Dying Light
Dying Light

Dying Light

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Dying Light Enhance Edition - Reworked
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Dying Light - Accolades Trailer
Dying Light - Launch Trailer
Dying Light
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Dying Light
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Dying Light
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Dying Light
Dying Light
Dying Light
Dying Light
First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
From 17,06€
Dead Island Definitive Edition
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• 1 subscription (Humble Monthly)
Dead Island Definitive Edition
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Call of Juarez: Gunslinger
Has been in:
• 5 bundles
• 1 free (Steam)
• 1 subscription (Prime Gaming)
Call of Juarez: Gunslinger
From 2,13€
Dead Island: Riptide Definitive Edition
Has been in:
• 10 bundles
• 1 free (Steam)
Dead Island: Riptide Definitive Edition
From 1,99€

Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
From 17,06€
Dying Light: The Following
Dying Light: The Following
Not in Sale
Dying Light - Hellraid
Dying Light - Hellraid
From 2,49€
Dying Light 2 Stay Human: Bloody Ties
Dying Light 2 Stay Human: Bloody Ties
Not in Sale
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
94%
90,713 reviews
85,527
5,186
20.8 hours played
Written 27 days ago

This game aged like a wine, still looking good in 2025 in 1440p resolution, the gameplay is super fun and the story in this game is quite deep, especially the relationship between Crane and his friends throughout the game Cant wait for the Dying Light: The Beast!!!
6.1 hours played
Written 25 days ago

This game takes all my favorite genres... open world, zombies, parkour, first person... and rolls them up into one delicious game burrito.
395.4 hours played
Written 24 days ago

This is best game I even played. Story is so good I enjoy it from start to end and finished everything and even then I was just not enough. DLC add so many new things and it elevated to new level. I finished it several times and I have so much good memories. Kyle Crane is one of characters you will never forget. Pure masterpiece.
42.5 hours played
Written 17 days ago

I've been playing this mainly on the steam deck, and it looks and plays pretty damn decent on there, it's freakin awesome. Trying to catch up before the new game
127.9 hours played
Written 14 days ago

This is one of the best zombie games out there. Don't let its release date fool you; even though it's an older game, the gameplay is still really good, maybe even better than some newer titles. It's the perfect mix of killing zombies and parkour. You'll have a blast jumping from rooftop to rooftop, either escaping zombies or just getting around the city. Plus, you'll need to loot to get better gear and buy useful stuff. The game also has its famous nights, when the infected get way more aggressive and the Volatiles come out, these are super fast and strong zombies. I think the game's difficulty is pretty decent, but if you find it too easy, you can always crank up the difficulty whenever you want. Moving past the gameplay, let's talk about the story. It's not super long, but it's really entertaining. You'll probably get frustrated at times, but you'll also grow to like the main character. It's not trying to be some super complex masterpiece, but it's a lot of fun, and you should definitely check out the "The Following" DLC to go with it. This game is packed with details, and you can tell the creators really poured their hearts into it. If you're on the fence about buying it, it's probably because you want to catch up after hearing about Dying Light: The Beast. So yeah, this game is HIGHLY RECOMMENDED! Don't wait, just buy it, get the most complete version if you can. You won't regret it. 10/10.
25.4 hours played
Written 12 days ago

One of the best zombie games I’ve ever played and still holds up today, running through the sewer still haunts me. Ten times better than the second one, it’s also pretty fun to play with a friend, overall the game as a whole is amazing. I still hop in sometimes to run around and slay some zombies! Don’t forget the chocolates for Mama!
87.6 hours played
Written 13 days ago

