Days Gone
Days Gone

Days Gone

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Launch ASIA EN
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Days Gone PC One Bullet Trailer - ASIA EN
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Days Gone
Days Gone
Days Gone
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
92%
33,095 reviews
30,489
2,606
48.0 hours played
Written 18 days ago

I had no expectations going into Days Gone, but it proved to be an immensely entertaining game, even with a few small hiccups here and there. It combines incredibly consistent and believable storytelling with a great-looking world and some (mostly) enjoyable gameplay. I was sad when it was over, which is always a good sign. Days Gone follows drifter Deacon as he tries to survive in a world full of Freakers, mutated by some plague, while looking for his wife and taking care of his buddy Boozer. In my opinion, the storytelling is the high point of Days Gone. Characters mostly act in believable ways, the voice acting and motion capture are top notch, and I actually cared about the characters and their actions. The story is long, but it's mostly fun to play through and Deacon is an awesome main character with actual flaws and (maybe this is silly to mention) speech that sounds actually like a human. He pauses, he adds "uh's", he has reflections...top notch work by the voice actor, and the same goes for most characters in the game. Speaking of play, the gameplay is mostly standard, but it works. Shoot freakers, marauders and animals, gather crafting materials, level up in a few skill trees - standard stuff, but it provides enough motivation to continue. The game is open world, and it looks absolutely gorgeous if your computer can handle it. The open world is dotted with more expected activities - destroy camps, clear out Freaker hordes, collect...well, collectibles. Days Gone doesn't reinvent the wheel, but the good story and interesting world provide a good backdrop for your activities. Big Freaker Hordes near the endgame require you to use traps, tight hallways and explosives and it's very satisfying when it works out. If I had to point out a few negatives, then here they are in no particular order: [list] [*] The game has some audio issues, especially after the Broken Road patch. Some dialogue is muffled, others sound fine. It was mostly resolved through patches, but I feel like there are still some audio issues if played through speakers here and there, but I did not have that problem with headphones. Your experience may vary. [*] While I loved the story of the game and the time I spent with its characters, the game has a lot of filler missions that could be cut down. It took me about 48 hours to do everything in the game (aside from collecting a few collectables, as most of them are not marked on the map and are really hard to find without a guide) and I honestly think 10-15 of those were spent in filler missions that could either be removed or merged with other missions. You don't have to give me 5 different missions to ride out and find five different things if you clearly know you need all five to begin with. It's annoying because a lot of those missions don't really affect the overall story too much. [*] Some crashes, though they were rather rare. [*] Saving is annoying in missions. It works fine outside, but if you save in a mission, you are usually placed at an arbitrary checkpoint and it's hard to tell when those checkpoints actually appear. I remember saving 15 minutes into a longer mission and then, upon coming back, being placed back at the start. Since then, I just didn't bother saving in a mission and waited until after. [*] Hold Key actions. Why are these even a thing in so many games now? Hold F for 15 seconds to refill your bike, hold Space to refill your ammo from your saddlebag, hold the use key to pick up items, hold to craft items...there is no point to any of it and Days Gone has so many. [/list] Overall, though, I had a lot of fun with Days Gone and the more I played, the more I got invested in the story and world. It's my favorite game I played so far in 2025 (at the time of writing this of course) and, even with some of the small issues, a treat for anyone who cares not only about solid gameplay but also good storytelling, acting and world building in their games.
70.6 hours played
Written 10 days ago

Solid open world motorcycle driving, zombie slaying apocalypse. And there's a cool story, too.
201.1 hours played
Written 13 days ago

I love the story, the mechanics, the deep dark gruesome ambience and lore. Game was obviously made with love and wasnt just a cash grab. Thank you for good memories. Maybe one day corporate greed will lose and we will finally get Days Gone 2 or even a prequel covering the first 2 years after the outbreak. </3
53.6 hours played
Written 3 days ago

Great game, but takes some time to reach it's peak. Things start ramping up once you have better gear and start fighting real hordes.
4.3 hours played
Written 4 days ago

Really good, especially graphics wise, and gameplay is fully ok too. But, i dislike most of the characters, sadly. In a game built around them i find it to be off putting enough to not continue. Also, the game is mechanically quite a challenge imo.
102.0 hours played
Written 26 days ago

