

Northmark: Hour of the Wolf
0
in-game
Data taken from Steam






Adventure across the lands of Northmark and save your homeland from the plot in this original card RPG.
Developed by:
Published by:
Release Date:

Latest Patch:

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• 4 bundles

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• 1 bundle (Fanatical)

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
84%
99 reviews
84
15
7.1 hours played
Written 10 years ago
Okay I'm going to try to keep this simple as honestly I'm pretty confused how I feel about this game.
I enjoyed every minute of playing it, but at the end of it I'm feeling empty. I literally did everything I could, fought every battle visited every location cleared every arena and got every achievement. The game could be finished easily a lot faster than my own clocked hours,
I was crawling and searching through the dust hoping for more content.
What is here is really solid, good battle system, a decent selection of cards.
Replayability? Little to none, personally I doubt I will play through this again. There are no random encounters, just scripted story encounters. There are the arena battles which personally I found the most interesting as some of them had unique foes that could be a bit more challenging.
Difficulty wise overall I would say it is a bit on the easy side. Not too bad but there is no difficulty setting option so one size fits all in this case beginner to veteran.
So to summarise-
Do I regret buying this game?
=Not at all, I did enjoy the time I played it.
Is it value for money?
=Overall yes, cheaper than a movie and prob about twice as long without hurrying. Though there are better value for money games out there at this price or less. I would probably wait for a 50% off sale on it
Would I recommend you buy it?
=Conditionally yes, just don't go into with huge expectations. I would say most people will play through once, enjoy it and shelve it. Without a multiplayer or random battles it is not long enough to warrant a replay.
It is unfortunate as what's here is good.
Hopefully some of that helps, hopefully some of that makes sense ;P
20.1 hours played
Written 10 years ago
This game lacks polish. I'm playing a female character but all the dialog refers to me as a male. There are misspelled words and some of the jokes are very lame. One of my quests is buggy. But you know what? I don't care! Regardless of all that, the story is still fun and the card battles are incredibly addicting. If you like fantasy settings or card games or stories that poke fun at themselves, you'll probably enjoy this quite a bit. And the best part - the achievements work just fine! If you're thorough in your exploring, it's fairly easy to get a perfect game in one playthrough. So if you don't mind an unpolished game, look for this on sale and snap it up. This is one game I'm very happy I decided to buy.
4.4 hours played
Written 8 years ago
Hi all,
The last update prompted me to write a review for this game.
A card game, where you solve various quests and get more and more powerful card. While this is simple all is very good.
Definitely something that will deliver few hours of fun.
Game is not being developed further - author stated that sales were less than satisfactory and it's quite understandable.
I have similar issue with my games here on Steam and I don't really know how to solve it - I have put a link on my own game page. I hope he will get few copies through that.
Les
7.8 hours played
Written 3 years ago
[h1]A card battler on the "lite" side[/h1]
[b]What this game is:[/b] if you are looking for a very simple card "battler" system on the very light side with some RPG elements, then this game might be for you.
[b]How does it work?[/b] You are tasked with uncovering what lies behind a series of attacks that threaten the peace of the kingdom with its neighbours the Elves and the Dwarves. You will of course travel to different locations, get to battle bad guys, and get as much gold as possible, thus becoming a stronger character, until you identify the apparent source of the problem.
[b]How does it perform?[/b] Easy to play, it has very simple game mechanics. The storyline is OK and provides the needed background to the whole game. The battle system works well and is easy to grasp.
[b]The good points:[/b] Simple, efficient and uncomplicated game, with a good storyline and some bits of humour. Getting the achievements is quite easy, all can be had in one playthrough (around 7 - 8 hours on average). Takes less than 45 MB on your HD, and will run on a 10 years old PC. The official asking price is a bit high for what this is, but thankfully this game seems to be for sale from time to time at a healthy discount.
