, with few moments that drag. The atmosphere remains top-tier, and the audio design, visual storytelling, and environmental details all contribute to the lived-in feel of the world. For fans of story-driven shooters or anyone looking for a gripping, immersive single-player experience, Metro: Last Light Redux is a must-play. It's one of the strongest titles in the series and easily one of my favorite shooters overall.
69.3 hours played
Written 28 days ago

The game is good but it glitches like crazy on modern systems (4090 RTX, i9 14900, Windows 11) when you try to play it at max details. None of the suggested workarounds you find on the internet will get rid of the glitches completely. When I played the game on my older laptop with Windows 10 it worked much better. Anyway. The game is a sequel to first one and follows Artyom on his journey through Moscow Metro ecosystem, You can feel the stench of soviet union everywhere you go. Visuals are spot on, the story is good, and the mechanics are good too. AI is pretty dumb but the game overall is fun to play if you forget the glitches it sometimes produces. For what it is and how old it is - perfect game. I will complete all the achievements for sure.
24.0 hours played
Written 29 days ago

The second entry into the metro series. I don't know how I missed this while playing through these games originally. But well, better late than never. So the storytelling here is a bit of a side-grade as compared to the first game with a slight dip in quality. The beautiful environmental storytelling of the first game is a bit damp here. It is still masterful, but the subtlety of the first game is quietly kept aside for more direct form of story-telling. That is a shame, because the game does start of strongly in the subtlety department. More precisely, the entire Pavel section have some fantastic 'vibe management' (for lack of a better term), ----- SPOILER STARTS ----- which give a good uneasy feeling which builds up right upto the theatre section. There are also excellent npc conversations which add to the increasing claustrophobic environment you lead yourself into before the inevitable betrayal. Good stuff. ----- SPOILER ENDS ----- But post Pavel, such 'vibes' are kind of done away with, and we get a bit more traditional in terms of the narrative. The only place where I find the environment speak for itself was during the Bandit section when we have the Regina with us. That concerned me, because the traditional style of narrative in the first game consisted of pretty long walking-sections which can really slow the pace down to a crawl. This game also has a lot of such sections, but thankfully they are set-up a bit more properly. For example, a lot of the yapping happens during comparatively open sections (not saying that linear walkathons aren't there), so you end up listening to storybeats while scavenging for supplies. But on the flip side, the walk-with-me lore-dumps are somehow more drawn out in a couple of places. One of the more boring ones I remember is the walk through the quarantine zone. The good thing about such sections here is that there is no point in which you are forced to slog along such a section repeatedly if you happen to die somewhere in your playthrough. At least, that is the case if you are strictly talking about story sections. The story itself is pretty good. It is completely a human-focussed story with the mutants being sidelined and the dark-ones being relegated to a McGuffin role. Not a bad McGuffin, but still a McGuffin. However, that doesn't mean the story is harmed because of it. I would say that the story becomes much tighter due to the focus being streamlined on humanity and its woes. One of the endings of the first game is canonized in this game. I personally don't mind it since it avoids unnecessary complications and gets straight to the point. The gameplay is the same as the first one, with minor improvements to stealth. It is still janky stealth, but at least it is consistent with its jank. The gunplay is improved a bit, but some weapons don't feel nice to play. One of the fells-bad-man weapons is the dart shooter which, while doing good damage, just feels unresponsive on impact. The shotguns and snipers do feel punchy though, and same can be said for the assault rifles especially against human enemies. The set-pieces here are pretty good. Even if none of them match the Library section of the first game, there are more good set-pieces in quantity here. Some of the ones I really enjoyed are - The Regina section especially in the Bandit hideout (Best section of the game imo), the section right before we regroup with Anna and the lead-up to Lesnitsky. Good set-ups here. And there are some boss fights here as well, although they aren't anything to write home about. But they are serviceable. Big Momma has a pretty good build up to her, even if the fight itself was average. Exploration again has two aspects - morality points and diary entries. Although there is a level-specific hallucination collectible that is tied to an achievement in one of the stages. The obscure morality system is still there, but its effect on the ending is debatable. I mean, it could play absolutely no role in the ending as well and it might actually be a completely Bioshock 2 type of morality system - I absolutely have no idea. However, some conversation-based morality points are so mind numbingly drawn out that I yawned 5 times during one of them (The Secret Metro Tunnel conversation - you'll know when you get there). So if the morality system has no effect on the ending - I'd unironically say well-fucking-done. Collectibles are the same as the first game. Pretty well placed and paced, while giving good context to the actions of our semi-silent protagonist. This game also has quite a few DLC's, most of which are perspective stories set during the events of the game itself. However, a stand out among them is the souvenir collecting DLC which I found very enjoyable to play. I don't know how these DLC's were sold, but as a bundled item, all of these are solid additions to the game - all 10ish of them. _____ All in all, a fantastic sequel which is overall a sidegrade of the first game in terms of quality. If you liked the first game, you must play this as well. I have no idea how I missed this during my original playthrough. 8/10
6.4 hours played
Written 30 days ago

