Hell Let Loose
Hell Let Loose

Hell Let Loose

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Update 15
Launch Trailer
Battle Of Carentan
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Hell Let Loose
Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.
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Overcooked! 2
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
84%
57,768 reviews
48,834
8,934
369.3 hours played
Written 12 days ago

>join game >recon taken by lvl 8 people who kill 1 person per hour >3 locked tank squads (each has 1 member) >someone creates infantry squad >join the squad >guy who created it leaves and squad has no leader >no one talks but me >no nodes whole game >build nodes >no garries, commander is lvl 37 and yelling how everyone is bad >switch to SL and make garries >lose and waste 30 mins >join next game >repeat 10/10
130.5 hours played
Written 16 days ago

Starting with the pros: This isn't a game where only the guys getting kills are useful. Playing as an engineer and building defenses can win the match. Playing as support and dropping supplies for your officer is critical. Even just driving a transport truck to the front line makes a huge difference. You feel important even when you're not shooting. This game makes you feel like a small cog in a giant war machine. You will die a lot. But the fact that a single bullet can drop you makes every decision matter. It works both ways, when you're the one who lands that perfect long-range shot or clears a room with your squad, it feels incredibly satisfying. The cons: The game does a terrible job of teaching you how to play. There is no tutorial, so the first hours you probably will be mostly useless, relying on squad mates to teach you, but usually everyone expects you to learn on the fly, or be an expert already. Like all team based games, your experience can be ruined by a silent squad with an officer who doesn't talk or place spawns. But when you land in a good squad, the game is incredible. You'll occasionally get stuck on scenery, have issues vaulting over a wall, or see a tank do something weird(not the best physics). The game has improved a ton, but it's not perfectly polished, and you'll run into some frustrating quirks now and then. TLDR If you're tired of the hyper fast, run-and-gun chaos of other shooters, this game is for you. The game has its rough edges, and it asks you to be patient and communicative,but if you are, it delivers an unmatched WWII experience.
1.3 hours played
Written 17 days ago

War. I killed a friendly and immediately felt the guilt of taking one's life. Mind you, this was the only kill I could achieve, all game. Left game immediately. What have I done.
184.5 hours played
Written 18 days ago

Give us our fog back. It was such a great part of the experience, but now you have removed it because a small amount of players were mad that they couldn't sit in a bush and snipe and instead had to adjust their gameplay to the map.
7.7 hours played
Written 6 days ago

Nice one :) Getting the hang of it now. It is similar to Arma Reforger that you have to work with supplies and build stuff, but it is far less punishing. Still a tough cookie.
91.7 hours played
Written 22 days ago

Hi Team 17, this is a shameful display of incompetence with the latest update. Polish history would not to be modified in any way. Please act upon this and delete Danzig map until there are Polish forces added. Not to mention layout of the map not matching 1939 Gdansk.
55.1 hours played
Written 12 days ago

If you like running from point A to point B then reading the "Killed in Action" screen with no idea where it came from...this is the game for you.
174.5 hours played
Written 8 days ago

it' just boring: spawn-die-spawn-die-shoot someone-die. 90% of the time you have no idea where you got shot from. Playbase is mainly overly militarized basement dwellers, who take this whole *** way too seriously. don't buy!
90.0 hours played
Written 18 days ago

If you ignore some historical inaccuracy and some arcade elements of the game, then it's basically the only WW2 massive multiplayer game worth playing in 2025. Other similar games are pretty much dead. The good: Guns of Hell Let Loose feel very nice, effects and sounds are good and graphics are pretty too. You get enough of both fun and realistic ptsd memories from HLL, both caused by great community of helpful and skilled players. There are many servers which are always full in PM hours and I really like returning to this game because of the satisfying shooting, tactics, teamplay and nice people. The bad: Game is missing some more vehicles, deployable heavy MGs and mortar teams. Some historical stuff is way off and should be fixed (polans are angy). Also I don't like the animations and movement, which are kinda PUBG-ish clunky and not smooth in transitions. MG players can relate. I had some performance issues when I started playing in 2024, latest updates improved it a lot tho. I have seen some graphical glitches, but nothing game breaking. Also when your team does not cooperate it gets very anoying very fast. Teamplay and working microphone is a must! HLL has steep learning curve for total beginners, but once you get hang of it and understand what is going on the battlefield, then it's lots of fun!
3.0 hours played
Written 5 days ago