[b]The bad points:[/b] The game is quite short and really simple. There is not much depth in it, meaning that if you are looking for something more fulfilling you might end up disappointed. I experienced a minor bug in my single playthrough where the game crashed 3 or 4 times. I am not sure about the cause of the problem, but thankfully the way the game saves itself every time you leave a city meant that I didn't lose much when it happened. Replayability is very low, the storyline is quite linear, you have to follow a series of pre-determined events in order to progress in the game. There is a "Quick Battle" option that you can play instead of engaging in the single story presented by the game, but unfortunately it is quite unbalanced and not much fun to play.
[b]My take on this:[/b] If you are looking for a simple and entertaining enough roleplaying/card battler game, this might fill the need. I would recommend you get it when for sale, as you will probably get some 7 to 8 hours of gameplay out of it. The game is decent and will help kill a few hours, if you need to kill something.
5.7 hours played
Written 4 years ago
If you like card games but are sick of everything being just a Slay the Spire or Hearthstone clone, check this out. Really cool, original combat system surrounded with decent enough light RPG elements in a decent enough RPG story
5.2 hours played
Written 1 year and 7 months ago
Simplistic game made annoying by overcomplicating things unnecessarily.
Long Text clickthroughs made unbearable by stringing out the text as it takes time to fade in letter by letter.
you dont die, you just keep trying till u win. unbalanced fights and gold reqs. run here and there and click thru texts as fast you can. not much fun.
short, but thats good considering. ending anticlimactic and you're back to menu without realizing you won unless you spend hours reading texts.
seriously, pointless texts in small 1-3 lines at a time you have to click each time to go to the next one, sometimes they are 20, 30, or 40 clicks long.
the format has some minor potential, but its like they started making a real game then half way thru decided to put cheap knots at the end of their tattered strings and call it a game.
4.1 hours played
Written 2 years ago
This is a cute little old school deck builder with some amount of tactical choice. I spent $3 on sale and enjoyed the four hours of appropriate length game play. It's hard to go wrong with that.
7.3 hours played
Written 7 years ago
[h1]IN A WORD: [b]MAYBE[/b] [/h1]
[h1]IN SHORT:[/h1]
[quote=]
[b]OF A SIMILAR NATURE TO:[/b] Hero of the Kingdom
[b]WHAT TO EXPECT:[/b] Very short. Story-driven objectives. Fantasy setting. Overhead map movement. Minor RPG elements. 31 locations to visit, some with multiple areas. 196 card deck battle system. Limited number of basic puzzles. Virtually zero replayability value.
[b]ACHIEVEMENTS:[/b] EASY.
[b]STATUS:[/b] COMPLETE.
[b]WHEN TO BUY:[/b] ON A SALE.[/quote]
[i]More info below....[/i]
[h1]THE LOWDOWN:[/h1]
Northmark: Hour of the Wolf is a short fantasy quest-oriented, adventure game with RPG elements, minor puzzles and a card-driven combat system. Travel across a fairly detailed map. Visit thirty-one locations. Talk to quest giving characters. Complete them, search for hidden stashes or fight in the arenas to obtain money. Spend cash on buying cards from stores and specialist buildings to increase the potency of the battle deck and possible deck-building strategies.
Cards can also be found in secret stashes or given when completing quests. Fight battles with up to three units and action cards to destroy the enemy forces arrayed opposite. Complete the game by visiting every location, defeating your foes in many battles and finding out who is the secret evil power rising to bring chaos to the lands of Northmark.
[h1]THE GOOD:[/h1]
+ Good graphics and artwork.
+ Many race-based sets of battle [196] cards across; Paladin, Elf, Dwarf, Hobbit and Barbarian races.
+ Solid, balanced card decks provide for some engaging battles.
+ Well devised and written narrative, emparted mostly through dialogue.
+ Use of arenas provides additional non-critical chances to battle and review the state of the current battle deck.
+ Mostly easy and straightforward achievements.
[h1]THE BAD:[/h1]
- Could have done with voice-overs for the dialogue.
- No real replayability. Though short enough to replay someday.
- Its very short.
- To basic. Could have done with some more locations and areas to visit, puzzles to solve.
- Only one basic soundtrack.
