Inkbound
Inkbound

Inkbound

109
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Data taken from Steam
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Inkbound
Inkbound
Inkbound
Inkbound
Inkbound
Inkbound
Inkbound
Inkbound
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Monster Train
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 3 bundles (Fanatical)
• 2 subscriptions
Monster Train
From 5,77€ and with a PC Game Pass subscription
Monster Train 2
Available in:
• 1 subscription (PC Game Pass)
Monster Train 2
From 18,77€ and with a PC Game Pass subscription
Monster Train: The Last Divinity DLC
Has been in:
• 1 subscription (Humble Choice)
Monster Train: The Last Divinity DLC
From 3,09€
Monster Train Soundtrack
Monster Train Soundtrack
From 1,37€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
87%
2,607 reviews
2,283
324
19.6 hours played
Written 14 days ago

Great core gameplay, but devs pulled the plug on supporting the game before the game got any proper polish. What that results in, is a load of bugs and atrocious design decision including a terrible hub, UX, "quests", uninspiring and terribly boring story, an art direction that leaves a lot to be desired, awkward gameplay/progression, cluttered fights, limited content and other varied clunkiness. Shame because it had the potential of being an amazing co-op roguelike.
98.8 hours played
Written 16 days ago

Please Note that the game exited Early Access in April 2024. They announced that development would not continue in Jan 2025 on Discord. NO official announcement on Steam or elsewhere. If you buy this game expecting it to be updated and fine tuned. Do NOT buy this game. Ok! Inkbound is an enjoyable and fun game. I love The Main story and characters was kept me coming back and play more runs. Its solid to play it with friends. **Buy it on Sale since $30 is honestly steep for this**. All characters has their own mechanic and gimmicks so not one of them feels like a knock off of another. Look I do not regret the near 100 hours I spent playing this game as the Story made up for it. I would recommend it to others if it wasnt for the fact that despite being out of Early Access, it still feels like its in Early Access. There aspects and issues I am bothered by that I was expecting to be dealt with in future updates. For instance after beating the main story, the game teases you with a new story surrounding a character you interact during the main story but disappears only to return after you beat the Main story. I believe this was intended to be either a Future DLC/Update release containing the last 2 Classes and Post-Game Story content. The Visages and Trinkets are limited in synergy options forcing you to pigeonhole in on 1 build archetype in order to have a successful run especially on higher difficulties. Additionally, I wish Shiny Shoe would restructure their Story Quests as it contains a lot of busy work that is reliant on RNG in order to complete them instead of being able to smoothly progress through the game. It took me 98 Hours to beat the Story. Look the story is excellent, but it should not take me over 50 hours for it. I would play a JRPG if I wanted that experience.
25.1 hours played
Written 29 days ago

Really fun game, could have been much better had they not abandoned it. Class balance and length of runs etc seem to be lacking and could have done with more items. Still a very worthy game worth picking up on sale.
2.7 hours played
Written 18 days ago

There's some great ideas concerning characters and their play mechanics but, sadly, Inkbound is designed for online co-op so single player is quite shallow; requiring many runs to tediously 'grind' up your stats so that you stand a chance against a level boss. All devices and mechanics are given wacky terms to elude to a sophisticated learning curve but it all boils down to hot-bar abilities, currency and optional buffs to select at the start of each run. Can't recommend unless you're going to play online and we all know how long most multiplayer games remain populated these days....
90.2 hours played
Written 29 days ago

Fun turn based tactical RPG with lots of different options to unlock and explore. The quest tracking is kind of a mess, and the story progress is too slow and relies on a lot of RNG or restarting a run as a new character or picking skills/etc that suck for your build, so can be slower still. I started getting tired of combat long before getting through all the quests, and eventually just started speed running in lowest difficulty. Oh well - fun for a while and hope for a sequel to improve things.
25.1 hours played
Written 4 days ago

Highly enjoyable turn-based roguelite. Started getting a little repetitive around the 20 hour mark, but still overall a good game
87.4 hours played
Written 10 days ago

Fun game to waste an hour or two on every now and then. Although it's quite addictive when you get started so there's a good chance you'll return to it often.
81.8 hours played
Written 10 days ago

The game is so good you will be sad the they stopped developing. Don't get me wrong, the game has tons of content and is so fun and worth playing alone or with friends, but some corners appear to be lacking content, like some worlds without a villain; the screen to choose your class has two empty slots; and the very few variations of body skins for some characters. Despite all of that, the game is great. It had an even greater potential. It's sad to see that capitalism destroyed another amazing game.
20.3 hours played
Written 10 days ago