Whilst the concept is an interesting one with all the right elements of great entertainment, the execution misses the mark for me. The maps are wildly too large for the 100 player limit, causing pockets of skirmishes rather than an atmosphere of fighting within a front line, even in the Offensive game mode. Coupled with notably far distances to cross at times and a lack of accessible transportation, most of this play time was spent running towards a contested area. The rest, spent in a bleed out screen from being picked off from potentially any direction whilst on route to the squad, uncannily accurate artillery fire or wanting to gouge my own brains out with the engineering wrench due to a supply drought drier than the Sahara despite repeated pleas for supply support. For some people, this will be right up their alley to the point its difficult to even open a dialogue on what they find enjoyable to see what you are potentially missing out on. For me, it is not an enjoyable use of my time.
19.5 hours played
Written 10 days ago

Talk about stressful. This is basically a "running through Europe" simulator, except when you get to where you want to go you die instantly, then wait for up to a minute to re-spawn so you can start the process all over again. I had some serious fun moments, but never anything more than a moment. There is nothing here to justify the long minutes of traversing the map, especially when it ends with insta-death from something you never even saw.
24.5 hours played
Written 3 days ago

If you come to Hell Let Loose expecting a typical FPS experience—quick respawns, solo heroics, or killstreaks—you’re going to die. A lot. But if you come looking for a grim, team-driven, punishingly realistic World War II shooter, then Hell Let Loose offers one of the most immersive and rewarding battlefield simulations in modern gaming. Developed by Black Matter and published by Team17, Hell Let Loose is not interested in holding your hand. There’s no mini-map. No glowing objectives. No regenerating health. It’s you, your squad, your rifle, and a constant fear of getting dropped by a bullet you never heard. Combat is lethal and intense—one or two shots is all it takes to die. Every movement matters. Every step outside of cover could be your last. It’s not a game about being the best shot—it’s about teamwork, coordination, and communication. And that’s what makes it special. The game features huge, historically inspired maps (like Carentan, Stalingrad, and Kursk), each hosting 100-player battles (50v50) that feel like true military campaigns. These aren’t just big spaces—they’re tactically complex zones where terrain, line-of-sight, and logistics genuinely matter. There’s a constant push-pull across objectives, and battles can shift drastically depending on how well squads communicate and coordinate with commanders. The chain of command system—where commanders and officers must communicate across different voice channels—gives the game a military sim flavor without becoming inaccessible. Hell Let Loose shines with its diverse class system: riflemen, medics, machine gunners, tank crews, snipers, engineers, and more. Each role has a clear, functional purpose, and selfish play is actively punished. There’s no lone-wolf fantasy here—you're a piece in a much larger machine. Engineers build outposts and garrisons, which are vital for spawning and logistics. Support classes bring resources to the frontline. Medics revive. And artillery crews hammer distant objectives, often never seeing the enemy they’re killing. In this game, even dying can be useful—if it buys your squad time, or reveals an enemy flank. Since its early access days, Hell Let Loose has grown significantly. In 2025, it boasts: -Dozens of highly detailed maps across the Eastern and Western fronts -New factions and weapons, including Soviet and Finnish forces -More refined UI and voice comms, though still intentionally minimal -Improved animations and movement fluidity, closing the gap with more polished AAA shooters -A growing, mature community that values teamwork (and punishes mic-less Rambo wannabes) -Performance has steadily improved, although some hiccups and optimization issues remain on lower-end systems. Some gripes: -The learning curve is steep. Very steep. New players may feel completely lost for hours—especially without a squad or mic. -Communication is essential, and a bad team or silent squad can ruin the experience. -Casual players may bounce off the slow pace, long walks to the frontline, and realistic lethality. -Some players still yearn for a more engaging solo experience, which Hell Let Loose simply doesn’t offer. Hell Let Loose is not for everyone—and that’s the point. It’s a punishing, immersive, no-frills war sim that captures the fear, chaos, and camaraderie of real battlefield conditions. When it clicks—when your squad holds a crumbling church under artillery fire, or when you flank an enemy tank with an engineer—it delivers tension and triumph few games can match. For players looking for tactical depth, realism, and a true sense of military immersion, Hell Let Loose is one of the best experiences available today. Pros: -Incredibly immersive and realistic WWII experience -Rewarding squad-based teamwork -Massive, well-designed maps with real tactical depth -Diverse class system and strategic roles -Mature, dedicated player base Cons: -Very steep learning curve -Communication-dependent (can frustrate solo players) -No single-player or offline mode -Occasional performance issues and bugs Hell Let Loose doesn’t glorify war—it throws you into it. If you can handle the chaos, you’ll find one of the most authentic and unforgettable FPS experiences ever made. Rating: 8/10
18.4 hours played
Written 19 days ago

genuinely the learning curve needed to do literally anything and players that don't care about new players make the game bad. only fun when treating it like a shitpost with friends, otherwise it sucks.
3.3 hours played
Written 24 days ago

