Backpack Hero
Backpack Hero

Backpack Hero

239
in-game
Data taken from Steam
GOG
Historical low for GOG:
Open in GOG
There are currently no deals for this platform
1.0 Launch
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
Backpack Hero
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Developed by:
Jaspel
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


Havendock
Available in:
• 1 subscription (Humble Choice)
Has been in:
• 3 bundles (Fanatical)
Havendock
From 6,59€ and with a Humble Choice subscription
Werewolf: The Apocalypse — Heart of the Forest
Has been in:
• 1 bundle (Humble Bundle)
• 1 subscription (Humble Choice)
Werewolf: The Apocalypse — Heart of the Forest
From 1,24€
Backrooms Media
Backrooms Media
From 4,89€

Backpack Battles
Backpack Battles
From 17,55€
Travellers Rest
Travellers Rest
From 13,49€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
88%
3,784 reviews
3,356
428
138.0 hours played
Written 26 days ago

It's a dead game littered with bugs along with missing kickstarter stuff with them moving on to a diffrent game
1.1 hours played
Written 1 day and 7 hours ago

Warning. I Bought this on steam 21 days ago for like 14 Dollars. Only for it to Suddenly go 100% off on epic games Next week on July third. Well the good news is. It was a great game Featuring new mechanics that gaming has never really done before. and they do it in a cool and fun way. its a great game to play alone when waiting for a steam friend to come online too. totally recommend. For like 20-80 minute long gameplays During free time if you waiting for a friend to come online. Still. it was a great game. But I Could have saved some good money by waiting longer. for that 100% off deal next week. And to make things worse. It is currently on sale ON STEAM for like TWO DOLLARS CHEAPER Right now too. But anyway. it was still a great game to play for a while. So I Guess I Can't be mad. its still a good game.
30.2 hours played
Written 26 days ago

The core gameplay loop is solid and the first two characters are pretty interesting. Unfortunately it's all downhill from there. The number of 'builds' that are viable to make it deeper into the dungeons are quite limited and often require abusing status effect buildup as the most reliable answer which ends up making runs feel very samey. Each unlockable character becomes more gimmicky than the last one and I honestly find tedious and frustrating to try and play rather than interesting. Overall I wish they had focused on the main character and the core gameplay loop as everything else feels very tacked-on and half-baked. It's not a terrible game by any means, the bones are solid, but the poor execution as a whole means that I can't recommend it. If you must, get it on a steep discount.
90.3 hours played
Written 3 days ago

I want to make it clear that I have thoroughly enjoyed this game up until this point. It is fun and creative and intuitive. If you are looking for a game to do a quick run or two as a break throughout your day then this definitely works well. However at this point I cannot recommend it because this game, despite it being almost 2 years old since its release, is still riddled with bugs. Most bugs are just frustrating to deal with usually appearing when you reload the game mid run. There has been a couple times where it soft locked on me. Right now I am just trying to get the achievements and seemingly simple one of getting 5 shivs just isn't working. If there is more to it than just getting 5 shivs, then they NEED to make it more clear. From the looks of it, the developer has moved on to another game, but this one still needs some patching. From looking at other comments, I am not the only one frustrated by this.
13.1 hours played
Written 12 days ago

Bug ridden and the devs keep talking but never actually fixing game breaking bugs
8.4 hours played
Written 11 days ago

If you really enjoy the core mechanics you can get good mileage out of this game, but I found it to be at the same time both repetitive and boring, while also bloated with tagged on and poorly considered mechanics. Lots of potential, but both times I've tried to pick it up I found myself bored by my fourth run.
34.5 hours played
Written 26 days ago

I've purchased this game back when it was early access, and my goodness this game has gotten better. The town feature is still a bit weird for me, but its been quite some time since I've revisited the game so they might have made changes that make it better. Great build options, good synergies, lots of equipment options, multiple playable characters with unique abilities. Would recommend but the 20$ price tag is a little high for me to do so. If you see the game on sale, I 100% recommend picking it up.
42.2 hours played
Written 13 days ago

Everything is great and lovely about this game, except for that bitch face Tote, he sucks
11.2 hours played
Written 8 days ago

Just no...as much as I like to rinse and repeat in a game, this game doesn't bring me joy in doing that. I hate how I have to ditch this save that just to fill up something from the town. And no, I do not like building or decoration town that much, I would love to keep on grab and go more than this.
55.8 hours played
Written 3 days ago

Beautiful game! Had a heap of fun playing this, from start to finish. Between ocd organisation and fun combat, this had me hooked. Highly recommend!
71.6 hours played
Written 8 days ago

Was super afraid to purchase this, because it looked exactly like my jam. It is. Dungeon Crawler with magic backpack management. Roguelite. And just a tiny bit of town management. If only Dungeon Manager was this good back in its day. Can only recommend.
48.5 hours played
Written 9 days ago

