Sonic Frontiers
Sonic Frontiers

Sonic Frontiers

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Sonic Frontiers
Sonic Frontiers
Sonic Frontiers
Sonic Frontiers
Sonic Frontiers
Sonic Frontiers
Sonic Frontiers
Sonic Frontiers
Experience Sonic like never before!
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Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
91%
14,494 reviews
13,207
1,287
71.3 hours played
Written 21 days ago

This ended up being my first Sonic game, and it 100% delivered. This game got me interested in the whole franchise, and I'm beyond addicted.
1,162.5 hours played
Written 20 days ago

Sonic Frontiers is probably the most ambitious 3D Sonic game we've had in years. I liked it, even though I wouldn't call it great. But it finally feels like Sonic Team is starting to understand what makes Sonic interesting in 3D space, even if the execution isn’t fully there yet. Movement is the highlight. Just running around the open zones feels good. It’s smooth, fast, and customizable, and the fact that you can adjust how Sonic controls is one of the smartest things they've done in a long time. I actually enjoyed just drifting around hills, launching off ramps, and experimenting with tricks, even if there wasn’t always a reason to do so. Combat was better than I expected. It's flashy and surprisingly deep for a Sonic game. Of course, it’s not Devil May Cry, but it’s more involved than just homing attacks. Parrying, combos, and finishing moves add a nice layer, especially during boss fights. The Titans are ridiculous in the best way possible. The open zones are a mixed bag. There’s something exciting about being dropped into these giant landscapes with rails floating in the sky and random puzzles scattered around, but the novelty wears off fast. Most puzzles boil down to the same handful of mechanics repeated again and again. By the second island, I knew exactly what I was in for, and by the third, I was just pushing through. That’s the biggest issue with Frontiers. Repetition. Every island follows the same loop. Explore, do puzzles, fight enemies, collect memory tokens, do Cyberspace stages, collect Chaos Emeralds, fight the Titan. Repeat. Five times. With no real surprises. Cyberspace stages also felt undercooked. They’re short, easy, and clearly reused level layouts from past games. The physics feel stiff compared to the open world, and the level themes are copy-pasted across the game. It’s fun for a bit, but there’s no flair or variety to keep it interesting. The story takes itself way too seriously. I appreciate the effort to give Sonic and his friends more depth, but most of the dialogue is bland or awkward. The lore dumps are delivered like anime monologues, and the emotional beats feel disconnected from what’s actually happening on screen. Still, I had fun. Sonic Frontiers, for all its flaws, kept me entertained. The music is incredible. The boss fights are insane. And it’s the first time in a long while where I felt Sonic had real potential again. Not just as a mascot, but as a game series that could finally evolve. It’s not a masterpiece. It’s not even that polished. But it is a step. And for Sonic, sometimes one good step forward is worth more than another forced sprint in the wrong direction. If Sonic Team builds on this, we could be in for something great. But as it stands, Sonic Frontiers is a decent game with good intentions and a lot of filler. Worth playing, just maybe not all at once. Also use mods!!!, ill happily recommend my setup
7.9 hours played
Written 15 days ago

(tl;dr: buy this if you are a hardcore Sonic fan. If not, don't bother.) Despite how harsh the review that I'm giving is, I'm giving this game a positive rating because I know for a fact that hardcore Sonic fans will drool over this game. However, I did not like it at all, and the reason was because it wasn't for me. That doesn't mean it's a bad game, so I don't think it deserves a bad rating. Let me explain how each camp would probably take this game: If you're a huge Sonic fan, you'll love this game's scale above everything else. Everyone always wanted to run around as Sonic as fast as you could down a giant mountainside and stuff like that, and this game delivers. The top speeds you can reach are pretty bonkers, and I'm sure there's lots of cool tricks you can pull of with "the perfect run" through your favorite level. You get to play as the other characters as well, so if you're a fan of Sonic's friends, this game has something for you too. It also continues the series' tradition of having really fun and catchy music, especially the first boss fight theme. Sonic games have a certain energy to them, and this one is simply dripping in it. So, go ahead and buy this if any of this sounds appealing to you. However, if you're like me, and were expecting a good open-world game, you will not find it here. Everything is zero challenge, almost babymode difficulty, with some standouts being the "roll ten times to the side" minigame and the "step on these three switches that are right next to each other" minigame. The cyber world stages range from okay to pretty good, but they only last for a minute each so you never get to have fun for long. Once you played the first island, you played the entire game, and there are five islands just like that. It's doing the same thing over and over and over again, and it doesn't have the draw of the extra sidequests of Elden Ring or Breath of the Wild or something like that. The performance is horrendous, even in places like open desert where it makes zero sense, and the draw distance mixed with the speed means you never see things in time to use them, like ramps and rails. The only appeal to this game is the lore drops and the going fast, and unfortunately, I need more from my videogames. However let me reiterate: this isn't a bad game for what it is. It sold itself as a run across giant islands really fast game, and that's what you do. Unfortunately for me, that's all you do. But I think many Sonic fans won't mind at all.
18.2 hours played
Written 21 days ago

