Dead Island Definitive Edition
Dead Island Definitive Edition

Dead Island Definitive Edition

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Launch Trailer (PEGI)
Dead Facts (PEGI)
Announcement Trailer (PEGI)
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Dead Island Definitive Edition
Welcome to the zombie apocalypse experience of a lifetime – and now more beautiful than ever. Caught in the midst of an epic zombie outbreak on the tropical island of Banoi, your only thought is: Survive!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
81%
8,622 reviews
7,035
1,587
25.0 hours played
Written 27 days ago

Absolute classic in the genre 🧟 Not much needs to be said to describe the game: you take a weapon and you kill zombies ⚒️🛡️ It’s extra good in co-op! I do want to point out though that, while the game itself is great, I hated the Ryder White DLC that comes included with it. Literally just instant spawn of those very fast zombies most of the time, and it's not necessarily hard because of that, but rather ends up being annoying and a drag. Other than that, I absolutely recommend this game, it’s great fun.
36.7 hours played
Written 7 days ago

A classic zombie game. If you love zombies you'll love this. Nothing like killing a zombie with a god damn a machete combined with an axe while it's on fire.
2.7 hours played
Written 13 days ago

Started decent, but became boring. I understand it's an old game but that doesn't mean it's good . Combat is bad, driving is bad and the quests? Horrible. Felt like a chore.
26.9 hours played
Written 9 days ago

Dead Island: Definitive Edition, developed by Techland and published by Deep Silver, is a remastered version of the original 2011 zombie action-RPG, released on Steam in 2016. This edition bundles the base game with all DLC and visual enhancements, aiming to deliver a modernized experience of what was once one of the more ambitious attempts to blend open-world exploration, melee combat, and RPG progression within a zombie-infested setting. Though the core of Dead Island remains largely intact, for better and worse, the Definitive Edition offers a smoother, more visually appealing version of a game that is equal parts exhilarating and frustrating. Set on the tropical resort island of Banoi, Dead Island kicks off with a familiar setup: a zombie outbreak traps the protagonist—one of four immune survivors—on an island that transitions from luxury paradise to blood-soaked hell. The contrast between the sun-drenched beaches, decaying tourist spots, and infected-infested slums makes for a uniquely unsettling atmosphere. The setting is perhaps the game's greatest strength. It stands out from the grim, urban environments typically found in zombie games, delivering a beautiful yet horrifying open world filled with secrets, survivors, and savagery. In the Definitive Edition, environmental textures, lighting, and character models have been updated, resulting in a more immersive and visually polished experience, though it’s clear the game’s engine is still working within its original limitations. Gameplay in Dead Island centers heavily around first-person melee combat, an unusual but bold design choice for a zombie title. Rather than mowing down the undead with guns, players primarily rely on blunt instruments, blades, and improvised weapons that degrade over time. The visceral, weighty feel of smashing a zombie’s skull with a wrench or slicing off limbs with a machete adds a gritty satisfaction to combat. Each of the four playable characters has a unique skill tree and weapon preference, encouraging varied playstyles. As players gain experience, they can unlock abilities in three distinct skill branches—Fury, Combat, and Survival—providing a sense of character progression reminiscent of traditional RPGs. Crafting also plays a central role: scavenging materials and combining them to create custom weapons, from electrified knives to explosive baseball bats, keeps gear fresh and encourages exploration. The quest design in Dead Island, however, often falls short of the potential offered by its systems and setting. While the main story missions offer some engaging moments and set-piece battles, the narrative itself is serviceable at best and cringeworthy at worst, marred by flat characters and awkward dialogue. Side quests are numerous but frequently boil down to fetch objectives and repetitive errands. The lack of narrative depth or meaningful choices becomes more apparent as the game progresses, making the middle stretch feel padded and monotonous. Nevertheless, the moment-to-moment gameplay and the ever-present threat of being overwhelmed by the infected maintain a level of tension that helps mask some of the narrative shortcomings. Multiplayer co-op is where Dead Island: Definitive Edition truly shines. Playing with friends dramatically improves the pacing and fun of the game. Cooperative combat feels more dynamic, and the shared experience of scavenging, defending outposts, or just goofing around in Banoi’s chaotic world elevates the overall enjoyment. While matchmaking isn't always perfect, especially in terms of syncing players' progress, the shared loot and flexible party structure make it easy to jump in and out of sessions. Whether it's reviving a teammate during a surprise infected swarm or coordinating skill sets to survive tougher encounters, co-op reinforces the game's survival themes in a meaningful way. In terms of technical improvements, the Definitive Edition addresses many issues that plagued the original release. The lighting is richer, textures are sharper, and the game runs more smoothly on modern systems. However, not all bugs have been vanquished—there are still occasional AI glitches, ragdoll physics hiccups, and environmental clipping. Moreover, while the visual overhaul is appreciable, the underlying animations and character faces still reflect the game's 2011 origins. It’s a remaster in the most literal sense: a visual polish applied over an aging but mechanically solid core, rather than a complete reimagining. Despite its flaws, Dead Island: Definitive Edition holds a certain charm that few zombie games manage to capture. It’s unrefined and occasionally clunky, but its blend of immersive melee combat, open-world exploration, and RPG elements offer a unique take on the genre. The tropical setting provides a refreshing and eerie backdrop, the customization options are robust, and the cooperative experience adds genuine replay value. While it doesn't reach the narrative or mechanical sophistication of more recent survival titles, it remains a fun, brutal, and strangely addictive adventure through a paradise gone horribly wrong. For fans of the original, the Definitive Edition is the best way to revisit Banoi. For newcomers, it’s an imperfect but worthwhile dive into one of the more memorable zombie experiences of the past decade. Rating: 8/10
0.8 hours played
Written 21 days ago

