Iconoclasts
Iconoclasts

Iconoclasts

10
in-game
Data taken from Steam
Steam
Historical low for Steam:
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GOG
Historical low for GOG:
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Launch Date Trailer
Character Trailer
Gameplay Demonstration
Iconoclasts
Iconoclasts
Iconoclasts
Iconoclasts
Iconoclasts
Join renegade mechanic Robin and uncover the secrets of a dying planet. Explore a big world filled with intricate puzzles, interesting characters and menacing bosses in a beautiful platform adventure that tells a personal story about faith, purpose and the challenge of helping people.
Developed by:
Joakim Sandberg
Published by:
Bifrost EntertainmentINTRAGAMES CO., LTD.
Release Date:

Steam
Latest Patch:

Steam
GOG


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
84%
1,995 reviews
1,676
319
21.4 hours played
Written 27 days ago

Amazing art, great gameplay, compelling story. I don't why but I like this game a lot, enough to play it 3 times, it's very charming. Royal my goat.
9.7 hours played
Written 11 days ago

Other people are right to point out that the game is pretty linear, gives you way too much dialogue in some instances, combat is often times extremely one-solution puzzle based, but overall I really did find myself liking this game. It's ROUGH, to be quite honest, with characters and ideas kinda just being thrown out there but they get explored [Almost] in totality so you never really get introduced to a character only for them to disappear outright. I don't know if I'd recommend it at 20 dollars unless you are OK with it being, mostly, a story based puzzle platformer. If you know and accept that prior to starting you'll love it more than I did: If you're going in expecting some really deep exploration gameplay or lots of minor mechanics creating this beast of a game feel, you'll be left wanting. At a certain point VERY early on I noticed that the game wasn't really rewarding my exploration nor were enemies meant to be fought in creative ways, so instead of wasting time fighting enemies I would just avoid them, instead of exploring I just started rushing through to get to each plot point which is good stuff. However this does create an issue: There is no real "Choices" here either, no "Secret inverted castle", no real way to play in a way that changes the story even in minor ways. While it's enjoyable, it's definitely a one and done story with a world I'd LOVE to see more of, hopefully with the Developer getting a bit more help. Pacing is, by far, the game's worst issue so just know, by the time you hit the final 3rd of the game, it'll be just a nonstop sprint to the end. It is a really good game, and if you're looking for a puzzle platformer, this game is absolutely worth it at full price. Recommended overall! [The music is really good, the soundtrack is definitely worth it as well.]
2.8 hours played
Written 14 days ago

Great Game, with good musics, a sound design that have a retro vibe, really light (only 133 Mo, really ?), a good story that you have to guess for the most part, many diificulties (and a boss rush after first ending). AND a solo dev ???? However, some puzzle makes you think that the solution is not what you are doing, the first gun is really useless, the perks system is useless in the end (in standard diff at least). And it's referenced as a Metroid vania where you just go back to the first zone like 3-4 times in the whole game and almost not at all for the others, for the main quest part, side quest and collectibles will need you to go back of course. And it feels like there were 2 phases of dev in this game, the first part "metroidvania" and the second "pixel platformer with story", it's not bad but you will feel it. But in the end, it's a good experience, so i recommend you play it if you like these game and somes bosses are not that easy.
25.3 hours played
Written 1 month and 8 days ago

The mechanics of Iconoclasts are nothing special, the things that are unique are medicore and the things that are good have been done to death. However, if you like gorgeous pixel art, intriguing world building and mediocre metroidvania/platformer/boss-rush gameplay, you'll enjoy it enough to be worth it.
15.1 hours played
Written 1 month and 4 days ago

Reasonably difficult game, where quick/clever problem solving is more important to reflexes. Story is a little bit simplistic, but the characters are interesting and complex. All in all, very good for a 2D platformer, with solid game design.
0.9 hours played
Written 12 days ago

tedious clunky uninspiring
40.4 hours played
Written 19 days ago

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