This is a semi old game and its still one of my favs to this day. Takes the zombies to a whole new level and the story is just too good! I would rate this game a solid 9/10.
61.2 hours played
Written 1 day and 14 hours ago

really beautiful story. this game is so under appreciated. its a great game 10/10
2.7 hours played
Written 1 day and 8 hours ago

Quality game but the yapfest never ends. Doing a stealth run through packs of zombies and psychos. ***HEEEY DEEEEEEK*** Unwanted dialogue is the worst jumpscare. If they are making Days Long Gone then maybe show more and tell less.
170.0 hours played
Written 23 days ago

Game has a lot of objectives and stuff to do for hours which is amazing. If you ever played Dead Rising or The Last Of Us then this game is for you. From the crafting, to the environment, to the story, to the zombies etc this game has been fun. If you're looking for an apocalyptic open world game then look no further than Days Gone, open road to explore and help you survive.
3.0 hours played
Written 1 day and 11 hours ago

Story is ok so far, but to me the highlight is how well it plays on controller and my steamdeck. even has a high contrast mode which i use when outside with a glare on my deck, makes things easy to play.
62.9 hours played
Written 4 days ago

This is an awesome game, especially if you love the whole zombie looter shooter stuff.
15.9 hours played
Written 6 days ago

very fun game but the constant crashing is the worse
98.6 hours played
Written 9 days ago

An 8 out of 10. Incredibly engrossing story in its entirety, neatly created characters, decent mechanics with negligible flaws. One noticeable drawback is that the free-roam experience gets somewhat repetitive after a while, nonetheless it does not heavily impact the course of the game.
53.9 hours played
Written 14 days ago

Underrated Gem of a Post-Apocalyptic Ride 🚴‍♂️🔥 Days Gone is one of those games that quietly sneaks up on you and then completely takes over your gaming life. I went in expecting a basic zombie shooter, and what I got was a deeply emotional, immersive, and rewarding experience that stuck with me long after the credits rolled. You play as Deacon St. John—a biker, a survivor, and one of the most human protagonists I’ve seen in a game. His story unfolds slowly but meaningfully, with strong voice acting (shoutout to Sam Witwer) and a narrative that actually makes you care. What stood out: ✅ A massive, dynamic open world that feels alive (weather, wildlife, ambushes, Freaker behavior—all change how you play) ✅ The motorcycle isn’t just a vehicle; it’s your lifeline. Upgrading and maintaining it is both satisfying and essential. ✅ Hordes. The first time you face 300+ Freakers charging at you is unforgettable. Pure adrenaline. ✅ Surprisingly emotional story with themes of loss, loyalty, and redemption. ✅ Great pacing and a solid mix of stealth, combat, and exploration. There are some minor technical quirks here and there, but nothing that breaks immersion. If anything, the game runs better now than ever—especially on PC. If you’re into open-world adventures, survival games, or just a good story with heart, Days Gone is absolutely worth your time. It's not just a zombie game—it's a game about humanity, hope, and riding through hell with a sawed-off shotgun. Final Verdict: 9/10 — Ride fast, trust few, and never give up.
69.2 hours played
Written 16 days ago

I normally dont like zombie games but this one is differnet. Great game. Story rich. Makes you feel you are in the world. They did a great job of balancing engaging game play, engaging storyline and fun all around. Highly recommend.
27.1 hours played
Written 18 days ago

Great game play, Awesome world, Graphics and Frame Rate are fantastic, Sam Witwer plays an amazing part.
47.8 hours played
Written 19 days ago

Days Gone is an immense, high-impact third-person game that truly delivers a memorable open-world experience. The combat feels powerful and intense, especially when you're up against massive hordes of freakers — it really keeps the adrenaline pumping. There are lots of great side quests that add depth to the world and characters, making the journey feel more personal and rewarding. On top of that, the story is great overall, with emotional moments, strong character development, and a gripping narrative that kept me invested the whole way through. I really enjoyed it, and if you’re into story-driven action games with a rugged post-apocalyptic vibe, Days Gone is definitely worth playing.
116.8 hours played
Written 20 days ago