[h1]AND THE ORDINARY:[/h1]
* Battle mechanics are solid but limited.
* Needed more puzzles. There are only a few dozen secrets and treasure chest puzzles, to mix up the adventure.
* Missions are nothing special, mostly sequential and most require a battle to complete.
* Minor RPG elements where the main character can be levelled with battle stats upgraded.
* Manual and autosave. But with only five slots.
[h1]VERDICT:[/h1]
Northmark: Hour of the Wolf provides a fun if albeit all to brief experience. Graphics and artwork are pleasant enough to look at, capturing the setting adequately. The story is enjoyable enough to keep you playing. While exploring the map and uncovering new locations and secret stash helps retain interest between battles. Controls and audio are also good enough if nothing special.
Its not the most complicated game, yet possesses enough detailed mechanics to provide basic strategy and tactical challenges when conducting battles. The range of cards is somewhat limited with categories consisting of: buffs/debuff, attack, defense, paralysing, healing, dual and multiple-value and, specialist cards for the final battle. Players will end up upgrading cards in their deck to include the best of each type and use them in pretty much the same way depending on the circumstances of the current battle. Its the opposition and the cards that are drawn for use that make each battle different from the last. The card decks and battle system is undoubtably the game's best feature.
It could have done with some voice-overs for the narrative portions of story told by dialogue. There is also practically zero replayability unless you just want to play for the enjoyment of it. Its just an average but solid game. Fans of casual games or achievement hunters/ completionists should probably check this out. Especially if they enjoy fantasy settings and games with card-based combat. Serious gamers probably wont be bothered with wasting 5-10hours when they could be playing something else.
If youre still interested I would suggest waiting for a good sale purely for its lack of replayability.
5.5 hours played
Written 7 years ago
Better than I expected. You can skip every conversation and just check your quest log after but I thought the story was decent enough to read. If you learn the combat well then the game is pretty easy, if you struggle with grasping it then you'll probably have a ruff ride as it's very linear and 90% of the combat at least is unavoidable. A total deal at the sale price and not too bad at regular price. It only took me 5.5 hours to fully complete it, you can have 100% achievements prior to that too, so it's not too long. Some people, like me, like that but some don't so it's important to note that. Give it a try if you think that you might like it.
3.6 hours played
Written 7 years ago
Northmark: Hour of the Wolf is a RPG with a card-driven battle system.
The plot is intriguing, with humourous little twists. The battle system is partially original and functions well, although not very polished.
The whole single player campaign took me about 3 hours to finish, including completing all side quests, finding secrects and beating all arenas.
So the game is a nice dessert. Recommended at discounted price.
2.5 hours played
Written 10 years ago
I normally stay away from card based games, but this is a cute little one. Its really easy though, and seems to be a mobile port. Besides that, its pretty fun. The rules are simple to learn, each stat has an attack and a defense, so like 3 fire magic -2 fire defense is 1 point. Theres basic attack/defense and then ice, fire, and poison. Your hero, of which there is a few classes to determine your starting cards and stats, also has base stats which boost the cards. You wander around a map, each location has little icons you can click (and hidden ones too with gold you have to search for). Theres also riddle chests (like in Betrayal at Krondor, one of the best RPGs of the 90s). The riddles are easy, but fun.
The combat is all card based. YOu have a group of 12 cards that is your deck, and you can get "unit cards" which have a level. You can pick up to three units, as long as their levels combined isnt above a set number. So if your number is 10, you can have 2 5th level units, or a 5 a 4 and a 1, or 2 4s and a 2, and so forth.
Its really easy to understand and pretty fun - if simple and kind of easy. The only complaint I have is no matter if you pick the obviously female Ice Mage character, all the text refers to you as "he". Annoying.
3.8 hours played
Written 10 years ago
(Completely updated review after first completion of game)
Summary: this is a good, fun game, but short with not a whole lot of replay value...
Pros: Easy strategic depth with some layers of complexity, stable and efficient programming, decent story with variety of tone, pleasant surprises (riddles, hidden chests, etc.)
