HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed

HYPERCHARGE: Unboxed

8
in-game
Data taken from Steam
Steam
Historical low for Steam:
Geforce NOW
HCU_Trailer_Campaign
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
HYPERCHARGE: Unboxed
Hypercharge is a first and third-person shooter action figure game you've always dreamed of! Grab your friends, complete objectives, defend the Hypercore against waves of weaponized toys, and defeat Major Evil together in the story campaign!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

DON'T SCREAM
DON'T SCREAM
Not in Sale
New Retro Arcade: Neon
New Retro Arcade: Neon
Not in Sale
HYPERCHARGE: Unboxed Supporter Pack
HYPERCHARGE: Unboxed Supporter Pack
From 37,58€
HYPERCHARGE: Unboxed Breaker & Mightus Pack
HYPERCHARGE: Unboxed Breaker & Mightus Pack
From 37,58€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
91%
2,996 reviews
2,752
244
18.2 hours played
Written 1 month and 3 days ago

A fun one for sure, it fills the joy I had with army soldiers back in the day. The visuals are great and is fantastic for casual play too. being able to change your weapon attachments in mission is nice. I only do the coop though. The maps are really cool.
0.4 hours played
Written 1 month and 1 day ago

This game is genuinely so fun and the Devs have added so much cool stuff and it's genuinely a shame people would rather buy yet another call of duty over something like this that has so much love and effort put into it.
4.9 hours played
Written 28 days ago

unless they're able to fix the connection timed out issue they have for online, I'd wait for a sale to buy this 1, otherwise single player is fun, just limited.
52.7 hours played
Written 14 days ago

i think the game is PHENOMENAL, it's insanly nostalgic and brings me back to being a child playing around the house with the soldiers, or watching "toy soldiers" or "small soldiers". unsure how to describe it but it makes me think of my grandpa and i thank you for that. please keep this passion project alive.
2.0 hours played
Written 19 days ago

Fun little shooter with 4-player split-screen and a native Linux build
68.4 hours played
Written 1 month and 4 days ago

First and foremost: I really had some good hours of fun with this game. It's a good game to play through with your friends or solo... and abandon after (like back in the 90s!). It has the 90s vibe that we all love and miss. I've been hit with pure nostalgia. I really love the design of the game and would've loved to see even more of my childhood toys. The idea behind this game is really cute. Playing exactly what we've all imagined our room to look like when we're not home. If you, on the other hand, are searching for a competetive game you can put thousands of hours with your friends into - which the devs really want you to think with their relaunch-campaign - this game's not for you. This game is 7 years old and has a dead playerbase because it's repetetive and doesn't bring ANY change. You basically play the same levels with the same waves over and over and over and over. NOT A SINGLE CHANGE! Even the amount of enemies, the type of enemies, the direction the enemies come from. Everything is the exact same over and over again. Some general criticizm: [list] [*]the devs push out patches without releasing patch-notes. (for real - wtf?) [*]you can't kick players from your lobby? This is a basic feature in any game.. come on.. [*]you can't change lobby difficulty while in the lobby - nah, let me just open another lobby anytime I want to change my difficulty, no problem. [*]no crouch/duck feels weird - they said you can't crouch because you'd reach areas that you aren't supposed to -> then do something against that but don't rob us of a basic feature any game has, just feels like an "easy solution" you chose for a problem, other devs can work around without taking away a basic ability. [*]the XP you gain in the game doesn't do anything. Literally. [u]It's just numbers you can't do anything with[/u]. lol [b]no... for real... xp doesn't do anything. you gain it... to gain it.[/b] [*]slotmachine bombs. nuff said. [*]dropping jetpack upon weapon pickup? not a bug, it's a feature right? [*]gamemodes like CTF or deathmatch feel like the devs tried to create a bad unreal tournament ripoff. Even these modes don't feel competetive at all because there's nothing to gain from them. [*]nightmare difficulty shows Expert-Medals. [/list] Competetive-wise this game feels like an unfinished Unreal Tournament+Fortnite Clone trying to implement Tower-Defense as FPS game-mode. P. S.: You unlock a skin for 100% platinum, 100% diamond, 100% nightmare but not for 100%ing the game? - must be because you abandon the game right after anyway.
61.3 hours played
Written 30 days ago