this game is perfect if you are feeling bored.And if you dont have any other games.Also can just be played if you are feeling like you want action or guns in your game. Buy the game, you will have fun!
8.4 hours played
Written 1 month and 1 day ago

Metro: Last Light delivers an incredible atmosphere. Once again, you find yourself deep in the dark, claustrophobic tunnels of Moscow’s metro, and the world-building is absolutely spine-chilling. The graphics are a clear step up from the previous game — lighting, details, and animations are all very impressive. The sound design also perfectly supports the mood, fully immersing the player. Gunplay and combat mechanics are much smoother and more satisfying compared to Metro 2033. The stealth elements are also better implemented this time around. In terms of gameplay variety, Last Light definitely builds on what Metro 2033 started. Without giving away any story spoilers: the narrative fits the atmosphere perfectly — it’s gripping and character-driven, keeping you engaged throughout. That said, Metro 2033 leaned a bit more into exploration and the raw "survival" feel. Last Light offers a more action-oriented and cinematic experience. In short, if you enjoyed Metro 2033, Metro: Last Light will absolutely satisfy you. It pushes the series forward in terms of gameplay, atmosphere, and storytelling. Edit: Damn (Артем) Artyom Such An Underrated Character ı did love (Артем) Artyom
86.1 hours played
Written 1 month and 3 days ago

One of the greatest—if not the greatest—series of post-apocalyptic horror games I’ve ever played. Truly amazing. Also improved on so many things that 2033 did good. Apart from the atmosphere in some situations. Coming of the metro for the first time with Burbon was an experience I'll never forget.
15.3 hours played
Written 1 month and 3 days ago

more of the first while lacking some of the charm of 2033's world and story.
9.5 hours played
Written 1 month and 8 days ago

The Metro series is just phenomenal. I'm prob in the minority though when I say that I think the first 2 games are better. The 3rd game has you leaving the metro, and the metro is where I think this game is the most fun. On the other end, I believe this one is the best entry. You must face the ramifications of your action in the first game and you get a "sidekick" that I think is more interesting than a lot of the more modern instances of the trope. And also being outside is really intense in this game unlike Metro Exodus. I think all 3 games are good, but please don't skip the first 2.
10.0 hours played
Written 1 month and 9 days ago

Je trouve que metro last light est une bonne suite de metro 2033 L'histoire est sympa et le gameplay est amélioré par rapport au premier
9.2 hours played
Written 22 days ago

This game it is a very good on continuing the story from the first game.The game it is magnificent on delivering the emotion and the game it has very good mechanics. P.S. The end it is tragic but deserviet.
65.5 hours played
Written 23 days ago

Game is utterly broken. In just 3 days I have started 3 new games and experienced an identical problem. I want to start a game in either Survival or Spartan Normal mode, NOT ranger mode, and around 1/3rd of the way through the game after a cutscene transition or a restart, my save magically turns into a ranger mode save. I have edited the difficulty in BOTH config files and nothing has worked. It is totally inexplicable and I have found no fixes. It's so egregious that when this bug occurs, my 3rd weapon simply floats in the air in front of me. I have deleted all saves, totally reinstalled, and totally wiped the games data from my PC, and I am still getting this bug. It would be okay if it were regular ranger mode, but it changes my difficulty from Normal Spartan to Ranger Hardcore, even without ranger mode unlocked. There is no way to change the difficulty in the menu from either the main menu or in game. As far as I am concerned, this game is legitimately unplayable, and it will be remaining uninstalled until this stupid fucking bug is fixed. Shame, I love this series, and I've not had similar issues with Exodus or 2033, but this renders this game totally unplayable. If I wanted to play ranger hardcore, I would choose that difficulty at the beginning of the game, but I don't and this bug forcing me to play this game in a way I do not enjoy is unacceptable, especially considering the fact that I am still having the same problem after modifying config files and deleting saves completely.
9.3 hours played
Written 15 days ago

