Psychonauts 2
Psychonauts 2

Psychonauts 2

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Psychonauts 2 // Accolades Trailer
Psychonauts 2 // Launch Trailer
Psychonauts 2 // Story Trailer
Psychonauts 2 // Action Trailer
Psychonauts 2 // Brain in a Jar Trailer
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Psychonauts 2
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
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Release Date:

Steam
Latest Patch:

Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
96%
7,775 reviews
7,510
265
31.1 hours played
Written 25 days ago

8.5/10 好游戏好游戏好游戏!重要的事情说三遍。很久很久没有遇见这么惊喜的游戏了,完美诠释什么是创意和游戏性。 歪七扭八的五官加夸张色彩的欧美动画式的美术太符合这种头脑特工天马行空的故事了,每个场景都像在看皮克斯动画片!!!每个故事都超有创意,真·钻脑壳加脑洞大开。一部游戏里你可以体验皮克斯动画的故事和画面,沉浸式玩头脑特工队版环球影城的哈利波特禁忌之旅游乐项目,玩烹饪做饭和3维弹球小游戏,在psy king的脑袋里听现场live,满世界找漫画书和奇奇怪怪的脑航员物品。游戏细节很丰富,心灵涂鸦(虽然真的有点过量了...)和情感包袱的放置都是和脑子主人当下的心境还有背景故事匹配的,相同的敌人在不同场景里打扮都不同,尤其是Raz一家是开马戏团的,所以Raz的很多动作都是杂技演员的动作变化来的。在主线通关之后主角接触到水的互动也从诅咒的负面动作变成托举的杂技动作,很多这样的小细节都非常妙! - 1分扣在混乱的升级系统,茫茫多的收集要素和难以匹配收集要求的线索提示和引导。收集要素过多真的是这游戏为数不多的一大缺点,刚开始一股脑被塞进了很多信息需要消化玩家真的感觉非常overwhelming;尤其是强迫症玩家初见每张地图都无法收集全所有的要素非常抓狂!!虽然主线通关之后可以返回每张图,并且有地图标注每片区域的收集情况,但是不能准确知道到底漏掉了几个东西分别在什么地方。最后的查缺补漏难受到爆,给的相机探查功能在某些地图里作用不大。另外就是地图与地图之间的传送都要去固定地点,无比希望有个便携式篝火让我随地大小传... - 0.5分扣在跳跃动作的小毛病上,再加吹毛求疵一点:没有手动存档。作为本质是平台跳跃的冒险解谜游戏,其他的部分都设计得非常好,例如气球漂浮,脚底气球加速,二连跳外加飞冲符合主角的杂技演员设定,但是这个竖直上跳抓墙体边缘经常会被错误判定为蹬墙反向跳, 两个动作没有区分的操作导致每种判定都很随机,好不容易跳了二十下爬上了最高层最后一个错误判定直接蹬墙反向跳自杀了我真的会谢....
45.0 hours played
Written 6 days ago

This game is a genuine masterpiece for anyone who loves a good 3D platformer. It delivers an incredible story filled with mystery and spy-thriller elements, wrapped in an emotional roller coaster that balances humour with heartfelt depth. The witty, controlled writing contrasts brilliantly with the heavy themes of mental health, all set in a colourful, bubbly world that I simply couldn’t put down. The controls and combat system felt incredibly intuitive and although may occasionally drift into button-mashing, the overall gameplay remained smooth, satisfying, and genuinely challenging. The upgrade and merit badge systems add a layer of customisation that enhances the experience without overwhelming it, offering real incentive to experiment with playstyles. It’s a clear evolution from the first game in every way. The Pacific Northwest-inspired setting evokes a wonderful sense of nostalgia, while the art direction and level design ensure that each area feels distinct and exciting. The creativity on display here is remarkable. Watching the PsychOdyssey documentary on YouTube further deepened my appreciation for the development process. Double Fine is a studio who at their core embodies what fans of single-player story-driven games crave: authenticity, heart, and creativity. Stunningly clever, emotionally resonant, and visually captivating, Psychonauts 2 is without a doubt, the best single-player game I’ve ever played. I cannot recommend it highly enough.
21.8 hours played
Written 27 days ago

This game was just incredible. From start to finish I loved everything, from the visuals to the gameplay to the story and characters. Honestly I can't complain about anything. It definitely feels different from the first game, but once you get past that it's just quality.
24.8 hours played
Written 8 days ago