This is an action figure collectors dream game. After 100%ing the game, I can proudly say this is one of the best FPS/TPS games I have personally ever played, it checks all the boxes I want in a game. I would highly recommend this game to anyone who likes wave defense shooters and action figures, and it has cross play between consoles which is a huge plus if you play with friends!
0.2 hours played
Written 1 month and 3 days ago

I DON'T Recommend the game! I just bought and unfortunately puts me in spectator mode shortly before disconnecting with half the map with no texture. Will be requesting a refund and such a shame. Looked like a game worth the £20.
0.5 hours played
Written 30 days ago

[B]Not Recommended[/b] [I]Playtime: 0.5 hrs[/i] Look, I don’t need to put 10 hours into a game to know when it’s fundamentally not fun—and Hypercharge: Unboxed hit that point for me within the first 30 minutes. It’s like someone had a cool idea—toy soldiers in a chaotic kid’s room—but then forgot to actually make the game fun to play. Let’s start with the Time to Kill (TTK), which is absolutely brutal. I’m not talking about the good kind of brutal, where you can outplay two guys with some crisp aim. I’m talking about “empty an entire mag into someone and still lose the fight” brutal. The base gun fires like a garden hose on turbo mode—lots of noise, no actual damage. And even the supposed “power weapons” you pick up? Barely better. You could be running a full-on LMG and still feel like you're tickling your enemy to death. Getting double-teamed is an automatic death sentence. There’s zero chance to turn a fight because the TTK is so high it kills any potential for skilled outplays. Doesn’t matter how good your aim is—this game favors whoever started holding down the trigger first, not who lands their shots better. Now let’s talk about the maps, which are… a disaster. Yes, I get it. You’re a tiny action figure in a giant kid’s world. Cute idea in theory. But apparently, this kid is a full-blown hoarder. The levels are jam-packed with random junk, visual clutter, and obstacles that make movement feel awkward and chaotic. It's less like playing an FPS and more like trying to do parkour through a thrift store after an earthquake. Then there’s the party system. A friend and I queued up together and the game couldn’t even manage to put us on the same team. Okay, fine, whatever—maybe the matchmaking is weird. But there was no way to even tell we were fighting each other until we got the kill notifications. No clear indicators, no callouts, no nothing. It’s like the game actively didn’t want us to play together. Also, for a game that's been out since 2019, this level of jank is inexcusable. This isn't Early Access. This is a “we’ve had years to improve this” kind of title—and it still plays like a first draft. So yeah, I don’t care if my playtime says 30 minutes. That was 30 minutes of trying really hard to enjoy myself before realizing this just isn’t it. TTK is busted, gunplay is weak, maps are a cluttered mess, and the multiplayer experience is a joke. I’d rather go organize the actual toys in my attic than play this again. [B]The only thing unboxed here is disappointment.[/b]
120.0 hours played
Written 25 days ago

Great game, shame it does not want to launch
0.7 hours played
Written 8 days ago

Not a crazy in depth review, but the store page does not clearly say there is no actual partying system (you join friends with a code into a lobby) and there is no voice chat available. This would be fine because I use discord, but playing through cross play with friends means no voice chat at all. Overall, the game is gorgeous and runs extremely well. Movement feels heavy, but you don’t notice after awhile. I did not try the co op story because of lack of voice chat so I don’t have anything to say about that. Just wanted to give a warning about features not in the game. The lack of partying and VC should be stated in a game with a focus on coop. Otherwise, I would have loved this game.
4.7 hours played
Written 22 days ago

feels like i can hold the toys in my hand. Love the arenas. hits in the nostalgia for all the toy movies i saw as a kid. split screen, enough said. overall super fun.
7.9 hours played
Written 1 month and 3 days ago

Its a clever concept and toy soldiers was one of my favs growing up
0.6 hours played
Written 29 days ago

Games been dead for years yet I see it all over Instagram all the time.
9.7 hours played
Written 1 month and 2 days ago

FUN GAME cheats are fun
4.5 hours played
Written 1 month and 5 days ago

Fun arena shooter with 80s references
59.6 hours played
Written 30 days ago

great game
5.2 hours played
Written 7 days ago

Fun
7.7 hours played
Written 13 days ago

Toy Story: Reloaded
1.1 hours played
Written 1 month and 2 days ago

shit game
18.2 hours played
Written 21 days ago

great co-op game!
22.2 hours played
Written 8 days ago

cant lie you suuuuckkks
27.2 hours played
Written 22 days ago

ANDYYYY!
55.1 hours played
Written 21 days ago

FUNB