The game is absolutely phenomenal. Sonic controls amazingly, the story is finally more serious, and the final horizon is extremely fun. I'm glad this is how Sonic games will be going forward.
24.3 hours played
Written 5 days ago

[h1]Sonic Frontiers – A Mixed Bag with a Musical Soul[/h1] Sonic Frontiers gave me mixed feelings. The game has its fair share of problems—especially with the camera movement, which can be really frustrating at times. The final boss felt disappointing, and honestly, the Titan fights overall were too easy and not nearly as engaging as the mini-boss battles. Combat often boils down to waiting to parry and then spamming combos, which gets repetitive quickly. Where this game truly shines is in its music. You might forget the details of a boss fight, but the track playing in the background will stay with you. Some of the older Sonic songs you can find around the map are a great nostalgic touch, and being able to play them as background music while exploring is amazing. The game finally has some good character writing, and a few scenes even got me emotional—but it's a shame we don’t see those characters fighting alongside us. That would’ve made the story and gameplay even more impactful. The Ancients’ storyline was also really interesting to uncover, but it’s mostly tucked away until the endgame. Honestly, the game felt a bit boring at the start—but once I reached the second island, it started to click for me. Also Sonic Frontiers storyline mentioned once - Bad. Just Ignore it.
85.0 hours played
Written 21 days ago

this game makes my autism go whee and makes me very happy 8/10 hello sleeping with sirens why are you entering my home illegally
21.8 hours played
Written 6 days ago

If you have to sell some of your family members, mortgage your house, or trade in your car to afford this game, then do it. Trust me, you won’t regret it. Also, SEGA Sound Team deserves an immediate raise.
24.6 hours played
Written 4 days ago

I do like this game, but I honestly have so many problems with it, I genuinely can't recomend it to people. The boss battles are great and the cyberspace levels are pretty good. But I can't stand the game's open world. The second island is basically impossible to get to most places without wandering around trying to figure out a way around the plateaus for hours. The last two islands require you to collect so many collectibles that I gave up half way and grinded the fishing minigame to collect what I needed. I tried 100% the game here after beating it on the switch but I gave up during the third island for the sake of my mental health. I don't see anyone outside of sonic fans ever finding enjoyment in this game. Also, please don't buy the game full price, it goes on sale frequently enough for around $20.
14.4 hours played
Written 5 days ago

while its a good game it bieng 95 dollars is a crime. it really doesnt feel very finished, the obstacles look like they were placed in by a player, the pop ins are the worst of any game i have ever played and on top of all that it has denuvo. if you really like sonic get it on a sale.
46.7 hours played
Written 27 days ago

here are some cool things i like about this game: - the graphics is all unreal engine megascans, for cool realism - there are a billion bananas to collect in each map, just like other game dk64 - every character talks with this weird distant cadence, like their family just died last week and they're still processing it - people liked the levels from sonic generations, so they just put sonic generations levels in this game again. - sonic will just stop moving randomly and then start chewing the scenery - every time I hit the ring cap, it plays a cool 10 second cutscene of sonic in the electric chair, then he runs slightly faster - the map takes like 4 seconds to open every time, which is a great feature for a collectathon game - there's combat, which is a key feature of sonic - the camera always takes control automatically, because it knows where you want to go. - sonic will make an large annoying arc when he turns, like a race car - every time you complete an objective, you're guaranteed to get a whole minute worth of slow panning canned animations so you can take a poo or pee break - you can't open your map while in a fight, because why would you want to do that - the jukebox only lets you go to the next song, because sonic can't go backwards - sonic doesn't run on water anymore and sinks like a rock, due to no longer being jesus - there are zelda korocks in this, but they're actual rocks and not trees - the bosses respawn, so if you're lucky, you'll get locked into a long winded fight that you've already done and get skill points as a reward - it's very easy to get every skill by the end of the second map, which makes skill points redundant for the rest of the game - occasionally, you'll be assaulted with rainbow star bits from mario galaxy and a slot machine UI will spin at you loudly for 20 minutes - there's a 1 hour long day and night cycle like minecraft and some missions only unlock during the day/at night - none of the new songs are good, but it's okay because they just put other games soundtrack in the jukebox
17.0 hours played
Written 29 days ago

