Blasphemous 2
Blasphemous 2

Blasphemous 2

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Blasphemous 2
Blasphemous 2
Blasphemous 2
Blasphemous 2
Blasphemous 2
Blasphemous 2
Blasphemous 2
The Penitent One awakens as Blasphemous 2 joins him once again in an endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all. 
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
90%
4,061 reviews
3,684
377
24.3 hours played
Written 11 days ago

Good game, i enjoyed it more than the og and the artstyle man the artstyle [spoiler]wtf were they thinking with cesareo[/spoiler]
34.4 hours played
Written 29 days ago

I really enjoyed Blasphemous 2! The dark and captivating atmosphere, the detailed pixel art, the challenging gameplay, and the well-designed puzzles make it an excellent sequel. I got endings A and B (ending C will have to wait, maybe until I get the Mea Culpa DLC 😈). A small remark: I found the first game slightly better and a bit tougher overall. But that doesn't take away from the quality of this second installment, which remains a very good game and a must-have for fans of challenging Metroidvanias.
2.3 hours played
Written 17 days ago

Hmm. This is not what I learned to love from the first game. I feel like the game has lost its identity. The cutscenes don't go together with the art style of the game. Some enemies are like they came from a Disney Aladdin cartoon (flying pots???), where's the brutality and savageness of the original?? Most of the enemies feel like re-styled enemies from the first game. For example the whole beginning is like I'm playing a bad remaster. The gameplay itself has gotten slow. The sound effect are a little bit unpleasant to me - at least for the hammer weapon. The music is nice. The game has lost the atmosphere of the original and in this way I feel lost its identity. If this was my first contac with the Blasphemous world, I'd probably be "It's ok", but after loving the original, I cannot recommend this. Sorry.
59.5 hours played
Written 17 days ago

Great game, I love both of them! Although I want to say I like the cutscenes in the first game better. The ones in B2 aren't bad by any means, but they're too "clean" looking. The ones in the first game had that choppy grittiness to them that really fit the tone of the game. If Blasphemous ever got it's own TV show though, the animation style of 2's cutscenes would be a fantastic route to go!
30.6 hours played
Written 19 days ago

Yeah its good , I love the art style and the music is great. The gameplay feels better than the first one, oh and the boss fights are better too.
31.3 hours played
Written 6 days ago

In short, I would say this game is a solid 6.5-7/10, as its an overall solid metroidvania, but certain aspects of it are not to my liking (entirely subjective). Pros: - Atmosphere, music, story, art direction (non-cutscene) is excellent, a good continuation of the religious horror theme of the first game, equally ambiguous and up for interpretation - Huge quality of life improvements in terms of tracking side quests/key items/relevant NPCs (in terms of map icons, specifically) - Movement tech (i.e. what makes a metroidvania a metroidvania) is hugely improved, albeit quite basic in its approach. However, having environment traversal related to the 3 available weapons is phenomenal, especially when having to rapidly switch between stances - Great build diversity via available weapons & altar pieces, spices things up a bit - Achievement hunting wise, allows full completion in a single run (albeit tedious, at times) - A few boss encounters were truly excellent and enjoyed them thoroughly (i.e. Benedicta, Odon, Eviterno, Afilaor) - basically, boss fights that don't rely on mob enemy gimmicks or excessive projectile vomiting - Every movement tech combined (DLC included) is extremely satisfying to use Cons: - Related to point one of my pros, the cutscene art vs. everything else - very jarring to go from one (cartoon-like cutscenes) to the other (pixel art) - Fundamentally disappointing final boss (as opposed to the penultimate one) - Locking achievements behind DLC - not that major of a concern - but having the base gave environment showing areas that are otherwise inaccessible without DLC movement tech is very strange (especially if you're an obsessive completionist like myself). - DLC overall content a bit lackluster (given its somewhat steep price point); the areas themselves are great, it just feels like a lot of 'do a bit of platforming, fight sequence, rinse and repeat'
22.0 hours played
Written 14 days ago

Does not recapture the magic of the original. It feels less gritty and focused. the different weapons are a welcome addition, but unfortunately they are hidden thus forcing you to use only one for a long while. That's a mistake.
39.2 hours played
Written 16 days ago

Same as the first one, riddled with many problems but still a pretty good to play.....
7.7 hours played
Written 16 days ago