Please stop spamming "The Beast" videos. I have to skip past this ad when I start the game, and lately I have to skip past it when I want to quit as well. I don't like ads. I don't buy games because of ads. Quite the opposite, in fact. As a result of these ads, I don't intend to buy any other games in this series. Nor any other games by Techland. You've lost my business. Period. I'm sure that was not your intention, but you should be aware that my reaction is not unusual. No one likes to pay money for a product only to be treated as a freemium consumer by being shown advertisements for additional products or services. Stop hurting your own business. Or don't. You decide.
78.3 hours played
Written 7 days ago

after all these years, dying light 1 is still top 3 zombie games and it ain't 2 and 3. can't wait for the beast to be release so i can just put all dying light series in top 3
88.3 hours played
Written 19 days ago

Great Game and it still holds up 10 years later! Wonderful setting to explore. The open world is big and fun to explore! The story is good enough to keep you entertained albeit a few very cheesy moments.
95.5 hours played
Written 18 days ago

great game one of the best story modes ive ever played just under the last of us but better than the last of us part 2
5.4 hours played
Written 2 days ago

Really wanted to play this game man, it looked so good but for some reason i cant even have 30 fps in this game. My laptop can run death stranding and even Elden ring at 60 fps with moderate graphics but this game for some reason just runs like Dog shit Would love if someone know someway to fix ts
52.2 hours played
Written 11 days ago

its one of the best zombie games out there. It’s full of action, fast movement, and a story that keeps you interested from beginning to end. The fighting in the game is intense and exciting. You get to use all kinds of weapons, like bats, knives, and even electric or fire weapons. Every hit feels powerful, and taking down zombies is always fun. There are also human enemies, which makes fights even more challenging and interesting.and the the best parts of the game is the parkour. You can run, jump, climb, and move quickly across rooftops and buildings. It feels smooth and fast, and it’s a great way to escape especially when you’re being chased by zombies at night. Overall its an amazing game with great fighting and awesome parkour
91.5 hours played
Written 19 days ago

Putting advertisements into my game is damn right cheeky and unacceptable. GTFO.
130.8 hours played
Written 16 days ago

Dying Light is be one of the best first-person zombie games there is. I absolutely love zombie games and I'm a huge fan of games that take place in a post apocalyptic world. It has awesome graphics, a parkour system is second only to its sequel, an engaging story with great characters, and great soundtrack that really sets the mood. The games setting is in the fictional city of Harran after it was overcome with a strain of rabies that turns people into flesh-eating zombies (biters). You are Kyle Crane, an operative of the Global Relief Effort (GRE). As you learn parkour from the locals and develop relationships with the citizens of Harran, your allegiance is torn between the GRE and the people. You can search almost every building for supplies to craft and enjoy weapons of many different kinds that range from blunt weapons to rifles. The parkour system is quite complex, you can parkour almost anything in the city and use the environment to your advantage. The guns feel great, melee is a little lacking but not bad. At night, crossing a wire between 2 buildings, offing volitiles, virals, and the rest because they can't get to you :D! Overall, Dying Light is a masterpiece. HIGHLY Recommended
1.2 hours played
Written 15 days ago

Previously played this game on console and have no problems with it, beautiful and entertaining game. The reason for my disapproval is because of how I'm forced to view ads for the new launches every time i launch the game. It's less about the inconvenience and more about making me see ads inside a game which i already paid for.
0.5 hours played
Written 11 days ago

this could be an excellent game. but i don't care because they put a trailer for there new upcoming game and a buy now button for another game on there menu. when i go into a main menu i want to see the play button, the exit button, the settings button, sure the credits button that no one clicks on, and the load save and new game buttons. what a don't want to see is a trailer for Dying Light: The Beast (TM) to play and when i esc out of that to see a selection between the game i bought and some other game i don't own with a 'buy now' button under its title. and after escaping 2 ads, then and only then can i look at the ACTUAL main menu and click the play button. so you know what. this could be a 9/10 or even a 10/10 game. but with a menu like that you can go eat shit
24.5 hours played
Written 12 days ago

Amazing game but can you stop bombarding my ears with The Beast's trailer every single time I log onto the game? ts pmo fr
37.8 hours played
Written 21 days ago