Absolutely recommended, the writing is phenomenal, the level designs are very creative and full of soul. Huge yay.
32.8 hours played
Written 20 days ago

Enjoyable platformer that doesn't feel like a true sequel to Psychonauts 1. It has entirely lost its edge. Its okay for what it is but after waiting 16 years for a sequel to one of the most innovative games of all time, arriving with all the edges sanded off for a very safe, not near as creative video game that puts to the side all of the interesting threads left dangling at the end of the OG, for an unsatisfying modern Pixar plot stings quite a bit. If you aren't attached to the first game, by all means this is a fun platform in its own right that's worth trying on a deep sale, but this really doesn't feel like the psychonauts I love.
4.4 hours played
Written 15 days ago

What a unique and fun game, feels good to play.
15.8 hours played
Written 16 days ago

It's impressive to make a sequel of a cult classic 15 years later and make it better.
0.5 hours played
Written 22 days ago

Great even for an inexperienced gamer because of assist settings. An amazing plot, lots of collectibles, and great characters. I've played the game 100% through 3x on multiple different systems and it still hasn't gotten old.
38.4 hours played
Written 2 days ago

One of my favorite games ever in a way I did not expect. It has the best art design I've seen in any game, lots of bops of soundtracks and fantastic writing. I didn't find it as funny as the first game, but some select laughs (which aren't wholly absent!) are a great tradeoff for the masterpiece this is. also hollis forsythe my beloved save me
25.6 hours played
Written 3 days ago

A very solid sequel to the original game. Overall a very polished experience that plays great even with just keyboard and mouse. For the best experience, it's worth playing the first game and watching a playthrough of the VR Psychonauts game before starting this one.
21.6 hours played
Written 3 days ago

Psych students, platforming players, and everyone else who love Psychonauts 1, rejoice! This is the same off-centered humor, the same clever moves, the same smooth game-play you want, with a difficulty curve that doesn't have its own overhang.
23.5 hours played
Written 3 days ago

A faithful sequel to a platform classic. The writing is easily the strongest part of this game. The characters and the dialog are fantastic. Witty and charming! The brains are very creative and fun to play through! Easy recommend for all platform game fans and anybody who enjoys a well written story!
31.0 hours played
Written 5 days ago

Everything I every dreamed of a sequel to one of the beloved games of my childhood. I cried more than once. This game is a masterpiece.
26.4 hours played
Written 5 days ago

This is the best 3D platformer games that I have played for a while, probably better than Rachet and Clanks. Great voice actor, memorable main story, fun side missions.
32.2 hours played
Written 7 days ago

I write this after completing the game and all I can say is: It's worth every minute. Both the first and second games are one of a kind (or two, I guess :P). Grab both, you'll enjoy it
28.1 hours played
Written 7 days ago

One of the greatest double downs in all of gaming. But I say this not just because it sticks firmly to its gameplay structure, combat, puzzles, boss fights, voice acting and overall style from visuals to humor, all of which remain top notch and brimming with creativity that beats out most other games. I say it because of the game's story. In Psychonauts 2, Double Fine took the original game's subtext of american militarism and made an ovetly anti-fascist, anti-nationalist and anti-monarchist narrative where every character and plot point, be it subtly or not so subtly, is structured with such nuance that threy tie together to its overall themes. Years after Tim Schafer became a target of the dumbass Gamergate crowd and a couple of years before this new wave of "anti-woke" neonazi gamers, Psychonauts 2 embraces diversity and societal critique so proudly and boldly that it shows exactly how unserious its right-wing detractors are. There are several points where the game restricts movement so that the player doesn't rush through an important moment, one of which is a queer wedding. Double Fine know what they are doing and so does Schafer. This game is a true example of why video games are art. Beyond all the Nazi nonsense and the Yahtzee Croshaw-esque cynical word salads, Psychonauts 2 is art because it is made by passionate people that know exactly how to use the medium to create something beautiful. I dare say, this is even better than the original. It certainly smokes any game the anti-woke manchildren praise to high heaven.
17.9 hours played
Written 13 days ago