One of those games soon as you respawn campers kill you. I'm a big ww2 buff if you look at my steam library and I'm a big reader of the history and I am a war veteran myself. Community is very toxic on steam forums so I don't even try to talk to someone on a mic cause of it. If this game had bots it would be worth playing. But for now its just gonna collect virtual dust. I rather play Enlisted. Its free and you can have fun. They even have bots playing beside you. So you can get some kills starting out. Never had campers just blast me away at respawn points. Only PVP competitive elitist snobs would enjoy this game. People who have jobs and just want to have a fun immersive ww2 experience should just play another game.
2.9 hours played
Written 1 day and 1 hour ago

Absolute nightmare to get up and running. long load times doesn't usually bother me but it was a bit excessive and included a black screen with no indication that the game is loading. A quick google search led told me that was normal. Once I finally got into the game i had to struggle with navigating the menu as the mouse would just disappear and my xbox controller would randomly stop allowing me to interact with the menu. After all that I finally found a game i could connect to only to lose connection to the server. Last time I played years ago it was fun but there's no way it worth this much effort.
240.6 hours played
Written 23 days ago

Players don't know how to play the game and refuse to learn resulting in half of your team thinking this cod and trying to play it as such which causes players that do play this game the way it is supposed to be played to stop playing
1.2 hours played
Written 13 days ago

Not recommended unless you really want to put in the time to grind a new game that I have read on forums is losing players, but I really enjoyed playing squad so thought a similar game would be fun and interesting in a WWII setting. It wasn't. Joined, as level one rifleman, to a server that said beginner friendly. Deployed, at the closest to frontline spawn, ran for 5 min. had multiple hints pop up covering a decent chunk of the screen. couldn't see the enemy when he popped out and shot me because of the hints. Struggled to find where to turn these off. Don't know why there are hints that tell you, you are far away from your squad when you first spawn in, or that you are playing rifleman. I know I am, I picked it and have just spawned, of course I am not near my squad. Or a hint telling you that you are taking fire as bullets land near you. No kidding, don't think I need a box an eighth of the screen to tell me that, the sounds and character reaction told me that. Proceeded on my 5 minute run again to halfway up the map, be told your squad has no leader you have been penalised this will autocheck again in 60s. Not knowing what this was, (this might be the time for a hint). Got to the front and died again. 40s penalty because the squad the new level 1 player joined SL had left, and I didn't know or have the ability as a level one to change to squad lead position so now waiting 40s. Would also like to point out there was someone in the squad lead position. The match ended soon after. jumped in next match proceeded to get spawn camped even though the frontline was far ahead, tried different HQ spawn locations but nope still one shot ducking and weaving trying to get out of spawn. I know these games take time to get into and find a balance but I already did that for squad and thought a newer game might have ironed out some of the issues, and had to request a refund before the 2 hour mark.
105.3 hours played
Written 1 day and 20 hours ago

last update only crashes my game, cannot join game, stuck loading screen.
102.7 hours played
Written 2 days ago

Games broken, crashes everytime I load in. Usually dont even get to the main menu, if I get past it the game crashes when loading a server.
1.3 hours played
Written 12 days ago

I hated this game. It was not clear that it is ONLY a multiplayer game. The training camp option isn't even a guided one so you have to wander around aimlessly to find targets and target dummies, and even then there is nothing to provide feedback as to how you are doing. Once in side an actual game (again, there were no clear instructions or guides as to how what to do, so I had to just fumble my way through until I clicked some correct things in the correct order to get going in a game). If there was a single player campaign option (like BF 1942 had back in the day) I'd consider giving it another shot. As it is, it is just not my kind of game. :^(
106.8 hours played
Written 13 days ago

Not worth a thumbs down. Really good game with a learning curve. Game is built around chain of commands and communication. Game performance issues due to DX11. This can be fixed by adjusting the setting in game and in the graphics settings. In full screen the game has no issue staying above 120fps even with frame drops from my potato computer
143.3 hours played
Written 18 days ago

I have played this game since the day it was released as a Beta on Steam. I have supported the game since its inception. Now that it is live in production and even cross sell to Xbox platform, I am indeed pissed, turns out, the developers focused on revenue rather than fixing the most basic thing like the Video Resolution having issue to follows desktop resolution as default. You can't fixed the auto calibration? fine, then at least remembers our changes in the video settings. We have been needing to change it manually every time we start the game. So y
42.3 hours played
Written 16 days ago

