0.0 hours played
Written 9 days ago
I can now confirm that, after beating this DLC, every complaint about it is legit and I truly don't think it has very many redeeming qualities:
- You get some REALLY solid gear, BUT you are better off just max upgrading weapon blueprints you already have
- Challenges can be interesting BUT lack replay quality and, in more than one occasion, I couldn't win a stage cause the game just refused to continue on, INCLUDING in a story advancing round. Also the challenges are super repetitive, not fun and effectively, instantly lose their luster. The most interesting missions are theme'd story missions where you play as say Robin Hood stealing from the Sheriff in the zombie-plague, but being allowed to play those is basically a privelege and not the quality of the rest, with one entire category being rather lame parkour, another being a single 1 on 1 with a "Strong" boss, a vague survival thing. Basically, just not very good variety for the main thing here which is challenges.
- Interesting characters BUT none of them get any type of conclusion with the raw exception of the main villain, kinda. For instance there is an assistant character who wants Astrid to remember "The good old times" who requests you to go and grab pieces of info about her to jog her memory of the good old days. You do her fetch quest, come back and find out she was effectively, unceremoniously off-screen, and knowing this game, if you likely didn't complete her quest she'd just permanently stand there even after the ending of the DLC which is just... Not great. You learn very little about her as a character, but there's something interesting there literally never explored, nor is much about what happened to Astrid explained. If you can see a character in this store page, rest assured, that character WILL show up, you WILL be a little invested, and they WILL have no conclusion that's fulfilling in any way at all and that is just bonkers.
- The shield glove is interesting in terms of permanent equipment BUT you only get it AFTER you beat the DLC, making what could be your interseting ace in the hole nonexistent.
- You unlock a recipe from the original Dying Light finally but, again, it's implemented SO POORLY that by the time I got it I was basically max level on New Game meaning I had no more room to grow, which is good cause
- The DLC missions all suck, all force you to use specific weapons, all remove your armor, etc, so you have to have gotten pretty far to beat the DLC, but if you've gotten far enough to beat the DLC it'll be far too easy cause nothing in the game scales very well at all.
- You can't grind out any rewards, not like you'd really want too, until AFTER you beat the DLC making it redundant.
- Similar to the other, weird arena DLC from Dying Light 1, this DLC is just kinda boring with somehow even less gameplay than the one in the original, with a setting that's vageuly cool ruined by just zero followthrough with characters.
- Confusing purchase structure: I bought the deluxe whatever edition ages ago so I don't have to worry about it but I'm just LOOKING at the fact you can't buy this solo just makes me confused.
EDIT: I forgot
- Forces you to fight a LOT of human enemies who can't be parkour'd or stunned or anything, meaning you get to do the very lame "Dodge back, run in, hit twice, dodge back" dance. I have no clue why THESE human enemies have that issue but the ones in the base game work properly.
Part of me wants to say it's worth like 5$ or 10$ but honestly, since I don't even understand how you buy it I'm just gonna go with this: The DLC, even at free, feels like filler content that somehow misses the mark on every single target it has, either due to changes made retroactively [Weapons are easier to keep around so buying tons of weapons for cheap isn't really relevant] or things that were true by default on this DLC's launch [The story is just not there and the content is not fulfilling on basically any level.] Techland, Dying Light 2 is a clunky mess at the best of times, even now, but this DLC is a portal back to a time when the game was in an even worse state, so that's maybe the one bonus it has.