Loved this game when I was younger, glad they gave it a glow up to keep it stable/playable for more years to come
42.8 hours played
Written 12 days ago

🏝️ Dead Island: Definitive Edition Review 🏝️ 🕹 Length: 15–25 hours (main story), 30+ with side content 🤝 Co-op: 4-player online co-op — the best way to play 💰 Price vs. Content: Great value, especially in the Definitive Collection ⚙ Optimization: Improved over the original, though still not perfect 🎮 Difficulty: Balanced; scales with player level and co-op 🎮 Gameplay Dead Island: Definitive Edition is a first-person action RPG set in the tropical island of Banoi, now overrun by zombies. You choose one of four unique characters, each with different skill trees, and fight your way through quests, side missions, and hordes of the undead using a deep and satisfying melee combat system. The real highlight? 4-player co-op. Exploring the open world, looting, upgrading weapons, and bashing zombie heads is much more enjoyable with friends. The game blends RPG progression, crafting, and survival mechanics into a chaotic, gory, and strangely fun experience. ✅ The Good: ✔ Satisfying melee combat with a huge variety of weapons ✔ Fun and seamless 4-player co-op ✔ Deep crafting system and RPG-style leveling ✔ Atmospheric open world with varied zones ❌ The Bad: ✖ Combat can get repetitive over time ✖ Story is forgettable and voice acting is inconsistent ✖ Occasional bugs and awkward animations remain 💻 Technical Aspects 🎨 Graphics: Enhanced visuals with better lighting and textures 🎶 Sound: Solid effects; soundtrack fits the setting 🐞 Bugs: Fewer than the original, but some issues persist (enemy glitches, UI bugs) ⭐ Final Verdict Dead Island: Definitive Edition is far from perfect, but its brutal combat, loot-driven progression, and especially its 4-player co-op make it a uniquely enjoyable zombie-slaying experience. If you have a few friends to join you in the apocalypse, it’s absolutely worth the ride. 🧟‍♂️🔧 👉 Rating: 8/10 (9/10 with friends)
21.6 hours played
Written 8 days ago

This game is the most mid game ever in a good and bad way. In a good way because you not expecting a masterpiece as this game is mostly known for the Hoodoo you Voodoo Bitch song, but in a bad way since this game is literal false advertising and was outdated the moment it came out and for 20$ it is severely overpriced.
36.2 hours played
Written 14 days ago

