Empyrion - Galactic Survival
Empyrion - Galactic Survival

Empyrion - Galactic Survival

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V1.0 Launch (2020-08)
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Empyrion - Galactic Survival
Build and explore in a true space sandbox survival adventure. Construct mighty capital vessels, sprawling planetary settlements, and vast space stations in your galactic journey to discover the mysteries of Empyrion!
Developed by:
Eleon Game Studios
Published by:
Eleon Game Studios
Release Date:

Steam
Latest Patch:

Steam
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
79%
17,453 reviews
13,833
3,620
3,649.3 hours played
Written 12 days ago

I have exactly 3500 hours into this game as of this writing. But it's not this game that I'm playing. I am playing Reforged Eden 2, a scenario built around this game. I played vanilla Empyrion for awhile and started getting kind of bored with it. But Reforged Eden 1 came along and totally hooked me. Then came Reforged Eden 2 and I will never put this game down. I spend almost every waking moment playing it. I've played Space Engineers, Elite Dangerous, No man's sky and most of the other good space games but nothing even comes close to what you can do in this game. After playing it for about a year I still get surprises now and then, something I didn't know existed in the game. The guy that created RE2 is amazing, he is very imaginative and creative and I feel he has a very kind heart. He is a very good story teller, you can see it in his long missions. Yes, I highly recommend this game but without RE2 I feel I would be playing something else by now. :)
5,523.7 hours played
Written 8 days ago

Have played this game for over 7000 hours, I have upgraded numerous ships that comes with the game, I have built bases out on plains, and in side of mountains, Yes I recommend this game,
378.5 hours played
Written 23 days ago

If the game is only playable, understandable, or enjoyable with a mod to the point that the actual developers give the mod developers early access to the update code, then it's not a very good game. Seriously though, the game is only fun until you leave your starting planet. After that, it's endlessly repetitive and poorly designed.
1,274.7 hours played
Written 25 days ago

Hm... 1.2k hours. I'm with that game from 2015. Good one. You like building and flying spaceships? Like survivals? It's all here. Waaaay better than lot of other games.
38.8 hours played
Written 20 days ago

Good game, but also pretty broken. If you want a arcade like space exploration game check it out but be ready for a lot of issues.
49.8 hours played
Written 23 days ago

This is a good game. The graphics are ~really~ well done. Wandering around the planets is quite the sight. The game mechanics are a bit more tedious than 'No Mans Sky', but after finally getting it figured out, it is fun. Unlike NMS, this game has not crashed, not even once!! Fun. Playable. Great exploration and gathering, crafting, creating, and building, game experience. You do need to pay attention to details however. This game does lean toward a little more "reality-like" mechanics than most games. I definitely recommend Empyrion.
2.7 hours played
Written 21 days ago

Its an absolute broken mess. Wish i could recommend it, has cool concepts.
946.1 hours played
Written 2 days ago

Very good Game, Almost 1,000 Hours into it You gotta Play Reforged Eden 2 for LONG Term Play, The Base game is Great has alot to offer. Where this game shines is when u play with Mods. Man o Man it gets Good. RE2 is one of the best things u can get to play long term . It adds so much to the base game its great and its free !
34.5 hours played
Written 3 days ago

Great Game ! A lot of possibilies in game, the gameplay is cool in my opinion, it's really worth giving it a try !
8.2 hours played
Written 4 days ago

It's fun, but very slow. It's a mix of space engineers and No Man Sky. A lot slower, detailed construction like space engineers (everything made in blocks), but with fun exploration like No Man Sky. One great thing I like is that you can construct your own ships and live in them... something I've been looking for for a long time.
419.1 hours played
Written 5 days ago

This game is a diamond in the rough. First entering Steam in Early Access along side crap like StarForge, it actually delivered on its goals. They have fully traversable planets. They have almost seamless transition between planet and space. They have a fairly fleshed out base/vehicle building system. Without mods, the game is enjoyable. With mods, it becomes so much more. The Reforged Eden project on the Workshop is an extremely in depth mod pack combining two already massive mod packs. It gives the game a class system, fleshes out the quest system more, includes a literal ton more planets, expands on the faction system, expands on the vehicle building, refines the progression, and so much more. I have dumped nearly 420 hours into this game at the time of writing and will probably dump another couple hundred in before its run it's course for me. 10/10 A++ 5 Stars Double Thumbs Up and a hefty Head Nod from me.
218.9 hours played
Written 5 days ago