Didn't like it initially... BUT I UNDERSTAND IT NOW. Great WW2 shooter which requires teamwork and strategy in order to succeed. Highly recommend it.
127.4 hours played
Written 23 days ago

It just feels so shallow gunplay wise, and the levelling system is a massive waste of time. The ballistics system is the worst in the genre, with very clearly defined intended maximums of engagement ranges for certain weapons. Bullets slow with distance considerably, especially after 350 metres, meaning almost ludicrously a perpendicular sprinting target at 400 m has you aiming off the sight aperture in both x and y. There is no sight adjustment. For your troubles, damage falloff will have your k98 round being 2 hit to kill at this range regardless. Footstep noise is overbearingly loud, with you being able to hear enemies walking in a forest at 40 metres away or perhaps through buildings, discouraging attacking people camping behind cover. Going prone alleviates this, but moderating footstep noise using prone stance is tedious. This uniquely gives the game a lot of instances where whomever attacks loses, with both unwilling to assault the other. Grenades are floaty and limp, which means clearing buildings or campers behind cover with them is not that reliable, meaning stalemated audio determined fights are common. Invisible walls commonly prevent means of flanking and creative pathing, forcing deliberate meat-grinds with little player agency. The blatant effective range differences between weapons due to the poorly thought out ballistics systems means instances of just being outranged with no means of effective return fire are common. People will naturally level out of the limitations of kits, with the most egregious example being the unlock of the semi-auto gewehr for the german rifleman. This gives the game a very big grindwall where repetitive grinding feels mandatory. Another example is the satchel unlock, which at the time I played seemed more effective than alternative AT, but was level-walled. The worst part of all is that it all feels just too easy as a game. While I am sure trying to play it competitively would fix this, most players do not really care too much about their skill level. This means unlike a competitive shooter, people will constantly carelessly wander into your sights with no thoughts about tactics or mechanics. Unfortunately, most tactical shooters have this problem.
0.4 hours played
Written 14 days ago

Absolute fucking dogshit cant even join servers and online it says its relating to ips and shit that got changed in files but im not going to be messing with my system or Ip and fuck something up permanently by accident. These monkeys that own the game just have to fix their product instead of being rich retards I WASTED THE LAST OF MY PAYCHECK ON THIS DOGSHIT.
78.1 hours played
Written 19 days ago

I would recommend this game to anyone who enjoys War games. It is super realistic and very difficult to learn, but still fun to play. The only real complaint about this game I have is that, as a person who plays a medic, most of the time people let go even if you are close to them, which makes being a medic frustrating as reviving people is the best way to gain xp.
494.5 hours played
Written 12 days ago

PTSD simulator. Pretty fun, having a microphone is recommended!
16.5 hours played
Written 15 days ago

not really that enjoyable. If you got into a discord and were able to play with a big group with mics then it would be great but solo play is terrible
5.9 hours played
Written 20 days ago

Don’t recommend the game especially for new players. Coming back to this game on a new account after about a year off was an abysmal experience with friends who are brand new to the game. Official servers with low enough ping on NA East are almost non existent and which leaves community servers the only viable option to get into a medium to high population server. Most community servers have weird rules that punish low level players by requiring the unit leader to be of a certain level and unit members of a certain level to play other classes. This makes creating a unit solely comprised of your friends who are all new/low level impossible. If the game’s community management was better maybe official servers would be better and community server leaders wouldn’t have these weird rules in place. Overall the experience for new players is only more difficult because of community servers sort of “gatekeeping” and creating barriers of entry.
90.4 hours played
Written 5 days ago

There's a learning curve to this game, but definitely worth sticking around once you get the hang of it. Everyone has a job to do within the squad, best to have a mic and communicate with your squad. Game's feel rewarding even if you lose, feels like you're playing to accomplish a common goal, not just to unlock the meta weapon (not a thing in HLL). None of that sweaty fast paced slide around the entire map farming.
21.6 hours played
Written 23 days ago

Not sure if its cause I play alone, new, or actually not a fan of this type of game but holy fuck it's boring.
65.6 hours played
Written 20 days ago

Fun game once you get over yourself and hop on the microphone
0.4 hours played
Written 7 days ago

Game won't even start up, and after 10 startups it is slow as f#ck. Refund!
0.6 hours played
Written 6 days ago

Joined a game. All squads locked. Made my own squad. Kicked for starting a new squad. Joined a second game. Two squads open. Kicked from both immediately after joining. Made my own squad. Kicked for making my own squad. Tried to refund and it wouldn't go through.
15.8 hours played
Written 12 days ago