What a fantastic game. I've not made many reviews on this account but this game was definitely deserving of one. Though I will say I gotta give it a rating for both halves of the game. Both halves were honestly great, but based on what I experienced you really have to look at the game this way. NOTE: I'll be refraining from spoiling the story but I will be talking about game mechanics. First half of the game 9.5/10. Second Half of the game 7.5/10. The Good: [u]Hordes[/u] Guaranteed one of the best aspects of the game. The zombie hordes. In this game you encounter zombies in multiple different ways. You'll see them wandering around in the day/night, you'll see them in random npc rescue events on the road, obviously the story includes them a bunch, and lastly you see tons of them in the form of hordes. The zombie hordes in this game are done fantastically. I've longed to find the walking dead-style hordes in a zombie game and this game has them! In the day they hibernate and hide away, but in the night they roam around together to certain areas of the map. Just make sure your near the bike if one is alerted because every single one of them will start frantically sprinting towards you. But every part of dealing with them is so fun and adrenaline pumping! From trying to get away on foot, to shooting them all down. Its such a well done gameplay mechanic. Even the music when encountering and fighting them adds to the immersion. [u]Open-World[/u] The Open-World aspect of the game is pretty well done! You can explore anywhere you basically want (apart from very little areas that are required for the story) and there are random NPC events, dangerous animals, marauders, friendly camps, collectables and ofc zombies to make the world feel less empty on your travels. You can also fast travel to towns and friendly camps if you prefer to take the quick route! [u]Nero checkpoints[/u] A very interesting gameplay element. I'll try to explain this as non-spoilery as possible but no guarantees. Nero checkpoints are usually small military bases that are setup in certain areas of the map that you'll usually end up visiting either voluntarily or due to the story. What's interesting about them though is how they interact with the zombies. At these checkpoints you usually need to repair a piece of equipment that essentially turns on the power for you to gain access to rooms that are locked nearby. But once you turn on the power, the speakers turn on around the base and start blasting sound which attracts zombies (and in some cases even hordes), so you have to act quickly to deal with them, skeddadle or maybe even take a stealthier approach beforehand. The Bad: [u]Volume Issues[/u] The music in this game is incredible and so is the overall sounds and effects. But at some points the volume of some elements seem really unbalanced or just really quiet (which is funny considering when you open the game the whole fucking neighbourhood can probably hear the start up PSN logo). There was a great example at the end of the game where a certain character makes a speech and you could hear the NPC's in the background talking too, which is fine for immersion. But the character who was making the speech was so quiet in comparison, it didn't feel right and ruined it a little. [u]Map Markers (the lack of)[/u] For a game like Days Gone where you have tons of side missions, hordes to find and possibly kill, and other places of interest to mark or check off, you are only able to have 1 map marker at a time. Now don't get me wrong, when it comes to the story and telling you where to go next it marks everything fine, but only being able to place one extra marker other than the quest your currently progressing is a bit frustrating for someone who's a bit of a completionist. [u]Mission Boundaries[/u] Some missions in this game have you follow or chase other characters and when your too far behind it'll count as you've lost the mission and you'll have to retry again. You've most probably encountered this in other games. in general this is a completely fine mechanic when used for those tight chase situations where you need to keep up with a bad guy running away from you and so on. But there's specific missions and specific points in those missions where this "invisible border" to fail is so short or just full on unnecessary. There's a mission in this game (no spoilers) where you follow a character to a certain location in hopes of finding a specific piece of equipment. Towards the end of the mission you get attacked and then afterwards your tasked with returning to your bike which is literally just outside the location. During this time your NPC friend that your following slowly starts walking back to the bike to wait for you. Now as we've just been in a fight I went to go and loot the bodies to find more supplies or ammo. I walked slightly away from her and the game tells me I'm leaving the mission. I know its not the biggest of deals but really? There was no other danger after that btw so its not like the game was telling me that I shouldn't rest yet. It seems like such a silly critique but I wouldn't even be typing this out here if it weren't for the fact that this happens multiple times. There's also another mission, where you have to investigate a giant cave for something. You fight zombies inside (which shouldn't really be a surprise) and there's a quest to kill them all in this dark and sometimes claustrophobic cave. Naturally you go running around in the cave trying to save yourself but also needing to kill zombies, so its a bit of a stressful situation. Now for some god knows what reason, there is a a "invisible fail" border on this mission. But why?? You can barely see anything in the cave as it is, you need to make sure you can run away and give yourself space to kill the zombies, and on top of this now you can't actually freely move anywhere because the mission might give you a fail. And when I say freely move, I mean inside the cave, at no point did I try actually exiting the cave because the game stops you wayyyy before that. Just seems a bit silly. So yeah, I do recommend this game, it is REALLY GOOD, but it could also really do with a quality of life kinda update.
8.6 hours played
Written 15 days ago