I liked the first game, but the sequel made things worse without any real improvements. 1) Backtracking was a chore. 2) The new attacks were forgettable—basic attacks worked fine for almost everything, and the new moves cost "mana", making them hard to practice. 3) The story felt flat. Honestly, not even worth it on sale. 4/10
16.9 hours played
Written 5 days ago

What a failure of a sequel. Cheap difficult (when there is any at all) three weapons, each with 1/4 the depth of the Mea Culpa from the first game. The best boss cannot touch the toes of the worst boss from the first. Music, art, level design, all of it is a huge, and i mean MASSIVE step down from the first. This game FEELS like a cheap fanmade knock-off of the first. It's shameful, and the dev should be ashamed. Not worth more than 10 bucks. Despite the production value, I've played mobile phone games that have way more thought and skill behind their design. 5/10, not worth the money.
33.6 hours played
Written 6 days ago

Is it a good game? Yeah, I'd say so. Is it a good sequel? Well.... Honestly, I have a lot of complaints when it comes to the controls. Sure, its more difficult than the first. I get that, whatever. Somehow though, they fucked up the movement tech. Beforehand it was great. Swift, quick to the point, simple. The challenge came from how limited it was and doing all you could with what you got. In II, they introduced WAY too much new shit. New weapons, new controls, new abilities, new perks, oh my god. I wouldnt be complaining if it was just more fun stuff, but so much of the actual game is locked behind this enormity of mcguffins. I don't want to spend hours re-razing areas of the map in order to either find a new ability or actually use it. I want to fight the bosses. I want to get to the next step of the quest. But it's so bloody grindy. A metroidvania should never be grindy, are you kidding me? Despite that, it is an okay game, it just takes away the charm of everything that the first game had IMO. Im reccommending it cause its visually stunning, the music is great and the character designs are incredible. Not because its necessarily fun. Unfortunately, my heart still lays with the first game. Sorry Team 17.
23.7 hours played
Written 6 days ago

I have to get this off my chest, I'm Very disappointed with this game. My main complaint is the cheesy boss fights and back and forth travelling, yes you can get fast travel later on in the game if you fined the sisters and you need to fined 6 i think. I loved the first game and played it 4 times, this game just feel out of place from the first. The combat is linear and boring, when you are fighting and doing a combo you are locked into the animation witch leave you very open to an attack and you cant dodge. I have finished the game but i just didn't enjoy myself playing it. I don't think a will come back to this game again, with DLC
27.5 hours played
Written 6 days ago

Would have highly recommended this game, buuuuuut there's a game breaking bug that happens if you die just after killing a boss. I collected everything too apart from a few altarpieces, just to be screwed over by a bug that has not been fixed for 2 years. Players beware and back your saves up before fight some bosses, it was Svsona, Fermosa Fombra for me.
34.4 hours played
Written 8 days ago

Ask me to put this game in a word....Phenomenal. Atmosphere is insanely good, along with the music and overall theme is worth a go. Everything about this game is worth sharing.
30.0 hours played
Written 8 days ago

I really liked the game. The combat and boss fights were fun, it is not very hard, except for the penultimate boss which was a good challenge. Of the 3 weapons I only used two of them - I found the double lightning swords underwhelming. I liked the gory/twisted designs of the some of characters, and the music was ace. My only tiny gripes are quality of life things. If you're going to have fast travel make it more convenient. You have a spell that can warp you back to town, which is great, but you always have to go back to town and then find the fast travel point from there to travel anywhere else. Would have been cool to be able to warp directly between the prie-dieus. Or at least from that central town area to anywhere else directly, without having to run over and up to the fast travel point. Later after some collecting you unlock the ability to fast travel from prie-dieus back to town, which is totally redundant because you already have a spell for that. Those are very minor cons in a game that I really liked though. Highly recommended
25.7 hours played
Written 8 days ago

Plot-wise, the story felt weaker than the first game's, but it kept me paying attention (mostly due to the fact that it didn't make sense regarding the lore overall). I didn't like the kinda sloppy/lazy animated cutscenes, the artstyle threw me off immersion from the astonishingly beautiful pixel art dominating both games, and I do remember the first Blasphemous having some pixel-art animated cutscenes. I had my fun playing it, but personally I don't think it touches the perfection of the first game.
41.8 hours played
Written 8 days ago

I bought it because I really liked the first one. This one improves on pretty much every aspect of it's predecessor. What I like most about the game is it's art direction and theme though to be honest I really do miss the old crunchy pixelated cut scenes. The DLC is good too but definitely not worth it's current full price. If you feel like playing 2D pixelated platformer dark souls mixed with Spanish Catholicism this is the game.
35.6 hours played
Written 10 days ago