Fun game, especially with friends. But lag spikes and performance issues make it unplayable, not very accommodating for those on weaker PC's like me, Lag spikes every few seconds, plus stuttering even in singleplayer makes the game unplayable, unreal engine sucks, lowest graphic settings getting 50 FPS with lag spikes every 4-7 seconds is just absurd, gameplay is good but my PC isn't, and unreal engine and this game both aren't accommodating for that, I love this game, really I do. But I can't even play it, and trust me I tried everything, internet reveals I'm not the only one with this issue. AND I should mention that I USED TO NOT have this issue what so ever, not until the recent updates and I can see I'm not the only one complaining about the updates.
529.9 hours played
Written 3 hours ago

This game will not only test your skills...but your patience and make you question your sanity...love it...
25.7 hours played
Written 5 hours ago

Wont even load the game. Load times are long and wont even load this is stupid, dont buy because you will likely not get your money back.
129.2 hours played
Written 19 hours ago

This game is so good. If you want to learn English,this game is very useful. But please make update example new guns and drive the planes we need. This is my only opinion.
2,588.1 hours played
Written 1 day and 22 hours ago

I had to uninstall the game and no respect the fact I've owned this game at the highest tier in cost. I have a total of 3000+ HOURS!!!!!! So why do I have to repurchase the game to play again?!
571.0 hours played
Written 2 days ago

Amazing game backed by an Amazing crew. The dev team show true passion. The community is generally awesome and has stayed that way for so many years. I'm really impressed with this game. Most games like this go the way of the dog... but this one. This one really shines.
117.4 hours played
Written 2 days ago

Its a great game. The performance is good.Only thing I wish it had was maps from the Pacific side of the war.
148.3 hours played
Written 2 days ago

This game is a realistic version of the original Call Of Duty games back on PS2. The teamwork and communication aspect takes some getting used to but absolutely improves the gameplay. It requires the entire team to put together a strategy and individual squads to develop tactics as the game progresses. Extremely addictive and an awesome community of gamers.
32.1 hours played
Written 2 days ago

got my first the other day. they were running through an open field they lined in my cross hairs bang they dropped like a stick.... it was cinamatic. 10/10
205.4 hours played
Written 2 days ago

every single time an update comes out for this game i have to unisntall it, not enough disk space when i have 30-40 gb free, an update thats just a fix and not even a gb shouldnt need me to delete another game to download, great game but not reinstalling it every single time a fix comes out, thios should only be acceptable for large updates that add new content
207.4 hours played
Written 2 days ago

A shooter that emphasizes strategy, coordination, and patience over individual performance. The sooner you lose your ego and toss your concerns about KD ratio in the trash, and the sooner you learn just how important logistics and preparation are to win a full-scale battle, the sooner you'll get to experience the joy that is emerging victorious after working alongside your squad and team to pull out a win over 50 other people.
11.5 hours played
Written 2 days ago

very fun and realistic, however i hate playing because of all the snipers everytime i play the game it feels like im not only fighting for my life but im also questioning every bush and building i see, besides that its a very fun game
626.4 hours played
Written 2 days ago

You'll die so often you'll start to take it personally, but when you drop that first guy running across an open field at 200m it'll all be worth it. Then a tank will head shot you.
14.7 hours played
Written 2 days ago

Very immersive, incredible environment art and the sound design can be straight up scary at times. The gameplay is great, and anyone coming from games like Squad will feel right at home. Comparing to a game like Squad however, this feels like it leans more into creating a gritty and realistic battle atmosphere than it does teamplay. Ive noticed that players here rarely use voice chat, and theres less reliance on roles within a squad. Which is odd because the gameplay foundation is more or less the exact same as Squad. This has only negatively effected my experience a handful of times, but generally the gameplay is fantastic and the overall package is incredible...my main crtiticism is with the lack of team comms.
97.4 hours played
Written 2 days ago

My favourite war simulator for years both on PS5 and now PC, the game is both awesome and terrifying, especially when you are being shot at by an MG42 or even worse a bombing run is heading directly for you, both scenarios make the jobbies fly out your arse! YES there is a lot of running as it is a simulator, the maps are massive and historically accurate, plus planning and strategy are a huge part of the game, THIS IS NOT COD! Use a fecking microphone FFS as communication is a HUGE part of the game. Oh and you will die a lot.
176.0 hours played
Written 3 days ago

If you like WW2 and Shooters that are more realistic, you will like this game. There is a learning curve, but enjoyable on first pick up.