I didn’t really connect with the story, especially the scenes with his partner — slow and unmemorable. But on the gameplay side, Days Gone offers something quite innovative: an open world where the infected are truly threatening, especially in hordes. The tension is constant, and sometimes running away is the only option. The bike plays a real role — it’s not just a vehicle, it’s your only true link to freedom. You have to maintain it, upgrade it, refuel it… which strengthens the survival aspect. The atmosphere is gripping, the graphics are very well done (especially with the update), and the game is generally polished.
33.1 hours played
Written 20 days ago

I didn't finish this on steam since i ended up playing it on playstation, but i love the game. Enough freedom to do pretty much anything you want (while in a zombie apocalypse) but helpful quests to keep you on track without getting lost/bored. It's also incredibly beautiful and the map is quite cozy. I personally love Oregon and their forests/foresty area so despite being harassed by hordes of zombies , you'll feel great doing it while driving a sick customized bike
65.6 hours played
Written 12 days ago

After all the patches its pretty amazing how many bugs I ran into, no hard crashes but stuff like floors and objects sometimes just don't spawn. The story was middle of the road at best, the characters are written pretty poorly and act very irrational, even more so when you look at the setting and on top of that, the stuff that will happen through the whole story can be seen from a mile ago. In general the game looks good, unless the textures don't load in but a reload fixes that, the gameplay loop is pretty good with the hordes albeit repetitive, but that can be said for all the missions in the game as you just drive over somewhere kill stuff and drive back. Even with all the problems its an alright game with a setting that has potential, Id say get it when on sale.
66.6 hours played
Written 13 days ago

Randomly bought DG. Ended up being in my Top 5 games of all time. I caught myself saying this is such a good game on many occasions during my journey through Farewell. Only critique is easy mode is not very easy. I probably just suck at the game though, but I had to turn to cheats eventually which killed some of the immersion.
9.8 hours played
Written 20 days ago

Played for 8 hours hoping it would eventually grab me... but it never did. The graphics are beautiful, and the story seems decent, but there’s just something missing. It feels like it should be fun, but it never really clicks.
6.4 hours played
Written 2 days ago

Ah yes, another Sony third-person game where the camera is slightly to the left, you can track things because the game highlights them in yellow, and you have to survive while dealing with zombies. Not to mention the leveling with a skill tree. And when the main character talks to themselves? Classic. Oh, and climbing up and down ladders? Amazing. Of course, you can’t jump either.
25.8 hours played
Written 20 days ago

It's visually very pretty, the action mechanics are kind of enjoyable. Story is very very lacking. progression feels non-existant. What you do in the first 10 minutes is what you'll do for the rest of the game. The upgrades you can have during your progression are basically improved version of what you can already do. You keep saying "oh, we'll head north as soon as I fix my bike." in the mean time, you upgrade your bike to the max, keep doing weird mini quests for factions that doesn't help anyone, and you never actually go anywhere. Characters feel stupid and empty. Their personalities don't captivate you, and you don't actually want to help them. It's just... boring, I guess
69.4 hours played
Written 1 day and 23 hours ago

since the dlc was released the game is unplayable on the steam deck all even on low every thing is maxed out before the dlc you could run this game on a lot higher settings and you would have no problem. the game needs massive amount fixes i have played 69 hours of this on my steam deck before the dlc and now this game could kill your steam deck with how bad it is now
41.8 hours played
Written 3 days ago

I bought this game a while ago and was finally able to put in some hours recently, and I'm glad I did. It has a good story, interesting characters, and mechanics that are well put together. I also liked the ending. My biggest positive towards this game is, yes, it's an open world, but it doesn't feel empty like some other games. Always something to do. I definitely recommend Days Gone if you like zombie games and wanna get invested in a good game, kind of like I did :D
71.2 hours played
Written 5 days ago

i would highly recommend this game. It's like uncle bad touch finally got a soul, then realized he meant to do more to your back door and decided childhood trauma was just the start. "no uncle bad touch that holes for poopin" but its a good game 10/10 would suggest getting. P.S Uncle bad touch is the game and i hope you brought lube cause its a dry rough thrusting on highest difficulty. buckle up buttercup because the ride is not over till you butt-hole becomes prolapsed.
193.7 hours played
Written 8 days ago

