Redout: Enhanced Edition
Redout: Enhanced Edition

Redout: Enhanced Edition

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Redout Launch Trailer
Redout: Enhanced Edition ok
Redout Gameplay Trailer
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout: Enhanced Edition
Redout is a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre.
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Release Date:

Steam
Latest Patch:

Steam
GOG


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
85%
2,270 reviews
1,934
336
11.0 hours played
Written 20 days ago

Very cool anti-gravity racer! Movement options are enhanced with strafing (left/right) and tilting (pitch) which enable drifting, pre-turning, staying in the right height and more. Definitely needs practice to get used to. The tracks are very well thought through. You can race any track on the get go without the need to memorize perfectly because the signs before corners are set and done very helpful! Graphics are really awesome still after all these years after release and the tracks are nice looking with many objects to give them their personal look and feel! Music is a banger electronic sound. Negatives: - controller support doesn't work perfectly. Had to use a custom user layout to make it work. - gets a bit same-y after a few hours. - campaign is not challenging enough. - there is an online achievement and the community is dead (Discord community runs races on saturday though) Very recommended!
22.3 hours played
Written 28 days ago

Probably the first racing game I've played in damn near 20 years, this one eschews the realism normally associated with the genre and takes us back to the PS2 era of futuristic fantasy and F-Zero inspired racers, which is what caught my eye. The visual design of this game is excellent. The cars all harken back to vintage sci-fi designs reminiscent of early Star Wars ships - often with little hints of beloved real-world car design sprinkled in - while the locales and race tracks speak to everyone's favorite sci-fi themes: alien planets, underwater volcanoes, desert highways, and treacherous snow peaks. As far as controls go, fans of racing games may not like this one as much. The game is designed for speed and a little bit of chaos, and the cars don't behave with completely realistic physics. But if you're game, the action is intense, and the bastard CPU opponents will make you thirsty to exact your revenge every time they pit maneuver or spin you out, and it's great for getting your blood pumping. The killer soundtrack helps as well. The game modes and race types are nicely varied as well. I personally liked the "Speed" challenge (every second you maintain speed above a certain threshold is subtracted from your lap time) and the "Boss" levels (an extra long track that stitches multiple other tracks together via teleporters). Some tracks drove me insane trying to learn them, but the game never really felt "unfair" at any point, so I would say it's great for those looking for a challenge. As usual, the only major forewarning is that the visual effects can get overwhelming at times, so play with the lights on and be mindful if you struggle with sensory overload. Those blind jumps through fog or sandstorm conditions will get ya if you're not ready for them! Otherwise? Fantastic game. Highly recommended!
9.9 hours played
Written 20 days ago

Pros: + Great art style - reminiscent of WipEout + Great physics - a lot of inertia when you steer at high speed and through jumps + Sense of speed + Strafing/drifting system is good - there's a decent learning curve on how to take corners without losing speed + VR feature! Cons: - AI don't suffer ram penalties - Difficulty on AI at the most hardest is a coin toss, you either get it easy or unbeatable - Unbeatable AI has some sort of that perfect racing/pathing line - Buggy map, especially when landing through maps or weird clipping below the track - Few maps (excluding DLC)
2.3 hours played
Written 22 days ago

I have been waiting for years to play this because the game had no sound on my old computer. Basically unplayable. I waited patiently for maybe 6-7 years. Finally got a new computer, the game works fine and has sound now but... this is not a good racing game. It seems unfinished. The last update mentions something about QoL fixes, but my first impression is there is so much quality of life that is missing, that makes the game feel like I'm playing something that was tacked together in a hurry without much thought given to the player experience. The game does a poor job of communicating to the player some of the things that are going on, and it's just a visual mess. There is very little feedback of selections. The HUD was even completely missing on the first track. I couldn't see my health or energy status. It suddenly appeared later, no explanation. The tracks are incredibly narrow. It feels not like a racing game, but a wall-avoiding simulator, which IMO is not what makes racing games fun. I won a couple races, purchased some "upgrades", the vehicle feels the same. I press the button to use my upgrade, I can't tell if it's working. Do I have to perform some feat to make it available? Does it draw from my energy pool? There's no communication to the player about what is happening. At some point I stop the car and press the button. It works, I slowly recover shield. Why is it working now? Where is the drone? Do I have to keep pressing it? I don't understand what is happening. I had to quit playing on the 3rd track, because I just got a feeling this was the entire experience. It would be this way the whole time, a terrible user experience with little conveyance of my own inputs, punished by limited track design and handling mechanics, flanked by AI racers who seem to come and go at random and do little else. I also feel the music and sound design overall is bland. Even when I crash into a wall and explode, I just sort of crumble into a few little polygons and that's it. I wish I could unbuy this game.
0.8 hours played
Written 6 days ago

Fun on sale, controller is almost a must (like any racing game). Music bangs
58.8 hours played
Written 10 days ago

It's challenging, definitely requires looking at tutorials and practise. It can be too frustrating, but I keep coming back. Helps if you have a computer with decent graphics imo.
3.8 hours played
Written 20 days ago

It is an allright game. Racing ageinst ai oponents could be entertanigly challenging and there is nice feel of speed to it. Game also has nice music. But path on the tracks can be hard to distinguish, and overall game does not feel deep in its core mecanics. After couple of races, it feel like you have seen everything game has to offer. But it is nice expirience for a few hours. If you did not play a lot of racing game and you want a bit of speedy competition for couple of evenings in sifi setting, than try it out.
11.8 hours played
Written 16 days ago

its a pinball game where you are the ball and you can go faster than the sound. and there's some techno playing. that's basically it
13.1 hours played
Written 16 days ago

Underrated, but a good edition to the old classics I played before such as Quantum Redshift , and Wipeout XL
0.6 hours played
Written 1 month and 3 days ago

Severely difficult, to the point of unplayability. Probably a skill issue, I know, but I'm not bad at all at racing games.
2.6 hours played
Written 21 days ago

Game is F -Zero but broken and buggy. Game doesn't reward you for going fast in a racing game. You de-sync off the maps and go under maps. Super infuriating. Some maps are hardly playable, most are not at all.
7.7 hours played
Written 21 days ago

Fast, Fun and tracks that's it man!
27.0 hours played
Written 16 days ago

Speed.