UBOAT
UBOAT

UBOAT

936
in-game
Data taken from Steam
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UBOAT Trailer
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UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


House Flipper
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 4 bundles
• 1 subscription (Humble Choice)
House Flipper
From 2,45€ and with a PC Game Pass subscription
Car Mechanic Simulator 2018
Has been in:
• 1 bundle (Humble Bundle)
• 1 free (Epic Games Store)
Car Mechanic Simulator 2018
From 1,95€
Thief Simulator
Has been in:
• 1 bundle (Jingle Jam)
Thief Simulator
From 1,95€
Car Mechanic Simulator 2021
Available in:
• 1 subscription (PC Game Pass)
Car Mechanic Simulator 2021
From 6,86€ and with a PC Game Pass subscription
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
85%
10,254 reviews
8,745
1,509
33.1 hours played
Written 29 days ago

I bought this game a few years ago after seeing a YouTuber play it. I had a lot of trouble getting into the game then, but recently re-installed to give it another go. Wow. I haven't been this hooked on a game in a long time. I really can't put my finger on what exactly makes the game so great. Being able to coordinate assaults on a big tactical map or zoom in to view a cross-section of your sub and watch your crew work, or better yet - take control of one of your officers in first person... The different gameplay perspectives really add alot, I think. I'm eager to see the future of this game now that it's fully released, and I would urge anyone who is considering buying to pull the trigger. It's a truly phenomenal game.
68.7 hours played
Written 10 days ago

I've been playing this on the SteamDeck. Would recommend! The default controls are actually quite usable, although a cheat sheet which button on the deck corresponds to which game function would be nice (in the submenus its actually written what some of the keys do, very helpful!) For a game that says "Unsupported!" on steamdeck it works remarkably well. The main issue I have is that the text is so small I have some problems reading it. (Some boxes only show up on mouse hover and are not completely visible in the magnified view but you can't pan because then the hover-box disappears) and that's with the larger OLED screen. But the game itself runs smooth, the only problem is some "cutscene" video sequences which stutter, for example when opening the mission selection for the first time. I haven't encountered any large convoys yet, I would expect there to be some possible framerate drops there, too. Theres a known Proton issue with the game launcher, where web content in the GUI isn't displayed, but it works just enough to launch the game. I haven't spotted any breaking issues in the game itself.
423.2 hours played
Written 19 days ago

I've had this game in my library for a long time, and it's great to see how far it's come. A promising early-access title has evolved into a deep, content-rich game. The devs are active. They roll out consistent updates and post regular dev blogs. The settings can be tweaked to make it more arcade-y or more realistic. Entirely your choice. If you have even a passing interest in WWII submarine warfare, this game is worth your time. hehe 420
59.5 hours played
Written 7 days ago

Its still 1940 and the clowncar of meth fueled pirates that high command put me in charge of has sunk enough capital ships to make the royal navy want to ragequit. I would not be surprised if churchill himself put a bounty on me. 10/10 game, would torpedo another tanker just to see the fireworks.
58.1 hours played
Written 8 days ago

Great game. Nothing like stalking a convoy, lining up a bunch of targets, firing away, then diving for cover and watching the boats above lose their minds as their mates rush to the lifeboats. If you like stealth archer gameplay then this is right up your alley.
101.6 hours played
Written 18 days ago

Excellent sim, reigniting the torch that Aces of the Deep originally lit years ago. Top marks.
5.7 hours played
Written 5 days ago

it is an intriguing game, that is mainly hampered by the fact that your crew left their collective brain cell on leave permanently. The games attempts to automate your torpedo targeting is infuriating while you sit there staring at a non moving ship and your people are incapable of detecting anything about it... also the game's lovely little seafloor indicator is so wildly inaccurate that its only purpose could be sabotage. I want to like this game, I tried to like this game, but with the tutorials given to me I have no idea how to do everything myself as I cannot rely on my crew. A further point that I found infuriating but doesn't fit into the argument was in the torpedo firing tutorial, I had to launch 13 torpedoes at a single freighter before one of them hit. This was with a 87% confidence in their solution... I cannot recommend this unless you are willing to go above and beyond what the game itself gives you and learn how to operate the entire boat on your own
132.7 hours played
Written 16 days ago