Dead Island walked so Dying Light could run But now that I finished the game it's more like Dead Island didn't even walk it just stumbled... The story should have taken itself much less seriously. When I first launched the game and saw the intro video I was expecting some brainless stupid zombie fun. What I got was a cheesy story riddled with clichés and trying to be too dramatic for it's own good. The cinematics are also a mess. I played alone all campaign. Still there are times when I'm alone with my character, other times there is a whole crew of people in them. That's not too big of a problem but my main issue with them is that they really break the flow and immersion. I reach a destination then a cinematic starts at a completely different location. Besides some scenes could have been fun gameplay sections instead of a simple transition, so we can get back to doing dull quests again. The gameplay after a while gets repetitive, it's still fun but it has a lot of jank in it, not a smooth experience. Zombies glitch through walls, people shoot through walls, zombies hit you through walls. The special zombies become annoying to fight as well. Especially the Thug, like you have a very limited move set here, and the game expects you to do some Dying Light tricks to not get hit by this guy. You can barely dodge the Ram because of the same reason, it's a neat idea, meh execution. The only cool special zombie is the Butcher, at least he looks badass. Also I don't know if it's a glitch or a feature. But the zombies that got green fumes around them sometimes throw something at you, and almost always that's an instant death. The locations are a mixed bag. The resort area is a unique setting, still I wish we could've seen more from the large hotel. The jungle is my favorite by a long shot, really cool atmosphere, fun to explore. These are for me the two highlights of the game. However there is the city, the prison and the terrible sewers which are just not very interesting, and typical zombie story locations. The quests are fetch quests 90% of the time. Likewise the NPCs have a tendency to send you back to the same location multiple times to get X item, which is another level of tedious. Overall it's not a terrible game, but definitely not a good one. You can have fun in it, particularly with modified weapons, and there were moments here and there which hooked me. Even so toward the middle of the third chapter I really couldn't wait to finish the game.
42.5 hours played
Written 9 days ago

You have to really like Techland games and have the patience of a saint to enjoy this game. the fetch quests and the pointless skill tree will have you questioning why you even booted up to play. the positive: cool zombie game. if you are on the fence genuinely don't bother.
27.5 hours played
Written 2 days ago

One of my favourite games of all time. Each Act is gigantic, there are plenty of interesting side quests (but not too many), a great crafting system, no true bottlenecks, and the setting is unlike anything else. Is it perfect? No. But it's still fantastic.
20.6 hours played
Written 7 days ago

Super fun game. The different style of fighting gives the player a lot to work with. Whether you want to strategy or go blazing into every fight, or even run like hell. It can get frustrating some times, but overall the combats great. The map and log book mechanic are great and easy to use.
23.5 hours played
Written 7 days ago

There is SO much content to this game and even after finishing the story you can still get enjoyment from running around killing zombies. There are bugs occasionally as it is an older game but overall the game holds the test of time. For sure the most fun when playing with friends but still a good solo game. 5/5 would recommend
114.2 hours played
Written 7 days ago

There are some feature in the original that I wish stayed in the Definitive Edition. Still a pretty good game though, absolutely a 8/10 :D
30.4 hours played
Written 7 days ago

sure, the game’s old. but same year we got arkham city. dead island nails the theme, setting, gameplay - solid. but it completely flops on drama. it's as cringy as john cena trying to act. and for the sake of holy crap, don’t throw me into that stretched-to-hell prison-hospital level again. that thing’s pure agony.
37.2 hours played
Written 11 days ago

This game is just not good. I remember hearing a lot about this game when it came out and it just never really interested me as a kid other than the one trailer everyone remembers. I am fairly certain that I died more to glitches in this game than I did from regular deaths. Fast zombies? Yawn get a better idea Zombies that throw stuff? Yeah man I really want to die when I turn away from a zombie like a thousand times? Sewer level that feels like half the game? I was a huge fan when a bloater glitched and floated around and killed me like it was a helicopter. The island feels lifeless, even if it's crawling with the undead. There's not a lot to really do on it other than just check out areas that don't provide a lot of resources. Characters feel pretty flat except for 1-2, one of whom gets killed right at the end for no reason. I genuinely do not understand why this is reviewed so well other than maybe for the fact that the game was probably so much worse when released that it's in a more playable state. But hey this game only came out a decade ago, that's not really a lot of time to iron out all the bugs the game is riddled with?
4.2 hours played
Written 13 days ago