fun game not worth 60$ though get it if its on sale the boss fights are fun and the platforming is great, olnly problem is the camra being bad, esiscally with an enimy in world 2, but other then that its a geat game.
9.3 hours played
Written 2 days ago

Sonic Boom: Rise of Lyric was a game ahead in time. Sonic Frontiers is open world Sonic.
35.6 hours played
Written 3 days ago

So this is a couple years after it's release. I am playing on a linux machine, and overall the the game is great with a few minor nitpicks. I haven't really played a 3d sonic since the Adventure 2 as mostly the series deviated from a way that I enjoyed. So this was my first taste of the boost formula. Largely it feels pretty good, especially so in the open world where you have large control over you movement. It makes the 3d levels feel a tad clunky in comparision as you moments ago had precise movements in control at full speed that you suddenly loose in those stages. Mostly though the game is built around that so it's fine. It just leaves some design space there. The first area and levels all feel very polished and if the whole game was just that, it would get a glowing recommendation. Unfortunately the later areas lack the same love of the earlier sections. There are times that the on rails sections, specifically the 3rd area that is pure towers, either have the camera locked into positions that make you miss critical jumps or homing attacks, or randomly your input doesn't register as straight on the rails, but instead strait in 3d space. This is amplified with the boost. The last area stages all feel a tad jank, I mean it isn't a sonic game without some jankness, but I digress. It just feels like the last stages needed additional stage testing. additional the light speed dash feels weird as it suddenly kills all moment afterwords, coming from sonic Adventure 2 where you maintained most if not all of your moment afterword, it just feels a bit off. My major compliant is the final boss is more or less a bullet hell game. I came to play Sonic, not a Touhou game. Outside of that, the game feels great, the music is great, if your just playing the stages, most of them feel good, with generous S rank timings aside from a few exceptions. If you enjoy the boost formula, or just enjoy 3d sonic, I'd say it's a great game with a high amount of replay value for that particular itch of speedy platforming.
507.8 hours played
Written 4 days ago

This game is amazing the movement is good and there are a lots of things you can do like training, fighting, doing quests for chaos emeralds and you can download some mods to make the game even funner!
17.0 hours played
Written 4 days ago

Its taken 16,3 hours to load and its not done yet, its still good ive played it on my switch
13.1 hours played
Written 5 days ago

Honestly one of the best Sonic games I've played. This one has levels like modern sonic games but it's all the in between that makes it fun. It's like a lego games with puzzles and things to collect and explore. Very good platforming. I highly recommend.
33.4 hours played
Written 5 days ago

This was a very good game really enjoy it but has its problems. Like the camera angle sometimes, I would give the game like 7 or 8
42.9 hours played
Written 5 days ago

Aight game, but should've been Shadow Frontiers instead.
4.1 hours played
Written 6 days ago

Literally my favorite game of all time. Sonic in an open world landscape and dmc styled combat? take my fucking money. This was the game that saved the franchise and I can easily see why. The Story definitely makes up for the 2010s era kiddy shit they were doing. The Cyberspace levels are more of a hit or miss but the hits definitely make up for it. The gameplay isn't like anything you've seen. Fast paced action with a ton of exploring, sight seeing, challenges, and the best boss fights of all time. For the average joe you'll enjoy this. For a passionate Sonic Fan they'll appreciate it. For a sonic fan on Twitter they'll hate it. As for me IT SMACKS!!!!
9.1 hours played
Written 6 days ago

This is a great open ended Sonic game that felt like a breath of fresh air compared to what we've been getting before this.
1.0 hours played
Written 7 days ago

Big issues on Steamdeck. Strongly recommend you don't buy it for that device, Goofy bugs on PC. I just don't want to deal with even more bugs in the future when I can't return it.
23.0 hours played
Written 7 days ago

