Yes, Your Grace
Yes, Your Grace

Yes, Your Grace

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Yes, Your Grace Reveal Trailer
Yes, Your Grace
Yes, Your Grace
Yes, Your Grace
Yes, Your Grace
Yes, Your Grace
Yes, Your Grace
Yes, Your Grace
Yes, Your Grace
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
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Steam
GOG

Mind Scanners
Has been in:
• 2 bundles (Fanatical)
• 1 subscription (Humble Choice)
Mind Scanners
From 2,79€
Yes, Your Grace 2: Snowfall
Yes, Your Grace 2: Snowfall
From 22,05€
Yes, Your Grace Soundtrack
Yes, Your Grace Soundtrack
From 1,22€

Descenders
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 4 bundles
• 1 subscription (Humble Choice)
Descenders
From 5,74€ and with a PC Game Pass subscription
Hypnospace Outlaw
Has been in:
• 3 bundles
• 2 subscriptions
Hypnospace Outlaw
From 4,09€
Let's Build a Zoo
Has been in:
• 2 bundles (Fanatical)
• 1 subscription (Prime Gaming)
Let's Build a Zoo
From 5,87€
Not Tonight
Has been in:
• 2 bundles
• 1 subscription (Humble Choice)
Not Tonight
From 2,51€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
86%
4,483 reviews
3,879
604
3.5 hours played
Written 1 month and 1 day ago

Terribly misadvertised. You think you're gonna do some kingdom managing but in fact it's a simulator of selling your daughters and then when you find out they're being hurt you are not even allowed to do anything when you clearly could - you are on plot rails, you will sit there while everything turns increasingly awful. This could be an interesting story but it's just not what was promised. The mature content description is also false, this game needs loads of content warnings. So unless you're in the mood for Game of Thrones, steer clear.
8.2 hours played
Written 15 days ago

Buy it on sale. Your decisions don’t matter unless playing for achievements. It’s very on rails but has some poignant moments. Think of your choices as choosing Pepsi or Coke to drink as you watch a movie. [spoiler] Carefully managed resources to build the largest army. Turns out it doesn’t matter because an avalanche wipes out both armies no matter what. [/spoiler]
6.7 hours played
Written 1 month and 4 days ago

Decisions, decisions. I felt like I was on a rollercoaster of emotions throughout the story. As a short game to pass time, I think it's pretty good.
13.1 hours played
Written 16 days ago

It's a good game but... [spoiler] only if your heart is strong enough, and you are prepared to see some of the main characters die [/spoiler]
14.3 hours played
Written 18 days ago

I've just finished playing Yes, Your Grace, a feat which took me just over fourteen hours. Overall, I'm quite satisfied with my purchase. I believe that I paid about $9.99 for this during a sale, which brings my total price per hour to less than $1.00. For that, I got to experience a fairly compelling choices-matter-style narrative game with some interesting mechanics, nostalgia-inducing pixelated graphics, and an excellent soundtrack. I feel like this last thing was especially noteworthy. The soundtrack really helps to carry this game, especially during a few key moments of the story. Based on my experience, I'd say you should probably wait for a sale on this like I did. There's not a ton of replayability here despite the various choices that you're offered, unless you really want to chase all of the achievements or something. I got the "golden ending" during a single playthrough by being wise with my resources and considering my choices carefully. Most of the important choices are fairly obvious, which I actually liked. Too many games of this type don't make the results of your decisions logical. They're capricious, resulting in consequences that don't follow from your choices. "Remember when you used the wrong fork at dinner? Well, now your wife is dead." or some such nonsense. There's none of that here. Keep in mind what this game is, and you won't be disappointed. You're playing a mostly on-rails story with a little wiggle room for choice. Kind of like a Telltale game, but with a little resource management thrown in. So long as your expectations aren't set too high, you should be just fine. I'm looking forward to trying the sequel!
7.0 hours played
Written 8 days ago

I actually really enjoyed this game! It had a lot of exciting moments I didn't expect and definitely has lots of replay value!
6.6 hours played
Written 22 days ago

I loved the idea of this game, and wanted to love it, but it kind of fell flat for me. here are my thoughts on it. Positives +Visually very pretty, and i love the music for it as well +the characters are all pretty interesting Negatives - By far, the biggest downside to this game is that while you can make a lot of choices, they all feel meaningless. Almost all the choices you make change barely anything. The description of this game makes you feel like it should have varied paths for everything that can happen to your kingdom and your subjects & family, but it's EXTREMELY linear. - Some things that happen just feel so... dumb. I wish i knew how to explain better, but you would have to play it or i would have to spoil it to explain further, just know there were some eye-rolling moments, especially when this is a fantasy-medieval setting - while the characters are interesting, again, there is no growth between the relationships throughout the whole game. Your daughters and wife will be exactly the same in every playthrough, no matter the choices you make when talking to them.
6.8 hours played
Written 15 days ago