Con razon demoro tanto una segunda entrega Dead island es un juego lanzado originalmente en la PS3 alla por el 2011, por lo que mecanicamente ya puedes imaginar que encontraras, graficamente esta decente, tanto ahora como en su tiempo, jugablemente fue divertido con la variedad de armas para eliminar multiples zombies, Por que digo era? pues porque ya su sucesor espiritual Dying Light le paso por encima, dejando a este juego bastante anticuado. Su gameplay es cumplidor a decir mucho, el juego al principio da muchas vibes de survivor y hasta "terror" luego este se vuelve mas desenfrenado mostrando su verdadera cara, las armas no son tan diversas como piensas al inicio, encima que estas estan limitadas con nivel del jugador, de forma que muchas las tendras en el inventario sin poder usar hasta cumplir el nivel requerido, lo cual te demoraras mas de lo que piensas para utilizarlas, las armas de fuego tambien existen pero estas rompen bastante el juego, teniendo un poder brutal. La movilidad del juego es muy lenta y sosa, sin posibilidad de hacer parkour en ninguna zona del juego, nisiquiera de plataformas para escalar con alguna señalización como pasa com muchos juegos de la epoca e incluso en la actualidad se utiliza, moverse por los mapas es lento aun con vehiculos esparcidos por los mapas, simplemente no funciona, gracias adios en Dying Light esto es inmesamente mejorado y da gusto moverse por el juego. La historia del juego solo existe, nada memorable y ni siquiera crear expectativa o necesidad por saber que sera de la trama, las misiones del juego es donde el juego se rompe, multitud de misiones secundarias practicamente todas iguales y aburridas, puestas para que subas de nivel y desbloquees esas armas que comente anteriormente, podras no hacerlas pero en algun momento las necesitaras por falta de armas mejores, se vuelve muy repetitivo a las pocas horas de juego y eso pesa mucho en una experiencia que es relativamente larga. Conclusión, juegalo si al igual que yo le tienes nostalgia al titulo, pero preferiblemente olvidate de este juego y mejor prueba el Dying Light que mencione varias veces en esta "reseña", sin duda alguna entiendo perfectamente que despues de ese juego la desarrolladora ya no le dio bola a Dead Island.
35.3 hours played
Written 15 days ago

Assim como o standalone riptide, esse jogo funciona muito bem jogado coop, fora o fato de ser maior e bem mais polido que seu standalone. As partes boas do jogo são sem duvidas matar zumbies com uma variedade legal de armas, talentos e habilidades individuais de cada personagem e se assim como eu você assistiu o trailer principal há 14 anos atrás e ficou chocado com o que o jogo poderia ser e mesmo jogando carrega uma nostalgia disso, sim o jogo vale principalmente em oferta, em preço cheio não. A estória embora embalada de melancolia é uma repetição de quests e subquests de ir a um ponto a outro, o creep block é absurdo só é pior no standalone riptide. A punição por morte também é péssima, uma hora de derruba com um hit ou lançando um faca e vc perde 10k de gold. Enfim, meu veredido é deem uma chance e se possível joguem com alguém para melhorar a experiencia.
43.3 hours played
Written 18 days ago

Highly replayable zombie RPG. Fun quests, good mix of melee+ranged, worth a replay every year or two in my book.
26.5 hours played
Written 21 days ago

I love it classical fun brutal i love smashing in heads and cutting them off.
5.6 hours played
Written 22 days ago

Honestly it's a fine game. Problem with the game is you are really a post man on a island full of zombies. You go and do a mission for someone and see someone in need and then they want you to do something for them and so on and so on. It got boring really quick. The missions all feel the same basically. Go there and see if this person is ok. Go there to pick this up for us. Go there and see if the area is safe ext ext. The weapon breaking system I kinda like. It gives me more stress and more strategy with my weapon and attacks. If it was less go there and then back with every mission, I would have given the game 8.5/10 but due to missions feeling all the same it's a 6/10
66.0 hours played
Written 23 days ago