So, I’ve bought three versions of this game. The nintendo switch version, as it was my only device at the time; the xbox series X|S version, as my ultimate sonic device… heh 😅; and now the steam version. Of course, if you have a pc that can run this at a stable framerate, I say go for it. This game, while not perfect (pop-in and cyber space gameplay especially), is still quite a fun time. The game’s open worl- sorry, “open-zone” format is quite nice, though that’s if you’re not going for 100%. The memory tokens are everywhere and are almost the definition of padding in gaming. Luckily, if you’re not going for 100%, Big’s fishing pretty much gives the calmest alternative to collecting these tokens.
32.7 hours played
Written 7 days ago

It's really fun exploring the island and beating the titans
13.6 hours played
Written 7 days ago

Game needs to be optimized. also... YOU CAN FISH IN THIS GAME?! recommend to play with Japanese voices or mod off rogers 40+ yr old voice
31.7 hours played
Written 8 days ago

For those who are hesitating whether to play or not, I have to say that this game is good but not that fun. There are some boring parts. I would give it a score of 7 or 8. But if you add mods, it is a very good game.
7.8 hours played
Written 8 days ago

Really nice and fun game I suggest it to those who love playing adventure games and sonic games
28.2 hours played
Written 8 days ago

First of all, if you are in a busy moment in your life, don't play this game. It's as addictive as league of legends, for a much shorter time of course, but still time will simply fly as you play. I can't begin to describe how much of a 180 for the franchise this game is. We went from Sonic Forces (that despite the boost engine being responsive and fast, it's simply bland and hyper linear) to a game where 3 hours passes like 30 minutes. This is how immersive this game is. Don't get me wrong, it's not like it doesn't have any hiccups (the popping of is impossible to forget and you feel slow in cyber space), but they aren't detrimental enough to keep you from playing and having fun. As someone that has been playing sonic for 25 years, I would never ever imagine open world would fit so well with this character
9.9 hours played
Written 8 days ago

it is cool game but when i collect a ring, the game crashes and closes
43.6 hours played
Written 9 days ago

When Sonic Frontiers was announced in late 2021 I, like many others, didn't expect much out of it. I postponed buying the game for a couple years until Cybershell, a YouTuber who primarily makes Sonic the Hedgehog content, uploaded a video to his channel explaining his thoughts on the game and its flaws and strengths. I just bought it a couple weeks ago and am loving it to deaths, and I have to agree with Cybershell on most of the points he makes. Cyloop is a fantastic addition to Sonic's moveset, about on par with the dropdash introduced in Sonic Mania, and I hope they introduce the Cyloop in other 3D Sonic games. 10/10, I'm going to 100% this one.
14.3 hours played
Written 9 days ago

As a HUGE sonic fan, this game is amazing. something that we really never seen in a sonic game is open world and with frontiers that changes. the fighting mech is really easy to learn aswell, i love the style of the game that sometimes reminds me of breathe of the wild and its just overall amazing and i would love to see more open world games like this
4.0 hours played
Written 10 days ago

one of the most beautiful sonic games i've ever played (besides unleashed)
14.7 hours played
Written 10 days ago

I used to play Sonic on Genesis and on Gamecube as a kid and to me these were the best Sonic games. It's Sonic's first open-world and I respect the effort but the game as a whole is pretty boring and the difficulty spikes are annoying. The controls are difficult and I feel like there are too many attacks and combos which don't really serve a purpose other than looking cool. The physics in the game are inconsistent and sometimes I end up being launched in the air because I ran over a rock. It's fun to be able to run very fast when I collect all my rings but then using the cyloop becomes extremely difficult so I have to walk instead to circle some enemies. I know there are mods for this game but I shouldn't have to install mods to increase the render distance on a AAA game. I haven't finished the game so I can't comment on everything but I don't think I'll ever finish it either. I guess transforming into Super Sonic and defeating titans is pretty cool.
12.6 hours played
Written 10 days ago

My sonic always suddenly stopping when Im trying to move forward + boost
24.2 hours played
Written 11 days ago

absolutely fire game. some stuff could definitely be improved (rails and structures just kinda appear, cyberspace levels are honestly too slow), but all around, cyberspace levels are enjoyable in their own right and the open zones are amazing and very fun.
29.9 hours played
Written 12 days ago