I got this for 2.99. Well worth it. I beat the game in about 6 hours single-play-through with no save scumming. It is a good story for a one-time play. Your decisions compound up to the end of each chapter, but the resulting relationships will still affect the next one. If you can get it on sale, purchase it for a short story of decision making.
11.8 hours played
Written 1 month and 2 days ago

It was rather excellent. There's both George Martin and Terry Pratchett in there, and it shows, and it's both funny and heartwrenching. I got way more than I expected out of it, and I wishlisted the sequel immediately. Easy recommend.
0.3 hours played
Written 8 days ago

Advertised as a game of "making tough choices" but its really a game where tough choices are made for you and the game tries to make you feel guilty for things entirely outside of your control. No choices here, just constant railroading and information about the "choices" you've "made" getting dumped on you AFTER you've "made your choice."
3.1 hours played
Written 11 days ago

This is a very fun game, truly. I love the story and characters along with game mechanics. Now that you've read the good stuff, here is the more critical stuff. Save scumming is in big play here, which i hate. If you dont do things just right you will most likely have to replay that save and play differently The game isn't necessarily hard, IT'S UNFAIR! Some nonsense will increase your items and if you dont help a woman kill a rat you get -8 joy like dude, i'll kill the woman next time Would be an extremely fun game, if it wasn't unfair. Also would like a sandbox mode where there aren't wars unless you make some
6.1 hours played
Written 10 days ago

It's a 50/50 game, a harsh visual novel set in a pixelated medieval setting, with 90% decision-driven content and 10% gameplay. Obviously not bad, considering the necessity of managing resources and the emotional consequences of your previous decisions, plus it's short enough to complete a playthrough in about 6 hours. There's even some potential for replayability... However, the plot is pretty straightforward and shallow while some of the characters' dialogue feels grotesque - sometimes more pathetic than hilarious. The controls are also unfriendly - you have to click the left mouse button to confirm every line of dialogue and action, which made my hand quite tired by the end. Anyway, I had a lot of fun playing it, and I might give it another try since I already sympathize with all the characters in the story (and that's a big deal, actually).
10.2 hours played
Written 12 days ago

Worth a try if it's on a sale. For me, gameplay was tedious, uninteresting, and painfully easy. Some nice moments and promising ideas, but the kingdom management and narrative were underwhelming. You can do almost everything wrong and still win with no consequences.
7.0 hours played
Written 10 days ago

Good story with a solid pace that doesn't feel too drawn out or rushed. Ended up actually caring about the characters which made decisions hurt a little sometimes. Good if you want a satisfying narrative experience without needing to do anything but click around.
0.5 hours played
Written 6 days ago

First Impressions Review: I like this game a lot so far. It lets you know right away that it's a slow cook story. I immediately felt the anxiety that my choices are going to lead to my own ruination. Don't buy the game for a power fantasy. Buy the game if you like squirming under a drip of anxiety poison. I'm gonna come back for small doses of this game at a time.
8.6 hours played
Written 8 days ago

It is a small game that actually happens to somehow suck the player into its plot, characters and gameplay. Very nice experience!
6.7 hours played
Written 8 days ago

didn't know what to expect and do think description is slightly misleading, but ended up thoroughly enjoying this game. great mix of lighthearted and gut wrenching moments, exciting well-written story and interesting characters. if you love fantasy and character-focused stories, you should check it out
11.2 hours played
Written 8 days ago

This game is mind-blowing. It's funny, really, funny but also sometimes sad and a bit confusing. So many emotions are packed into it, and the story is amazing. At first, I was skeptical about the game—I don’t even know why, but as soon as I clicked the PLAY button, I knew I was gonna love it. Honestly, I felt it ever since I saw the main menu. The description of the game might be a tiny bit a little misleading, but besides that, it’s really good. Maybe one day I’ll consider buying the sequel.
9.3 hours played
Written 8 days ago

The atmosphere and the music do a great job immersing you into the Kingdom of Davern, and even through it's relatively short runtime (my first playthrough lasted a little over 9 hours) the game does a decent job at making you feel attached to the characters. Your choices do matter and there are times where you'll have to step back and have a long think about what you're going to do next, because often people's lives are at stake. You can't be rich, keep your people content, and keep your family happy all at the same time; like any good King, you must make a choice. Do I recommend the game? Yes, Your Grace.
8.7 hours played
Written 9 days ago

