Banner of the Maid - The Oriental Pirate

Banner of the Maid - The Oriental Pirate

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Warning, this is a DLC and requires the game Banner of the Maid to work properly (click to open the game).
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Banner of the Maid - The Oriental Pirate
Banner of the Maid - The Oriental Pirate
Banner of the Maid - The Oriental Pirate
Banner of the Maid - The Oriental Pirate
Banner of the Maid - The Oriental Pirate
Banner of the Maid - The Oriental Pirate
While on a reconnaissance mission with Lannes, Pauline accidentally boarded a British warship. Just as they are about to be found by enemies on board, a strange figure appeared.... Mu Zhiyun, the oriental pirate who serves under Ching Shih, sailed across the oceans to Europe with certain purpose.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
88%
9 reviews
8
1
0.0 hours played
Written 28 days ago

While I recommend this dlc, It's only if you particularly enjoy this game/types of games. It adds a few things, namely a unique and character and class Mu Zhiyun, The oriental Pirate. She is somewhat tanky with decently high dodge and speed. A natural 30 lvl cap with class promotion, so she doesn't need any funds to level. Her main shtick is her skill, Misdirection, allowing her potentially steal items off her foes during her heroic, this pulls from a separate item pool, typically food or sellable item, so not items in the enemies inventory. It also allows her to spend 30 moral to swap places with an enemy within 3 tiles away, lowering their attack and mov in the process. Next the dlc adds some extra missions, some better than others. The first of these, The Oriental pirate is rather interesting, it being a battle across three ships. the ships are actively firing at one another, damaging units in the line of fire, and you are able to move the one of the ships to change the tiles that will be hit. All and all an interesting level, if not a bit disappointing that your units are all "allies' disallowing them to gain exp during the fight. The rest of the missions are part of a 3 part chain, The Soldiers Gossip. It unlocks as you progress in the story and gives new insight to the recently completed story missions. The first and second being...uh, well there are certainly missions in this game. Gossip pt 1 is very boring and slow. It is from the perspective of the enemy and is nothing but dozens of heavy cavalry just smacking one another. It has a challenge to not lose a certain amount of your own units, but it is very generous, even on General difficulty. The game suggest you force the enemy cavalry to form up in lines but its better to just camp the campfires. Gossip pt 2 is also from the perspective of the enemy and it makes pt 1 look fun. This one is just line infantry smacking one another. There are suplieies scattered across the map, some giving hp and movement to nearby allies, others are spoiled and downright kill whoever eats it, needless to say, you should be smart enough to not walk into the bad ones and the ai only seems to walk into one of them. This battle has no extra goal and no penalty for losses, and honestly, thank goodness. The ai all has the lure skill, so trying to make cohesive formations to buff units, use terrain, and cover weak units is pointless since the ai wil just pull it apart. despite all this, it isn't very hard since the leader has the skill that turns any damage under 9 into 0, and the line infantry don't deal enough damage to hurt her. Gossip 3, the last of them iirc, IS rather good, both story and mission, and requires you have Theresa . It presents a large amount of well leveled units with powerful skills. Theresa is special in this mission since she takes less damage from the heavy cavalry, great if she wasn't a light infantry...The mission does have a tight unit cap, but is fairly easy once you realize you have and ally that grants your artillery extra range, allowing you to inch them forward and clear the path to victory. Gossip 3 is one of those missions that make you wonder who designed and tested it and thought it was fun. You are given two bosses with 666 health, insane stats, and AoE MAGIC that you need to memorize the icons for, AND THEY BOTH RESPAWN IF YOU KILL THEM. For $5, I'd say it is worth it for me, but I would never recommend anyone else. The 3rd mission adds a bit of lore that fills in the future missions, and I'd say it somewhat redeems the dlc as a whole, even if the missions are slow and don't provide much in the way of material value. It is also somewhat cool to get to play as two of the enemy leaders and their downright busted stats and skills.