0.0 hours played
Written 11 days ago
i got this DLC because i needed the achievements for 100%, and i saw it had a lot of negative reviews and thought "there's no way its that bad, right?"
it is that bad
You can call it a skill issue all you want, i don't really care.
a lot of parkour attacks just don't work against some enemies because they just aren't affected by dropkicks, etc. and in most rooms there aren't any climbable things, so the entire parkour aspect is gone from a game that is literally known for parkour.
some enemies can just knock you down like the goons and demolishers in the base game, which doesn't make any sense considering they are around the same size as you.
you cant even use your own stuff, you have to find it by looting chests or dead enemies, which sounds ok, but the variety of weapons that you can find is very very small, and you have to level up to unlock new weapons...oh wait, that's a lie. levelling up only unlocks the crafting recipe FOR THE NORMAL GAME, so unless I'm missing something, i cant even use the weapons i unlock in the DLC.
the whole thing is also tediously slow, and its just the same thing over and over: go into room, pull a lever, or activate the red totem things (??). not a lot of variety to the rooms. sometimes you will come across white portals, which send you down a rabbit hole to get what i think is a new weapon? i don't know because i didn't get to the end, but it takes so long to do that it probably isn't even worth it
i love dying light, but unless you want to get all achievements (yes, techland gave this DLC achievements) , i seriously do not recommend this. if you want a dying light DLC that is worth your time, go play the following instead.
(also if it says i have 0 hours played, thats not true. i definitely have played this)