Picked up original Dead Island while it was on sale just to give it a try. The game takes place on the tourist paradise island of Banoi during the outbreak of a zombie plague. I guess the Papau New Guinea served as an inspiration for the setting as the game offers a lot of collectibles that provide various facts related to that country island. At the start of the game we're given an option to pick 1 of 4 different characters with which we're going to be playing the game with, each character coming with their own personalities, strengths, weaknesses, and different backstories to explain as to how they ended up in Banoi at this time. The game also gives you an option of selecting a 5th military looking character however, BE AWARE that this character is a DLC character that has his own story unrelated to the main story of the Dead Island. In fact, by playing that story first will result in some of the end game/ending being spoiled for you so make sure to play that DLC once you complete the main game first. While selecting the mentioned 5th character, the game makes no mention of him being a DLC character nor does it give you any advice to complete the main story before jumping to this one. Once the character is selected, we're brought into the world of Dead Island and after a short intro, we discover that our character is immune to the virus and we're free to explore the island. Banoi is divided into 4 large open world regions with each region being unlocked after progressing the story. The main key feature that separates Dead Island from other zombie games is its gore mechanics. Using a sharp weapon, there literally isn't a piece of zombie body that you can't cut off which makes it a bit fun slaying zombies as body parts and blood fly around the screen. The game offers a wide array of main and side missions that you can undertake however, most of them feel like fetch quests with only a handful of them being a bit of a mix to the formula. The game also offers a wide arrangement of sharp and blunt weapons that can be upgraded, or crafted to have effects like poison or electricity applied to them. Each weapon also degrades with usage hence the need for the repair mechanic which is also in the game. On top of the weapon variety, the game also offers various types of zombies that you can meet out there in the open world which does offer some variety to the gameplay. The sprinting zombies are by far the most annoying as you can't really do anything against them as they charge at you except take a hit, the game does have firing weapons like pistols, rifles, and shotguns however, ammo for these guns is only offered in the 2nd half of the game near the end game so you'll get little usage out of them. The story and the characters of Dead Island feel a bit bland, there's maybe one or 2 memorable characters that you'll meet but most of them you forget after they give you yet another fetch quest, the end game boss is also a bit of joke where the game combines 2 types of the worsest zombies you can imagine into one. The game finally offers 2 DLC levels, one which is the mentioned 5th character, and the Arena mode where you can slay endless hordes of zombies for cash however, my advice is to only play that one if you've got someone else to play the game with. The DLC character does have a more interesting and engaging story in comparison with the main game however gameplay wise, it is no different than the main story. Performance wise the game runs well on Steam Deck as I haven't experienced any crashes or frame drops. On full battery, you should be able to squeeze out about 2 - 3 hours of gameplay before needing a recharge. Overall, Dead Island is an OK game, the story along with the DLC can be cleared in about 40 hours of gameplay. The gore mechanics certainly make the game fun at 1st but does get repetitive after a while, and the lack of interesting story or characters could result in you losing the engagement to the game quick. Not the best, but certainly not the worst game I have played.
3.5 hours played
Written 26 days ago

the only way im surviving is by treating like most of the population became crackheads experiencing withdrawal symptoms and just became violent - signed by your substance producer, Daniel Burgermeister
48.0 hours played
Written 26 days ago

It's a great game, it doesn't break any boundaries, classic hack and slash with zombies and collect loot :)
30.1 hours played
Written 28 days ago

If you want to play a really fun and engaging zombie games with good combat, Dead Island probably still has that title even in 2025. Expect a good combat with a lot of weapon with it's various customization, but don't ask much of long range weapon, this game basically a fun punch for melee combat. Other than that, the story and quest design is pure trash, yet still enjoyable if you did not care much about that. Basically, if you had a bad day, play this game and wrecks zombies head and limbs
14.5 hours played
Written 27 days ago

look, it's a decent co-op experience, but i wouldn't necessarily *recommend* it to anybody, especially at full price. it is like junk food. there is fun to be had in the amount of jank here and experiencing that with your friends, but the game itself is lacking polish and honestly just feels like a time sink. i think the missions are lacking and at times things just aren't... telegraphed well. definitely not worth playing by yourself.
18.4 hours played
Written 5 days ago