Cons: Scope of game is quite small; not a lot of cards, characters, quests, etc... I beat the game just shy of four hours. Difficulty curve vanishes after you 'figure it out.' Would also be nice to have a text speed option; lots of clicking to get through dialogue.
I still recommend as a good/fun game, and the price is fair. Interresed to see if they expand/develop a new (bigger) story line at some point...
EDIT: The fact this game is short could actually be a PRO, because now I actually feel like I've completed a game in my library :)
6.3 hours played
Written 1 year and 3 months ago
A game with a promising premise but ultimately never capitalizes on it.
I've completed the game at 6.3 hours, and it was more like 5.5 because I had to step away from my system. The game is relatively simple, and while it looks like there should be more synergies there just really....well isn't. This is really a prequel to a larger game that has never materialized and from a developer post on the forum here from 2 years back has confirmed it.
So you have a game that ultimately doesn't satisfy, and will likely never have another entry to speak of. The game was fun, but I wouldn't recommend it at this point.
8.6 hours played
Written 1 year and 7 months ago
A great hand-drawn game with story-rich missions and some puzzles. Unfortunately the game-play is also too short, consisting of only four chapters. The card battles in the game are very easy to understand and great for casual play. Let's not forget nice and calmly BGM too. Overall, I enjoyed this game, thanks Devs.
6.7 hours played
Written 3 years ago
A delightful game. This game lifted my mood and reminded DnD in schooldays. Good writing, straight to the point, some light fantasy jokes. Loved the art style. Combat lets you feel powerful, some battles are more challenging.
23.8 hours played
Written 4 years ago
Generally a straight forward pve single player game with no significant issues. Cards are straight forward to get, understand, and use during battles. Difficulty curve appears appropriately challenging without being impossible to overcome with a bit of effort. Worth the price of admission if your into single player card collector games.
8.3 hours played
Written 4 years ago
This a simpe but nice casual card game.
It's petty decent and have fair amount of humor.
It can be quite hilarious.
I like Hobbit, Guide to the Galaxy and Diskworld references, and self-aware joke about indie developers :).
Actually, this one of the few casual games where text is interesting to read,
since it not reeks of cliche copy-paste this much.
Card gameplay is pretty shallow and monotonious, though.
5.8 hours played
Written 4 years ago
The game feels very retro with its old school systems and it's quite repetitive and short, but it looks nice and it has its charm in simplicity. You have to be careful what combination of character and skills you choose, as you can end up in favorable (and enjoyable) or very challenging character build quite quickly. Once I realized this, I restarted campaign and with different combination of character and skills, I enjoyed the game quite a bit.
6.1 hours played
Written 4 years ago
I bought it in sale for 3€ and was fairly happy about the purchase.
For this price I got like 4 hours of playtime. Yes, it has balance issues (from zero to hero with one good card purchase) and minimal replayability, but I enjoyed it.
3.2 hours played
Written 4 years ago
Fun game with simple yet well done gameplay. The battle system is very good, although it could do with more card and character options. The biggest drawback is simply the length of the game. The story is quite short and I was able to finish all achievements in only a couple of hours. I would love to see an extended version of the game with more cards and additional locations. However, I highly recommend the game - it's a must-buy when on sale.
22.3 hours played
Written 5 years ago
Northmark is a small card-adventure game. It is relatively easy and linear. The storry is simple but not bad. I did enjoy playing it but it is kind of forgettable. My first playthrough took about 7 hours. I got the game on sale and for that I am happy with what I got.
7.4 hours played
Written 5 years ago
A nice combination of card game and rpg-style campaign. Uses a lot of classic fantasy-tropes (which I think is a good thing - 'all new and all different' each and every time can be somewhat bothersome :) ). Humorous from time to time (sometimes implicitly 'out of character', but in a clever way - not everyone I like it, I guess, but I do :) ). Card game aspect is fine (albeit the battles are a bit to the easy side).
All in all, recommendable :)
4.6 hours played
Written 9 years ago
Nice story, witty jokes.
Card game concept is simple and fun.