As a fan of dying light franchise this Game is old now days and after some days getting boring but you gonna love atmosphere and Gameplay of it
50.9 hours played
Written 9 days ago

The game story mode is still fun and relevant, it is challenging and sometimes unforgiving. The multiplayer still active however there is only one mode, that you need to destroy nests, which is a bit hard.
0.7 hours played
Written 10 days ago

i fully intend to play this game and finish it but my laptop becomes as hot as the sun after i play for like half and hour once i get a better laptop or a even a good PC i will finish the game
51.3 hours played
Written 11 days ago

I have completed 20% of the story and I am already hooked! Recommended! Before you buy, look at the tips and trick first. Cause there are few things that I didn't know and regretted it. This is an old game, so be careful of spoilers in youtube comment sections or discussion.
10.1 hours played
Written 13 days ago

Try to ignore my current playtime for now. I've sunk hundred of hours into the PS4 version of Dying Light. This game is damn near a masterpiece. I don't believe a game has to be a completely rounded out package for that label to be true. Its story is nothing to write home about, sure, but it's present, it is held together by a world that has been thought out and well developed, and I enjoyed it regardless. The gameplay is phenomenal. There's something addicting about the gameplay loop at all levels, both when you're barely able to kill more than two zombies at a time to when every swing cleaves five of them in half. To start, this game has parkour and running from your problems as a primary solution to much of what is thrown at you, with combat being not quite secondary, but will start off as a much less efficient way of dealing with zombies. There's only so many times a blade can be swung before it breaks, after all. The parkour is honestly perfect. I would not change a thing. You develop your skills by using it and it's never been jarring or difficult to follow what is/isn't climbable in my experience. For combat, I used to have a bad taste in my mouth when I spoke about the durability system, but it's really not all that bad. The gameplay loop will force you to be constantly scavenging for supplies, and you have enough ways to dispatch small numbers of zombies with your legs alone that you can easily build up from scratch and stay far ahead of this durability system. You will never grow too attached to a specific weapon, you need to throw it, dismantle it, move on. At night, the game goes horror mode. You are woefully underprepared to fight anything here up until maybe post-story. You can outrun them, outclimb them, but only if you're on top of your game, and if you slip up, they will be there. The horror is done well - perhaps overshadowed much later in the game, but oh well - and you have the freedom to avoid it as much as you can if you're smart about how much time you spend on your tasks in the day. Sometimes, you'll be forced to engage with the night, still, which the game executes perfectly. The story I mentioned? Yeah, it's alright. It's a zombie game. The Following DLC? Amazing. I never engaged with the other DLCs, so I can't speak for their quality, but the Following has a compelling story and changes up the core gameplay loop significantly to keep things fresh. I know some people dislike the car, and you kind of have to engage with it, but most love it, including myself. The game is cheap anyway, but it's DIRT cheap on sale. Get it. Do yourself a favour.
62.6 hours played
Written 13 days ago

Drop kicking a screaming baby is my favourite thing to do... so when i found out you could do that in this game I was very happy.
10.3 hours played
Written 13 days ago

The greatest zombie game there is on the market. It's a timeless game with so many things to do in it, the gameplay itself is a reason to play it, parkour and zombies. That is awesome, the story is also great, and there is so much content, so many side quest collectibles, etc., and the DLC could be another stand-alone game. if you like zombies give it a shot it is the best there is.
200.7 hours played
Written 15 days ago

Yeah, it's good. 10 years later, and it's still worth it...!
814.6 hours played
Written 16 days ago

One of the most impressive games out there. simply amazing and one i cannot stop playing, both casually and speedrunning.
15.4 hours played
Written 18 days ago

Best (on my opinion) game about zombies. This game can be a good horror and at the same time one of the best and funny slashers of all time. Parkour in this still can give you a lot of fun. After 10 years graphic is still looking very good. 9/10 Absolutle masterpiece
117.4 hours played
Written 18 days ago