Fixed: (adjust FPS limit to 60) Constant Unity game crashes on Uboat, dang near unplayable...typically dont get more than 45 minutes uninterupted before i lose all unsaved progress. This issue also corrupts the save game files crashing the game instantly when trying to reload certain saves. Research online lead me to believe it may be a graphics issue on the AMD side (i have a 7900 xtx) as some people reported fixing these issues by swapping to Nvidia cards...i've tried this on my laptop running an RTX 4070 and it acts the EXACT same way. Why spend all the time to create these games, then when 40% of the purchasers cant play the damn thang...you dont fix it?
53.9 hours played
Written 18 hours ago

The game is extremely varied, (optionally) realistic, and thrilling, it's not that demanding despite how beautiful the graphics are, it's easy to learn with a high skill ceiling, and the devs are transparent; I genuinely could not ask for more.
168.9 hours played
Written 9 days ago

Haven't played in a while. Whatever changes they made since I last played made this game unplayable. The crew and officer scheduling has destroyed any enjoyment on what use to be a decent game. My officers start dying a day into their trip from being overworked? 80% of my storage is med kits to save these morons. Devs broke this game. Dont buy this garbage.
6.4 hours played
Written 8 days ago

nice game but it would be cool to have a multiplayer mode where you can create wolfpacks with your friends to hunt down the allied shipping
81.3 hours played
Written 14 days ago

fun game would recomend only semi downside is just no multiplayer but it still works without it
113.1 hours played
Written 14 hours ago

There's nothing like putting on the soundtrack "Konvoi" from Das Boot and speeding off to intercept an enemy convoy. Also, I'd recommend playing with the higher realism settings so that you get the full experience, keep the UZO stabilisation on and darker nights off, those just made the game near unplayable for me. And I'd recommend not restricting yourself to first person, the boat looks supremely sexy from a 3P view. Calculating the torpedo variables and then watching as it pays off scratches an itch I didn't know I had. It does get repetitive after some time, lack of mission variety (not like there actually was much variety) and bad enemy pathfinding, especially in big convoys can become frustrating. I play the game in bursts: for a week or so, then a break for another 2 weeks.
19.0 hours played
Written 1 day and 15 hours ago

This game is very, and I mean VERY detailed. If you have the brain power to understand all the inner-workings of a WWII era German submarine, UBOAT is the game for you. Personally, I enjoy playing it.
34.9 hours played
Written 2 days ago

This is the first war simulation game where I felt in command, where I really had discretion over how I play the game, how I achieve the objectives, and how I take care of my crew. I actually felt connection with my crew and my boat, and I felt a sense of responsibility. No other game has done this before.
66.3 hours played
Written 2 days ago

Game is super fun once you know how the game works. I hope in the future there are more modern submarines added, and submarines from different countries. Top tier game! Creators should be proud of the game they have made!
38.1 hours played
Written 3 days ago

Honestly I love the controls in the game, and how you can decide how realistic it is, all around great game, i can run it on an average pc just fine, I've never crashed with a 1080.
53.8 hours played
Written 3 days ago

HONESTLY ONE OF MY FAVORITE GAMES, play the tutorial I played without and was always a little bit lost but after doing it everything makes sense.
184.0 hours played
Written 3 days ago