I enjoy it lots of fun and really like how you can build what ever you want and can play with friends and family with out paying for a server is one of the things that I really enjoy I wish more game was able to do this.
183.6 hours played
Written 5 days ago

Feels very minecraft in space....but I mean that in the best way: You build using blocks that can be shaped, painted with color/texture/symbol, you can script with logic controls, and make some pretty massive ships park on other ships, and while, massive sized moving ships can give the game a little grief, you can build flying behemoths and have them existing in proximity without too much additional overhead. I recommend Steam as a platform. Workshop support ftw. Ad-Astra 2 is my mod of choice, but I recommend trying vanilla first and Reforged Eden 2 then Ad-Astra 2 and deciding which experience suits you best. There's a galaxy out there, Commander, go explore it. >.<
1,385.3 hours played
Written 5 days ago

You can regularly find Empyrion on sale for like $3, which is DESPICABLE amounts of value. Space lego's SLAPS and will always be one of my fav games. I highly recommend it, what they have done with such a small studio is astonishing! What the modders in RE 2 have made it into is legendary.
3.2 hours played
Written 7 days ago

Very Very rough, not intuitive at all i'm not sure how it's has such good reviews,then again maybe it's the coop thing breaking stuff.
64.8 hours played
Written 8 days ago

Likes: immersiveness, freedom to approach problems in different ways, scope, room for creativity Dislikes: sometimes unstable, frequent saves recommended
576.6 hours played
Written 11 days ago

Space Sandbox Survival Game. Ship building is less complex than Space Engineers. Combat tends to be basic spam shooting from the 90s. Does have a main questline and can be played solo. Biggest Complaint: Other players need to be seated on your ship/hovercraft in order for it to move. Doesnt matter if its a two seat tiny HV or a 300m long battleship
4,726.5 hours played
Written 15 days ago

great workshop for builds, ships, base. real sandbox. again check out workshop
649.6 hours played
Written 21 days ago

I really like the combination of styles here - its like got a great complex crafting and building system that really lets you be creative, its a FPS style survival game that bring that fear and intensity of trying to overcome your environment and possibly other players, its an exploration game where you can travel to strange and interesting worlds to find adventure
2,549.0 hours played
Written 29 days ago

Empyrion is great to tickle the itch to Explore the great beyond in your own minecraft spaceship, thats fully operational and defensible. Performing Air raids in my custom bombers and dog fighting are top memories but I have spent many hours on my own custom base fixing and designing those same fighter ships, and hover vessels. But lately I enjoy living in my Space Yacht Freighter and ive explored many planets over a hundred star systems since Ive left home in it and the end is still a challenge.
171.4 hours played
Written 29 days ago

This game is a lot of fun, but you need to set expectations in advance. I have written several negative reviews, and every time that I have enjoyed myself and come back to change them, the game has crashed in a new and freshly infuriating way. If you expect a professional product, you will be disappointed. If you expect something closer to an open-source passion project that is supported by mods as much as it is by the core game itself, you might enjoy it a lot. Loading up little fighter jets into a big space cruiser and going to blast armored fortresses with your friends is a great time. It is also buggy, laggy, crashes constantly, deletes saved games, and is somehow HARDER to run on minimum settings than Cyberpunk on high settings. But it's fun. While I still recommend it, the game is not even slightly stable. You will crash on the loading screen, at the start menu, when you're leaving planets, when you're entering planets, and when you open your inventory. Documentation is confusing at best, there are no guided tutorials at all, and the in-game help files need their own help file just to figure out what's going on. Be aware going in that the "Reforged Eden 2" mod, or a similar conversion-style mod are essentially required for the game to work properly.
2.7 hours played
Written 23 days ago

Just go play space engineers. This game is somehow so badly optimized that it gets my gpu to 75 degrees on medium settings.
226.9 hours played
Written 21 days ago

Good game, but trying to host a game to play with friends is a nightmare, and like 20 years out of date with how they do it. No clue why theyve yet to change how that works (if they even can at this point).
448.5 hours played
Written 28 days ago