İt s a very good and immersive game.Even though its been a long time since it was released,it's still enjoyable.
219.7 hours played
Written 22 days ago

As I am so picky about games that I rarely play them, the fact that I play this game so much is a testament to its quality. You won't be disappointed.
13.3 hours played
Written 25 days ago

Best Zombie Game ever played Waiting for Beast Hope they Bring Kyle Crane like this again wants techland to optimaize the next game
68.0 hours played
Written 3 days ago

Played through 95% of the game before latest update. Its a very fun game with an engaging story. Why the negative Vote ? During their last update the added a forced add when you start their game for their latest game release Dying light 3 Every time you start the game you go through the add as if its a youtube video. This is unacceptable, and sets a dangerous precedent. Would i play through the game being forced to watch their add every time i start? No. So i don't recommend it. Its another example of a studio that got too greedy for its own good.
10.2 hours played
Written 2 days ago

Review: 8/10 A solid zombie game overall. The atmosphere is gripping, and gameplay keeps you hooked. However, the sound design feels a bit muffled at times, which slightly dulls the intensity. Some scenes also have distracting particle effects that make the visuals look odd or cluttered. Despite those minor issues, it's a strong entry in the genre and definitely worth playing.
24.0 hours played
Written 3 days ago

When Dying Light dropped in 2015, it didn’t just breathe new (undead) life into the zombie genre—it sprinted, climbed, and dropkicked its way to cult status. Developed by Techland, the game blended parkour mobility with gritty survival mechanics, creating one of the most distinctive and memorable open-world action games of its generation. At the heart of Dying Light is its free-running system—and it’s still one of the best in any game. Traversing the quarantined city of Harran is fluid, empowering, and downright exhilarating. Scaling rooftops, vaulting fences, and ziplining across ruined buildings turns what could’ve been standard zombie fare into a kinetic thrill ride. Combat is primarily melee-focused, and it’s brutal in the best way. Swinging a modified wrench into a zombie’s face has weight and consequence. As you progress, the weapon mod system lets you turn everyday objects into electrified death-dealers, adding personality and creativity to every fight. But what really sets the gameplay apart is the day-night cycle. During the day, you're predator. At night, you're prey. Volatiles—fast, deadly monsters—emerge in the dark, forcing you to rethink movement and hide more than fight. It adds a layer of tension that elevates the whole experience. The plot? Serviceable. You play Kyle Crane, an undercover agent dropped into a zombie-infested quarantine zone to retrieve sensitive data. What follows is a mix of political intrigue, betrayal, and survivalism. While the narrative doesn’t break new ground, it does enough to move things forward, and it occasionally surprises with emotional weight and strong side characters like Rais and Jade. Where Dying Light excels is in atmosphere. Harran feels alive in its decay—half-urban slum, half-wartorn disaster zone. The ambient sounds, eerie radio chatter, and distant screams give the world a tangible sense of dread. Character progression is split between three skill trees—Agility, Power, and Survival. This system encourages you to diversify your playstyle and rewards both exploration and combat. Whether you're unlocking new parkour moves, crafting fire traps, or enhancing your combat finishers, the growth feels steady and satisfying. Crafting is a huge part of the loop, and it walks a fine line between depth and convenience. Scavenging for supplies feels essential, not tedious, and the sheer number of weapon blueprints keeps things fresh. Dying Light shines in co-op. Up to four players can explore, fight, and complete missions together, turning survival horror into a shared adrenaline rush. The optional PvP mode, Be the Zombie, lets players invade others' games as a deadly night hunter—a brilliant, if underutilized, twist on standard multiplayer. At launch, Dying Light had its share of technical hiccups, but over time, Techland delivered consistent updates, content drops, and performance improvements. By the time The Following expansion rolled out, the game felt like a complete package—expanded map, vehicles, new storylines, and deeper lore. Dying Light is more than just another zombie game—it’s a tense, agile, open-world survival experience that rewards movement as much as mayhem. It stumbles occasionally in storytelling and mission design, but its core loop of parkour, crafting, and high-stakes nighttime exploration remains addictively compelling. Years later, it still stands tall (and climbs higher) among its undead peers. If you’ve ever wanted to dropkick a zombie off a rooftop in the middle of a sunset, Dying Light is your perfect playground. Rating: 9/10
11.6 hours played
Written 11 days ago