Honestly, I just consider this Dying Light if it wasn’t good. Overall a big “OK” of a game. Better character movement and driving would’ve been nice. Probably get it on sale and play with a friend if you wanna try it yourself.
5.9 hours played
Written 29 days ago

Runs terribly, i got a decent pc and this game is old enough that it should run smoothly but it makes my pc sound like its going to explode.
1.0 hours played
Written 29 days ago

Awful cash grab, they completely ruined what was a great and timeless game. I absolutely loved the original game, owned it on 3 separate platforms. I wanted to share this experience with someone who had not played it yet, but they no longer sell the original game, and now only sell this trash version. My disappointment is immeasurable. I had to buy this version as well, because you cannot co-op between the two versions. They changed quite a few things, including ruining the the visual completely, as well as the character controls, it feels like you are playing as a drunk person. If Steam would let me refund it, I would. This dumpster fire is not worth sharing with others. I feel bad for those who were unable to buy the original.
48.7 hours played
Written 6 days ago

Returning to this game, this game is a relic of the past; golden for what it was in 2001, but is now easily outdone by TechLands' newer installments. The best part about the game is the feedback attacks give when slashing/bashing zombies. Combat can be satisfying at times but still feels extremely floaty as hitboxes are fairly janky so attacks often whiff. Story, enemy AI, and movement (oh my god the movement, I swear the protagonist is wearing butter sandals in a hockey ring as he runs in place like a Scooby-Doo bit) are fairly awful. Quests are repetitive, boring, and almost exclusively fetch quests (there are several instances of multiple quests requiring you to go to the same building, and to interact with the exact same spot). In my opinion the visuals haven't held up as the environment is tinted dull gray, overly blurry, copy-pasted, and consistently buggy. Zombies damage and health scale with the player's, so you never really feel any different from the start of the game. This was supposed to be rectified by unlocking new skills, but they're usually terrible or extremely situational (increase kicking critical chance, 10% increase to fire resistance, regeneration while drunk). There is almost no reason to play this game over Dying Light 1 or 2, besides nostalgia. Dead Island isn't outdated, the game was just bad as it was the 1st of its kind (something exposed by the Dying Light series actually exploring deeper combat mechanics, satisfying game progression, with better quests and a main story)
0.7 hours played
Written 12 days ago

Good luck playing this for even 10 mins without getting motion sick. There's a mod that fixes motion blur, chromatic aberrations and FOV, etc but even with that the movement is jank, headbob is crazy, sway is insane. Just play Dying Light, you're not missing anything. If you really really want a setting like this check Dead Island 2, a far superior game in every way.
15.1 hours played
Written 15 days ago

For its time, it was pretty decent, especially as a friend slop game. Now it definitely feels dated. I would only recommend playing this with your friends, because playing it solo is a slog. The weapon mods are..existent(?) but extremely underlined. Any amount of side questing will instantly ruin your run with garbage scaling to pair with your mediocre game play. The biggest issue I've had really is the scaling. Doing anything other then the main quest with the occasional side quest makes no difference. Level scaling, although it sounds great, makes the game feel more bland then anything else. Despite the fact that I have three levels over the zombies of the area, they still scale upwards, which makes things feel more dangerous but less badass. If that was the goal then kudos, however it's not my metaphorical cup of tea, especially when they throw a ton of zombies at you towards the end of the game in order to scale up the challenge.
8.6 hours played
Written 16 days ago

Fetch quest and escort quest is all this game is man. Also it is buggy as well.
3.2 hours played
Written 29 days ago

The game is pretty mediocre in my opinion but I'd still give it a thumbs up if it would run properly! I have a 4070Ti Super and a 7800X3D and this game runs terrible! It'll run smooth for a few seconds, then start stuttering and lagging, rinse and repeat. I just can't deal with it long enough to finish the game! If it wasn't for that, I'd recommend it.
1.9 hours played
Written 14 days ago