I love this game. It's not the best Sonic game, but it's definitely one of my favourites. It's got a great atmosphere and I really enjoy running around the islands, looking for collectibles. The soundtrack is one of the best in the entire series in my opinion. The range of music is amazing and includes BoTW inspired area themes, EDM Cyber Space level music, lofi beats and metal boss themes. I listen to it outside of the game a lot. The boss fights are really good and feel very cinematic. Combat works pretty well in the main game, but can be a bit janky at times. Platforming works well. I quite enjoy the obstacle course style challenges scattered around the islands. The controls feel a bit floaty during the Cyber Space, but I can manage it. If you're getting this game, then I definitely recommend playing through the DLC as well. The Final Horizon one is really good and it fixes the lackluster elements of the final island/final boss. The new story elements are great, as are being able to play as Sonic's friends. Shadow Generations is probably the best 3D Sonic game, but this one's well worth playing too. It can be a bit expensive, but I think the DLC makes it worth the pricetag.
44.1 hours played
Written 12 days ago

I played the absolute crap out of this game on console, I have well over 100 hours with the base game alone. This game was going to make or break the future of Sonic games and it made such a solid foundations with an incredible new and exciting framework for future games to improve and adapt. This Game is my favorite Sonic game. Not because its the best one, or the most polished, but because its a shining ray of hope in a sea of darkness. Proof the Sega's still got what it takes to deliver memorable and beautiful titles. Shadow generations is living proof that Sonic Frontiers has paved the way for a new generation of AAA Sonic games.
17.3 hours played
Written 13 days ago

i love this game but it wont really load on my laptop so kinda pissy but i still recommend it
24.5 hours played
Written 13 days ago

some stuttering here and there but its the best sonic game
29.5 hours played
Written 13 days ago

The game that gave me hope that Sonic games CAN be good, amazing even. The major highlights being the Titan boss fights, All of them are just absolute cinema. If I had one thing to complain about the boss fight is that their health is too low making the fights end sooner than you want even on Hard mode. There are downsides such as the cyberspace levels all look the same despite them being level designs from previous games, they're also too short and very surprisingly Sonic being quite slow in them, he just feels sluggish during cyberspace. But overall, compare to the games we've gotten prior to Frontiers, this game is definitely worth it.
12.0 hours played
Written 14 days ago

I used to be a huge fan of Sonic X and all the SEGA Genesis games. The last Sonic game I played was Sonic Adventure in mid 2000s. Clearly this is a huge upgrade for me, given how much I missed. I don't have a controller though, and judging by the first hour of playing, I think I really need to get one. However, it's totally playable like that as well. Also this really needs a Mac version.
39.6 hours played
Written 15 days ago

genuinely a really fun game but i wouldnt say its worth it full price the bosses are fantastic tho 10/10
19.0 hours played
Written 16 days ago

Another huge masterpiece. I don't understand just what there is to even hate about this game. people complain about the boost not killing anything you run into but i just see this as the game telling you to immersive yourself into the game and actual utilize skill rather than just pressing an instant kill button (especially since the game is heavily combat oriented which i also love. Sonic unleashed basically introduced this fighting/combo like playstyle of sonic but it had poor execution primarily due to how slow it was. sonic frontiers takes this same concept and just perfects it to the point where almost no flaws are seen. Instead of just killing everything in one blow you have to actually try to defeat enemies and the best part is: you can still move around at the speed of sound while doing it.I'm hyped for the sequel of this game whenever it's gonna come out.
19.5 hours played
Written 20 days ago

This is probably one of the best games I've played, especially with the DLC. Please play this if you haven't already
19.9 hours played
Written 20 days ago

New sonic game so it's automatically peak (+ special mention for open world)
17.9 hours played
Written 20 days ago

i love sonic and i love this game too. it's the only SEGA sonic game i've downloaded currently, and it's very fun, and extremely well-made. be careful in certain islands because if you don't have too good of a computer, you'll need to turn the graphics down. some bosses in the islands are extremely difficult as well, so make sure you take breaks and don't break anything. the animations and cutscenes are beautiful so far, and i'm grateful this was my first ever sonic game i've played.
34.3 hours played
Written 21 days ago

Great game. The boss fight music is some of the best ost I have ever heard.
14.7 hours played
Written 24 days ago