Over the course of the whole game, blocking is just a gimmick that is strictly inferior to good distance, timing and evasion. The flail is easily the best weapon even though it's horribly slow, locks you in place for a good while after the attack and has no combo, simply because of its range. All of the boss fights in the game up to the last area are variations on "easy target with projectile/minion spam of some kind that you can beat by skillful dodging and keeping your distance". Then the penultimate boss comes along and suddenly you're playing a soulslike that requires perfect blocking of attacks that all hit like a truck and sport random delays and sudden mid-animation speed-ups or just plain unfairly huge range, just to ♥♥♥♥ with you. Oh, and he forces you through some unskippable monologue and a completely unthreatening first phase every single time you try again, just to waste your time. I don't mind learning boss patterns, but I always found the "the attack did not arrive when you thought it would arrive" trope unoriginal and tiresome. I simply don't enjoy this kind of "difficulty". I hate that the game throws this crap in your way just to be annoying last minute, rather than simply giving you a more difficult variant of what you've been facing the entire game. It doesn't help that all the previous bosses are rather on the easy side and then you get this huge difference in difficulty, style and pace. I never cared to try and learn animation timings just to make it past that one boss so I cannot verify it for myself, but I hear the last boss then again is just a pushover in the style of the previous boss battles, adding insult to injury. Oh yeah, and the Mea Culpa DLC adds another boss of the soulslike kind that hits a bit less hard but makes up for it by heavily punishing you for trying to avoid him. And you have to fight him twice. Thanks a lot. Now the rest of the game is an excellent Metroidvania. Common enemies tend to be a bit too damage spongy, but overall the fighting is fun, the platforming challenges are short but sweet, and the presentation is top notch. Though the world-building is significantly weaker than in the first installment and the NPCs are a lot less inspired as well, the art style, voice acting and music still create a nice and unique atmosphere. The abilities that you gain are much more generic than in the first game, but control fluidly, and you aren't arbitrarily restricted to only using three at a time and having to spend time navigating boring menus to switch between them for no good reason, so that's a plus. It's a shame they had to ruin it by throwing in that random "♥♥♥♥ you" boss just before the end. If they had toned down that guy to at least [spoiler]first game Crisanta[/spoiler] levels and instead made the other bosses a tad more challenging, that would have gone a huge step towards making the game a truly enjoyable experience from beginning to end. As it is, it ends up being a huge letdown that I cannot in good conscience recommend.
64.2 hours played
Written 12 days ago

Good game, enjoy, not too hard or easy thank you all for good exp. from Veredicto lover <3
46.7 hours played
Written 12 days ago

First off, I love Blasphemous 2. The movement and combat is fluid, the music is beautiful, and the story is really captivating. however on two separate playthroughs now we have been hard locked from progress due to a bug. if its something you can deal with, thats fine, but honestly it just sours what would be a beautiful masterpiece of a game. its really sad.
31.4 hours played
Written 13 days ago

I've played and finished Blasphemous 1 (on my switch) which is a masterpiece! This game is just... wrong. The game looks kind of faster but it is clunky for no apparent reason - the controls are unresponsive at times. Also some weapon upgrades don't work at times (Verdicto - Ignition strike some times simply won't fire up even tho i have full Fervour). On the first boss I've encountered (sand boss), when I've came back and picked up my ghost, for the third time, the guilt thorns didn't come off! So when I died next time, my character got even more guilt thorns! Also, my personal but not game important dislike goes to animation style of short sequences - the old ones were done in style of the game it self which looked much more cohesive. Game overall IS fun but frustrating stuff like the ones mentioned above just ruin the whole experience and the legacy of the first part. Shame.
43.1 hours played
Written 15 days ago

Great sequel with beautiful new sprites from the seasoned team that brought the first one. The boss battles and the grind are not nearly as intense as the first. I love the three weapons and their interactions with the world/ your movement. The parkour trials and traversal of the first world was good, but this game levels it up quite nicely!
1.1 hours played
Written 15 days ago

the gameplay is fun, and the story is great, but god damn there are too many ways man. i'm always wondering if i'm going the right way or not and how and why and wtf is happening and then i just go into panic mode and... haaaa..there's just too many.. idfk just too many.
18.9 hours played
Written 15 days ago

Aussi bien que le 1 ! Juste déçus que le jeu ne t'incite pas plus à changer d'armes, à cause des compétences qui augmente tes armes tu te conditionnes trop facilement à une seule arme.
37.3 hours played
Written 17 days ago

