Metro Exodus - Sam's Story

Metro Exodus - Sam's Story

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Warning, this is a DLC and requires the game Metro Exodus to work properly (click to open the game).
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Metro Exodus - Sam's Story
Metro Exodus - Sam's Story
Metro Exodus - Sam's Story
Metro Exodus - Sam's Story
Metro Exodus - Sam's Story
Sam, one of the soldiers of the Spartan Order, makes his way away from the Aurora in search of a way back to his home of the USA, arriving at the remains of Vladivostok’s tsunami ravaged harbours, ruined industrial buildings, and crumbling residential districts. Players will forge Sam's path through this landscape, as they take a brand new journey across the wasteland of post-apocalyptic Russia.
Developed by:
Published by:
Deep Silver
Release Date:

Steam
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Metro Exodus
Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 11 bundles
• 1 subscription (Humble Choice)
Metro Exodus
From 5,98€ and with a Amazon Luna + subscription
Metro 2033 Redux
Has been in:
• 5 bundles (Fanatical)
• 4 free
Metro 2033 Redux
From 1,99€
Metro: Last Light Redux
Has been in:
• 5 bundles (Fanatical)
• 3 free
Metro: Last Light Redux
From 1,99€
Metro Exodus - The Two Colonels
Metro Exodus - The Two Colonels
From 1,39€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
79%
701 reviews
554
147
0.0 hours played
Written 11 days ago

Sam's Story is a perfect example of how a DLC should be done. One of my favorite touches was the reference to Vladivostok and San Diego as “twin cities.” Small but meaningful detail that make the world feel more connected, especially in this crazy time
0.0 hours played
Written 1 day and 20 hours ago

It's good, though I was pretty exhausted by the end. Your mileage will depend on a few things. You get a new gadget that beeps when resources are near, or mines. It's ear piercing and it's incessant, it never stops, not during dialogue, not during long scripted scenes. Literally for the full 3-5 minutes of a scene it was beeping, like a goddamn smoke detector low on battery in the background. You can disable it, sure, but then you'll walk into a mine. You see the problem. I can't really hear Steve Blum as anyone other than Steve Blum at this point, and Sam talks an awful lot. Most of his lines are goofy and just don't fit Metro's tone at all. It's been a while since I played Exodus so I can't remember if Sam talks all this much in the base game, so that might not be an issue for some. It commits that cardinal sin of ripping control away for what feels like minutes at a time, to watch Sam do this and that like a ghost trapped in his body. I mean it, minutes. Minutes of you doing nothing but watching, unable to do anything. There's two entire fight scenes that are just you watching, and worst of all that's how the game closes. A QTE. I just don't get the appeal, it took me out of the game when it happened. On the plus side, it's gorgeous like the base game and The Two Colonels, and it's a decent sized new area to explore. I really enjoyed the detailing of the new area and the world building, I both wanted to explore and felt like it was worth doing. The new weapons are really cool; a custom 1911 and something resembling the AK-12 prototype. I really liked them, and used them the whole time. You can kinda break the game with the new incendiary rounds, they kill basically anything in one shot but hey. I'm not against that in single player games. It's fun. I saved mine for tricky situations and mutants. It's worth picking up and playing especially if you want more of the base game.
0.0 hours played
Written 9 days ago

Respect. not giving up
0.0 hours played
Written 12 days ago

sam is hot