Easy learning and rewarding.
Overall nice and casual game.
3.1 hours played
Written 10 years ago
Lets keep this very simple
+ straight forward, simple card game, with lots of interesting cards
+ nice humor
+ nice, albeit a bit generic story line
- very easy. I think i lost only one fight in the whole game and that was right at the start when i didnt understand what i was doing
- very short. It takes about 3 - 4 hours to finish all quests and sidequests, even if you read all the story texts.
I still recommend it. It was a fun evening and i am hoping for more campaigns.
3.8 hours played
Written 9 years ago
First of all, I like card games. Let me tell you why I didn't like this one.
The card pool is small, and the cards aren't satisfying. In layman's terms, they just don't do cool things. They do damage (if you're lucky), they heal a small amount, they have a half-ass buff that sort of helps.
The story is... bad. And short.
Did I mention the game is short?
There are no unique scenarios, every fight is pretty much the same. Whittle the enemy numbers by focusing on one unit at a time.
There is no SWEET LOOT! Sometimes you'll get a card or a unit, but like most TCG the majority of the cards are trash and your deck pool is pretty limited. The units have different stats, some are better than others, but they all function the same. No fun stuff!
The starting characters are pretty lame, and there's no replayability. No customization, the variety of token in nature. You also don't really level up enough for the stats to even make a strategic difference.
Your deck isn't limited by theme or anything strategic of the sort. Have the best paladin unit? Use a dwarf spell on his turn to attack and do a couple points of damage!
If you're wondering where my gripes are coming from, and I will leverage my complaints about the cards being simple and lame by suggesting you look at "Card City Nights" instead of this game. That game is short too, but the card variety, encounter variety, card pool, deck size, and strategy/mechanic/playstyles offered are a class above this game. Card City Nights makes Northmark look like a steaming turd.
Anyway, truth be told, I do not regret purchasing this game. In fact, I played it and had a good time. But I'm still not recommending it because it feels like an IOS game (which it probably is) and is sorely lacking in all departments.
5.1 hours played
Written 10 years ago
I will start by saying that the combat sections and the way the game is presented is very good. finding the right cards and tactics to defeat certain encounters is very enjoyable. The dialogue for the most part is well presented aswell, a few spelling mistakes here and there but nothing major.
The main thing i wanted to talk about is something i feel is just casually mentioned and brushed past. That is of course the length and content of the game. my play time is not representitive of how long the game is since i am not very good, went afk, needed to retry several encounters multiple times and run around each shop looking for those cards to give me an edge.
I think the content of the game is around 3 hours, you fight very similar battles and multiple tries help inflate the game but for pure content i think 3 hours is about right.
I cant help but feel that the game had more to offer and just didnt deliver on it, like the game was pushed out the door early or just not enough care and attention was put into it. I understand its an indie title and its only £5.50 (7 if not on sale) but there are indie titles around that price that have far more content then this one has and far more replayability. By the end of it i just felt like i was missing that little bit more.
whether the game is worth the price for the content it offers is very much personal preference and you can decide that for yourself. If this game was more expensive i would not recommend it to you but it gave me a few hours of fun for just over five pounds. I dont feel ripped off, just a little disappointed. If you enjoy these kind of games then absolutely give it a try.
2.8 hours played
Written 10 years ago
This game lacks depth. Very little customization and extremely limited in almost every area that makes a CCG worthwhile. I have yet to run into a battle that has present the least of what I could call a challenge much-a-less any threat of actual defeat and the story looks like it was written by a highschool student in a introduction to computer programming course. Bottomline this is just another game that is one notch above a basic flash game you can play online for free.
2.8 hours played
Written 7 years ago
Cute little card combat game which I bought in the 'Rake in Grass' bundle (on Steam). Fun diversion which can be completed in a few hours with 100% achievements.
3.2 hours played
Written 6 years ago
Fun little cardgame, but not worth full price imo due to it being rather short and don't feel very polished in some aspects, such as the city overview aswell as large parts of the world map you never visit nor is there any reason to do so.