This account is not the only one ive played this game from, so don't be fooled by the low amount of hours. i've mainly played one asepect and even with this the game is entertaining. It is hard for me to notice something that bad, that is worth mentioning. i guess this game could do with more bosses and enemy variety, but it's not really bad atm, too. it has a relatively low population and you could help fix that problem, makeing a far more fun place to be. So here is why you might wanna join in on the fun: + i haven't played that many roguelikes, but this game offers a lot of options and variety and the turn-based aspect of it makes it very relaxing too. + Characters are charming and are all voiced very well and have their own personalities they stick to. + i have not finished the story, but it has has kept me invested so far and i am interested to know where it goes. + idk about the future, but right now the dlcs for this game are cosmetics only. While cosmetics are a big part of the game, there are not that many games out there that don't lock content behind a dlc. Inkbound seems to be fully available once purchased. + Tons of cosmetics that impress even a player that is not interested in cosmetics that much.. give it a try and help it grow
37.8 hours played
Written 16 days ago

good single player, not too slow. difficulty is forgiving enough that 5 or so mistakes on a 30min dungeon wont cause you to die at the end. rewards arent too generous or too stingy, a at least 1 interesting unlock per run even after 20 hours. most playstyles are good, the more powerful, the less reliable.
24.4 hours played
Written 24 days ago

The combat is superb, mechanics are fun and varied, all classes feel distinctly different, a lot of different gear to try and break the game Quests are mind-bogglingly bad and live-servicey, you'll run back and forth between 2-3 NPCs for HOURS fetching some mcguffin. My best advice is to skip all and any dialogue because it's mostly meaningless and there's A LOT of text All in all tho, gameplay is king and it's good, so it's an easy recommend
31.9 hours played
Written 25 days ago

Want to play MMO raids with your buddies but without the endless grinding of fetch quests and guild drama. Buy Inkbound. I'm enjoying this way more than I thought I would. Almost addicted. Get it while it's cheap. 20h played. Also fuck that tentacle boss monster.
108.7 hours played
Written 27 days ago

Extremely fun rogue-like game. Well polished and well made. Hopefully the devs pick it back up for a sequel.
44.2 hours played
Written 30 days ago

Good gameplay loop, addictive, reminds me a bit of league of legends if it was turn based. Easily sunk 25 hours into this after not playing anything for the last 6 months.
57.0 hours played
Written 30 days ago

This game is an absolute ton of fun. I played Pathfinder: Wrath of the Righteous and Baldur's Gate 3 for hundreds of hours because I like setting up builds and the complexity of turn based strategy, especially when positioning is important. And this game absolutely nails making positioning important. Just about every damage ability is an AoE, generally fairly thin lines and on rare occassions wide semicircles; and enemies swap between telegraphed targeted attacks that you can't avoid, and super high damage AoE attacks, that you can see the AoE for on your turn, plus modifiers like, they move the AoE to your current position if you hit them, and every encounter is enthralling. Its Coop too, up to four players I believe. I haven't looked into playing with anyone else yet, I've been enjoying single player enough as it is.
21.7 hours played
Written 1 month and 1 day ago

Absolute blast. Amazing game. I recommend it. The builds, skills, and item variety are top-notch. However, this game becomes repetitive fairly quickly, and the number of enemies and bosses is limited. The other thing is that the unbalanced heroes made me feel like "Why should I pick another hero"?, so instead of playing the full pool of heroes, I just took 2 of them and enjoyed a lot. I hope they will manage to do something with the game loop in the next sequel. Or at least some DLC to improve it. Nevertheless, great, bright, unique game.
5.8 hours played
Written 29 days ago

Really difficult game for me. Killed last boss one time, all other times felt like Sisyphus work because I couldn't even kill first boss. All of that gives filling like one successful time was pure luck and for me it's too hard to feel any joy from runs. Probably, with investment of more time I'd learn how to play, but this investment feels too painful
58.8 hours played
Written 8 days ago

good game, not* worth full price, buy on sale or find free key
38.4 hours played
Written 1 month and 1 day ago

5 hour review - fun, enjoyable system and progression. i dig the art style ~15 hour review - still enjoying it a lot. sometimes i jump on for 1 run, sometimes i'll play for a longer session. i think i'll get sick of it eventually, but they honestly have a lot going on with the story (though i'm not reading any of it) that i'm optimistic. At this point, worth [strike]$20[/strike] the sale price of $9 though i'd be happy even if i paid full price.
66.6 hours played
Written 13 days ago

Not too complex but fun
50.3 hours played
Written 10 days ago

Abandoned game, do NOT buy
1.7 hours played
Written 3 days ago

Friend convinced me to buy it and I am now out 30 bucks
44.5 hours played
Written 19 days ago

this game made me shoot ink everywhere
7.0 hours played
Written 8 days ago

fun
24.6 hours played
Written 24 days ago

Game good
34.4 hours played
Written 1 month and 1 day ago

I wish there was more to it.
34.4 hours played
Written 1 month and 2 days ago

loved it
112.9 hours played
Written 17 days ago

i liked this more than monster train T.T
48.5 hours played
Written 24 days ago

fun, cheap
6.3 hours played
Written 30 days ago

Unbalanced PoS
28.5 hours played
Written 16 days ago

4/5