Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle

Daymare: 1994 Sandcastle

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Daymare: 1994 Sandcastle Launch Trailer
Daymare: 1994 Sandcastle reveal trailer
Daymare: 1994 Sandcastle - Teaser Trailer
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle
Daymare: 1994 Sandcastle is a third-person story-driven survival horror game prequel to the critically acclaimed Daymare: 1998. Step into the shoes of agent Dalila Reyes, a former government spy now in the service of H.A.D.E.S. unit and prepare to face the true horror.
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GOG
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The categories have been assigned by the developers on Steam




Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
72%
266 reviews
193
73
10.9 hours played
Written 1 month and 1 day ago

Visual: 8/10 Story:8.5/10 Gameplay: 8.5/10 Overall a good game and prequel to Daymare: 1998.
11.5 hours played
Written 19 days ago

The game was fun to satisfy the itch for a RE style game while waiting for the next entry...however this game is derivative of what it imitates. Played through on Hardcore There are only 4 different types of enemies in the entire game(including the final boss). Encounters got old fast...The first time [spoiler] an enemy jumped out at me as I was turning a corner was a nice touch [/spoiler]...the 3rd-10+ times it happened...it got tedious. The story was passable(nothing great...but not terrible). The voice acting was good. The puzzles...were very hit or miss. I did like the touch inspired by other games where you had to review notes to figure out the solution to some of the puzzles...those were some of the best. There were also really annoying puzzles that [spoiler] forced you to watch a really slow magnetic crane fix some pipes [/spoiler] a skip feature for the puzzle cut scene would have been nice. The graphics were decent on ultra settings...nothing too groundbreaking though. I'd say overall this was a 7/10 Buy the game on sale...after you've beaten Tormented Souls and Crow Country.
8.0 hours played
Written 1 month and 7 days ago

A decent game but I recommend a sale to get it. It plays like Resident Evil 2 with a little Dead Space by having a secondary weapon freezing enemies and solving puzzles with it. The gameplay is okay and the story is a serviceable prequel. The graphics are pretty good for an indie game. The game has made some improvements compared to the previous Daymare game. It's easier to try to get away and dodge enemies. Unfortunately it still has the same problem of controls locking. Sometimes trying to aim won't aim. Sometimes I can't run when trying to get away from enemies. It takes a long time to switch to a new gun but the animation to switch is fast so there is an annoying lock on the controls for a while. Unfortunately the game goes on for way too long, 5 to 7 hours. You get the most out of the game within the 2 to 3 hours. It then starts to get repetitive. You only get 2 guns in the whole game, a shotgun and a machine gun. You'll also have to use your secondary weapon a freeze device to freeze enemies and solve puzzles. This game still has the same problems with the facial animations. This game has the Unreal Engine 5 problem of some stuttering. The story is serviceable but the execution is kind of bad. It tries to have twists like Hideo Kojima stories but some twists doesn't work and the bad facial animations takes away any emotional payoffs.
24.7 hours played
Written 1 month and 5 days ago

combat ngu đần chưa từng thấy ,kẻ địch quá nhanh,1 con quái có thể giết ngay người chơi