One of the greatest games of all time 10/10. Sony you need to green light DG2. I haven't had this much fun playing a game in a long time and im starving for more.
11.8 hours played
Written 27 days ago

gud story, cool mechanics, gameplay ain't too bad either. good game overall
37.9 hours played
Written 27 days ago

One of the best games ever created. You have to give it about 10 hours before you write it off. The environment, the combat, the tension, the storyline... it's all just amazing. I hope they make a sequel.
20.8 hours played
Written 27 days ago

I really enjoy this game even though i haven't finished it yet i've heard rumours about a second game and i really hope it comes out!
65.0 hours played
Written 27 days ago

Days Gone – One of the Most Underrated Games I’ve Played I went into Days Gone not really knowing what to expect—and honestly, it completely surprised me. This game isn’t perfect, but it has heart, and that’s something a lot of games are missing these days. You play as Deacon St. John, a rough-around-the-edges biker trying to survive in a world full of infected (called Freakers). What really got me wasn’t just the survival or zombie stuff—it was how much emotion was packed into Deacon’s story. He’s not your typical action hero. He’s broken, angry, grieving… and as the game unfolds, you start to really understand him. By the end, I actually cared about what happened to him, which I didn’t expect. Here’s what I loved: 🧭 The open world is gorgeous. Oregon’s wilderness is moody, beautiful, and full of surprises. The dynamic weather and changing time of day made the world feel alive. 🏍️ The bike is everything. It’s not just a way to get around—it’s your partner. You upgrade it, fuel it, fix it. Running low on gas in the middle of nowhere is genuinely stressful, in the best way. 🧟‍♂️ Freaker hordes are terrifying. No joke, running into a 200+ zombie horde at night with barely any ammo is one of the most intense gaming experiences I’ve had in a while. 🎯 Combat is fun and flexible. You can go in loud or use traps and stealth. Clearing enemy camps or ambushing ambushers never gets old. ❤️ The story hits harder than you’d think. It’s a slow burn, but it really picks up. Some emotional moments genuinely caught me off guard. Final thoughts? If you skipped Days Gone when it first came out (or just never got around to it), give it a shot. It’s far from perfect, but it’s honest, raw, and way more impactful than it gets credit for. Definitely one of those hidden gems that stays with you after the credits roll.
3.5 hours played
Written 5 hours ago

kinda boring zombie game, the dualsense haptic not working very well just the adaptive trigger and not fully optimized on PC. Maybe Days Gone not my type of game.
40.9 hours played
Written 5 hours ago

utter trash, really not optimized for pc tbh, and the story is shit. ye it does get fun once you get to the third camp but just for a short while, it's just too repetitive, strong ubisoft vibes.
93.6 hours played
Written 13 hours ago

If you liked Mad Max you'll love Days Gone, it's like a spiritual successor that took the best and improved on the worst. Gameplay is pretty easy once you get the hang of it, it starts out a little rough until you get a new weapon or two. Graphics are great, but there are some glitches like floor/ground disappearing but restarting the game resolves it. The music is fitting, and good. It's not exactly a playable movie but I do enjoy the story so far and there's a lot of it. I'm 96 hours in at time of writing and maybe 80% done with the game? Multiple difficulty settings to choose from, I play on normal but in hindsight I should have set it to hard and just toughed out the rough start.
40.8 hours played
Written 1 day and 12 hours ago

underrated game very solid gameplay story is pretty good and the bike and horde play is great. plus you can just cruise the bike around and look at some cool stuff. i give it a solid 7.5\10 its a potential 8 but have not gone new game plus yet. either way if you like riding bikes running around fighting hordes of zombies or just something interesting to play get it.
90.7 hours played
Written 1 day and 13 hours ago

I like the ability to pick and choose when to engage with the story and when to do whatever you want. You have a lot of freedom with the style of play, whether you want to be stealthy, tactical, or chaotic. The combat is smooth and there's a lot of places to explore and secrets to find. The only critique I have for the game is the limited arsenal, there are different kinds of weapons, but it would be nice to have a wider assortment to choose from. I love this game and will play through it multiple times.
11.5 hours played
Written 1 day and 18 hours ago

