Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™

Sid Meier's Civilization®: Beyond Earth™

339
in-game
Data taken from Steam
The Chosen Trailer
Discovery Trailer
Announce Trailer
E3 Gameplay Walkthrough
Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
Developed by:
Published by:
Release Date:

Steam




Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
57%
9,846 reviews
5,671
4,175
0.1 hours played
Written 29 days ago

EN \ RU WARNING - 2K GAMES Spying you Take-Two and 2K games have updated all their games Terms of Service, turning this game as well as all of their other games into literal spyware. including Borderlands, Bioshock, Mafia, Civilization, X-Com and others. Important information in the Terms of Service: • All information about you, including personal data (name, address, phone numbers, transactions, software used on the PC and other goodies, including porn that you watch), is collected and then leaked to potential advertisers • Banned for mods • Banned for cheats and exploits • Banned for VPN • Banned for virtual machines • Ads can be shown in games, as if it were a free mobile milking machine • You automatically refuse to file a lawsuit when you launch their games • And finally: they reserve the right to change this Agreement in whole or in part at any time RU\ ВНИМАНИЕ - 2K GAMES Шпионит за вами Take-Two и 2K games обновили лицензионные соглашения на все свои игры, включая бордерлендс, биошок, мафию, цивилизацию, икс ком и другие. Важная информация в Условиях обслуживания: • О вас собирается вся инфа, включая персональные данные (имя, адрес, телефонные номера, транзакции, используемое на пк по и прочие прелести, включая порно, которое вы смотрите), после чего сливается потенциальным рекламодателям • За моды бан • За читы и эксплойты бан • За впн бан • За виртуальную машину бан • В играх могут показывать рекламные ролики, будто это бесплатная мобильная доилка • Вы на автомате отказываетесь от подачи иска в суд при запуске их игр • И последнее: они оставляют за собой право изменять это Соглашение полностью или частично в любое время
52.4 hours played
Written 1 month and 6 days ago

Beyond Earth is not a sequel to Alpha Centauri. Once you get past that disappointment, it becomes easier to appreciate what Beyond Earth has to offer on its own merits. It's not a "great" game but the graphics are visually appealing, the music is good, the game introduces some interesting new mechanics, and the gameplay is as addictive as ever. Unfortunately, one of the most memorable features of Alpha Centauri, the unique and distinctive factions, was completely abandoned for Beyond Earth. Instead, the developers designed generic, monotonous factions that can be customized which in turn just makes them all feel the same, wrapped up in different colors. Also, it becomes quite apparent that the developers abandoned this game early on in its lifespan as is apparent in the lack of DLC's and the number of game breaking bugs that still persist. Even playing on a small map, the game crashed numerous times during my first and only playthrough. When it actually runs, the game deserves a thumbs up, but beware, it will crash on you so save your game often. I still hope that one day we will get a true sequel to Alpha Centauri, as long as it does not come with the same avaricious business model as Civ 7. It really highlights the priorities of a company when they release 14 DLC's in the first 3 months after releasing a new game (DLCs that should have come with the base game) while they still have not fixed a game from 2014 for their fans so that it can be played without constantly crashing.
263.7 hours played
Written 14 days ago

True, one needs Rising Tide for the game to be in a playable state but seeing as it is in this day and age common practice for AA, AAA and AAAA to need at least half a dozen DLC and even more patches over several years... Not really an argument anymore. I really like the Tech-Web and the freedom it gives to 'roleplay' in early and mid game, while the different uniqe affinity units allow it for the end game. The terrain generation is in my opinion the best out of all Civ games I played, especially on large or massive maps. Only real problem I still have is that even with the fixes Rising Tide brought, the A.I. is still kinda derpy and rather easy to beat, even on Apollo. Diplomacy is also rather underwhelming. But hey, still better than CivVII, right? :-)
279.3 hours played
Written 27 days ago

Giving a thumb down and not playing until they change terms of service and stop spying players.
26.2 hours played
Written 9 days ago