Nice little game of resources management and choices/consequence.
9.3 hours played
Written 11 days ago

Very nice little game. Story rich, simple mechanics.
8.7 hours played
Written 12 days ago

very good game and amazing story. makes you feel like every single choice matters and is important (because it is). the game gives you many moral dilemmas and offers different solutions to each problem. reminds me of "the pale beyond". another great game
10.0 hours played
Written 14 days ago

I have played this game for five hours straight! It is so fun and funny, definitely not easy. Love the soundtrack
8.7 hours played
Written 15 days ago

Overall, [i]Yes, Your Grace[/i] is a very well-made game. The art is very charming, and is fairly detailed for a game with faceless-pixel-styled characters. Although it's a point-and-click game, the game-play is still entertaining and fresh enough to keep you engaged. It's short and easy, which is fine since the focus of the game is mainly on the narrative. However!!! for a game that is narrative-focused, I found the fact that the most important "choice" in the game is essentially out of your control to be very disappointing and agitating. I understand that this is important to progress the plot, but writers [i]can[/i] write and rewrite plots without stripping players of their sense of agency. For the most part I found myself trying to rectify that "choice" to no avail. Despite the fact that I got, what I would say, a very good ending, it still felt very disappointing. This was by no means a one-off occupancy; the game sprinkles in few additional "choices" that basically boil down to "yes, or yes!". That aside, I frankly just found the king's character to be quite inconsistent. Especially in relation to that "big choice", which you realize made less and less sense as you progress through the story. I don't want to give this a negative vote. Mainly because the game is very well-made, and the developer team seems to have worked really hard on it. In spite of its flaws, the game is fun; it demands your attention and rewards you for it. Also Princess Cedani is so pure, I could never do this to her.
11.5 hours played
Written 17 days ago

I loved this experience, the story was great if a little predictable once or twice but all in all a very good experience. The pixel art is really charming and the decisions you make all feel weighty. Looking forward to trying the next in the series!
5.9 hours played
Written 23 days ago

This is a game which has been sitting in my library for a very long time. I got it as a part of some bundle which had something else I really wanted, and then proceeded to sit on this for years. Well, I finally got around to playing it, and this is a solid game. I recommend it with a strong asterisk. It presents itself as a choice driven game where your actions have huge impacts and whatnot. However, the plot is extremely railroaded. Often, some bad thing will happen as a result of your choice, when in reality you were never given a choice to begin with. Or, the choice didnt change much. This is not to say there is no player agency at all, but it is very limited, and only really starts to get better in the last 2 or so hours of the game. Before that, most of your choices are mere illusions. The game also tries to attempt a facade of moral ambiguity with the choices you do have, but it is just that, a facade. Most moral dillemas are either actually extremely easy to begin with, or the game does a 'plot twist' and retroactively makes it easy. This is to say, it doesnt really challenge you all that much with the choices, which usually just come down to 'do you want to spend resources for a return later' However, despite the lack of real agency, the writing is very good. This is a game where you are going to be hit hard emotionally, and are going to have to tackle some really dark themes. It is done fairly well mostly, and you will be emotionally invested in this story. And the story is pretty good, there are many twists and surprises, all of which feel entirely natural, the game never tries to trick you for the sake of a shocking reveal. Even a lot of the little things which the game doesnt make a big deal of subvert your expectations, and what started as an obvious plot and setup becomes fairly unpredictable. I also really like the focus on diplomacy here. You cant just do everything yourself, you need help. So you have to make deals and engage in real diplomacy. I really enjoyed getting to know all the different lords and settling their disputes, trying to determine who would be the best allies for the situation. However, diplomacy is basically dropped as a central theme in the last half of the game, which was disappointing. Its a shame you never get to actually see the results of most of your actions. Sure you can, say, invest in a new tavern. But you never see this tavern, and outside of a few events with the tavern owner you never even hear about it. It is easy to feel like nothing you do really has any real impacts on the world, because you never see them. The game also is pretty bad at world building, the game keeps referring to places and people but it never really establishes them. At one point you have to be on hte lookout for people from the 'north,' but the game never even says what 'north' is. Eventually via context clues you figure these things out, but it still sucks. The world outside of your castle practically does not exist and you never really get informed about it. People talk about their villages and such, but Im just left wondering if thats even in my realm, because it isnt all the time. All that being said, the plot is very good, and the gameplay is addicting. Dont get this expecting a game with total player agency, where you will have to make particularly hard choices, or where your actions have deep impacts on the game. You wont find any of that here. What you will find however is a game fun in its own right. It isnt very deep, and I wish it were much longer or deeper, but its still fun for what it is. If you just want to be a king and build up your kingdom, this is a solid pick. If you also want a very well written story which will make you emotional, then this is a great choice.
12.3 hours played
Written 25 days ago