However the basic gameplay is entertaining enough, even tho I did miss some more depth in it.
6.1 hours played
Written 8 years ago
Northmark: Hour of the Wolf is a short but quite entertaining game in the vein of puzzle quest. It is far from being as complex, but the storytelling is on the same level. If you enjoyed puzzle quest I believe you will enjoy this game, but you will feel that it is a bit on the short side.
3.4 hours played
Written 10 months ago
It was fun and interesting untill i got to the bandit cave where the fight is impossible to win and no way to upgrade. Do not buy this.
10.0 hours played
Written 2 years ago
Good game with nice mechanics, the campaign could be longer. Well worth the price :)
9.1 hours played
Written 4 years ago
A very simple card battle game, very basic mechanics, short, gets boring halfway through. A solid 5.5/10, but it was cheap and if you're looking for a quick, easy, card battle game you could do worse (and a lot better).
6.9 hours played
Written 6 years ago
An uncomplicated game that's perfect for when you want to burn some time without being overburdened by mechanics. It does take some time to get the hang of things, especially in the early game where you don't have very effective cards yet. By late game though, you'll find even higher level opponents a pushover.
My one main criticism is that once you collect better cards, there are very few lesser cards you'll ever use again. Essentially, there are not enough synergistic relationships between cards to 'build a deck', you just buy the best cards you can afford and play them. Also, character building seemed secondary to just getting good cards, which is a shame.
Negatives aside, I had fun with the game and I appreciated the short play time, though I doubt I'd play it again. It's a good game to play between other games if you like light strategy and CCG style games.
12.4 hours played
Written 6 years ago
Tags: Boards & Cards
Additional Tags: Delete Local Content & Remove from Library
TLDR: Campaign solo TCCG with poorly balanced abilities and stalemate encounters. Avoid.
While this game has charming art, a decent little world map to pick fights and an indirect narrative told through boring quest line of text bubbles. It fails in that many of the cards are not powerful enough to truly implement winning tactics.
You are constantly waiting on stuff to recharge from cooldown, units do not do enough damage on their own and 4+ buffs for defenses of all stripes come in fast very early game.
In my situation a few quests in I had a paladin with higher leveled cards fighting two little mercenary cards I had on my druid. The mercenaries had shield and my druid could heal so the fight lasted over 45 mins with me or him chipping at each other and then healing back up and buffing. It was kind of ridiculous.
Additionally the user interface feels a bit indirect and distant. The story overall was not too engaging, the setting a bit generic and the core formula has been done a lot elsewhere that you will not be missing anything by skipping here.
Removing for declutter. I suggest you check Guild of Dungeoneering if you are seeking an alternative.
https://store.steampowered.com/app/317820/Guild_of_Dungeoneering/
4.1 hours played
Written 6 years ago
Wow. This game is short (took me 3 hours) but it has a truly unique card battle system. I didn't expect much (hence why I waited for a sale, and got it for 3$) but damn. The combat is nice. Also, it reminded me a bit of oldschool games - the good ones.
However, it is not for everyone.
[h1]Pros[/h1]
[list]
[*]The Arena
[*]Fun Deckbuilding
[*]Fun Combat
[/list]
[h1]Neutral[/h1]
[list]
[*]It is short (to me, I liked it because I was looking for a short game, and a fun one)
[*]The art isn't very good or bad, so it depends on who you ask, it's a matter of taste, see the pictures above
[*]Dialogue is good, but it isn't shown instantly
[*]Main story is linear, which means no replayability
[*]Wandering in the world map (negative), but the deckbuilding aspect of it is worth it. (As in, every place got different "cards"/units/abilities) and ofc, finding those Arenas!
[/list]
[h1]Cons[/h1]
[list]
[*]The story is predictable (and fetch quests)
[*]Combat isn't fully intuitive (but once you grasp it fully, at like 10 mins or so, it doesnt matter)
[*]In lategame, you are probably snowballing everything in sight
[/list]
All in all, if you want to play a turn-based card game, with light RPG elements, you are in the right place.