Sid Meier's Civilization: Beyond Earth marks an ambitious departure from the traditional Civilization formula, transporting players into a speculative future where humanity ventures beyond Earth to colonize alien planets. Developed by Firaxis Games, this installment retains the turn-based strategy and empire-building core of the series while introducing fresh mechanics, thematic elements, and a sci-fi narrative that collectively aim to redefine the franchise's scope. The game invites players to lead one of several factions in establishing a new civilization on a mysterious, often hostile world, balancing exploration, diplomacy, research, and warfare in an environment far removed from familiar Earthly concerns. One of the most notable aspects of Beyond Earth is its richly crafted setting and world-building. Each planet is procedurally generated with unique biomes, alien flora and fauna, and environmental challenges, ensuring no two playthroughs feel identical. The alien world itself becomes a character in the game, presenting both threats and opportunities that influence player strategy. The game’s Artifacts, native lifeforms, and dynamic terrain effects create an immersive experience that encourages careful scouting and adaptation. The aesthetic leans heavily into futuristic and alien motifs, with sleek technology designs, unusual landscapes, and an evocative soundtrack that underscores the mystery and grandeur of space colonization. Gameplay-wise, Beyond Earth builds on Civilization’s trademark empire management but introduces new systems tailored to its sci-fi setting. Instead of traditional technology trees, players research “Tech Webs” that allow more freedom and customization in development paths, enabling diverse approaches such as military dominance, scientific innovation, or diplomatic influence. Additionally, the affinity system—divided into Harmony, Supremacy, and Purity—adds a layer of narrative and strategic choice, influencing the player’s ideology and the types of units and buildings available. These affinities not only shape gameplay style but also affect diplomatic relations with other factions, adding depth and replayability to each campaign. The exploration and expansion elements remain central to Beyond Earth, but with the added challenge of alien wildlife and environmental hazards. Players must balance growth with defense, as hostile creatures can threaten colonies, and terraforming options provide ways to modify the planet over time. The game’s combat system is tactical and visually engaging, with a focus on positioning and unit abilities rather than overwhelming numbers. While combat is not as detailed as some dedicated tactical games, it provides enough challenge and variety to complement the broader strategic gameplay. Despite its many strengths, Civilization: Beyond Earth has faced some criticism, particularly regarding its narrative depth and AI sophistication. The story, while atmospheric, can feel underdeveloped compared to other narrative-driven strategy games, with some players wishing for more meaningful events or dynamic storytelling. The AI, though competent in managing economy and warfare, occasionally displays predictability or missed strategic opportunities, which may reduce the challenge for experienced players. Additionally, some long-time Civilization fans found Beyond Earth’s changes less groundbreaking than hoped, sometimes describing it as a re-skinned Civilization V rather than a fully evolved sequel. Visually and technically, the game is polished, with detailed unit models, expansive maps, and smooth animations that bring the alien world to life. The interface is clean and user-friendly, though the abundance of new systems and options means there is a learning curve for newcomers. The soundtrack and voice acting effectively enhance immersion, adding emotional weight to exploration and faction interactions. In conclusion, Sid Meier’s Civilization: Beyond Earth is a thoughtful and ambitious entry in the Civilization series that successfully transports players into a fascinating sci-fi setting while maintaining the strategic depth fans expect. Its unique mechanics, dynamic world, and affinity system offer refreshing gameplay variety, though some shortcomings in storytelling and AI prevent it from fully realizing its potential. For players interested in a cerebral strategy experience with a futuristic twist, Beyond Earth provides a rewarding journey into humanity’s next great frontier. Rating: 6/10
67.3 hours played
Written 22 days ago

Fine game that I cannot unfortunately recommend anymore. New Take Two privacy policy MAY collects spyware level of personal information on my computer activity. I did not agree to this when purchasing the game.
54.1 hours played
Written 17 days ago

The game and every 2k game is spywere just read the EULA its all in there..they want access to all your private data on the computer you load the game ..and you wave the right to sue on game download ..if you want to play this game make sure you ban in from internet access with the firewall or just play offline..
70.0 hours played
Written 23 days ago