I played this when it first came out. I loved it then and love it just as much now on the PC. I don't understand all the negative reviews and dislike of the main character. The game is derivative, but I dislike game developers being different just to be different. The story and the characters are compelling and I wish there was a sequel.
137.3 hours played
Written 1 day and 19 hours ago

I'm generally a pretty casual gamer, but every now and then, I find a game that just clicks with me and FUN to play, and then I play the heck out of it. Well, Days Gone is one of those games. It has been my favorite game for the past few years. I got this Steam copy after playing hundreds of hours on a PS4 copy on my boyfriend's console, and wanting my own on my PC to try and get all of the achievements. I live in the Pacific Northwest, and this game portrays it so well that I can recognize the plants and types of trees. Love the gameplay itself (motorcycle, yes please!), love the characters, story, and voice acting, and I love the big open world with lots to loot, explore, and find with and without quests leading you there. I guarantee I'll be playing many more hours after writing this review. I love this game. I bought myself the artbook, and that's aweosme too. The recent remaster update to make the nights darker and other details only made it better. ♥♥♥
50.4 hours played
Written 1 day and 21 hours ago

Absolutely love this game. The environment is beautiful, the open world survival with crafting is so good. The motorbike in an apocalyptic world with fuel system is such a good addition. I bought it on a discount absolutely worth it
23.4 hours played
Written 2 days ago

Overall great game and very under rated. Highly recommend if on sale.
36.5 hours played
Written 3 days ago

Great game with many varied missions to play through and a skills tree that does spunk its load far too quickly. Not as polished an experience as TLOU or even Dying Light, but a really solid game with a compelling story. The open world is well crafted and the enemies can be challenging at times with a real strategy needed to progress in some scenarios. A solid 7/10 from me.
161.4 hours played
Written 3 days ago

Has some problems sometimes with the textures but in general is a very good game, good history and graphics
271.7 hours played
Written 3 days ago