A Deep Dive into Authentic Submarine Warfare – UBOAT Delivers In a sea of generic war games, UBOAT surfaces as something truly rare: a meticulously crafted submarine simulator that respects both history and the player's intellect. Deep Water Studio has done what larger studios so often fail to do—they’ve created a game with soul, tension, and a staggering attention to detail. UBOAT isn’t just about firing torpedoes. It’s about survival. Management. Morale. Every decision feels heavy, every mistake carries weight, and every successful patrol leaves you breathless. You’re not a godlike commander; you’re a human, managing a crew of flawed, weary men trapped in a steel coffin beneath the waves. That realism? It cuts deep—and it’s brilliant. The crew system is one of the game’s standout features. These aren’t faceless NPCs—they’re individuals with names, skills, and quirks, and you’ll come to care about them. When the pressure drops, when oxygen runs thin, or when the enemy sonar pings just a bit too close, the human element kicks in. It’s not just immersive—it’s stressful in the best possible way. Visually, the game punches above its weight. Interiors are richly detailed, weather systems shift with eerie beauty, and underwater tension is rendered with cinematic flair. Add in the soundtrack—minimalist, brooding, and perfectly timed—and you’ve got a game that feels like a playable wartime thriller. Sure, it’s still evolving, and there are moments where the polish isn’t perfect. But what matters more is that UBOAT is driven by developers who clearly care—about history, about gameplay, and about the experience they're delivering. Final Verdict: UBOAT is a gem for fans of realism, tension, and historical authenticity. It’s not for everyone—but for those willing to invest the time, it offers one of the most rewarding, nerve-wracking strategic experiences out there. 4.5/5 – A quiet masterpiece beneath the surface.
59.2 hours played
Written 4 days ago

All of my compartments were filled with water besides one and with no way out. amazing game
413.5 hours played
Written 5 days ago

I have over 380 hours played. Awesome game! I'm looking forward to more upgrades, patches, and fixes, but mostly upgrades. This game boasts amazing graphics and gameplay, provided your computer can handle it. Many modders add to the game with some incredible add-ons. Two thumbs up from me.
45.1 hours played
Written 6 days ago

Absolutely magnificent, with more updates to come, it can only get better...
141.1 hours played
Written 8 days ago

Love it and Hope this development team continue their work and I wonder what their next game will be Perhaps a ship type of version or a ww2 bomber type Maybe both either way they have my support and I am looking forward to dlc
82.0 hours played
Written 14 days ago

This game has been some of the most fun I've had from a singleplayer experience in awhile, the thrill of hunting down a convoy of merchants, the satisfaction of landing a torpedo hit on a ship. the absolute ass-clenching terror of attempting to escape a group of destroyers. However, I will say this game has a very steep learning curve. it can be very painful starting out, but the experience makes up for it. one of my favorite things about this game is that your crew feels like more than just pawns to command, you grow with them and brave the waves together as a team. all in all this game is worth every penny and the devs have done an amazing job in bringing us the most realistic U-Boat game to date.
88.7 hours played
Written 15 days ago

I,m use to shooters but this is fun and relaxing.
90.2 hours played
Written 18 days ago

I'll admit that it took me a while to figure out how to input the correct numbers to calculate the torpedo trajectory, but now that I've figured it out (I know, I should've used a tutorial) it's even better now when I sink a ship. With my next bump up in difficulty, I'll be enabling the need for food.....I'm looking forward to that extra challenge.
85.9 hours played
Written 22 days ago

This is a hardcore sim. It's very difficult to learn, but like most of these games, it's so satisfying when you do get it down. Sure it seems boring, but this isn't meant for those with short attention spans. Just like DCS or IL2. Sounds aren't the best nor are the graphics, but they're good enough. As for music, I recommend Greyhound's OST. It's so much more malicious than the vanilla WWII military OST. :) Also, making use of bad weather or night time is very rewarding. It's not a slight debuff like in WoWS. The seas are noisier, the waves higher, and the visibility is poor. Perfect for creeping into a convoy unnoticed, then sitting amongus, while your torpedoes blow a new butthole for those ships. The one negative is that sometimes the physics will go out of whack when speeding up the game. I somehow launched myself KILOMETERS into land at half-speed when trying to return to port or navigate tight waters. My torpedoes often miss because it thinks it's going at mach 50 when it's just me, god, accelerating time. Sometimes my sub somehow turns into a shitty hydrofoil that "hovers", gaining no speed... ABOVE the water! I hope this will be fixed. I like that the devs are still working on the game.
57.1 hours played
Written 23 days ago

