Lords and Villeins
Lords and Villeins

Lords and Villeins

87
in-game
Data taken from Steam
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Full Release trailer
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EA Release trailer
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Lords and Villeins
Build a prosperous settlement in a unique simulation of a feudal economy - each family runs their shop, owns their goods, and trades with other villagers in a free market. You will manage the land, build houses, organise events, set taxes, and balance supply and demand while engaging in diplomacy!
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Steam
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Steam
GOG
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
75%
412 reviews
312
100
0.3 hours played
Written 1 day and 17 hours ago

[h1] Lacking. [/h1] Not gonna lie, this game feels very strange. It looks cute and I like town builders, especially those that revolve around trade, economy, and family building. However, I can't recommend this. Even if I dabble with it, I don't find its worth the price, NOR would I EVER recommend its full price. (£20???) 🥴 The game has a lot of really in depth things ...in some areas, for example storage and the AI works seemingly well there. But it feels...not complete. As soon as I made a 'family', there wasn't an option to PLAY. Just confirm. Confirm what? Okay, my family is made, [b]now what?[/b] So I was like, okay, I'll just play the tutorial. The tutorial feels OK, I love a good tutorial. They can make or break a game. But then I spent literally ten minutes waiting for the characters to build on 3x speed. Also, when building you aren't shown the family/household zone. So when it was asking me to build 100 walls in the family zone, I was like, but where? Hope its here! - The pixels for the children are smushed and blurry, which shows they just shrank the hair down instead of redrawing new ones. (Which would be fine if this was a demo, in general VERY early access, but not [i]TWENTY FREAKIN' POUNDS.[/i] - Genetics are non-existent. You are limited in character skin tones, and hair colours. I wanted a character with white or silver hair, but I had to go with blonde. Then I was limited to a few clothes. Maybe 3 recolours of the same outfit each. - The art style feels very RPG maker, making me wonder if the artist actually made the tiles, or if it was just bought. Which, also, would be fine, if it felt like a passion project. Unfortunately, it feels sort of unloved in a lot of areas, like a thing someone made ...to just make. I don't know how this game has so many positive reviews! I really felt like it wasn't worth it. It has so many ALMOST THERE concepts and I can tell the person who programmed this really spent time on it - but it absolutely isn't there yet. [b]Edit. Just found out this is a full release game. Oof.[/b]