This is the best platformer I ever played.It has the best level designs.Every level stands out for yourself.You enter the mind of a person and then you see their dreams, nightmares and their life story.You have different powers that you unlock troughout the game and you use them to beat enemies and solve some puzzles. The story is really good and interesting. I bought this game on sale for 12 euros and I really enjoyed playing it.It took me 17 hours to beat the game. Story - 9/10 Gameplay - 10/10 Level design - 10/10 Graphics - good Overall - 10/10
16.2 hours played
Written 13 days ago

pacing is bad, a lot more talking then in the first game and I would say a medium letter grade of B- of the overall map design. but overall I think its better then the first game and was a lot of fun to play, the new characters grow on you (expect norma) and most of the maps have a crazy awesome trippy wow factors to them. fighting is much more complex and custom perks are cool. music is sick. platforming with the ball is alot of fun and I hate platforming games. its a favorite game of mine and I recommend it to others! full lp on my yt link in bio / volksferatau on yt c:
41.4 hours played
Written 17 days ago

One of the first and most favorable games i played on playstation 1 was GEX 3: Deep Cover Gecko, which was gifted to me as a present by my little brother. If i were to wish for a remaster of that game today, then Psychonauts 2 world and gameplay would be everything i wanted that game to be. Psychonauts 2 is a game that surprised me in a very positive way. The artistic design of each level was unique and beautifully implemented, fulfilling its purpose. I personally loved Compton's Cookoff and Cassie's Collection. I was really impressed with the way the game presented and explained sensitive psychological issues that most people cope with in everyday life, like anxiety, panic attacks, addiction, negative thought patterns, dealing with repressed memories etc. Raz is a fantastic character to play wıth. I wish there were more sidequests related to his classmates. The game play is very good. Raz's powers were more than OK, especially levitation and telekinesis. (I was really surprised and impressed with astral projection). Although double jumping to a high wall was sometimes buggy and executed as a wall-kick reverse jump. There are many cut scenes during the gameplay that didn't bother me at all, but might be justifiably irritating for some players. Each boss was unique and enjoyble to fight. I wish the final boss was more challenging, but hey now that's just me trying to find sthg to complain about. All in all, Psychonauts 2 is a game i highly recommend. I haven't played Psychonauts 1, but i will definitely do so in the near future, just for the lore of the series.
14.5 hours played
Written 17 days ago

SPOILERS Not everyone can say that they played a game with Jack Black starring as a gay viking and Elijah Wood playing a balding monarch caviar eating nepo-baby that disguised himself as a mail man.
41.1 hours played
Written 22 days ago

I love the characters, the world, the gameplay, the powers, the puzzles... A masterpiece, just like the first game. I really hope they make a 3rd one someday.
4.9 hours played
Written 23 days ago

Amazing game, I wish I could've 100% the game again but logging into Xbox ruined that for me sadly because I completed it on there.
22.1 hours played
Written 23 days ago

this game depicts human psyche and mental issues in an almost joyous and light-hearted manner without making it too superficial or too deep so that a 10 year old boy protagonist fits. emotions and mental concepts are expressed in a very fun way in terms of gameplay. i truly enjoyed every second of this little gem. keep doing what you are doing DOUBLE FINE you rock.
53.0 hours played
Written 23 days ago

"Where did you get the milk? From the goats?" This game is genuinely one of the best platformers ever made. And is better than its predecessor in so many ways. It is absolutely worth it
13.2 hours played
Written 25 days ago

I don't typically play platformers, but I found this game to be a lot of fun. Simple, but not mindless combat. Fun traversal (I love levitation) which would give me a good challenge every now and again. The levels are each unique and are host to an extreme level of detail and love. The story, characters, and the humor is also given plenty of care as these elements often came together in dialogue (optional or otherwise). Overall, Psychonauts 2 was a wonderful experience.
21.8 hours played
Written 25 days ago

Psychonauts 2 is a pretty fun game. I've only played a bit of the first Psychonauts but this game has a story recap that got me up to speed. The characters/dialogue/world are kind of quirky. For a 3D platformer, I think there's a bit too much yapping at times -- this is hyperbole but in some levels it felt like I took three steps and then hit another cutscene/exposition dump. There are some pretty funny lines that made me laugh out loud though. The levels have a variety and the combat, traversal, and psychic powers are fun. I definitely recommend this game to platformer fans.
22.4 hours played
Written 25 days ago

it's REALLY amazin!!!!!!!!!! it's really creative and fun and cool and i love da art direction too!!!!!!!!!!!! i may not have 100% enjoyed some levels and bosses but dats ok it more than makes up for it with it's ideas and story and stuff!!!!!!!!!!!!!! also i feel like da game is too bright sometimes which is kinda weird sometimes anyways idc dis game is amazin!!!!!!!!!!!!!!!
4.0 hours played
Written 26 days ago