Pretty cool submarine game. This is my first time playing a submarine or uboat game so I have nothing to compare to. The game has a little lag sometimes especially on loading, but it's bearable and doesn't impact gameplay. I like that you can make this as easy are challenging as you want, as far as mapping torpedo calculations, managing crew tasks, sleep, food, etc.
25.5 hours played
Written 23 days ago

I can appreciate how the depth and realism of this game is tailored to your desires and how you wish to tweak the settings. The gameplay is very intense and engaging, and succeeding in missions feels rewarding and makes you feel as though you are doing your part in a large-scale war. The development of the war over the course of your playthrough is one of the most interesting aspects to me, and how you react to different nations' vessels based on the state of the war is a very unique and interesting concept and mechanic. All of these factors together help this game to be accessible to both casual and hardcore players alike, and I can appreciate the immersion and potential LARP that this game offers.
118.6 hours played
Written 26 days ago

As a fan of silent hunter, cold waters and dangerous waters I really want to like this game, its not bad but in its current state its rough. The tutorial is 50% broken. I've had to reload games just to get an event trigger to work. The hunt and peck command system is awful. The jank and lack of polish is pulling me out of the pleasure of commanding a u-boat. I havent gotten to QoL mods that have to be out there. Its just barely on the tipping point of not recommending, but its alright.
35.3 hours played
Written 27 days ago

Very fun experience controlling a uboat. Good game if you want to be really realistic or just have fun sinking ships.
4.7 hours played
Written 27 days ago

Its a fine game, but the user must be patient, controls can be very difficult and there is a learning curve on this game. Don't expect to just start playing, it takes time to learn how to use the controls and play the game. When the user finally understands how to play and work the controls its quite fun!
47.9 hours played
Written 28 days ago

Great Submarine game! Stunning visuals, its a pleasure being able to give the dive order, then watch as your sub slips away into the depths. Recommend!
43.5 hours played
Written 28 days ago

great game, runs ok even on integrated graphics
18.5 hours played
Written 29 days ago

Игра очень хорошая затягивает на долгое время особена увлекательна в первые чисы рекомендую каждому попробовать для этой игрыцена очень мола. Надеюсь мой отзев полезен
185.7 hours played
Written 27 days ago

high recommencement very good game can be chill on easy can be a challenge on hard good game can play when sober or drunk played since it was first out on steam
1.8 hours played
Written 12 days ago

Even with crew management turned to absolute minimum, you're still expected to manage far more than I have any desire to. SH3, even as dated as it is, is a far better game. Especially with modern modding.
41.5 hours played
Written 8 days ago

spawn as captain of U-48, sink royal oak, sink 50,000 GRT, Die because i forgot to surface 10/10 would asfixiate again
1,341.2 hours played
Written 5 days ago

I am 59 years old and I have been playing Video Games since they were created. I Have Played Many simulations over my years and I can Honestly say that UBOAT is one of the best War time simulations I have ever played, It gives you complete control over the entire operation of your vessel and crew and the missions you take have different variables each time you play it,, Very Satisfied with the game.
86.5 hours played
Written 21 days ago

Played 51 hours so far and already feel as though I've got my money's worth, given the average experience I have with modern games. I'm not here to post an extensive review, just my own outta 10 rating, and in this instance, I'd rate it a 8.5, deducting a little for the odd bug, like a damaged ship coasting along for an extended amount of time with its prop. out of the water. The fact I keep returning to this game, out of the many I own, speaks for itself.
18.0 hours played
Written 11 days ago

Definitely my new favourite game. Love it. > Sept 9th 1939 > on patrol in north sea > get a hydrophone signal for nearby ship > intercept > oh FUCK it's a black swan class destroyer (anti submarine) > EMERGENCY DIVE TO PERISCOPE DEPTH > somehow it hasn't spotted me > line up a torpedo firing calculation > fire a 3 torpedo salvo > sunk a black swan class destroyer > THE ENTIRE ROYAL NAVY ESCORT TURNS TO TRY FIND ME > EMERGENCY DIVE > Sit at the bottom of the ocean eating Saurkraut while waiting for them to pass overhead and stealthy sneak away > return to port to a heroes welcome, given Iron Cross 1st Class 10/10 would kriegsmarine again
46.6 hours played
Written 16 days ago