Install Reforged Eden 2 from the workshop. Stay away from anything related to "Legacy" if you don't like scary/grotesque stuff.
1,023.0 hours played
Written 18 days ago

exploration, crafting, base building and defense. combat on planet surfaces, atmospheres, and in space, Lots of places to see and lots of hours to burn in this one.
103.2 hours played
Written 5 days ago

Rough around the edges but there's just no other game like it in existence.
447.8 hours played
Written 5 days ago

So many years later, it's still a buggy mess. And now it crashes more often.
341.7 hours played
Written 30 days ago

Honestly, I'm not sure why this is so downvoted. Are there some bugs? Yeah, but what game in development doesn't? Bug issues are massively overstated, probably because the most likely people to speak out about it are those with significant problems. I can only ever recall of one bug (some minor terrain clipping through a rock) and once I reported it, I've never seen it again. The base game is pretty good. I hadn't even finished a full playthrough but it still gave me a lot of fun. Using the Reforged Eden scenario (now Reforged Eden 2) takes the base game to a whole new level. The dedication ravien_ff and Vermillion put into it are on par with game devs, and it really uplifts every aspect of the game. Aside from RE-2, there are so many other scenarios that you can try, with a really great mod environment. The base game also makes it super easy to find beautiful ship designs from the Steam Workshop, put the resources towards building it, and pasting it into your world. The base game isn't that expensive, give it a shot. It has a lot of replayability, great modding, good support, and solid game mechanics, and is generally a lot of fun. In terms of other space games, it has exploration that rivals No Mans Sky (where the worlds feel more alive and diverse than NMS), really nice shipbuilding that I feel beats Space Engineers, fun combat and trading like Elite Dangerous, and is backed up by a good story and community.
9.2 hours played
Written 9 days ago

it is so good but they could add hiperspeed
36.1 hours played
Written 14 days ago

alright game just needs more people or AI invasions
24.9 hours played
Written 11 days ago