as a big stalker fan, this game series was great
10.6 hours played
Written 20 days ago

This..wow oh boy. This is a work of art. One of a kind if you could say. I wish they made games like this nowadays. If you are into survival horror games you will like this.
6.3 hours played
Written 27 days ago

Okay not gonna lie but I love metro games, I already played metro 2033 and honestly as of now all I have to say about this one is fuck Pavel for making me believe we were friends.
9.8 hours played
Written 29 days ago

A great follow-up to the already highly praised original game. This sequel sets new standards for the series, and improves on the original in pretty much every single way!
3.8 hours played
Written 1 month and 1 day ago

Feedback for Developers and Steam: Please Include FPS Limit Options in All Games I’d like to highlight how important it is for all games on Steam to include a built-in FPS limit option. This should be considered a basic feature, because: Many users rely on FPS limiting for technical reasons or to reduce power consumption. Some hardware (like laptops or lower-end PCs) may overheat or behave unpredictably without the ability to cap frame rates. V-Sync or other adaptive solutions are not always enough or suitable for every setup. It would also be extremely helpful if Steam could introduce a filter in the store that allows users to sort or exclude games that don’t support an FPS limiter. This would prevent situations where someone buys a new game only to discover it doesn’t work well on their system due to this missing feature. This would be a small change for most developers, but a huge improvement in accessibility and user experience. Thanks for reading, and I hope both developers and the Steam team take this into consideration.
12.1 hours played
Written 11 days ago

Very unclear game,,no map,,no damage,weapon or hp stat..no default game save..no objective marks..had very teriible time...could be the worse game i play...like walking in the dark pitch black without light at all..
23.3 hours played
Written 21 days ago

it's a true masterpiece! A truly must play series to anyone who like iike immersive story rich games
3.0 hours played
Written 1 month and 2 days ago

Boring, drab, Russian, boring, repetitive, boring.
15.5 hours played
Written 24 days ago

One of the best story-rich single player FPS, Metro: Last Light played and felt the same as its predecessor, Metro: 2033, but with more add-ons to both enemy types and playstyle. If you played and enjoyed Metro: 2033, you will love this. For me personally, Last Light has better progression and content in terms of story. The overall ambiance of Last Light is superb (better than a lot of linear shooters) and it captures the bleak hopelessness of a post-apocalyptic frozen wasteland very well (though don't take my word for it since I have never been in one ːaushrugː ). Players can choose to go guns blazing or use tippy-top stealth in some chapters adding a bit more flavor. The enemy AI during fights is alright, kind of like day old pizza, it doesn't taste great but it does the job. The verdict: play the game if you are fan of the genre, or if you enjoy a good in-game story.
10.2 hours played
Written 16 days ago

If you ever see me fighting in the forest with a grizzly bear- HELP THE BEAR
15.4 hours played
Written 18 days ago

The metro tunels are calling. This is a masterpiece
18.6 hours played
Written 14 days ago

game is fun and manly dramatic
17.5 hours played
Written 20 days ago

I just wish devs would have added manual saving, then it wouldn't be that hassle to play the game. I am not gonna even talk about DLCs, straight out skipped 4 of them to just get this over with. In 2014, this game may be fun to the most folks but in today's age I would disagree.
19.9 hours played
Written 18 days ago

Good game and story
15.9 hours played
Written 23 days ago

One sentance: Try it after eachother. It`s a hell of a game series.
12.3 hours played
Written 27 days ago

boht badiya game banya ha bc maja aagaya
19.3 hours played
Written 19 days ago

10/10 would bomb post apocalyptic Russian metro again.