5.5/10 Omfg the story is so bad. It wouldn't be such a problem if it weren't CONSTANTLY BEING SHOVED IN YOUR FACE. It has the worst quality of being so generic. I love stupid stories cause they make me laugh, but this just made me feel empty. I am not joking that this is so boring, and if it wasn't this prevalent in the game than I would not harp on it. EVEN SKIPPING THE CUTSCENES ONLY GOES ONE LINE AT A TIME. Like, I'm trying to skip the entire thing, not mash the A button! This made me stop using the controller because it was so uncomfortable. AAAAAAAAAAAA The parkour is obviously the best part, sometimes it gets janky, but mostly it passes. The higher FOV makes it even better, but also makes the blemishes stand out. Sometimes it does feel floaty, but overall 8.5/10. Still think Titanfall 2 can't be beaten. Also running away from those big zombies at night is really cool and makes my ability to parkour feel great. Combat is another miss for me. The fluid movement is ruined when this guy tries to hit anything. Its so slugglish even with a fucking knife!!! Everything feels like a damage sponge, even when I'm at a higher level, which feels horrible. Power creep is also a big letdown, where enemies scale to your character's level, resulting in larger numbers rather than increased actual power. AND I LIKE LARGE NUMBERS, but usually they come with meaningful stopping power!!! Hitting things at level one feels like hitting stuff at level 20, just with a larger number. My final thoughts: I have tried multiple times to get into this game. The graphics are great for how old they are, and the parkour is still cool as hell, but the obnoxious story with unsatisfying combat holds me back from the enjoyment I could be having.
52.2 hours played
Written 13 days ago

I absolutely love this game ! but please remove the zombies, they are very annoying
28.1 hours played
Written 13 days ago

This has got to be one of the best games I've ever played, although I might be glazing but this game and it's current series its going on with the games. I absolutely love these games though. I've played this game three times, twice on my xbox and once on my pc. I've also played dying light 2 on my xbox and then on my pc. I would most DEFINITELY recommend this to any one of my friends.
5.9 hours played
Written 14 days ago

Game is fun for a few hours. Story and quests get repetitive really quickly, mostly just fetch quests for medicine. The main focus of parkour is fun and mostly works, until you have to climb a radio tower, then the mechanics go to s*** and the jankiness makes it impossible. Also suffers from the stupid video game trope of antenna towers being built with the worst ladders in existence that it is somehow safer to climb the electrical piping? Stupid missions like these are absolute game breakers, when will developers learn to just leave boring platforming out of a first person shooter. But really the problem is the GAME DEVELOPERS FORCE YOU WATCH A COMMERCIAL TO PLAY THE GAME EVERYTIME YOU TURN IT ON!!!!
3.4 hours played
Written 16 days ago

Don't get me wrong, Dying Light is great game, played on ps4 day one, story is crappy but gameplay does the job, but good god Techland ruined it. The game is forcing ads from the moment it is launched (Other Dying Light games)*, sometimes even adding ads around the in game map, promoting all of these shitty reskin DLCs, praising it self for all years long support (it's just more reskin dlcs). I don't support this, if you don't mind this crap, get the game, have some fun, but it would be great to experience the game as it was on day one, without immersion breaking content and all this ad crap.
15.6 hours played
Written 19 days ago

super fun like really fun to play plus i love drop kicking zombies
21.6 hours played
Written 10 days ago