Gameplay Mechanics: 6/10 Narrative: 5/10 Graphics: 7/10 Sound and Music: 7/10 Replayability: 6/10 Innovation: 6/10 I really wanted to love Beyond Earth. A new planet, the remnants of humanity starting over, futuristic tech—it sounded like the perfect evolution of Civilization. But after a few games, the excitement wears off, and what’s left is a half-baked version of Civ V with a sci-fi skin. Gameplay is just… fine. The core turn-based loop is intact, but everything feels a little thinner. The new mechanics like the tech web and affinities seem cool at first but end up being shallow and unbalanced. Even city-building and combat—normally highlights in Civ—lack the punch and depth of earlier titles. Score: 6/10. Narrative is a missed opportunity. Colonizing a new world should feel massive and mysterious, but the factions are bland, the quests are generic, and nothing ever truly surprises or challenges you. Score: 5/10. Graphics are serviceable. The alien terrain and unit designs look decent, but after a while, everything blends together and lacks visual personality. Score: 7/10. Sound and music are solid, though not particularly memorable. The soundtrack fits the tone, but it's not enough to elevate the experience. Score: 7/10. Replayability suffers because the factions don’t feel distinct and the tech paths don’t lead to dramatically different playstyles. It just doesn’t have the addictive “one more turn” magic. Score: 6/10. Innovation tries to shake up the Civ formula, but none of the ideas feel fully realized. It’s more ambitious in concept than execution. Score: 6/10. Bottom line: If you're a Civ fan, you'll find moments of enjoyment here—but they’re buried under systems that feel undercooked. Beyond Earth is a cool idea that doesn’t quite land. You're probably better off playing Civ V or VI again.
1.9 hours played
Written 22 days ago

i hate the change of the eula after i purchased a game so you can fill it with spyware but in all actuality this is the worst civ game ive played honestly dont know what the thought process was behind this game its just so bland and boring despite the wonders of space being so vast and infinite they managed to make me wonder how they managed to make it vastly empty and infinitely lame
8.8 hours played
Written 19 days ago

One of my top three Civilization games alongside Civ V and VI. Beyond Earth + Rising Tide is all about choice and adaptation. Affinities (Harmony, Supremacy, Purity) don’t just change gameplay — they define your civilization’s philosophy. Sometimes you pick your path out of principle, sometimes based on nearby resources or aggressive neighbors. Rising Tide added floating cities that truly impact strategy — resource control, mobility, territory. The game’s biggest strength is replayability and flexibility. Every run feels different. A shame we never got one more expansion — the potential was massive.
0.2 hours played
Written 17 days ago

couldnt play it. the graphics/text are too retro. returned.
4,947.7 hours played
Written 12 days ago

No. I can't recommend this game with the new terms and conditions as they are now. And I am very sorry because I really loved this game.
1,304.3 hours played
Written 12 days ago

An excellent version of Civ without the religion headache. Good balance of civilizations to use with unique abilities but no historical figures. (Not a problem!)
79.5 hours played
Written 25 days ago

Spyware and data farming is unacceptable.
30.8 hours played
Written 29 days ago

Great game, shitty publisher can burn.
43.8 hours played
Written 11 days ago

Loved Alpha Centauri back in the day, love this too. It's a Civ game...
5.4 hours played
Written 1 month and 7 days ago

My initial impressions are it has the Civ juice. Not sure what all the complaints are about.
84.2 hours played
Written 25 days ago

I'd hope they'd revive Beyond Earth. This is more engaging and enjoyable for me than the other Civs.
367.3 hours played
Written 19 days ago

Not recommend anymore due to the 2K new user agreement
26.2 hours played
Written 1 month and 7 days ago

After Civ7, this game is amazing to play
141.3 hours played
Written 24 days ago

new Eula = very evil
50.4 hours played
Written 27 days ago

it's civ in space. if you like civ, you'll like this.
20.5 hours played
Written 18 days ago

Good game
45.4 hours played
Written 27 days ago

peak
44.4 hours played
Written 19 days ago

nah
235.9 hours played
Written 20 days ago

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