Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-

Record of Lodoss War-Deedlit in Wonder Labyrinth-

17
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
FL PV
Stage3 NEW Short PV
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
Record of Lodoss War-Deedlit in Wonder Labyrinth-
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Developed by:
Team Ladybug
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
2,808 reviews
2,636
172
9.1 hours played
Written 12 days ago

[i]'Record of Lodoss War-Deedlit in Wonder Labyrinth. Maybe one of the longest game titles in history'.[/i] I'm gonna level with you, I know nothing about Record of Lodoss War. If you're in the same boat as me, like not playing much of the Record of Lodoss War media, then you will be as lost playing this game as I am (til this day). No matter if you are also a person who likes Metrovania games with fun gameplay and innovative mechanics, then you are looking at the right game. Like most metroidvanias, we play a character who can attack, jump, dodge, cast spells, and use ranged weapons. You also have a spirit following you around, either damaging enemies or healing you, depending on which one you have equipped. The majority of the time, you'll completely forget about them. There are also 2 different elemental stances we can switch between, which is a very prevalent mechanic in this game. We have fire, making us immune to all fire attacks and deal more damage, then we have air, making us immune to all wind attacks and allowing us to double jump and hover down midair. Each element comes with a gauge meter which we will automatically go up from us killing enemies, destroying construction and finally, hitting a big sack of meat (no joke). Filling the gauge meter will increase the level of whatever elements we're on. When it reaches level 3 (the maximum level), it will make it so our character will automatically quickly regenerate health as long as they are on level 3; however, if you get hit at any point, it will reduce your level by 1. Unless we are at level 3, we won't regenerate health from our passive, which will come in handy as this is the only way to gain health in battle other than casting a healing spell or using an item that increases health. Hopefully, you can see how this mechanic incentivises users to switch between either fire or air elements. Let's say you're in the middle of a boss fight, and you're at 30% HP, and your air gauge is a level 3, and you fire one at level 1. You can choose the fire one if you want to deal a lot of the damage to the enemy, if you prefer to play aggressively, or if you want to play it safe, you can choose the air one so you can gain health overtime, or if you want to dodge attacks by jumping higher. There are a lot of decisions to be made in between fights, that's why I love this game. The mechanic may seem simple in concept, but they are deeper than that by giving the player many decisions to think of on the spot. https://steamcommunity.com/sharedfiles/filedetails/?id=3408805039 Many of the new weapons and spells are exciting to collect, offering variety in their range, attack speed, attack type and damage. I often found myself sticking and revisiting the weapons I uncovered and earned. The only negative I could think of is that there are only a couple of tracks which can get repetitive; luckily, this game is short. The bossfights are not that challenging, but they still get you adrenaline pumping thanks to the core, engaging mechanic, making you think on your feet. I have nothing else to say, it's solid enough, you can't ask for any more. Play it if you like to play long (for an arcade) arcade-type games.
10.7 hours played
Written 16 days ago

Beautiful, great animation and art, all the game has a great flux. The downsides are: After main arch there is nothing more to do, and the music is one of the weakest points of this game. Overall is excellent
5.7 hours played
Written 14 days ago

A castlevania hors d'oeuvre with great spritework on enemies and especially the player model. Novel mechanics elevate pretty bland combat and traversal; using the slide to boost up and down ramps just opens the whole thing up. A bit steep in price, but on sale it's an easy recommend.
32.8 hours played
Written 5 days ago

A great game with an interesting story. Hard fights and fun puzzles. 9/10!
8.4 hours played
Written 15 days ago

A short but fun metroidvania that doesn't overstay it's welcome. Fairly straightforward and pretty to look at.
9.7 hours played
Written 24 days ago

This was a game I was looking forward to back before it was in early access. The wait was worth it. It's short (I got 100% map revealing done in 9 hours, and a boss rush too!) but it's good. I'm not the biggest Lodoss War fan, but what little I remember felt well represented. It's a gorgeous game, with good challenges, and you can even beat all of the enemies without ever using a single healing potion... or use them and have an easier time. Heavily recommended.
1.5 hours played
Written 26 days ago

Do you like metroidvania games? Did you like Castelvania.. did you like Ikaruga... (bullet hell with a dark / light switching mechanic) If you answer yes to all of the above you may like this game. A basic metroidvania where familiarity with the Record of Lodos War adds to the favor of the apperence of cannon characters but otherwise it has little bearing on the actual game-play.. Speaking of game-play, a core mechanic is to switch between channeling a spirit of air and one of fire.. granting protection against some attacks of the aligning element, and increasing damage against the opposing.. With some boss fights, and traversal puzzles anchored in this mechanic (hence the reference to Ikaruga above) There are moments where the means to use new abilities to find routes past old obstacles, is not as clearly shown as some games in its genre but nothing that has led to me being stuck for excessive times.. the pixel art and the animation are solid, the puzzles are chalanging enough to feel like they take some thought but easy enough to not hold you back too long.. It feels basic compared to the titans of the genre, but its a solid smaller entry. 4 out of 5
4.7 hours played
Written 5 days ago

Parn, Slayn, Ghim, Woodchuck, Etoh, and King Kashue troll Deedlit by being weird and vague about everything as she runs around fighting dragons and dark elves. A very average but good Metroidvania that took me around 5 hours to beat. heavenly spritework, decent music, and an all around good vibe. 7/10, would replay
10.4 hours played
Written 23 days ago

Very enjoyable, loved the art and animations. Worked great on the Steamdeck. Would recommend.
15.3 hours played
Written 29 days ago

A little bit short but a metroidvania with solid RPG mechanics is right in my zone
8.3 hours played
Written 5 days ago

Most bland "metroidvania" I've ever played, if you even can call it that since there's no incentive to explore any old map. All the weapons feel the same you only get the weapon with the higher number and that's it. Gameplay is boring with no risk of dying unless you're bad and not paying attention since the regen mechanic is overly simplistic and mobs don't do anything.
17.1 hours played
Written 1 day and 11 hours ago

Great game. Really hoping for a continuation.
11.9 hours played
Written 8 days ago

https://www.youtube.com/watch?v=9ryt9VJ9gxQ If you don't understand why this game is a 10/10 you need to watch this video.
5.4 hours played
Written 3 days ago

One of the best metroidvania games out there, easily top ten.
16.9 hours played
Written 23 hours ago

one of the best metroidvanias from recent times
5.2 hours played
Written 6 days ago

Fun game, great visuals.