Absolutely loving this game! The gameplay is smooth, the graphics are stunning, and the attention to detail really shows. The devs clearly put a lot of passion into this project. Highly recommend it to anyone looking for a solid and immersive experience!
48.0 hours played
Written 30 days ago

A fantastic game for players of all ages. I hope they go ahead with a third installment.
19.8 hours played
Written 4 days ago

This is a solid game overall, but I do wish I hadn't played it in the same month that I beat Psychonauts 1 for the first time. There are admittedly some small improvements compared to the original (graphics, controls, more empathetic treatment of subject matter), but there are also some downgrades that kept it as more of a good game than a great one. First, there are so many cutscenes in this game, and the only skip option cuts the entire conversation rather than the individual lines of dialogue you've already finished reading. I wasn't originally trying to rush through the story since that's a big part of the appeal of the first game, but the inability to speed up the conversations at all got frustrating fast. It would be one thing if they were used sparingly, but there are a lot of sections where there's a new cutscene for every one or two minutes of gameplay, and it absolutely murders the pacing. The characters and dialogue are still pretty fun a lot of the time, but it wasn't quite enough to stop me from constantly thinking how nice it would be if they actually let me play the game. Level design is also a major step down from the first one. It took me awhile to figure out exactly what wasn't landing, but having now finished it, I think the main issue is that the levels are just a lot more homogeneous this time around. In Psychonauts 1, levels like the Milkman Conspiracy, Waterloo World, Black Velvetopia, etc. all have their own distinct mechanics that have a huge impact on the gameplay experience. In this game though, most levels have the same basic mix of platforming, collecting, and brief fight sequences, and if there is a unique mechanic involved, it's usually not a major part of the overall level design. There are a couple exceptions like Compton's Cookout and Strike City (my personal favorite level in the game), but most of the others are only differentiated by their visual gimmicks. Don't get me wrong, the visuals are great, but it's not enough to stop the gameplay from getting kind of tedious toward the end. Beyond that, the only other issue is that the writing, while still good, isn't quite as sharp as the first one. I think it was a good thing to treat characters with mental health problems with a little more kindness, but the writers didn't really figure out other areas where they could roll out the weirder and snarkier sense of humor of the first one. For me, the emotional beats of the story would have hit a little harder if the entire game wasn't so constantly tinged with melancholy, and some better jokes and a more chaotic sense of surrealism could have really helped counterbalance those heavier moments. That being said, if I was just comparing this to other platformers in general instead of one of the most brilliant and creative games of all time, I would feel a lot more positively about the experience. It's still an interesting and fairly unique game with some fun mechanics and stunning visuals. Just maybe give yourself some time to forget the first one before taking on the somewhat lesser sequel.
5.2 hours played
Written 10 days ago

A potentially good game ruined by terrible pacing. if you like having your gameplay CONSTANTLY interrupted by (sometimes lengthy) cutscenes, then this is for you. I, on the other hand, like to actually PLAY the damn thing! I think the developers secretly wanted to make a movie instead of a game. I tried to push through all the interruptions but it's just too much. Sometimes you watch a cutscene, play for literally a few seconds, then get another cutscene. This cadence is a constant and it completely kills the flow of the game. What a shame.
18.5 hours played
Written 13 days ago

I got so many interesting ideas for my game because of this master piece. 10/10 game
49.4 hours played
Written 15 days ago

I loved the first part, ever since I was a child. And Double Fine did everything they could right to make the player enjoy Psychonauts 2. Wether you're a child or a 'stoned out of your mind' adult, this Game is for you. Would love to see the Psychonauts Universe get expanded and I'm not talking about any more VR Titles.
10.8 hours played
Written 6 days ago

