3.5 hours played
Written 18 days ago
I feel like a heel giving Necrobarista a thumbs down, but it's just so... boring. You can tell that a lot of love and passion went into the game, and it is definitely gorgeous to look at. The graphics are top-notch for a VN, the camera angles are fantastic and really make the environment come alive. But the story? Dear lord, this is the most white bread slice of life I ever read. I just finished playing 10 minutes ago and can barely tell you anything that happened because pretty much nothing happened.
There is a café that acts as a sort of purgatory before spirits move on. There is a woman who works there who is an alchemist or something, and a kid who builds robots, and an old gold miner, and Ned Kelly for some reason, and some new guy arrives who seems to be the protagonist, but then after the second episode he just becomes another side character, and there's a teen couple who fall in love and a cocktail waitress and a yakuza boss and it's all set in Melbourne and three crab robots talk about sushi in between scenes and, like, sorry for spoilers but that's the whole game.
I mean, to be fair, there is some progression in the characters by the end, but despite the potential of this diverse and wacky cast, we learn so little about them that it's hard to care. They all speak in the same florid style, as if they're trying to pad out the word count of an essay instead of communicate their emotions. Perhaps I missed a bunch of subtext, but it all came across as vapid and inauthentic to me. VNs are supposed to make you feel something! Oh well. I hope the developers keep at it because they clearly have a gift for art direction, but even on sale I can't really recommend buying this unless you only care about the art.