this game lives up to its name.. it truly is THE ULTIMATE SURVIVAL GAME. The story is amazing in my opinion, like other reviews its kinda predicable.. but that's if you think to hard. the graphics are still BEAUTIFUL for a 2015 game. the combat is awesome too, I like that you start the game mostly with a melee weapon and that you can craft/upgrade the weapon, only downside is that YOUR WEAPON WILL BREAK but it just means the stats on it will be horrible. But this movement in this game.... OH. MY. GOD. Its a better assassins creed with its movement. you can parkour/ climb ANYTHING. since this game is on sale for the 10th anniversary.. please.. PLEASE BUY IT!!!! you will be playing this game forever.
91.9 hours played
Written 14 days ago

why the first Dying Light are so good , why tell me why plz I bought the Dying Light 2 but it was so boring, and the zombie are so weak not even scary. why tell me why this game is masterpiece ,and the DLC the Following even better ,feel like Far Cry 3 but with zombie
53.3 hours played
Written 20 days ago

get bitten by a zombie 50 times, survive. see an npc get bitten once see him turn into a zombie. kill him. very good game.
31.2 hours played
Written 9 days ago

Whole game is co-op besides the prologue of the game, literally everything you can do co-op until (For some baffling reason) you get to the last mission and you can only do it in single player. Genuinely baffling design choice, last mission sucks anyway but if you really want to do it co-op there's a mod on the nexus to play the prologue and the end mission together Also be warned when you boot this game up they will open an ad every single time for "Dying light the beast". This plays at max volume regardless of your in game settings and will absolutely blow out your eardrums all for the sake of an ad. Get that out the game, make the last mission co-op without mods and fix the last like 30% of the story and I'd say this is a great game. Otherwise it really falls off later
130.7 hours played
Written 25 days ago

I played the living heck out of this game during the pandemic, alongside Borderlands, Paladins and a couple of other games that became my daily go-to. Especially after work hours. Dying Light offers something unique and cool, something I've never really experienced with any other games before. Harran is a fantastic setting for a game like this. It is big, and is divided into two different locations. And to make the areas enjoyable, we have a fun parkour mechanic that feels fluid and fast (if you're doing it right of course). Every element of the game like the crafting, weapon choices and combat in general just makes you realize the amount of care the devs put in the game. Some characters also stand out, while the rest are forgettable to be fair. Story was decent enough to keep me engaged. While there are weapons available everywhere, Dying Light will make you strategize your moves carefully. There are some locations, particularly some key story missions that really had me on the edge of my seat. Not because I was scared, but rather I was figuring out how I could survive or creatively take down enemies with whatever resources I had, or if I could use the environment. The latter is an excellent way to grind xp and resources off dead zombies by the way! This alone makes me come back to Dying Light every now and then. Even in 2025, the game still receives updates, with my personal favourite being Super Kyle. It's super fun! I 100%-ed the main story in 2022. And right now I am working through The Following. Hope to finish it someday before I dive into the sequel. Overall Dying Light is a fantastic game. It continues to grow and remains a top tier experience for those who love survival action games with parkour.
57.1 hours played
Written 25 days ago

Let me paint you a picture: a city overrun by a virus. Screaming infected, humans turning on each other, law and order crumbling like wet tissue. Sounds familiar, doesn’t it? That’s Dying Light, a world that desperately needs someone with a spine. Someone with power. Someone like me. At first, the game treats you like any other fragile little human, running, panting, scraping by with a wrench and a prayer. But then? Then it starts to click. You evolve. You learn. You move like a predator across the rooftops. You don’t hide from the infected, you hunt them. You’re no longer prey. You're the top of the food chain. The alpha. And once you're there? Oh, it's beautiful. The parkour system? Fluid. Sharp. It's like flying without wings. You chain together jumps, wall-runs, drops, pure freedom, no strings attached. It gives you the high ground, and anyone with half a brain knows that’s where the real power lives. Now let’s talk about the combat. It’s not elegant. It’s not clean. It’s vicious. Every swing of a modified weapon has weight. When you cave in a skull, you feel it. When you dropkick a biter off a rooftop? That’s not just a kill, it’s a message. This world belongs to the strong. The ruthless. The ones who don’t flinch when things get ugly. And oh, that moment when you’re sprinting across rooftops at night, Volatiles chasing you, heart pounding, and then you turn around. Not to run. No. To fight. That’s the moment you stop being a survivor and start being a goddamn executioner. The narrative? It's serviceable. You're a secret agent sent to do the right thing, caught between helping people and following orders. Blah, blah, blah. Morality. Loyalty. Yawn. I would’ve cleaned up that city in one night. No red tape. No second chances. Just fire and finality.
26.4 hours played
Written 14 days ago