A great follow up to a great game. I'm not sure if I prefer the original or sequel more, but the Blasphemous series is top-tier. This one adds more complexity to platforming and combat with the introduction of multiple weapons. The Mea Culpa DLC really shows how dynamic the gameplay can be. Obviously, the presentation is on point as the pixel graphics and music are peak. This is a near flawless game until the end. Achieving the true ending is definitely not worth it due to the collect-a-thon requirements and a complete lack of extra content expected in a finale. That was one of the very few issues with Blasphemous II but it was a pretty big bummer. That being said, I was consumed by this game for over 30 hours and could not get enough.
26.6 hours played
Written 18 days ago

My map literally got glitched so that I could not progress any farther into the game but otherwise I loved this game. Probably would have been one of my favorite games ever but the glitch ruined it all :(
38.3 hours played
Written 23 days ago

super creative and unique areas, though I feel some bosses are less memorable than the first. Still a great game though
24.9 hours played
Written 1 month and 3 days ago

it's good. challenging and sometimes frustrating, but usually not for too long as you git continually more good (at this specific boss/challenge anyways). as it is a metroidvania sometimes it can be a little unclear where to go, especially regarding some pretty essential movement upgrades. quest items i feel are too plentiful before they do anything, which does make the eventual payoff feel more rewarding at least. definitely recommended for any metroidvania fans!
23.5 hours played
Written 1 month and 4 days ago

I'm a bit conflicted when it comes to Blasphemous 2 so let me start by saying this is an absolutely fantastic metroidvania which stands at the top of the genre. By most accounts, it's a strong sequel in almost every regard to the already great original Blasphemous title and features excellent gameplay, narrative, and visuals. The weapon variety, skill catalog, and equipment systems allow for a breadth of customization and a meaningful variety in the approach to combat that can be tackled based on personal preference. The weapons combine with the standard metroidvania unlocks like double jump or air dash to create a deeply engaging and rewarding traversal experience that doesn't feel frustrating or tedious. The high-fidelity gruesome pixel art style bolsters the game's vivid religious imagery and helps to tell its dark and imposing narrative. Blasphemous 2 goes beyond these traits with a host of additional quality of life features to culminate into a metroidvania experience that is simply just fun. So, Blasphemous 2 is an improvement over the original in all things gameplay while retaining an excellent narrative, a grotesquely beautiful art style, and spectacular music. Why would I be conflicted? Something about Blasphemous 2 is missing for me. The art is grueling and weird and uncomfortable but it fails to be evocative. The story continues from where the first game left off with a brighter tone but it fails to be evocative. The music is anywhere between peaceful or exciting or dramatic but it fails to be evocative. Blasphemous 2, despite being undeniably fun and thoroughly fleshed out, lacks a lot when it comes to atmosphere. If you're coming from the first game, it can be easy to see that something about the experience is irreparably missing, although you'll still likely have a great time. If you're new to the series and starting with the sequel, Blasphemous 2 will be a unique and gratifying experience that is worth the price tag.
39.7 hours played
Written 28 days ago

Game breaking bug. I've totally lost the ability to execute (triangle prompt doesn't even appear) and there is no sound at all for the Odon boss battle, meaning I've lost all sound indication for his next move. This game has been out for 2 years and still game breaking bugs....
48.9 hours played
Written 4 days ago

I personally like the first one more but I thoroughly this one. Having three different weapons was so dope. movement didn't feel as smooth and bosses were too easy but I had a great time
45.1 hours played
Written 5 days ago

Maybe I played 1 long enough ago it didn't feel like a carbon copy but I liked it plenty. As usual the supplementary powerups are mostly useless (especially the hidden room finder which is absolutely useless) but they did it in a new way which was much more interesting and I didn't feel cheated (maybe just because I'm used to that now). The way they did the weapons was pretty cool, I won't say how. Definitely glad I played it
52.0 hours played
Written 9 days ago

What an epic, arduous, experiential, thrilling, journey I have taken. Kudos to all who participated in this master piece, even remotely.
40.7 hours played
Written 29 days ago

Just as good as the first one. I love the stream line of abilities from the first game into the second. Still not quite Hollow Knight, but I may be biased. I will say that 2 feels a little easier in terms of where to go and how to solve puzzles, but thats to be expected when you have a successful first game and want to make a shit ton of mone....I mean want to make a good second game.
4.1 hours played
Written 29 days ago