It felt so alien, so half-baked, so underwhelming in the first hour. But after putting in a few more hours, things started to click one by one. [spoiler]The photo-realistic, out of place look of the islands also started to make sense.[/spoiler] Sonic started to feel really hecking fast. The stages started feeling really fluid albeit somewhat short. The experience of turning your brain off and idly running around in an island, dashing from one obstacle to another, swiftly transitioning between them while chatting with some friends is an experience I've never had in a previous sonic game. I'm happy about the money I spent on sonic frontiers. good game.
14.5 hours played
Written 24 days ago

I've been an avid Sonic fan at least dating back to 1993 (maybe earlier?). Sonic has had a spotty history. This game? It's okay. It's pretty good actually. It's far from perfect but definitely a step in the right direction. For once Sonic feels FAST. There is a lot of pop in in this game. Get ready. Pop. Pop. POP. The graphics are okay. Game has yet to crash on me. I've only played for a little while. Sonic's got a million moves (he can do so much but am I gonna learn all that? No). You can practice them while the game loads. It's got a parry system. Like why Sonic??????? Anyway I don't really pay attention, just spam X and R and be cylooping it here and there. It's overdone. I remember, way back when, in the DAY you hit one button, jump, aim and then land on an enemy and KILL them. Then it was X then A. AND NOW LOOK AT WHERE WE'RE AT. The open area is nice and all but it's drab. With platforming bits here and there. And yeah they are fun to traverse but on the real I'm starting to get bored. The story is whatever. I just wanna run. Not much has been revealed but I don't really care either. Bottom line, is this a good game? Sure. Is it good enough to finish though? I'm questioning that, because I have several better games I could be playing. If you are a Sonic fan, play this game. At least try it. See. But like not at full price. $18 max. It's like $17 on Amazon for PS5 and you can get this game on SALE. I like where this series is going but it's surely not there yet. I probably won't finish this game. If you aren't a Sonic fan take a chance? At least the music is like, really really good.
25.1 hours played
Written 27 days ago

This game made my day better. From its amazing gameplay, to its fun and challenging puzzles. This game is one of, if not the best game I've ever played!
49.2 hours played
Written 27 days ago

I bought the game in a sale for 20 euros. For that price, this game is easily 9/10 My experience with Sonic is limited, having only played Unleashed on xbox 360 and recompiled on PC, I thought that a modern Sonic game couldn't be good, so my expectations were low. At first, I didn't really like the game. No ultrawide support and a 60 fps lock meant that I had to find workarounds for that. I also had to change a lot of sliders for Sonic in the menu, because the control of Sonic was bad. But everything changed after the first Titan on the first island. It was a spectacular moment that turned the game around for me. I couldn't wait to finish other islands just so I could fight the next one. The final Titan boss fight was very weak. After beating the main story i decided to 100 % the game, it was easy after obtaining the spin dash. The most annoying thing was opening and closing the map for each memory token. The challenges were easy but some of them required locking the game to 60 fps to complete (M-063, ..., also whoever made the ball minigames should rot in hell). The battle rush and cyberspace rush modes were fun, altough both of them also required locking to 60 fps. The reward for 100% the islands is a nice skin with a crown The main game was great IMO, only requiring a bit of polish (for example the 2D sections were horrendous) Now, the DLC review: Multiple playable characters are great, but they should be more polished. Multiple DELAYED animations are really annoying and interrupting the gameplay. Wall climbing with Knuckles was the worst. Also they are incredibly OP once you level them. A fully maxed-out Sonic takes a long time to kill a guardian, but the other characters straight-up one-shot them. The DLC challenges were better and more fun than the base game (apart from the BALL ones once again) The asset spam is even crazier than before. Forget spaghetti rails, you now have spaghetti boxes. The tower climbs were fairly easy and so were the trials, but then came the master king trial. I have never seen such a difficulty spike in a game. I played the game on hard difficulty so at first it was hard. The titans have poorly telegraphed attacks for perfect parry but with some time and luck they can be beaten. The final final boss was nothing outstanding. The game doesn't tell you how to switch targets so I had to look that up on the internet and the ending was much better than the main game. I also 100% the DLC and it was much more boring than the main game. The only interesting stuff was in the remix cyberspace levels that were fairly difficult but fun. Also don't try to level up all the characters, it is painful and the only reward for 100% the dlc is a text telling you how to switch targets... Overall, the DLC needs A LOT of polish.