INTRODUCTION: This game is a masterpiece, I recommend it 10/10. One of the best (if not THE BEST) games I’ve ever played. At this point, I have played at least 6 or 7 play-throughs. All of them completed on the highest difficulty except the first one. I hardly ever write reviews. For me, there is simply no need for it. Most things are neither exceptional nor horrible, but just mundane and “passable”. Further, I don’t believe I have ever written a review on a video game. I purchased this game on sale at 75% off after discovering it randomly. After playing through the main storyline, I can say that even at full price this game would definitely be well worth it. If you like open world sandbox style games you will probably like this. If you also like survival crafting games with a twist (in this case zombies aka freakers) you will probably love this game. My first playthrough was on the HARD II difficulty. Of the 6 difficulty levels, this is the 4th highest. I found it to be just the right amount of challenging for an initial playthrough for me. On the higher difficulties, you have to take on enemies in the early game by using stealth tactics. Once you level up a little bit and get better weapons, I like that you can still take on enemies with the stealth approach if you choose, but you can also go in guns blazing if you wish. OTHER REVIEWS: For whatever reason, this game received lukewarm reviews upon release. IGN even has a video on YouTube where the game is portrayed as repetitive, underwhelming and even boring. This is a misleading review on the part of IGN without a shred of credibility. I believe the person who did the reviewing on IGN even admitted to only playing an hour or so of the game before “reviewing” it. This game is simply fantastic. It does take a little while to get some momentum built up, the early part of the game is definitely a slow burn. If you have never played survival crafting games, it might be even more of a slow burn with the learning curve. VOICE ACTING AND CUTSCENES: The voice acting, though not always on point, is for the most part superb. The cutscenes are also equally impressive. These two things together make the gameplay feel that much more immersive and the characters both personal and relatable. Yeah, some of the cutscenes are kind of cheesy and slow going, but overall, they help immerse you in the story and the characters. MOTORCYCLE CULTURAL REFERENCES: The protagonist, Deacon rides a motorcycle through the post-apocalyptic wasteland that the world has become. Other NPCs do as well. You can tell that the developers put some research into motorcycle culture. The inspiration for one of the characters in the game William aka “Boozer” almost certainly is derived from the founder of the Boozefighters MC William Clyde. I personally like the nod to one of the older MCs that were founded by WWII veterans after returning from the war. There were many returning veterans who had difficulty reacclimating to civilian life after the horrors they had endured during WWII. Some of these young men created Motorcycle Clubs (MCs) to socialize, party and perhaps annoy the more law-abiding citizens. I personally find it cool that they have nodded to one of these older post war MCs, and, have also incorporated some self-referential humor regarding the fictional Mongrel MC featured in the game. Perhaps poking fun of how ridiculous the posturing, cosplay and toxic masculinity is which defines most modern Motorcycle Club "culture". There is even a reference in the game where someone asks Deacon: “What are you rebelling against?”. This is perhaps a reference to the movie The Wild One as you will see if you search the internet for that phrase. (Fantastic move worth watching). MOTORCYCLES IN GAME -VS- MOTORCYCLES IRL: The developers also put some effort into motorcycle aesthetics. You can see things like tank shifters, springer front ends, and engines that have visual design cues clearly taken from some of the most iconic Harley Davidson motorcycles and drivetrains. I appreciate this for two reasons. One is, I myself am a motorcycle afficionado. I love to build, ride and collect vintage motorcycles and parts. The other reason I appreciate this (and this is directly related to the first reason) is it adds to the feeling of immersion. However, some aesthetics, features and “upgrades” available in the game are downright comical and make zero sense. “Upgrading” the engine adds a carburetor. How was it running before without one? You can “add” a radiator to your bike to make it “more durable”. These are hilarious and show that the devs might not know much about how this stuff really works, but I can’t fault them at all for it. They made a reasonable effort and the gameplay is of course unaffected by this. STORY: The story is really a love story. The protagonist searches the post-apocalyptic world for answers to his wife’s disappearance. Along the way you have to deal with all kinds of challenges which make the game extremely fun to play. SUMMARY: This game may be the best game I’ve ever played. It is certainly amongst the best games without any doubt. I have read that because of some of the lukewarm reviews this game received early on, (perhaps before they had worked some of the bugs out?) there is currently no plans for a Days Gone II. This makes me sad. This fantastic game is definitely worth a follow-up sequel of some kind. I have also read that Sony Studios, to whatever degree they have their hands in this game, they reportedly were very influential in deciding NOT to have a sequel. Something in regards to their lofty and seemingly flat out UNREALISTIC expectations for units sold. This game is quirky and interesting. Yes it has it’s share of problems. But overall this game is a masterpiece. It is deserving of a sequel. Everyone should buy this game and support the team that created it.
33.5 hours played
Written 4 days ago

100% best playstation exclusive way better than god of war and spider man
56.5 hours played
Written 4 days ago

I think it was one of the great story and zombie combination game. Didn't expect that this game will be so interesting to me. Liked and recommended
41.2 hours played
Written 5 days ago

amazing game overall, 9/10. an incredible story-line that just seems to pull you in. Especially with how they present some characters, like even tho they are not real you REALLY hate them. or dislike there decisions and thats one of the peak aspects of this game. i see alot of people complain about how hard it is to get certain items, the long access to napalm, and how over stimulative the content is. however they dont seem to understand how this game is, if there isnt alot of hordes of zombies the whole point of making the point of them coming in from California and LA make no sense, imagine how many people are infected in those regions. you need to be constantly reminded that this games a zombie game with the abundance of freakers otherwise the story-line will just make this seem like a post apocalyptic world, especially in the wars between humans. if you hate the amount of hordes and infestations, actually get rid of them like your supposed to. many people leave them, let them build up and then complain how hard it is to get around or how many there is. YOUR SUPPOSED TO GET RID OF THEM!! just because its optional dosnt mean it wont impact ur future play sessions with the large buildup which effects fast-travel. overall, good, but people dont seem to understand how the game is and they need to understand that. there is not an excessive amount of content and nor is the plot prolonged.
456.0 hours played
Written 6 days ago

Great game, latest release version 1.11, causes breaking changes to the game, but its still playable.
22.5 hours played
Written 6 days ago

Designed for Console/Controller play. Does play good on Steam/PC with Keyboard and Mouse with fair amount of tweaking of the key-binds, and learning the combat mechanics, and pacing of the game. Awesome realistic post apocalyptic survival style zombie game. Pacing is perfect to what is would actually be like in real life post zombie virus outbreak. Fight the horde, Scavenge for supplies, Make alliances, or Enemies.