Peak sequel, takes a great game and makes it even better, the quality of life improvements make the more tedious tasks from the first one a non-existent factor now. Top of the line game so far
35.5 hours played
Written 29 days ago

---{ Graphics }--- ☑ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10 Blasphemous II is a very competent Metroidvania, moreso than its predecessor. The gameplay loop, fluidity, and progression are far improved upon, whilst the art style pushes the upper limits of what is possible within the confines of pixel art, and it shows. Platforming, undeniably the biggest weakness of the original Blasphemous, is monumentally better than the original, though lacking the glossy polish possessed by the combat (although that is more of a compliment to the combat than a shot at the platforming). Carlos Viola has matched his genius from the first game in creating the soundtrack, leading choice tracks of the OST to be in consistent rotation of my personal music taste. The setting is wonderful, and in more ways than not far better than the original, and that's saying something. Backtracking is heavily rewarded compared to the original, leading to even more rewarding thoroughness. Overrall, to end the positives, there is not much to say other than if you liked Blasphemous, you will likely love Blasphemous II. In nearly all aspects it is a massive upgrade to the original. Do not let the size of the cons list deceive you, this is a top-tier metroidvania. Onto the cons. In my honest opinion, where Blasphemous II falls shy is the narrative. The original had a cohesion to it that really felt like finding that one puzzle piece you've been looking for when you uncovered lore or parts of the story. Everything tied in with everything else in one way or another. Blasphemous II on the other hand, whilst possessing good ideas, each idea feels disconnected from the others, and few possess enough backing to truly connect why things, npcs, bosses, and the world is the way it is. Granted, with a setting a millenia ahead of the original, there is bound to be ambiguity, but much of the story feels as if it is there just for the sake of being there. Boss difficulty is significantly lower than the original, and in my playthrough there were truly only three bosses that gave me trouble, and five that were done in a single attempt. Lastly, this will contain very minor spoilers for the very beginning of the game. Blasphemous II has you choose between 3 considerably different weapons at the beginning of the game, and allows you to unlock all 3 as you progress through the game. This is a good thing, weapon variation is wonderful. Where the problem comes in is that progression is locked behind which weapons you have, for seemingly no reason other than "more progression locks are better." The features that lock progression are amazing in of themselves, but not being able to run a single weapon for the entire game if you truly wanted to, if even just for map progression, feels unneeded, feels unpolished, and is most certainly (at least to me) unwanted. Farewell.
27.7 hours played
Written 30 days ago

I've died more times in this game then i have hours in any other game... COMBINED. This game made me hate and appreciate life all same same and once. My view on life has changed ever since. I like life now, thank you Blasphemous 2. Allthough you made me hate you, but thats okay. 10/10
35.6 hours played
Written 1 month and 1 day ago

This game is awesome! I like the changes and improvements over the first title, but it might add a little complexity the first title didn't have. The design is great, the music is great, the difficulty is great, it is one of my favorite game of all time :D I would recommend this game to anyone that enjoyed the first Blasphemous or The Last Faith.
102.2 hours played
Written 1 month and 1 day ago

The story is epic with Mea Culpa. Further DLC expected.
38.2 hours played
Written 15 days ago

I really enjoyed this game, even more than the first blasphemous and I recommend it !!
102.7 hours played
Written 13 days ago

Draws on the magnificence of the first game. 10/10 . I am with you, Penitent one.
48.1 hours played
Written 20 days ago

Odon boss is a chore if you don't use the right strat, Veredicto + ghost to clear mobs, keep the fervour bar full
37.1 hours played
Written 24 days ago

THANK YOU LORD FOR THE OPPORTUNITY TO REPENT ONCE AGAIN
58.1 hours played
Written 26 days ago

an amazing sequel, with an intricate story, cool boss fights, and music that adds to the dramatic atmosphere.
43.5 hours played
Written 13 days ago

It is a ridiculously fun Metroidvania.
24.7 hours played
Written 8 days ago

EVITERNO YOU FUCKING SON OF A BITCH I HATE YOU SO MUCH OROSPU ÇOCUĞU ANANI SİKEM
16.1 hours played
Written 23 days ago

i love this game and the genre and its my favorite indie game
49.0 hours played
Written 13 days ago

Great continuation of the first game.
39.3 hours played
Written 18 days ago

Best game ever, if you do not like this game I do not like you.
43.3 hours played
Written 22 days ago

This game is amazing. I'm not sure what any of the lore is about though