Despite its formal release quite some time ago, the game still feels like an underbaked experience. Issues observed: - Poor ship physics, especially in shallow waters — sunken ships often end up standing upright. - Simplistic and unconvincing damage model. - Lack of character development; crew progression maxes out just four months into the war. - Very limited variety of ships. - Absence of meaningful naval infrastructure. - Virtually non-existent port and city modeling. - Outdated graphics — some elements, especially harbours, resemble visuals from the 1990s. - Poor character animations - Limited soundtrack - Credit awarded for kills even when AI completes the action, breaking immersion. Conclusion: Overall, there’s been sadly very little progress in game design since Silent Hunter III, which was released 20 years ago.
47.0 hours played
Written 14 days ago

I picked this up early access and fiddled with it for a bit. Crew management and usual Sub controls where good and I played it for the obligatory 10 hrs. After that I set it down and revisited it just in the past month. Now that I've come back to it I can say I am having a blast. There are lots of changes and this really is becoming quickly my favourite sub sim. I've played them all since 688, Sub Command and the SH series. This one, for me, is the scratch of the itch I've been looking for. Game usual aside, it has a excellent way of making you want to explore the crew management system, TDC and other ship management to complete missions. Working on upgrades and levelling makes for additional rewards other than sinking ships and slipping away. The difficulty settings allow you to crank the levels any way you see fit, and I suggest going easy to start until you get a feel for the controls and then add as you see fit. Highly recommend this one and grab it when you can. Get yourself in about 10 hours before the real fun starts. Excellent job.
154.9 hours played
Written 27 days ago

After update 2025 you can not use cheat codes to spawn a transport or convoy to hone your skills at torpedo firing. You end up spending hours searching for targets and it really gets boring. Unless they fix this issue amd make it a easiar to fix I wont be playing this game. Its ashame. I loved the game before last up[date
83.9 hours played
Written 3 days ago

Beautiful, amazing, special, legendary.
319.1 hours played
Written 9 days ago

EDIT: I don't know what changed. I periodically tried to start up the game and it finally worked. I didn't mess around with any settings because I don't know what I'm doing. But eventually the game started working for me again and let me start a new campaign. So far, so good I guess I played over 250 hours and reached the "Last Stand" portion of the story line. Suddenly there was no more officers at any port to get new missions. So I just went out and sunk enemy ships. Eventually I took on a too heavily guarded fleet and they sink my UBOAT. I felt it a fitting end and was good with my what I had accomplished in my first play through. I then tried to start a new play through and wanted start out of a different port and increase difficulty level and do more micro managing of the sub. However, Now the game crashes every time. I've changed no settings. Just want to play my game again, but I can't and have no clue how to fix it. In my first play through, the game did crash a few times, but I was able to try again and I would get in. Not anymore.
54.4 hours played
Written 9 days ago

Imagine if you will, your an Argentinian grape farmer, your getting older and its almost 1980. Your grandson asks why you have so much German memorabilia none the wiser to who you once were, the truth is you were not a man named Carlos, but a man named Karl a war criminal and former U-boat captain.
88.2 hours played
Written 23 days ago

Wowy-wow-wow! Since the SHI days I've been dreaming of a sim that goes even deeper than just the interception and firing solution calculation. This is that dream coming true. After SHI, SHII, SHIII and SH5, UBOAT is like SH5 w/ Wolves of Steel and then some. And that's not even taking into account the graphics. Since I bought it all other sim playtime has decreased dramatically :). Settings all on manual and happy hunting, captains!
0.3 hours played
Written 8 days ago

pretty crazy that a game ostensibly about being in a nazi submarine refuses to name what "ideology" the "brave young men" who joined the kriegsmarine died for. I guess I'll just have to guess idk guys who knows 0/10 refunded and glad i did
3.8 hours played
Written 5 days ago

The game will randomly decide to spawn destroyers inside of friendly ports to kill you.