Really enjoyable choices-matter management game with references to the Witcher (hedgehog), Game of Thrones (house Stork), and King Solomon (baby), among others. It's pixel art style and atmospheric music pull you right into the compelling story that you can twist in a multitude of ways. Go a little mad and murder everyone, or be especially crazy and be a non-toxic father figure. Choice is yours.
12.2 hours played
Written 25 days ago

Good story, great art, great music. Simple point-and-click gameplay, with moral choices that often stumped me on my first playthrough. The only thing I wish was available would be a way to skip already-seen portions more efficiently after beginning a new game or loading a save. It would provide much better replayability potential. But all in all, I fell in love with Davern and its people, and, as a polish guy, seeing so many things about it inspired by Poland just warmed my heart. 8/10
2.7 hours played
Written 28 days ago

Saw the trailer for the second game and right away saw this as something I would enjoy. It's really difficult being the king and managing your recourses. In some cases I really wanted to help the people but could simply not afford to. Made some bad decisions I guess. But got halfway through the game and the villagers killed me lol. But it's a really fun game with an excellent story that grips you from the get go!
5.1 hours played
Written 29 days ago

Short but sweet, I was hooked from the first decision. I'd highly recommend this game for anyone who likes choose-your-own-adventure stories.
24.4 hours played
Written 1 month and 5 days ago

It pulls you in and wrenches your heart out at times. But that's because the game does a great job creating bonds with the characters. Sometimes there's nothing you can do to prevent catastrophy. And the entire game has a looming sense of dread. "Did I prepare well enough for this sh**storm. Probably not." But that just make the hopeful moments so much more satisfying and wholesome. The story is pretty damn good with a lot of twists and turns. Just be prepared to face the consequences of your own actions.
7.3 hours played
Written 1 month and 5 days ago

This game is a gold mine. I've enjoyed my playthrough very much. Each choice has a concequence and heavy weight. They were also very emersive, you'd get attached to the well written characters and mourn their losses. The seige mechanics are simple yet fun. Its basically like a movie. So conclusion: Buy it you're gonna have a blast.
1.7 hours played
Written 12 days ago

If the game wasn't so focused on selling your children off maybe I could get through more than an hour. I get that this sort of thing happened but why in the world would I want to play a game of it? I thought I was going to make hard kingdom based decisions, not be forced to sell and plan the oldest daughter's wedding while the two younger watch in horror as they realize what awaits them. The whole thing feels gross. I want to hope that there's a somewhat enjoyable ending for this but all the "Well you are 13 now, so ya know, about that time" dialogue is too disgusting for me to enjoy.
0.6 hours played
Written 15 days ago

Telltale-esque fake illusion of choices and consequence. "Choices matter" except that they really don't. If i hold onto the medicine bottle i should be able to [spoiler] save king talys from getting poisoned [/spoiler]
10.5 hours played
Written 1 month and 2 days ago

So much fun! Made me forget my problems for an afternoon, which is no easy feat.
2.9 hours played
Written 28 days ago

What can I say about this gem? This is easily one of my favourites games of all. I never played a game that put you in a place where to doubt yourself would be the only rule, where you would rethink about who you are and if what you are doing it's really the best you can. You can't just chose whatever you want here. "I want to save gold, so I won't help them". You can't just think like that, and it's not because the game doesn't give you this option, but you yourself won't chose this option. You start to really care about your Kingdom and those who are around you in a way that only those who played know. Each and every action in this game have consequences, and some of them really take their time to show up... And this is awesome. If you can, I recommend to play with a friend, debate your decisions and discovering this game together. It's even better than the solo experience. Ps.: Played on another account, it was so good I ask this one to post it for me XD
6.3 hours played
Written 27 days ago

I held off playing this for a long time. When YYG2 came out this was heavily discounted so I jumped in. Even at the significantly reduced priced I found myself playing an audio book that required me to click "next page" about 20 times per page. Not for me.
5.7 hours played
Written 15 days ago

beautiful artwork with an amazing story, if you haven't copped this already you should. will be copping the sequel when i have the funds. -on foenem.
37.1 hours played
Written 19 days ago