Otherwise, think about it. Perhaps buy it, and if you dislike it, refund it. After all, you can't tell if you will like the game from this or any review, except by experiencing it.
Lastly, an emphasis on the unique card combat.
[b]Update/Edit[/b]:
Having played Slay the Spire and Monster Train, I would suggest playing those games instead. They are polished and full of content unlike this game, [b]but[/b] it's still worth giving this game a try, for its still unique combat system (which you can experience fully within 3 hours lmao)
0.6 hours played
Written 8 years ago
A lighthearted story-based RPG card adventure with simple mechanics that are easily learned through playing. The card game doesn't have a ton of depth; it's mostly about buffing your units and attacking while they're strong rather than grand strategy. Worth about $3.
4.6 hours played
Written 9 years ago
An okay game where combat is based on cards. Recommended if you want a fairly simple time waster.
You fight battles where your 3 henchmen face off against 2-3 enemies. Everyone has abilities with multi-turn cooldowns, and a deck of cards, all of which can buff, debuff, and attack.
Your main character gets some stat points that buff your units in battle, you acquire more cards as you progress through the game, mostly bought with coin earned by doing tasks or fighting battles.
The plot is pretty simple, the writing is okay, there's kind of a lot of text but I never got irritated by it. The stat points are very minor bonuses, the cards are fairly simple - it's pretty easy to figure out which ones are the best, and there's no real deep choices.
The battles are easy, especially once you've earned some new cards. It takes about an hour to even get enough cards where you have to make choices about what to bring with you - honestly that's the worst thing about the game, it started off so slow and limited I was concerned it wouldn't be fun. But after a bit I had enough cards to make battles entertaining, even though they never were really challenging.
All in all a competent but unexciting game. Giving it the thumbs up because I enjoyed it, but really it's best for people not looking for a lot of depth or challenge out of the deck building mechanics.
4.3 hours played
Written 9 years ago
It's short, it's easy, at times it's a little cute. I find the price too high for its length, however the game's no stranger to sales. It's charming enough to earn a recommendation for those who like simple card battle games.
4.2 hours played
Written 9 years ago
A little too easy to beat, but the mechanics are a lot of fun and it has a very interesting combat setup. The story is transparent and just ... ends. Since it's only about 4 hours to beat at a leisurely pace, I'd recommend it easily.
4.5 hours played
Written 10 years ago
A bit railroading storyline but interesting card-driven battle mechanic and customisable decks are quite well thought out. Worth the investment if card driven games happen to be your cup of tea.
16.4 hours played
Written 10 years ago
This is the best and hopefully only "bad game" I'll ever recommend. At times, it's so bad, that it's actually good. (Like a "b movie," sometimes it's exactly what you're in the mood for) It's got a lot of charm, as another reviewer mentioned. The writing is at times genuinely funny, and the story isn't bad, but there are also some amusingly bad typos, and just horrendously written passages (you may actually enjoy the awful translation, as I did). The main problem, as widely mentioned, is the lack of difficulty, so I suggest you challenge yourself by using *weaker cards* or leveling your character in a useless, handicapping way. Aside from that, the gameplay is really pretty good. It's supported by VERY strong art... I really enjoyed the art style and the interface... and very good music/sound (yes, it could've used a couple more battle tracks for sure, but what's there is very good). Not sure what else to say, it tends to get a bit better and less linear as it progresses. Looks like I got 6 hours out of it, which isn't bad. I *may* one day actually come back and play it again.
I don't regret spending the $10 on it, but objectively speaking, it is slightly overpriced. If it's on sale, and/or you're in the right mood for something casual/silly, I would say get it.
3.9 hours played
Written 10 years ago
I agree with most of the other comments i read here, this game is pretty fun but lack polish. it is also very short, wich is a more serious problem, but i still recommend itbecause it was good time while it lasted.
2.7 hours played
Written 10 years ago
This is a fun game with almost no replayability and a distressingly short playtime--in less than 3 hours, I had completed the game. Since I played the female option--there are three male choices and one female--and all of the dialogue referred to me as "he" / "man" / etc., I am assuming that the dialogue is consistent throughout the three choices.