Good game! It takes me 10 minutes to Overthink on what will happen everytime I take a single jump on every roof or other walls :D
11.1 hours played
Written 6 days ago

i tried man i really did but i just couldn't do it, i understand that every game has a learning curve and sometimes it seems hard at first and you have to get over that hump to have a memorable experience but also gaming is all about fun and i wasn't having none of it
26.4 hours played
Written 9 days ago

This game is a mixture of cyberpunk 2077 and farcry, cyberpunk with the similarities between the main characters. farcry with almost the same exact storyline. Your sent by the GRE to find a file that could potentially save the people from a harmful and dangerous virus that turns people into zombies, there are various amount of zombie types that you can encounter, if you get bitten you could be saved but the clock is always ticking so you have to rush, you find a group called "The tower" that sacrificed most of their lives to save you, as you progress through the story you may potentially have to choose sides. I considered completing the side quests, but honestly, most of them felt useless and repetitive, they dont really impact / help you alot unless your trying to level up which there are countless better ways to level up, This might also be because I’ve played a lot of similar games with nearly identical side quest structures, although there were bad side quests, the campaign was WORTHY of giving it a run, even though it was short there were countless weapons to mod, craft, even to test out. The co-op in this game is very simple and straightforward, you can set your lobby public which people can join randomly and help you, there isn't much going on with multiplayer, HOWEVER, with the "Be The Zombie" DLC you can intercept other players while their playing and hunt them down, also you can join other players and help them throughout their journey, while joining other people's lobbies you can only help out with missions that you are at or below your level, you cant help them with missions that you haven't completed, if you are stuck on a specific mission and you decide to join another player's lobby to complete the same mission that you are stuck in, it wouldn't be completed in your perspective causing you to redo them if you haven't completed them in your own perspective. I recommend getting guns asap, due to melees being slow and super useless at certain times, there are various weapons, in the beginning i was stuck with melee weapons that are powerless against the majority of zombies causing me to die several times, DISCLAIMER: WEAPONS ARE NOT REALLY IMPORTANT IN MY OPINION, MOST MISSIONS DOSENT REQUIRE KILLING ENEMIES AND YOU CAN JUST RUN/SNEAK PAST THEM EASILY. It's an average game not very impressive, campaign took me 2 days with hard mode, though it can get tense in certain missions such as "the pit" making me lower the difficulty by a notch, There are 4 difficulties, 1, story mode 2, normal mode, 3, hard mode, 4, nightmare mode, i didn't play nightmare mode due to zombies clashing together at the beginning and marching through areas making it IMPOSSIBLE for me to play, after you achieve several guns and grenades, nightmare mode will be super easy and delicate. For a 2015 project it aged like fine wine, considering im playing it in 2025 which is a 10 year difference, it progressed better then most games today smh.
16.2 hours played
Written 16 days ago

Pop up advertisement when I stop the game. Get the hell out of here. I dont care. Do not pop up on my screen screaming. Fuck off.
275.4 hours played
Written 17 days ago