Classic 8-bit side swipe nostalgia. It's really nice and relaxing if you're trying to pass time. I've not had a complaint in my hours of game play. I still feel like I'm only scratching the surface because I'm not going out of my way for achievements, just casual playing the different modes and characters with their types. It's a nice change. It's very creative and original as I've never seen anything else like this and I find it a great idea of a game. Highly recommended to at least try it out.
184.8 hours played
Written 11 days ago

This is...fine. I can play it around my kids, it's not necessarily BAD in any way, but it does wear out its welcome pretty quickly. I've only played it as much as I have because my daughter liked watching me make "Girl Mouse" fight "monsters."
200.2 hours played
Written 12 days ago

The art quality ranges from charming to "mixed"; not a lot of effort seems to have gone into the town for instance. But the core gameplay loop is extremely fun. I find some characters to be the right kind of challenge and others to be impenetrable and confusing, but thankfully you mostly have leeway to choose who you play. Strongly recommend, especially if it's on sale.
64.4 hours played
Written 17 days ago

Although there are a few bugs leftover from a seasonal event, and a rework of curse mechanics, this game is cute and addicting. I find myself losing track of time as I say "just 1 more run, I want that item".
52.9 hours played
Written 20 days ago

Would like to give this game a mixed rating. The gameplay is pretty great and fun making progress. tldr: Indie "team" release a good game, hardly do minimum updates & move on. But even tho they made over 200k on kickstarter and probably made a decent gain here on steam they gave up on the game almost exactly one year after release. There is still lots of bugs and they did not do all the kickstarter goals. The team seems to be small, 4 person with credits on itch io, and Jaspel seems to be the main guy. Probably just hired the others for art/music. So staying with the game a fixing it up and doing the minimum kickstarter goals is not unreasonable. Now they released another game in EA without any updates for 5 months, seems to be a another Vampire Survivors clone. financially "they" should probably just refund the ones that bought it and start working on backpack hero again. The good publicity would probably earn them more money then this new game ever will. Sorry for bad english. Got dyslexia & second language.
286.2 hours played
Written 20 days ago

Not a perfect game but still very good. It felt challenging and engaging when I first started playing, but at this point I've played enough that the game often feels either tedious/easy or not fun/impossibly difficult depending on which challenge or character I'm playing. I also really dislike playing as Tote. Besides that, the whole inventory management concept is cool and fun, and I'm really glad I discovered this game. It really scratches the itch in my brain that loves organizing things and creating the perfect build. I would definitely recommend this game, but my advice would be to save often when playing characters other than Purse and Satchel because they can be a bit buggy, and sometimes I need to exit out of the game without saving because of a glitch.
73.1 hours played
Written 26 days ago

Solid 7/10 game. The meta progression and unlocking things are great, it's challenging but not frustrating and has a very interesting concept. The bad part is constant UI bugs I found while playing on steam deck, sometimes an item get stuck and you simply can't select it, also the structure where you can see all the other structures upgrades is bugged as hell, it's not possible to upgrade anything there. The city part feels rushed and cheap, they should have polished it better, and last but not least, it could benefit a lot from QOL features in the interface to explain things better or quest info.
52.9 hours played
Written 26 days ago

Upon finishing the achievements for this game I can say that this game is just ok. I was not impressed by the majourity of items and the gameplay itself was relatively underwhelming. Some of the characters are a bit clunky to play, and I can't say I enjoyed them too much. I used them only enough to complete achievements and then have little urge to go near them ever again. I enjoy the rearranging the backpack with items to find synergies, and building the town in the story mode was fun. There are plenty of other quests if you find yourself enthralled by this game to keep you busy in both story mode and quick runs that I did not and will not touch. All in all if you know you like this sort of game you will enjoy it. For those of you that are on the line about whether or not you might want to play this, I'd maybe stay away from it. Especially considering its price point.
18.1 hours played
Written 29 days ago

It's fun. It's not as a fun as Hades, Dead Cells, or Slay the Spire. The game loop of going into the dungeon, collecting items and resources, and using them rebuild the town just isn't as engaging. The combat is ok. You can choose between a variety of weapons like bows, staffs, and swords. In practice, they don't feel meaningfully different. The enemy variety is also ok. There's not a lot of strategy. Regardless of the enemy, combat just comes down choosing when to attack and when to block. Runs are less than 30 minutes which, for me, is it's biggest plus. I can pull it up during breakfast or lunch, do a run, and then move to something else. Overall: 6/10
7.0 hours played
Written 20 days ago

A twist on roguelikes where strategic inventory management is key. The combat is chill, but way more addicting than you'd expect from simply organizing a backpack
949.5 hours played
Written 27 days ago

A couple times a year, this game becomes an all consuming add!ction for me.
121.9 hours played
Written 19 days ago

A charming game with that's well worth a try.
21.7 hours played
Written 9 days ago

Repetitive, you get bored after a while.
31.0 hours played
Written 13 days ago

Cute, fun
27.5 hours played
Written 16 days ago

Chill game
42.0 hours played
Written 15 days ago

fun
89.5 hours played
Written 25 days ago

Rimes with grug
27.8 hours played
Written 27 days ago

gud