The story is .. not surprising. It relies heavily on tropes of the genre and gently lampoons / lightshades them; unlike some of the other reviewers, I did find the dialogue quite clever.
I will also admit that when the game ended, I assumed it was moving on to another chapter of the game--this sets it up for sequels (which I will also probably play, if they come out), but left me staring at my screen, blurting out "Seriously?!"
Ultimately, I'd say don't buy it at full price (like I, unfortunately, did), because of its paltry length. But if you see it on sale and it piques your curiosity, I don't think that you'd regret it.
7.6 hours played
Written 10 years ago
A well-made, but rather short, role-playing card game. It's not especially deep, but for the indie budget, it's a smart and simple little game. It will only keep you busy for about 5-6 hours... I replayed a good chunk of it to get the treasure chest achievement since I'd bypassed the first one the first time around, and had to play through a good chunk of the game to get all of the chests a second time. If you're like me, you'll enjoy the game, but wish that it was much longer. It also seems a bit deceptive that the world map is about 2-3 times bigger than it needs to be, with an enormous part of it going unused. Not sure if the intention was to allow for expansions or DLC, but no word yet on either. 6/10
12.1 hours played
Written 10 years ago
Easy and entertaining. What could be considered an entry level card game with a RPG twist. Solo play only no multi-player,so changing characters is the only real variable.
11.2 hours played
Written 10 years ago
4/5. Well I experienced some errors on the final battles, which caused the whole game to crash, several times, I found this game quite addicting. I didn't mind the errors, which were trivial in the grand scope of things. Overall, I was disappointed with the errors, and some of the grammar, and some spelling was a little off. However, like I said, this game is addicting. The only true disappointment in this game is that it took a mere 10-11 hours to finish. I found myself wanting more, and hope they release a small patch for the erros, grammar, and spelling. In summary, while certain small issues were evident, the game as a whole is good. Hopefully, they'll patch the game when they release the expansion, which I hope they do.
4.8 hours played
Written 10 years ago
Really short, not great. The writers tried to be funny and failed. Other dialogue is dreadfully mediocre and poor at best. There is very limited strategy to the game. Most fights are really easy but a few are a bit rough if you tackle them too early unless you spent your points in the right places. Usually I just buff the snot out of one stompy unit and focus attacks on one enemy unit at a time. I also couldn't see the point in spending many stat points on defence since the faster I kill off one of the enemy's units the sooner I'd win the fight. Focus on attack and spread those points around to several different damage types and you're guaranteed to hurt anything you hit - even if only for a few points.
Even though it's not a great game something made me stick with it until I played the whole thing through. If you like card-based RPG game mechanics, can put up with bad writing and a poor story line with "twists" you can see coming way before the game "reveals" them, so-so graphics and generally a *meh* feeling all the way through you should buy this one. On sale. Like 80% off. Or more. Yeah, can't recommend this - you've been warned.
4.0 hours played
Written 8 years ago
Pros
The writing is amusing at times
The illustrations are pretty good
Cons
Everything else
The plot is boring
The fighting systems is boring
The class system was abandoned
It is extremely short (maybe this is a good thing)
I wrote a more detailed review here
http://funnfunnystuff.blogspot.co.za/2017/03/a-z-backlog-challenge-northmark-hour-of.html
6.4 hours played
Written 10 years ago
This is an indie title that costs less than $10. Having said that...
6 hours of gameplay. Suitable for the price.
Pros:
-Simple but compelling gameplay.
-The art style is well suited to this game.
-Amusing writing style.
Cons:
-Few enemies. You fight the SAME units over and over. The final battle was split into two against the villian, but both times he had the SAME three units. Dull.
-Few units. You have access to the same units as the enemy, just even fewer. They're in tiers, so a lot of the low level ones become moot before you can even get them.
-Few spells/attacks. Everything gets more powerful as the hero's stats get added to damage. But I was still using most of the same cards throughout the game.
Overall I had fun, commensurate with the price. That's what really matters ;).