🧠💤 Psychonauts 2 - A Game About Mental Health That Made Me Mentally Unwell 💤🧠 Linux native. That’s it. That’s already game of the year. Valve gave you a starting point, but Double Fine said “no need for Proton trauma,” and I respect that. This game is visually delicious — like if Pixar and LSD had a baby that went to therapy. Everything in this game has some kind of symbolism. Emotional baggage. Suppressed memories. Even the NPCs have more depth than most AAA protagonists. They even talk about schizophrenia — not in a “haha funny” way, but in a “you might actually cry” way. And THEN they slap a real mental health support page in the pause menu. Like, damn. Therapy and gameplay? The humor? Still unhinged. Just like the first game. If you liked how Psychonauts 1 made fun of the government, teachers, and literal milkmen, this one mocks the modern gaming industry, DEI grifters, and people faking identities to get ahead. Loboto being “Employee of the Year” is one of the darkest corporate roasts I've seen in a while — and this is coming from someone who uses Arch. They even made fun of Tim Schafer with a sock puppet. That’s called self-awareness, folks. Meanwhile Ubisoft out here pretending they didn’t just patch their game into a toaster. Performance? Solid. Didn’t crash. No game-breaking bugs. I didn’t clip through the floor, unlike my expectations in most modern games. They brought old-school mechanics back — like not spoon-feeding you quest markers — but improved them. The mission log actually tells you where to go, and the maps are labeled in a way that makes sense. It's like Star Wars: KOTOR 2 if it had a color-coded ADHD planner. Shops? Impossible to miss. Not because they’re on the map — no no no — but because the shops talk to you and glow like radioactive jellyfish. They’re loud. They’re camp. They’re iconic. And the game is 40 GB with 200 GB of free DLC. Most games charge you $70 and ask for your soul for half that content. BUT. And this is a big, slow, lethargic BUT: The pacing. Oh god. The pacing. This game drags like it’s stuck in molasses. I swear the main story was written by someone who just wanted to hang out with you. Like “hey bro, before we go save the world, let’s just chill for six more hours and unpack mommy issues.” At first I was hyped. But two weeks in, I’m barely halfway through and starting to lose it. Not because the game is hard — no. It’s just... long. Bloated. Like a Netflix series that should’ve been a movie. I literally fell asleep on stream, multiple times. Psychonauts 2 didn’t crash, I did. Also — four ability slots. That’s cute. Except the game throws like 8 mechanics at you that all require different psychic powers. So now I'm opening the radial menu every five seconds like I’m trying to dial Domino’s on a rotary phone. And I keep forgetting what’s on what button. This ain’t a challenge. It’s memory whack-a-mole. So now I’m stuck. Do I finish it? Or do I cherish the memory of that glorious first act and pretend the rest of the game doesn’t exist? I don’t want to hate this game. But it keeps talking. And talking. And talking. Psychonauts 2 is a brilliant, beautiful, well-meaning game that needed an editor, an espresso, and maybe fewer dialogue scenes that last longer than my relationships. 8/10 if you finish it. 5/10 if it finishes you. 10/10 if you’re playing on Linux.
28.5 hours played
Written 22 days ago

Probably the best video game sequel of all time. 10/10 made me sneeze my brains out
15.2 hours played
Written 16 days ago

I love it better than the first one! The creativity and the art and the story the dialogue is absolutley great and funny! its all ive ever hoped this game to be im so glad i bought it!
16.0 hours played
Written 15 days ago

Unlike Duke Nukem Forever this game was worth the wait
20.7 hours played
Written 25 days ago

Absolutely charming game. you can feel it was made with love.
6.8 hours played
Written 3 days ago

Trippy as hell and super creative.
18.7 hours played
Written 19 days ago

Game gave me childhood memories at my 34. So 11/10
15.9 hours played
Written 1 day and 4 hours ago

genuinely a fantastic and really heartwarming game :)
67.1 hours played
Written 24 days ago

This game is amazing very fun you should play
25.2 hours played
Written 21 days ago

an improvement of the first in almost every way. very good
22.0 hours played
Written 27 days ago

gets stale but its good
16.8 hours played
Written 2 days ago

better than the first no but dang close
11.5 hours played
Written 15 days ago

"Remember the time where we fought off those Brain Tanks? That was cool." "Oh, that feels like 20 years ago!" Damn.
17.2 hours played
Written 22 days ago

This game is actually so peak
26.4 hours played
Written 9 days ago

good game. i like helmut
24.0 hours played
Written 10 days ago

The story is FANTASTIC!
40.7 hours played
Written 16 days ago

The best in 2021.