METALLIC CHILD
METALLIC CHILD

METALLIC CHILD

2
in-game
Data taken from Steam
Steam
Historical low for Steam:
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PV_EN
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
METALLIC CHILD
“Grab, hurl, and eliminate” Rogue-lite Core-Action!! A large-scale rebellion erupts within the spacecraft “Life Stream.” With the help of you, Rona, an android known as “Metallic Child,” stands up against a fleet of massive robots to stop the plot devised by her own creator, Doctor Irene.
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Release Date:

Steam
Categories
The categories have been assigned by the developers on Steam


ARIA CHRONICLE
ARIA CHRONICLE
From 7,49€
CONERU -DIMENSION GIRL-
CONERU -DIMENSION GIRL-
Not in Sale
Last Light
Last Light
From 9,30€
PROJECT TACHYON
PROJECT TACHYON
From 13,99€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
89%
163 reviews
146
17
43.8 hours played
Written 7 days ago

[h1] SAME JP VA AS HANA UZAKI/JAHY SAMA [/h1] If you're into long cutscenes like those old Melty Blood or BlazBlue storymode talking parts, then this is definitely for you. Or just skip em 😅 [b]Sound: 7/10 [/b]Sounds like Megaman X Series but not as catchy but it's not bad [b]Voice Acting: 10/10 [/b] I separated this from sound because the voice acting really is great [b]Gameplay: 9/10 [/b]Actually very good, it feels like a 3D fighting game. But the game really wants you to not get hit, some enemies like those annoying drill worm bot are very hard to hit but some are just a piece of cake. Some weapons are really good, the drones also look awesome, too bad you don't get to keep em and boss battles are too long so your happy times with your drone will definitely be cut short (They have a hammer that generates drones though, if I see it I automatically choose it) [b]Graphics: 10/10 [/b]Pretty pretty shiny shiny 🤩 [b]Story: 9/10[/b] I like it but they really do talk too much Was kinda stuck in the final part of the story but I discovered the [h2] JUMPING HAMMER THEN ROLL BACK COWARDLY TECHNIQUE [/h2] But maybe this is the approach the devs wants us to take because of the hit-less run challenges? My only critique really is, at least allow a certain number of hits in the virtual missions. Shields also exist in the game, why can't we just use that?
7.2 hours played
Written 11 days ago

Cute and funny