Empyrion – Galactic Survival, developed and published by Eleon Game Studios, is an ambitious open-world sandbox that blends survival, space exploration, voxel-based construction, and combat into one of the most expansive and versatile sci-fi experiences on the market. Released in early access in 2015 and continually updated since, Empyrion has evolved into a deep and complex title that offers players the freedom to explore planets, build fully functional starships, manage resources, engage in faction warfare, and carve out their destiny across a procedurally generated galaxy. While rough edges and some inconsistencies persist, Empyrion stands as a rare example of a space survival game that successfully merges ground-based and space-based gameplay into a cohesive, immersive whole. At its core, Empyrion is a game of survival, progression, and creation. Players begin their journey crash-landing on an alien planet, often with limited supplies and basic tools. From the outset, the gameplay loop mirrors other survival titles: scavenge materials, craft weapons and equipment, build shelter, and fend off hostile wildlife and environmental threats. But what sets Empyrion apart is how quickly it scales in complexity and ambition. That simple shelter can evolve into a planetary base with automated defenses, solar power arrays, and production facilities. Eventually, players unlock the ability to construct ground vehicles (HVs), small spacecraft (SVs), capital ships (CVs), and even space stations—all built block-by-block using a detailed voxel-based construction system that balances creative freedom with practical engineering concerns like thrust, mass, power consumption, and atmospheric handling. The building system is one of the game’s greatest strengths. Unlike many survival games that treat construction as an aesthetic layer, Empyrion makes it deeply functional. Every ship or base must be engineered with systems in mind: fuel tanks, generators, oxygen systems, CPU tiers, cargo extensions, and core components like the warp drive and shield generator. This means that even a small personal spaceship has to be thoughtfully designed to ensure it can handle both planetary flight and space travel. The voxel editor allows for intricate shaping, color customization, and symmetry tools, making it possible to build anything from a sleek starfighter to a floating fortress. Players who enjoy creative design will find Empyrion deeply satisfying. Exploration is equally rewarding. The game features a massive procedurally generated galaxy populated with planets, moons, asteroid fields, and space stations. Each planet has unique characteristics—gravity, atmosphere type, climate, resources, and native lifeforms—encouraging players to venture far beyond their starting world. Space is not just a backdrop, but an explorable and dangerous frontier. Hostile alien factions, such as the Zirax Empire, patrol both space and planetary territory, requiring players to be prepared for combat both in atmosphere and zero gravity. There's also a dynamic weather system and planetary day-night cycles that affect visibility, temperature, and threats, reinforcing the need for preparation and adaptability. Combat in Empyrion is serviceable but not its strongest aspect. Ground combat with AI enemies and creatures can feel stiff and dated, with floaty movement and occasionally inconsistent hit detection. Space combat, on the other hand, is more satisfying, particularly when commanding a capital vessel with multiple weapon systems. Ship-to-ship battles require awareness of shield management, turret placement, and maneuvering, especially in PvP or higher difficulty PvE scenarios. Base raids and faction conflicts add additional layers of strategy, especially when players start interacting with the game’s reputation and diplomacy system, which governs relations with various AI-controlled civilizations. Resource management and crafting in Empyrion are extensive. Players gather ores like iron, copper, cobalt, and rare elements such as neodymium and estrium, which are then refined and used to craft components for gear, ships, or base structures. The tech tree, powered by experience and level progression, gradually unlocks new equipment and building capabilities. Automation, through constructors and storage-linked production lines, becomes essential as operations grow in scale. The CPU system, added in later updates, introduces a soft cap on ship and base complexity, encouraging specialization and smart design rather than brute-force stacking of modules. Some players find this system restrictive, while others see it as a necessary balancing mechanic. Multiplayer in Empyrion is robust, offering dedicated server support, PvE and PvP zones, and persistent universe settings. Cooperative gameplay is particularly enjoyable, as friends can divide responsibilities—such as piloting, mining, building, or defending the base—while working toward shared goals. PvP introduces high stakes and large-scale ship combat, but can be unbalanced without proper server rules or active moderation. Community-run servers often add custom content, scenarios, and mods to enrich the experience, and the Steam Workshop integration supports a thriving ecosystem of user-created blueprints and missions. Graphically, Empyrion is utilitarian rather than cutting-edge. While it won’t compete with AAA space sims in visual fidelity, it handles planetary terrain, lighting, and ship rendering with a consistent and immersive style. The sense of scale is impressive—walking across a mountainous planet at sunrise or orbiting a moon in a ship you designed from scratch carries a visceral, awe-inspiring weight. Sound design, while basic, gets the job done, though music and ambient effects can be sparse. The UI, while packed with features, can be overwhelming for new players and requires some time to fully grasp, particularly in areas like logistics management and shipbuilding constraints. The game is still in active development, with Eleon continuing to refine systems, introduce new planets, biomes, and gameplay mechanics. Updates often reflect community feedback, and while the pace has slowed compared to earlier years, the roadmap still hints at major expansions and refinements. Modding support remains strong, and total conversion scenarios—like Reforged Eden—have significantly expanded the game's content and depth, introducing improved AI, new faction dynamics, and a more balanced progression curve. In conclusion, Empyrion – Galactic Survival is an expansive, intricate, and deeply satisfying space sandbox that rewards creativity, strategic planning, and perseverance. It isn’t the most polished or user-friendly game in its genre, but it more than compensates with scope, depth, and freedom. Whether you want to design a star cruiser, explore alien worlds, establish a planetary base, or engage in interstellar warfare, Empyrion gives you the tools to build your own sci-fi story from the ground up—literally. It’s a game for tinkerers, explorers, and dreamers, and while its rough edges may deter the impatient, those who stick with it will find a galaxy full of possibilities waiting to be shaped. Rating: 7/10
3.8 hours played
Written 8 days ago

Whenever I hear the word 'jank' I think of Empyrion.
0.7 hours played
Written 23 days ago

sucks! CAN'T GET THE CO-OP TO WORK TO PLAY WITH MY HUSBAND!!
1,386.3 hours played
Written 23 days ago

it's a space game and it doent use pipes
1,473.5 hours played
Written 27 days ago

I enjoy building and the scenery.
102.4 hours played
Written 12 days ago

Awesome game.
88.0 hours played
Written 19 days ago

ITS DEAD GAME NOW...
208.4 hours played
Written 10 days ago

fun
8.0 hours played
Written 6 days ago

👍
31.4 hours played
Written 21 days ago

buggy
272.6 hours played
Written 2 days ago

yes
74.5 hours played
Written 13 days ago

kewl