Fun neat little game. I look forward to the next one
8.3 hours played
Written 13 days ago

Great game, please add an option to skin Ivo alive
7.2 hours played
Written 6 days ago

The resource management in this game is incredibly easy. The main draw is the narrative. All of your choices have significant impact on how the story plays out as well as how successful you'll be in fighting other armies. People say this is a "Sell your daughter simulator", and to a degree that's accurate, but there are a decent number of ways to solve problems that don't involve trading your daughter in exchange for an alliance.
5.5 hours played
Written 10 days ago

beautiful story and concept
6.1 hours played
Written 12 days ago

Honestly just a fun little game great music, decent concept, and above all else great story. Not the game breaking game of the year or anything, but it really does have its charm.
10.0 hours played
Written 13 days ago

I like the fact that sometimes you can't help everyone at the same time and also being the mad king is not a bad ending for me.
19.2 hours played
Written 14 days ago

This game was very emotional, you have to make a lot of tough choices and you can't do it all, I lost the game twice before finally striking the right balance. You can complete the game over a couple of days, or one day if you binge it all day and all night. I recommend this game because it's a neat experience especially for the price. I bought it as a part of a bundle with [i] Yes, Your Grace 2 [/i] while the bundle was on sale, so it only ended up costing me 50 cents, but it's well worth whatever they're charging right now. In my second playthrough, I managed to practically master the resource balance system. My coffers were absolutely overflowing with gold and supplies, I managed to reach over 200 each at one point, and I could have gone higher but I decided to start spreading the wealth rather than using my agents all the time. However, there is one massive flaw with this game that I can't make heads or tails of, there are story spoilers so please don't read if you haven't played the game all the way through. [spoiler] For a game all about making choices, it really sucks that you have no influence over the big stuff that matters. I can sit there and decide which of my peasants gets to eat and which ones get to kick rocks, but no matter what you do, you cannot prevent Lorsulia from dying, you cannot avoid a conflict with the Radovians, and you cannot arrest the actual criminal Prince Ivo during the trial. No matter what, Lorsulia has to marry that monster Ivo and she subsequently gets burned at the stake. No matter what, you have to fight a bloody battle with the Radovians based entirely on a misunderstanding when in all honesty Beylan would probably have been a great husband for Lorsulia or any of the other Princesses. No matter what, even despite collecting all the evidence, you never actually get to deliver justice in the first trial; someone innocent WILL die in the name of getting an army to fight Beylan, and that army will not come to the battle. It was frustrating for me during my second playthrough to go around looking for a way to make things better just to have the game force my hand in order to progress a linear plot. It's like this isn't a choice driven game at all, it's an uphill hike from one plot point to the next, and the good ending is basically "at least none of your other loved ones died right? and you have a good relationship with your lesbian daughter." I thought maybe I could make better decisions that ultimately avoid the tragedies. Maybe I could find Lorsulia a husband who wont abuse and kill her. But [i] Yes, Your Grace [/i] doesn't give that option, and I really don't like that. [/spoiler]
13.2 hours played
Written 27 days ago

I'm gonna be honest, when it's a game about making choices and it doesn't give agency over the largest and most emotionally trying outcomes, it's a bad game. I'm also frustrated because it's very much a win in the game, lose in the cut scenes situation. I feel like I did amazing at the whole resource management aspect and then it didn't matter. Would have been cool to actually succeed because I did the thing.
7.9 hours played
Written 1 month and 1 day ago

Won the game at got the best ending and yet all I can say is "meh". Get it on sale if at all. It felt too linear of a story where you honestly don't effect the story at large at all. You only effect minor stories which in the grand scheme of things, mean absolutely nothing.
15.2 hours played
Written 14 days ago

A Beautiful and Bittersweet Journey – Thank You, Devs I truly enjoyed Yes, Your Grace. The story was gripping and emotional — I found myself deeply invested in trying to make my daughters happy, even if it didn’t always work out the way I hoped. I’m still heartbroken that I couldn’t give my firstborn a better life… but at least my second daughter found some happiness, and that means a lot. What I loved most was how my choices actually impacted the story. It felt like every decision mattered. The mechanics are simple and easy to learn, making it great even for newer gamers, but the emotional depth is what really shines. All in all, it's a game I'm very glad to have played. I’m really looking forward to playing the second one when I get the chance. Huge thanks to the developers — your hard work means so much. 💜
4.5 hours played
Written 23 days ago

Great series, will be playing all of them. This one is way harder than the second to me though.
14.6 hours played
Written 10 days ago

Beautiful and Underrated.