I hope you like fetch quests and escort quests because you're doing ALL of them. Also Kicking is overpowered wtf is that stun duration??? I love skill trees that mean jack uninteresting and make want to go to back to bed instead of playing this absolute turd of a game.
32.4 hours played
Written 24 days ago

I show up expecting a relaxing vacation… and end up smashing skulls with a kayak paddle in my swim trunks .
3.3 hours played
Written 11 days ago

Where do I even begin? This game promised an epic experience, but delivered nothing but frustration. First off, the graphics look like they were pulled from a PS2 game, and the animations are clunky at best. It’s as if they forgot to put any effort into making the world feel alive. The gameplay is painfully repetitive. Every quest feels like the same fetch-and-kill routine with no real sense of progression. The combat system is a mess—clumsy controls and overly simplified mechanics that make even the most basic encounters feel like a chore. The AI? Don't get me started. Enemies act like they're on autopilot, making every battle feel completely lifeless and uninspired. The story, if you can call it that, is forgettable at best. Clichéd characters, predictable plot twists, and dialogues that sound like they were written by a middle schooler. I couldn’t care less about the "heroes" or their mission, because there’s zero emotional investment. And let's talk about bugs. Crashes, texture glitches, and frame rate drops are all a common occurrence, even on high-end systems. It's clear that quality assurance was an afterthought, and that’s just inexcusable for a game that’s been hyped up this much. On top of all that, the microtransactions are absolutely ridiculous. Want to unlock a cool weapon or skin? Be prepared to pay a premium for it, and even then, the options are laughably bland. All in all, this game is an absolute disaster. Don’t waste your time or money on it. There are far better titles out there that respect your time and offer an actual enjoyable experience. Avoid at all costs.
8.8 hours played
Written 5 days ago

Zombies, glitches, and one million energy drinks. Must be Tuesday
85.1 hours played
Written 22 days ago

R.I.P 😭 JIN 🕊️🕊️🕊️🕊️ Story is Good i almost grind Solo in Campaign Completed 100% well my most of time taken by that "Explore The Whole Island 😭" - There and back again(GUIDES) Achievement lol tips from game start to end i suggest you explore the whole island plus fast travel to every place and every roads and paths by vehicle or just running... Well sometimes got into shutters problem but can be manageable and can be fixed easily instantly(GUIDES), make sure check GUIDES. Now, multiplayer i met new new players sometimes i make new friends 🙂😸i played with them enjoy a lot. together doing quest makes the game easy for me. well on sunday or weekends people active more you can find them in public matchmaking.NOTE: many people don't talk in voice chat many dont know how to chat in game well PRESS "ENTER" then chat with each other in-game 🙂😸 have fun! A decent game 10/10 for chill and explore and killing zombies more fun and speed game complete if you have your own friend squad 🔪🔫🧟🧟‍♂️🧟‍♀️
17.0 hours played
Written 15 days ago

4 people coop, what else do you want more? Now go forth and bludgeon zombies.
44.7 hours played
Written 1 day and 7 hours ago

Dead Island: Definitive Edition – Janky, Bloody, and Weirdly Addictive Dead Island: Definitive Edition is like that old hoodie you should probably throw away, but you keep wearing it because it’s comfortable and somehow still awesome. The graphics, while upgraded a bit for the Definitive Edition, are still dated. And the bugs—yeah, they’re still around. From enemies clipping through walls to occasional quest glitches, they can be frustrating, but they’re not dealbreakers if you’re in it for the core experience. The island setting is a tropical hellscape full of loot, weird NPCs, and zombies just begging to be smacked with a homemade electric machete. The combat is crunchy and ridiculous in the best way. One minute you’re repairing weapons, the next you're getting kicked across the beach by a screamer in a bikini. It's glorious. If you can look past the jank, there’s a genuinely entertaining zombie-slaying adventure underneath. For fans of melee combat, open-world exploration, and a bit of nostalgic chaos, Dead Island: Definitive Edition still hits hard. Overall: 8.5/10 (yes, I’m biased — fight me) - It’s not perfect, but it doesn’t need to be. This game delivers exactly what it promises—over-the-top fun in a sun-soaked, blood-splattered paradise. Just bring bug spray — and maybe a backup save.
28.7 hours played
Written 7 days ago

