10.3 hours played
Written 9 hours ago
[h3]The ultimate voyeurist simulator![/h3]
First of all, I really liked the game. The whole idea is addictive, fun and the stories are hilarious. But at the same time, this game is fun to play one time only. Well, two playthroughs, if you are lucky with random.
I already have some kind of love-hate relationship with some of the Alawar games, and Do Not Feed the Monkeys suffers from the same problems. What do I mean by love-hate?
[h3]The Love[/h3]
Do Not Feed the Monkeys has extremely great tension being built, there is a clear progression, there are money, sleep, food and health to track - like in real life when you spend weeks in front of your computer without going out from your room.
The main point of the game - to "spy" on people implemented perfectly. The characters are alive, fun to watch, and easy to remember. There are a lot of stories, almost each of those having multiple endings and you can "feed the monkeys" in multiple ways, getting the most out of it!
I really can't choose my favorite "monkey" - maybe the poor grandma, or maybe the wonder-driver? Or maybe a girl that allows you to learn foreign language? Or a dying rock-star trying to record his last album? Well, as you can see - there are A LOT of things to do and immerse yourself in short stories.
But...
[h3]The Hate[/h3]
You want to see multiple endings? Cool, but you need to watch the same scenes over and over again, marking the same clues again and again.
You want to see the cages that you didn't get last time? Pray that random generator will be on your side. Or you will have to watch the same scenes over and ov...well, you get it.
You want to earn some money while working, or restore energy while sleeping? Then good luck memorizing the timing of events! Because you will sleep through the story twist (which you have already learned multiple times) - and have to reset a day or move forward with a risk of failing.
You want to have...just some fun playing this game? Nope, just click through the same clues.
This becomes tedious. While it is fun for a couple of times, beating the game to 100% is boring. Which is sad, because I want to see everything it has to give, because it is hilariously good!
I have checked, so out of 16 available stories I saw 11 in two runs. But I couldn't do the third run, sorry. Seeing the same stories again for the third time, while I have completed all routes didn't give me any reason to continue.
[h3]Overall[/h3]
This is a great game. Would definitely recommend it to anyone. But as with all choices-matter kind of games you will feel bored before you see all of the outcomes.