For context I played on nightmare difficulty at the start, while this is not the traditional experience for a new player I don't mind a challenge, but sometimes devs can push things too far. There are a few things that make this game more frustrating than it needs to be. First off, the amount of virals this game throws at you on nightmare difficulty is akin to having the swarm of ants from Indiana Jones and the Kingdom of the Crystal Skull crawling all over you and they follow you EVERYWHERE. They will spawn near your location whenever a noise is made even if it is nowhere near you or just because. While it is true you can turn down the difficulty, that's no excuse for having this many of them in one place. Next, the escape from Rais's Arena is way too rigged against you. You will be lucky if you have any medkits because the loot from the zombies is random so if they don't drop alcohol, too bad. Besides even that wont help you as you are guaranteed to die on higher difficulties because either A, you don't know where to go or B, the amount of damage you take from bullets is too much at certain points where you have to get hit. The next one involves your survivor/legend rank points. you lose EVERY SINGLE POINT when you die on nightmare difficulty. That is completely unfair especially in situations where you have no control such as the aforementioned arena where Rais is, bombers placed above the school where you need to go for the siblings quest, Rias's goons suddenly having guns where the player may not be expecting it, and the grappling hook suddenly deciding it doesn't want to work anymore. I think taking half their survivor/ legend points would be ok but NOT ALL OF THEM. Next we have the Collectables. These include Zombie Statues, Flags, Ceremonial Masks, Buggy Paint Jobs, and Racing Trophies. The game will tell you how many of the aforementioned collectables you have but not where you've acquired them from. You are required to have a guide to find every last thing. While not being required for achievements except for the notes in the base game, it is a very tedious task. Then we have the virals prioritizing the player over other people. When Rias's goons shoot at you with normal guns that make noise, they don't get attacked nearly as much as the player does. Then we have the last challenge in the psycho set of quests where you need to split 30 zombies in half in a minute fifteen seconds is too demanding. Since the zombies are prone to lunging at you and the camera forces you to face a zombie's head before you get grabbed, you will most likely end up killing the zombie outright by cutting off their head or limbs. Also if you dont deal enough damage, you either have to get enough legend rank points to strengthen your two handed damage enough or lower the difficulty of the game. You can throw firecrackers to make it easier but a player might not even realize they can use items during this challenge. Next is one of the first side quests where you stop people making fake antizin at a drug store. You just started the game not too long ago and the game expects you to fight 4 people?! Are you trying to make people mad? I can understand if it were just 2 people but 4? If you do not have grapple or a ranged weapon which most people starting won't have, you are screwed. This is way too harsh for a new player. Then we have the volatiles spiting aimbot acid at you when you are somewhere they can't get to you. I understand this is to prevent the player from shooting them with no resistance but why not just make them superior climbers so you can't hide anywhere? But my biggest gripe with this game and the last bad thing I'll cover is the legend system. When you have a maxed out survivor rank, all points for abilities not already maxed out and survivor points are converted into legend points. A player can do everything there is to do in the base game and the dlcs and be nowhere close to legend rank 250 which is the max. Getting the rest of these ranks is grindy as all hell. The fastest way to get to rank 250 is to grab the first 3 survivor disaster relief on-site packages from the Stuffed Turtle and then leaving and coming back. Do you have any idea how many you have to turn in on nightmare mode to get to legend rank 250 from legend rank 1? According to Natteee on the Steam Forums, 6577 packages which took 30 hours and 29 minutes of continuous play. Now I dunno about you, but some people don't have that kinda time. Now, if you think you can use another player to dupe and drop these is the best idea you'd be wrong. See, these packages can only be dropped and picked up by the player which is why people use a modded version of this item which can be picked up by other players called survivor packs. They are gold tiered items that visually looks like blue containers and come in groups of 30. These essentially do the same thing their non-modded counterparts do which when turned into the quartermaster gives you legend points. If you have enough of them in your inventory, you can shoot straight up to legend rank 250 right away! I don't blame these poor souls one bit for using this method to max out their legend ranks as well as their friends as well as dropping enough medkits so you don't have to painstakingly craft each one in the menu.