Fun gameplay once. Achievements suck to 100%
50.5 hours played
Written 9 days ago

*You hear distant screams behind you. It sounds like a woman and a squirrel are in labor. You look behind you and see a well dressed man with his leg hanging off. You pull out your knife to defend yourself when you suddenly feel 10 zombies tickling your sides from behind until you blackout*. This is Dead Island.
18.1 hours played
Written 19 days ago

Honestly... Even brainwashing couldn't make me enjoy or recommend this.
4.2 hours played
Written 1 day and 16 hours ago

fun game :D i am playing it solo and still it is fun to play
13.6 hours played
Written 16 days ago

Fun time. Not as good as the trailer
30.2 hours played
Written 13 days ago

A really fun co-op zombie game! Bring a friend.
0.1 hours played
Written 13 days ago

What is with this optimization? 16-18 fps on a high end desktop is not allright
39.5 hours played
Written 29 days ago

Dead Island Definitive Edition — The Ultimate Zombie Survival Party! 🧟‍♂️🌴🔥 ⭐️⭐️⭐️⭐️⭐️ (5/5) If you’re craving that perfect blend of open-world zombie chaos, beach vibes, and visceral melee combat, Dead Island Definitive Edition is an absolute must-play! 🏝️⚔️ Why I’m hooked: 1. Immersive Tropical Apocalypse 🌞➡️☠️ The island setting is stunning — lush palm trees, sunny beaches, and vibrant villages all twisted by the zombie outbreak. The contrast between paradise and horror keeps you on your toes and hungry for more. 2. Melee Combat That Hits HARD! 🔨🗡️ Forget shooting endless ammo—this game nails brutal melee with a crazy variety of weapons. From chainsaws to cricket bats, smashing zombies never gets old. The weapon crafting and modding system adds a sweet layer of customization that keeps fights fresh and fun. 3. Deep RPG Elements & Progression 🎯📈 Each character feels unique with their own skill trees and perks. Leveling up and specializing in your favorite playstyle (stealth, brawler, or ranged) is super satisfying. Team up with friends for co-op mayhem or take on the campaign solo — both work brilliantly! 4. Story & Side Quests That Pull You In 📜👥 While the main plot sets a solid zombie apocalypse tone, the side quests add humor, mystery, and emotional moments. Plus, the dialogue and voice acting deliver some memorable lines (and groans) that keep things entertaining. 5. Definitive Edition Polishes & Extras 🛠️✨ The Definitive Edition upgrades textures, lighting, and overall visuals — the island never looked better. Plus, it bundles all DLCs and expansions, so you’re getting the full Dead Island experience in one package. Some minor notes: The story pacing can feel slow at times, but the open-world exploration and combat more than make up for it. Occasional bugs and glitches pop up but nothing game-breaking — easily patched and mostly just funny moments. If you’re expecting ultra-realistic zombies, this leans more towards fun and chaos than hardcore horror. Final verdict: Dead Island Definitive Edition is a love letter to zombie survival fans who want action, customization, and a tropical twist. It’s messy, thrilling, and addictive in all the right ways. Perfect for long solo sessions or tearing it up with friends. If you love zombies and melee combat, this game will absolutely slay you (in the best way). ⚰️❤️ Play it. Survive it. Love it. 🙌🔥🧟‍♀️ If you found this review helpful, smash that upvote button! 👍✨
1.4 hours played
Written 10 days ago

5 attempts to launch this game has froze my pc every time
1.2 hours played
Written 14 days ago

Combat is extremely crap, zombies are easy and the loot is locked to level so if you find a gun or a nice new level 14 knife guess what buddy you don't deserve a level 14 knife. Level feels the same in many areas like they copy and pasted environments. 2.99 should be the actual price. The fact you are posing as a triple a title is incredibly baffling. If you get grabbed by a zombie press lmb then rmb and make sure to kick for instant win.